DrakGamestein
DrakGamestein
  • 486
  • 40 651 264
Reimagining Final Fantasy XIV Encounters: Leveling up the Gameplay!
Let's give the dev team some ideas! And use code " DRAK" to receive $5 off for your first #Sakuraco box through my link:team.sakura.co/Drak or your first #TokyoTreat box through my link: team.tokyotreat.com/Drak
Come say hi!
www.twitch.tv/drakanous
drakanous
www.patreon.com/drakgamestein
drakgamestein
Check out our official sponsor, GamerSupps!
Stop drinking raw water and get some energy that won't make you crash... or have to poop your pants. Get 10% off with code NEST or use this link: gamersupps.gg/NEST
zhlédnutí: 5 574

Video

Best of EndWalker - SCRIBBLE EDITION
zhlédnutí 58KPřed 21 dnem
Scribble's Revenge is here! Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop drinking raw water and get some energy that won't make you crash... or have to poop your pants. Get 10% off with code NEST or use this link: gamersupps.gg/NEST
We Finally Cleared Eureka Orthos! (but it's only the landmines)
zhlédnutí 8KPřed 21 dnem
Well we did it. We may be in pieces, but we did it. Don't sleep on Ekster's Father's Day and 4th of July sales with 30-40% off storewide! Use my link partner.ekster.com/drakgamestein and code DRAK at checkout for even more savings! Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop ...
FFXIV Job Breedability Tier List
zhlédnutí 33KPřed měsícem
Happy Father's Day! Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop drinking raw water and get some energy that won't make you crash... or have to poop your pants. Get 10% off with code NEST or use this link: gamersupps.gg/NEST
I guess I like it rough! - NEST Plays Baldur's Gate 3 Ep. 5
zhlédnutí 6KPřed měsícem
Learning new things about myself during this playthrough. Edited by @KevWasHereYo Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop drinking raw water and get some energy that won't make you crash... or have to poop your pants. Get 10% off with code NEST or use this link: gamersupp...
Pre-Dawntrail Monk Crash Course
zhlédnutí 12KPřed měsícem
Confused about MNK? You're not alone! Also use code " DRAK" to receive $5 off for your first #Sakuraco box through my link:team.sakura.co/Drak or your first #TokyoTreat box through my link: team.tokyotreat.com/Drak Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop drinking raw wate...
Not the FROG! - NEST Plays Baldur's Gate 3 Ep. 4
zhlédnutí 7KPřed měsícem
I mean, why shouldn't we hit the frog? Edited by @KevWasHereYo Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop drinking raw water and get some energy that won't make you crash... or have to poop your pants. Get 10% off with code NEST or use this link: gamersupps.gg/NEST
Best Of Keaton - Endwalker Edition
zhlédnutí 37KPřed měsícem
Everyone's got that one raid member they love to hate. Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop drinking raw water and get some energy that won't make you crash... or have to poop your pants. Get 10% off with code NEST or use this link: gamersupps.gg/NEST
FFXIV Dawntrail Job Action Trailer REACTION - Dancer
zhlédnutí 3,1KPřed měsícem
Fabulous! Come say hi! www.twitch.tv/drakanous drakanous www.patreon.com/drakgamestein drakgamestein Check out our official sponsor, GamerSupps! Stop drinking raw water and get some energy that won't make you crash... or have to poop your pants. Get 10% off with code NEST or use this link: gamersupps.gg/NEST 00:00 - Intro 00:43 - Discussion
FFXIV Dawntrail Job Action Trailer REACTION - Red Mage
zhlédnutí 3,5KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Red Mage
FFXIV Dawntrail Job Action Trailer REACTION - Ninja
zhlédnutí 4,4KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Ninja
FFXIV Dawntrail Job Action Trailer REACTION - Samurai
zhlédnutí 7KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Samurai
FFXIV Dawntrail Job Action Trailer REACTION - Machinist
zhlédnutí 4,9KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Machinist
FFXIV Dawntrail Job Action Trailer REACTION - Black Mage
zhlédnutí 8KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Black Mage
FFXIV Dawntrail Job Action Trailer REACTION - Summoner
zhlédnutí 5KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Summoner
FFXIV Dawntrail Job Action Trailer REACTION - Bard
zhlédnutí 2,2KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Bard
FFXIV Dawntrail Job Action Trailer REACTION - Reaper
zhlédnutí 4,1KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Reaper
FFXIV Dawntrail Job Action Trailer REACTION - Healers
zhlédnutí 7KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Healers
FFXIV Dawntrail Job Action Trailer REACTION - Pictomancer
zhlédnutí 7KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Pictomancer
FFXIV Dawntrail Job Action Trailer REACTION - Tanks
zhlédnutí 11KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Tanks
FFXIV Dawntrail Job Action Trailer REACTION - Monk
zhlédnutí 21KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Monk
FFXIV Dawntrail Job Action Trailer REACTION - Viper
zhlédnutí 8KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Viper
FFXIV Dawntrail Job Action Trailer REACTION - Dragoon
zhlédnutí 7KPřed měsícem
FFXIV Dawntrail Job Action Trailer REACTION - Dragoon
Best Of Hans - Endwalker Edition
zhlédnutí 28KPřed 2 měsíci
Best Of Hans - Endwalker Edition
Best Of Marc - Endwalker Edition
zhlédnutí 30KPřed 2 měsíci
Best Of Marc - Endwalker Edition
We've been through hell... what's next.
zhlédnutí 29KPřed 2 měsíci
We've been through hell... what's next.
What kind of game did you get me to play? - NEST Content Warning
zhlédnutí 7KPřed 2 měsíci
What kind of game did you get me to play? - NEST Content Warning
Best Of Jesse - Endwalker Edition
zhlédnutí 75KPřed 2 měsíci
Best Of Jesse - Endwalker Edition
WHY IS EVERYTHING ATTACKING ME?!? - NEST Plays Baldur's Gate 3 Ep. 3
zhlédnutí 10KPřed 2 měsíci
WHY IS EVERYTHING ATTACKING ME?!? - NEST Plays Baldur's Gate 3 Ep. 3
Best Of Spofie - Endwalker Edition
zhlédnutí 64KPřed 2 měsíci
Best Of Spofie - Endwalker Edition

Komentáře

  • @saltiestsiren
    @saltiestsiren Před dnem

    > When I first started playing and was a fem Lala eternally bonded to a masc Roe

  • @skal-tel8077
    @skal-tel8077 Před dnem

    Watching this back through after having played through dawntrail is pretty lit.

  • @Adam-pi6io
    @Adam-pi6io Před dnem

    Granblue Fantasy Relink comes to mind in what XIV should do but I just got name called and downvoted so much in XIV subreddit.

  • @happyhealsgaming7614

    To make FFXIV gameplay interesting or, something more engaging than before, I feel like there's atleast 3 things that has to be involved even if it's in a MMORPG. Boss Involvement, Mechanic design and Job Engagement. Also this became big and I apologize. xD Overall with FFXIV boss, Endwalker tried to change things up by having everyone be more engaged in the mechanics while taking away a bit more job-engagement compared to HW/SB and somewhat of SHB content, but in return they did a bunch of things that REALLY made raiding very bare-bone for everyone. Boss Involvement: End-Game fight design have to involve more than just Players "doing" mechanic, avoiding, spreading and stacking as needed. The first one, is we need WAY more Tank-and-Boss relationship, where the tanks have more freedom to MOVE the boss as needed before mechanics. Whether it's moving the boss to certain position for up-coming mechanics, or re-positioning the boss back to the middle or such, they lost ALOT of that when bosses will teleport back to the middle before big mechanics. Along with that, including mechanics that is designed for 2 Tanks is a must, outside of just Tank-Busters. 2 Bosses at once, Adds, More Tank-Busters overall, those kind of things. For healers, if Square wanted them to feel more like "Healers", then there needs to be more constant damage going out for healers to actually "heal". Last tier of EW did a decent job, but we need more damage coming out to "encourage" healers to GCD heal as much as possible. While I'm also all for giving Healers a bit more engagement in DPS, we definitely wanted to avoid the Healer-Cleric-Stance-Or-Not stance from HW. IF they want healers to feel like healers, then for the love of god just add more constant damage going out here and there, it doesn't even have to be raid damage either, constantly keeping tanks up because Autos hurting, or random damage going out to DPS, give this to them. If simply adding more and more damage will cause more stress than anything, then they have to re-design healers more, either give them more DPS rotation similar to casters, or turn them into more supportive jobs with defensive/offensive buffing abilities for parties and some heals. DPS another time for now. Mechanic: They have to start mixing in more RNG-based Mechanic design here and there now, where mechanics aren't always design with "Tank/Healer will get one set of mechanics, DPS get another". I personally don't mind the rhythmical-pacing and design of Mechanics in FFXIV at all, but having more randomized moments in fights would be a nice change of pace, or an annoying one, we'll see. But the biggest one we need more, is we need overall fight-design to involve the environment WAY more. Pandaemonium 10 Savage did a more decent job with this with having us create bridges/walls for specific mechanics. Even Omega Raid 5 and 6 (Doom Train and Painting) was immensely fun in it's own unique way and I LOVED it. Making arena's being more than just "This is the area you can fight in", and have more gimmick would simply be more engaging. Have different platforms spawn so groups have to split up with different people, going into seperate rooms to do small mecahnics and such. Job Engagement: We all agree that 1 and 2 minute burst window is not fun. I know this came about when players complained to Square that some jobs cannot line up with certain Raid Buffs (As a DRG, none of my best buffs EVER, lined up with Trick Attack which back then was the best raid buff), and then they OVER-did it by making every job have a 1 and 2 minute. At this point, I feel completely giving up on having everyones raid-buff line up more often, and taking it back to the original 6 minutes would be immensely better overall (Back in SB, buffs had either a 60, 90, 120 or 180 second CD, meaning every 6 minutes they'll definitely all line up...As long as people didn't drift xD), and give jobs more of their own unique mini bursts once again. Give one job constant small burst every 1 minute while another job has it every 2. Or give a job have a stronger burst but it's only every 3 minutes, or some jobs having very different burst at random timing. I want to feel job individuality once again more than anything over what we currently have. I want players to focus on their OWN rotation and damage, and treat raid buffs/utility as "extra" rather than "mandatory". Making jobs different from each other, in rotation length, oGCD count, burst window timers and so forth will bring alot of fresh-air back again in playing different jobs again. I could go into more but, at this point it'll become a novel. xD

  • @sailor_anna9924
    @sailor_anna9924 Před 4 dny

    The Hans animation of him falling is so damn funny

  • @SophistictaedDevil
    @SophistictaedDevil Před 4 dny

    Aged like Milk

  • @bur_loire
    @bur_loire Před 5 dny

    the puffer fish bit kills me EVERY TIM E its so GOOD

  • @TheSkewedReality
    @TheSkewedReality Před 5 dny

    As a BLM main... Im unsure how to feel

  • @loyalmifune7431
    @loyalmifune7431 Před 5 dny

    I do kinda wish fights had more "choice". An easy example is have the fight spawn two adds who cast different abilities with enough HP that the party can't kill both, with each cast giving a different buff to the boss that way each group can choose what they would rather deal with as a mechanic. Another I'd like to see is soft enrages, which they have had in some dungeons. an example is a raidwide that does damage and applies a damage up stack, which the boss keeps casting until it starts one-shotting people until the party or boss is dead.

  • @venanreviews
    @venanreviews Před 6 dny

    /egg

  • @KnillahWaferz
    @KnillahWaferz Před 6 dny

    Not in the same expac, but oml the amount of times we had fillers get mounts first when we were farming Shadowbringers mounts was ridiculous. I can remember maybe ONE instance where we had fillers get their mounts last.

  • @willbowling3009
    @willbowling3009 Před 6 dny

    Lemur's voice when she admonished Rhaya for killing her😂😂😂😂😂😂 it hit a bassy brassy tone that hit all the happy parts of my brain

  • @madffx1986
    @madffx1986 Před 6 dny

    Just think like Corey they are not real people.

  • @commander_swift3765

    IDK how anyone could dislike keaton, her laughs are absolutely hysterical

  • @rushindweeb4085
    @rushindweeb4085 Před 7 dny

    Cannot find that clip of woops yelling "CORN!?" and starts the korn growling xD

  • @crackensvideo
    @crackensvideo Před 7 dny

    5:01 as someone who heals on the side, I feel this.

  • @mystikgoddess9562
    @mystikgoddess9562 Před 8 dny

    100 percent, if you said that to Sophie, you wouldnt be able to finish the sentance because you would be rescued off the map at the sound of "heal me"

  • @sailor_anna9924
    @sailor_anna9924 Před 8 dny

    Ah I missed these videos!! I'm so excited the EW ones are up

  • @GuiltyOne438
    @GuiltyOne438 Před 9 dny

    But what about the craftrta and gathererz?

  • @roccotena4058
    @roccotena4058 Před 9 dny

    While these ideas are interesting, I think it's vital to recognize the way that the dev team's decision to simply remove mechanics that people complain about has contributed to the increasing staleness of the game. To that end, it's very important (even more so than looking for new mechanics, I would say) to revisit old mechanics, both boss and player, and consider how they can be improved to handle player feedback without simply removing them from the game. Some examples follow: -Higher damage output, with a nod to recent healer complaints that they no longer have anything to do. -Secondary bosses, to give the off tank something to do. -Non-uniform mechanics, where some party members have to do a thing but others don't. -1hp mechanics, maybe even some God Kefka style "lawl you can't even heal it" style mechanics. -On that note, unique punishments such as "if you're not at full hp by the end of this cast then the length of the debuff it gives you is tripled", or Nabriales-esque "all your buffs and debuffs are multiplied in length during this section". -More interesting adds, piggybacking off of the success of Criterion dungeons. -Smaller hitboxes and less rigid boss positions. Aside from how little sense it makes for a boss who's literally just some guy to have a hitbox the size of the arena, this rigidity simplifies the fight to an unacceptabke degree and also mean that the tank has much less to do. And finally, -for the love of god, stop enforcing the two-minute burst window via enemy mechanics. Burst times should be organic and being off cooldown should be player choice. Neither of these things should be mandated.

  • @shinyuy
    @shinyuy Před 11 dny

    Good ol "Find a Hole Fill a Need' Rhaya. well done

  • @yes7281
    @yes7281 Před 11 dny

    4:43 Marc sounding like a tie fighter god damn