![RIGOR MORTIS](/img/default-banner.jpg)
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RIGOR MORTIS
United States
Registrace 26. 02. 2011
Hey, I'm Rig. I make white man video essays on internet. I mainly play retro shooters, but I'm not very good at them lol.
Video
DJI 0002 - First Flight with the Avata 1
zhlédnutí 22Před dnem
Just some filler content between big edited uploads, I recently got into droning. Expect to see some new and interesting content in the future.
BRINK... 12 Years Later
zhlédnutí 499Před rokem
Wow, people were unfairly mean to this game. You guys gotta temper your hype. It'll go to your heads.
Pay2Win: Crime War
zhlédnutí 6KPřed rokem
I hope #Payday3 is good. But #paydaycrimewar doesnt inspire any confidence... It is one of the mobile games of all time. Check out Vespilord's art: vespilord.newgrounds.com
[scrapped] DeathMatch Classic
zhlédnutí 244Před rokem
I originally wanted to make a video on this game but unfortunately my hard drive was wiped and this intro was the only thing I could salvage. I was proud of how it was turning out though so I figured I'd upload it.
CrossfireX - Pre-Mortem
zhlédnutí 590Před rokem
This game sucks. I'm honestly surprised it made it out of Beta. That being said, it's still on it's way out. And I want my money back...
DOOM 2016's Overlooked Map Editor
zhlédnutí 14KPřed rokem
SnapMap was a lot of fun. Not sure why people didn't play this mode as much as the others. Yoink's Twitch: www.twitch.tv/yoinkdatzmine This video didn't turn out nearly as well as I had originally anticipated. But this was a learning experience in a lot of ways so I figured I'd still upload it, it's worth the effort I put into it lol.
The Best Console FPS You've Never Played
zhlédnutí 27KPřed rokem
Quake Arena Arcade was one of the best games on the 7th generation of consoles and one of my favorite ports of any game. Id Software released it at a time where Call Of Duty ensured that it wouldn't make it past launch. I just wish people would have played it... Music used: czcams.com/video/e3s0nIjrCuU/video.html Join my Discord!: discord.gg/N7Awes7hse
why are you calling call of duty brainrot???
@@abhinandanil7775 have you played it lately?
why did eternal remove this
@@minthiha8445 going off of what I've heard from quakecon this year, Doom Eternal is getting it's own map editor/mod creator that's gonna be more in depth than 2016 snapmap
🇺🇦 or 🇷🇺❓❓
@@mr_noobx3009 🇺🇸🇺🇸🇺🇸🇺🇸
yo i hope good for you
Redownloaded doom 2016 just so I could show my friend snap map
I love this so much
Typical zoomer mentality , cant compete with good players so has to go and vs bots to feel good about himself lol
no way there is a gunshot bride reference
you may be able to find games on pc, quakeio, or spearmint i played a couple years ago
unironically i had fun playing the original version of crimewar, it was a fine mobile game that wasnt some shit idle game or a freemodel mess reading that it was taken down, then brought back up by a worse developer, with worse gameplay and a heavy sprinkle of lootboxes just made me sad i already knew people werent gonna like it, but atleast BFI tried to make it fun (which they did, atleast for me), i honestly kinda miss playing it
Yo.... did you just do a Civvie intro?
@@Bigngreen Nah, it's a reference to Quake 3 Arena's intro cutscene. I literally put it right after my intro lol
@@r1g0r_m0rt1s hah, I guess that's also what Civvie is referencing too.
The video quality is so professional. I’m surprised this dude only has 204 subscribers. He deserves way more than that.
What you mean no one uses it i love it and use it
bro i love snapmap
i used to play this on pc, religiously good to see it still being played today.
Nightdive Studios need to make a Quake 3 remaster that includes all the content from QA Arcade and Q3A on Dreamcast.
Why does Arcade has so many COOL maps that aren't available on PC 😭Some modder should port or remake them EDIT: Nevermind its on the workshop, how did i miss that lol
My friend made a map about, collecting cores while running for god dear life. while Being chased by 1-4 hellnights at 1000% damage/hp. And a baron, its the scariest fkn horor collect game i have ever played. Adrenalin always on max. Made you realy good at dealing with them on campaign too from the dodgeing for dear life
its out now, its called hellnight random
I played the heck out of Q3A on PC back in the day. I just got this on my Xbone, but the controller just can’t live up to the precision that mouse and keyboard offered 🙃
Cool video. I'm submerged into the industry quite deep, but have never heard of it (now I understand why) thank you. Waiting for more videos to come out, don't give up!
I'm honestly having a hard time writing new scripts
The music is way too loud and muffles your already-muffley mic. Otherwise good video though.
Hey what prop did you use for the windows in your snapmap?
I used blocking boxes with the skybox texture
@@r1g0r_m0rt1s thank you
You haven't uploaded in 10 months I hope you upload again ❤
Thanks! I wish I had more motivation to make videos.
@@r1g0r_m0rt1s I hope you get the motivation because your videos are genuinely great
@@r1g0r_m0rt1sCZcams flywheel is very slow, one has to publish hundreds of videos to start getting attention. And this video has only 35 likes, what is a shame. And that's after video with 12k views. And that's only the CZcams part of life. I get you.
I still wish that they made it so that you can place a spider mastermind, hell guard, cyberdemon and ESPECIALLY a summoner. But besides those 4 the snapmap is perfect.
Playing in 2024 add me Prince Roury
Quake 3? Console? ew... it's just way to dynamic and looses too much on a controller
I can agree, but the new content is worth it
@@r1g0r_m0rt1s true, but PC has it too thanks to being able to mod the game
Snap map is awesome. I only have about 20 hours in doom 2016. And if I had to guess, about 5 of those were probably spent making 1 map 💀
Personally, I hate using map editors that are in the game itself. Give me a dedicated program to interface with the game's files instead because then it can have conventional menus and controls. That's why I never touched SnapMap.
That's valid. I personally prefer the ease of use over dedicated mapping tools like Doombuilder and Hammer
Oh wow I haven't thought about the band Demon Hunter in years
Do you have the snapcode for the map you made? I booted up the game just now to play it!
I played the map, quite fun. however I found a cheesy spot where no demon can get you unless they hit you with projectiles. in the 4th gore nest, behind the acid pool, you can just stand there, im not sure if your bud found this on his playtesting run but just something I noticed. also if your gonna use the chainsaw, Make sure there are fuel cans, don't worry, happens to most map makers to completely forget to put any pick ups in the map. including me
Honestly SnapMap was just a waste of HDD space, as the editor was way too limited compared to what you can do in the original Doom games, and there consequently wasn't that many user creations out there to try out, and most weren't all that interesting because of aforementioned limitations. It seems though more recently mappers have been able to get away with a fair bit more thanks to the SnapHak tool which manages to circumvent the limitations of the original Snapmap ui.
Someone managed to get Tetris running in Doom? Ha, amateur hour. I bet og Doom community managed to get Doom running in Tetris!
Hence why I said "snapmap is a far cry from the doombuilder of yesteryear"
I can’t believe this is only $5.00! 😮 I have enough reward points to get a $5.00 Xbox gift card, definitely buying this! Thanks for this great review. ❤😊
Have fun! It's worth the price of admission
i made a crazy map on ps4 where u started in a shut down facility and had to turn on the power while fighting in the dark, orienting urself wth glowsticks, generator powered lamps, etc that was left by the staff who failed at holding the demons back. doing so would unlock a door to a blood and guts soaked multi story arena where u had to get through a relentless wave event, including a fake out ending where spawns stopped and the music faded, just for the demon voice to mock u for thinking it was over and a heavier track to set in. after that youd go to the next section that was turned into a over the top satanic temple made from the people who worked there. i planned on just having the level end when u aproached a hell portal at the end of the temple but the game crashed at that point. trying to reload the map would result in my console just freezing, it wasnt having it. on pc now, and really thinking abt picking up Doom on a sale. rtx3070, 2x2tb ssds and other stuff to match, i hope it would be able to handle such a map
The best console FPS I never played... Online, because despite waiting years for it's eventual and barely publicised release, I could never reliably connect to any lobby because the game had issues with certain Internet providers. Then of course, the studio closed down instantly after release. I remember a dev acknowledging the problem in some forum post but that was it. I could count the amount of matches I _did_ connect to with one hand. I just got 'booted' out of the Player Match/Ranked Match menu 95% of the time. RIP. I'm astounded to see so many comments here discussing their online experience yet no mention of this issue. I guess it wasn't as widespread as I had assumed. I no longer have this issue on XSX, but, finding lobbies? No luck so far - not that I have tried often, mind.
Yeah. I still haven't gotten to play any online multiplayer in this port. Thankfully Quake Live still has active players
Imagine seeing a doom game that is only snapmap and everything is just playing others maps and making your own maps…
Snap Map was super underrated. With a bit more polish and refinement (IE Maybe a custom module creator, Official custom mod support, etc) it would've been probably the best in game editor ever created surpassing Halo's Forge. The fact you could run this on the consoles just shows it had so much potential. I was bummed when Eternal didn't have anything of the sort. I would've rather had a multiplayer support with deathmatch, CTF, etc and a refined snap map over a dedicated Battle Mode and DLC that could've been a basis for a 3rd game. I would've even loved it if they carried it over from 2016 and added content from Eternal to it. Because they could've even have made it to where you could make Battle Mode maps in Snapmap and scenario types and just have it as a game type. Like imagine if someone did a challenge map with like 50 Marauders attacking you or like a dueling multiplayer map where you can attack each other with the Crucible like a sword fight. Don't get me wrong, the Campaign and DLC in Eternal were fantastic, but Doom without the proper multiplayer or custom content, doesn't feel as much like Doom tbh and while Battle Mode was an interesting idea, it alone doesn't carry the multiplayer aspect on its own. Granted Doom has always first and foremost been a single player game but it was also the game that invented Deathmatch and has had massive mod support that carried over to Quake and is still prevalent in both games to this day. Fingers crossed if the rumors are true about a Quake Reboot, they return to their glory days and have full mod support with an editor and a proper arena multiplayer. (Sorry long comment 😅this has been a topic thats been on my mind lately...)
6:23
Man, it doesn't feel like it's been a whole year since I released this. There are a lot of mistakes and editing errors I wish I could have fixed.
I didn't get into playing doom 2016 much but this map editor for it looks great!
This was one of the best parts of the game cant believe they cancelled it they need to bring doom builder to consoles or make a new doom builder for the current generation allowing you to make old maps aswell as new ones.
Eternal doesn't have nearly enough content. I think of what they could have done with it. Like bring 2016 assets into eternal so people can combine the two games. Let people use all the bosses. More outside areas would have been awesome
@@xgamerunknown6414 I know right I miss snapmap again bring a new doom builder to consoles let us make old maps aswell as new ones can you imagine the potential thousands or millions of players building creating and releasing their own custom levels and stories.
@Movieandgamefan100 I recently went back to it. I'm going to create a campaign
Dude I got this game on my Xbox like the other day, and it’s very fun but sadly very dead, I queued up for a match multiple times and got it once with some quake veteran probably. But I like the game a lot it’s sad it’a dead.
I actually played quake 3 on dreamcast with a buddy every day before school. No memory card so we had to reset the controls every day. I now own it on pc and PS2 and its just as good.
I made an entire 15 level long campaign in snap map. I love snap map
I know I'm late. I recently went back to snapmap. After playing eternal I really wanted to make my own doom campaign. They really should have brought snapmap to eternal. I feel like eternal does not have even close to as much content as 2016
This video actually got me back into making snapmaps on a new account in the game, working on a small survival mode map atm. Edit: Done, only took four days since most of it was just decorating the arena and working out how to do logic again.
I took a break around 2017 in anticipation of a new/updated snapmap when eternal released. Naturally I was disappointed, not to take anything away from eternal itself- but we deserved more official support for snapmap. I did come back though, and I have a 2nd campaign in the works, about 5+ years later!
Doom eternal needs to add snapmaps back
That's what I'm saying
i remember playing that game when it was still a Cops vs Robbers game, it was just as bad as it is currently.
Currently? Last I checked you can't even play the game anymore
Not sure why my comments keep going away.. but yeah, appreciate a video like this; it never really got the credit it deserved for its capabilities as a map editor. It's even more powerful thanks to a mod tool that overcomes any restrictions imposed by the in-game UI, and is only limited now by the engine itself and the assets available in the game's files. It has enough freedom now that I was able to build a primitive spaceflight simulator with it. Everything still able to be run on consoles. There's still a small but moderately active community of people making maps to this day. We even host speed mapping competitions every few months or so.
I have no idea why my comments keep being deleted. CZcams is weird sometimes.