CG Krab
CG Krab
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Video

UE5 Boiling Liquid Shader Demo
zhlédnutí 117Před 21 dnem
UE5 Boiling Liquid Shader Demo
Blender Procedural burlap / medieval fabric material texture
zhlédnutí 4,5KPřed rokem
How to make procedural realistic burlap / medieval fabric texture, suitable for medieval / western / outdoor scenes, clothing, etc. or baking out as a texture for game engines.
Blender: Procedural mud material with puddles
zhlédnutí 1KPřed rokem
How to make procedural realistic mud material with puddles, suitable for medieval / western / outdoor scenes etc. or baking out as a texture for game engines. Download this material node group for free at my Gumroad page here: cgkrab.gumroad.com/ 00:00:00 Setup 00:01:00 Soil / Mud shader 00:05:50 Puddle shader 00:10:30 Soil / mud Displacement 00:16:00 Exclude puddles from displacement 00:18:39 ...
Blender: Easy procedural leather material
zhlédnutí 9KPřed rokem
How to make a simple procedural leather material / textures in blender in under 5 minutes.
Blender: Easy procedural rusted metal material
zhlédnutí 4,6KPřed rokem
How to make a simple procedural rusty steel metal material / textures in blender in under 3 minutes. Gumroad (.blend file containing Node Group for this material): cgkrab.gumroad.com/l/trbbp
Blender 101 - E15: Sword Tutorial Part 4
zhlédnutí 172Před rokem
In this episode, we learn to make leather for the handle of the sword model.
Blender 101 - E14: Sword Tutorial Part 3
zhlédnutí 146Před rokem
Blender 101 - E14: Sword Tutorial Part 3
Blender 101 - E13: Sword Tutorial Part 2
zhlédnutí 140Před rokem
Blender 101 - E13: Sword Tutorial Part 2
Blender 101 - E12: Sword Tutorial Part 1
zhlédnutí 430Před rokem
Blender 101 - E12: Sword Tutorial Part 1
How to add Simple Collision in UE5
zhlédnutí 991Před rokem
How to add Simple Collision in UE5
Export LODs from Blender to UE5
zhlédnutí 6KPřed rokem
Export LODs from Blender to UE5
Blender 101 - E11: Texture nodes
zhlédnutí 122Před rokem
Blender 101 - E11: Texture nodes
Blender 101 - E10: Making procedural materials
zhlédnutí 149Před rokem
Blender 101 - E10: Making procedural materials
Timelapse: Bakery scene for PC RPG (Blender & Unreal engine)
zhlédnutí 115Před rokem
Timelapse: Bakery scene for PC RPG (Blender & Unreal engine)
Blender 101 - E09: Modifiers, subdivision, and topology
zhlédnutí 114Před rokem
Blender 101 - E09: Modifiers, subdivision, and topology
Blender 101 - Practice Session 3: Smooth objects & procedural materials
zhlédnutí 111Před rokem
Blender 101 - Practice Session 3: Smooth objects & procedural materials
Blender 101 - E08: Normals & smooth objects
zhlédnutí 292Před rokem
Blender 101 - E08: Normals & smooth objects
Blender 101 - E07: Local & global coordinates
zhlédnutí 2,5KPřed rokem
Blender 101 - E07: Local & global coordinates
Blender 101 - E06: Image textures, UV Unwrapping, & HDRIs
zhlédnutí 314Před rokem
Blender 101 - E06: Image textures, UV Unwrapping, & HDRIs
Blender 101 - Practice Session 2: Low Poly Barrel
zhlédnutí 168Před rokem
Blender 101 - Practice Session 2: Low Poly Barrel
Blender 101 - E05: Camera, cycles rendering, & principled BSDF
zhlédnutí 348Před rokem
Blender 101 - E05: Camera, cycles rendering, & principled BSDF
Blender 101 - Practice Session 1: Low poly pickaxe
zhlédnutí 2KPřed rokem
Blender 101 - Practice Session 1: Low poly pickaxe
Blender 101 - E04: Material slots & low poly sword
zhlédnutí 606Před rokem
Blender 101 - E04: Material slots & low poly sword
Blender 101 - E03: Object manipulation
zhlédnutí 447Před rokem
Blender 101 - E03: Object manipulation
Blender 101 - E02: Basic controls & navigation
zhlédnutí 433Před rokem
Blender 101 - E02: Basic controls & navigation
Blender 101 - E01: Blender full 3D modelling course
zhlédnutí 1,3KPřed rokem
Blender 101 - E01: Blender full 3D modelling course
E07 - How to make a close button in Unreal Engine
zhlédnutí 1,9KPřed rokem
E07 - How to make a close button in Unreal Engine
Medieval Market Stall: Timelapse
zhlédnutí 436Před 2 lety
Medieval Market Stall: Timelapse
Blender: Procedural aging leather node
zhlédnutí 2,2KPřed 2 lety
Blender: Procedural aging leather node

Komentáře

  • @DrevadaOfficial
    @DrevadaOfficial Před 3 dny

    why don't i see the metalicness?

    • @cgkrab
      @cgkrab Před 3 dny

      @@DrevadaOfficial If you are in certain Blender 4.0 versions, it has been moved into dropdown on the new principled bsdf node (you may have to expand it). If you share a screnshot I can point you in the right direction.

  • @MuhammadAmir12345
    @MuhammadAmir12345 Před 6 dny

    The way you look at the camera Right in the eyes👀 Love it! Thank you for the amazing tutorial really helped a lot

  • @bunnyisblack
    @bunnyisblack Před 14 dny

    so easy to understand

  • @user-ww6wl5sx7l
    @user-ww6wl5sx7l Před 22 dny

    I was completely bamboozled by this. I feel I know less now.

  • @Suzuki_Hiakura
    @Suzuki_Hiakura Před 23 dny

    bubble bubble blub blub

  • @zackx1
    @zackx1 Před 29 dny

    Thank you for showing us how this is done. I really appericate the tutorial. keep it up.

  • @totheknee
    @totheknee Před měsícem

    11:59 - `Ctrl + F2` to "Batch rename..." is your friend (if you have a lot of shapes to rename).

  • @totheknee
    @totheknee Před měsícem

    ASMR, Blender edition. 🙃

  • @perez4506
    @perez4506 Před měsícem

    I have a question i don't know if you're going to be able to respond, imagine that I don't import the usd file into unreal and I get the file by path like I get it with a url path, can i still have collisions ? Note that I aint importing the file to my unreal project, I'm putting the name as "UCX_" but still I don't have collisions. Also I know you're working with fbx file, but I was wondering if you could help me anyways. Hope you can help me mate !

    • @cgkrab
      @cgkrab Před měsícem

      @@perez4506 I have not tried .USD but you can also manually add simple collision inside of UE if the .USD format is not cooperating

    • @perez4506
      @perez4506 Před měsícem

      ​@@cgkrab I can if I import the .USD, if I don't import the .USD I have to find a way to "go around" of the problem, right ? Because if you don't import the .USD into UE you dont have a static mesh. But try to work with .USD, it's a new challenge for you :D, if you want of course, but I'll search a bit more and hopefully I'll find anything !! But thanks dude, keep going !! :D

  • @TJ-tu5xc
    @TJ-tu5xc Před měsícem

    Hi thanks for this video. How do I do this when my Blender model has a rig and animations? When I add the empty and import to Unreal, it will import the LOD's but it will not create a skeleton. Any other way I tried to import creates a skeleton, but no LOD's. I also tried to import the mesh and rig/animations separately but when I choose to apply the mesh to the previously imported skeleton, it tells me they couldn't be merged.

  • @falsaobagaray4397
    @falsaobagaray4397 Před měsícem

    Man, you speak toooooooo muuuuuch!!!

  • @ahuchaogudestiny9342
    @ahuchaogudestiny9342 Před měsícem

    From 22:15 how is that edge the opposite of the other and how is the edge flow in 21:20.

  • @dertobbe1176
    @dertobbe1176 Před měsícem

    Wish u best of success and I tiny bit of luck in top!

  • @kevincole6955
    @kevincole6955 Před měsícem

    dude .. loving it.. what engine.. title?

  • @HeoH1996
    @HeoH1996 Před měsícem

    water

  • @astonex21
    @astonex21 Před měsícem

    this may be the first tutorial I ever searched for and actually found exactly what I needed to know. excellent tutorial

    • @cgkrab
      @cgkrab Před měsícem

      haha thx! glad it was helpful

  • @Wahooney
    @Wahooney Před měsícem

    Fantastic, thanks! Adding this to my automation tools.

  • @vincentschoe1422
    @vincentschoe1422 Před měsícem

    thanks for the tutorial! i used to use the open new level butten to get back to the current level. but i later found that very anoying, but i didnt know another way to close something. thanks for explaining so well!

  • @robertomachado7581
    @robertomachado7581 Před měsícem

    Great tutorial; thanks!

  • @IndevGames-sl9np
    @IndevGames-sl9np Před měsícem

    thanks

  • @patnor7354
    @patnor7354 Před měsícem

    nice

  • @DJElliotS
    @DJElliotS Před měsícem

    I'm a little late to the game (literally), but this is awesome, thanks! I know game engines use different shaders, but I'm looking forward to experimenting with this in different engines

  • @Budderguy
    @Budderguy Před měsícem

    Thank you for the good tutorial!

  • @SuperLongfield
    @SuperLongfield Před 2 měsíci

    Thank you very much, very clear and extremely useful

  • @dertobbe1176
    @dertobbe1176 Před 2 měsíci

    "delete the default crap" 😂

  • @_Nobody_Special
    @_Nobody_Special Před 2 měsíci

    Severely underrated CZcamsr right here guys.

    • @cgkrab
      @cgkrab Před 2 měsíci

      haha thanks, appreciated :)

  • @rockfeli
    @rockfeli Před 2 měsíci

    Man, I dont have enough words to thank you for these tutorials, I've been on and off blender this last semester but anytime I needed to make something on it, you've already made it in an easier way and have a clear and easy to follow tutorial about it. Thanks!!

  • @Arrakim1
    @Arrakim1 Před 2 měsíci

    Dude you look like HP Lovecraft

  • @kamil3214532145
    @kamil3214532145 Před 2 měsíci

    Really nice channel. You should make more :)

    • @cgkrab
      @cgkrab Před 2 měsíci

      I will try when i have time :)

  • @SnowInHere
    @SnowInHere Před 2 měsíci

    thanks for making this, super helpful!

  • @autinjones7194
    @autinjones7194 Před 2 měsíci

    Worked great! Thank you!

  • @martinsancri6420
    @martinsancri6420 Před 3 měsíci

    love it!

  • @MarkPraties
    @MarkPraties Před 3 měsíci

    Videos are amazing mate. Hope you do more of them! Keep up the good work and im sure you will blow up

  • @Hunterrah
    @Hunterrah Před 3 měsíci

    thx for explaining everything 😀

  • @neparespeu7677
    @neparespeu7677 Před 3 měsíci

    when i put on the clothe physics it just make my plane desapear, any idea on why?

    • @cgkrab
      @cgkrab Před 3 měsíci

      Hard to say without knowing what your setup is, probably there is a small change somewhere that you've missed that is causing the issue. One possibility is that the normals of your cloth mesh are in-facing. Another is that something is off with the mesh scale (maybe not applied) or the cloth simulation settings. If you still have issues, another way to get realistic cloth is to model the general shape, use a subsurb modifier on the clothing piece to get a denser mesh, and then sculpt it using the cloth brush in sculpting mode.

  • @paleashail7265
    @paleashail7265 Před 3 měsíci

    Looking for a tutorial just like this thank you

  • @CreatorAPD
    @CreatorAPD Před 3 měsíci

    Is it possible to add a collision on a skeleton mesh

    • @cgkrab
      @cgkrab Před 3 měsíci

      Skeletal meshes do have collision already which are typically auto-generated. You can view them in the skeletal mesh's physics asset, which should be created when the skm is imported

  • @rainyrobloxian-xt9cl
    @rainyrobloxian-xt9cl Před 3 měsíci

    You are a god

    • @cgkrab
      @cgkrab Před 3 měsíci

      Haha cheers

  • @sofm6891
    @sofm6891 Před 3 měsíci

    thx teacher

  • @mariyashegolihina1904
    @mariyashegolihina1904 Před 3 měsíci

    Hi! Which name of added node at 0:51m "mix color node"? I cant't find it at list. Thanks for answer

    • @cgkrab
      @cgkrab Před 3 měsíci

      Hello - if you are in a newer version of Blender, this has now been replaced with a "Mix" node. It has a dropdown menu on the node for color

  • @surajprakash3181
    @surajprakash3181 Před 3 měsíci

    Thankyou for short and concise tutorial!

  • @user-gf1ro7xu8v
    @user-gf1ro7xu8v Před 4 měsíci

    好!

  • @JaidanPlays
    @JaidanPlays Před 4 měsíci

    Love your chill style

  • @GG-wx8en
    @GG-wx8en Před 4 měsíci

    That's great tutorial, Thank you so much!

  • @zerobadideas
    @zerobadideas Před 4 měsíci

    My God, it's so simple. This is exactly what I needed, and at the difficulty I needed it to be :D

  • @SpiralingGlaive
    @SpiralingGlaive Před 4 měsíci

    Thank you for this video, it's exactly what I was looking for

  • @satyamsharma8240
    @satyamsharma8240 Před 4 měsíci

    Can someone mention the keyboard shortcuts he used

  • @JustinJetZorbas
    @JustinJetZorbas Před 4 měsíci

    Excellent tutorial, thanks mate! :)

  • @hoopaswagg
    @hoopaswagg Před 4 měsíci

    For some reason mine did not work, what am i doing wrong?

    • @hoopaswagg
      @hoopaswagg Před 4 měsíci

      Fixed! I tried to make the COL all one mesh but the concave meshes have to be multiple "cubes" as I read in another comment you helped. Thank you.

    • @cgkrab
      @cgkrab Před 4 měsíci

      @@hoopaswagg ok great! Glad you figured it out

  • @zerosity1277
    @zerosity1277 Před 4 měsíci

    Just came across your video while I was working on collision for a map. Thank you so much, it was an import setting I kept missing so it was adding additional collision I did not want.