Creating a Window in C++! WIN API for Game Developers, day 11.
Vložit
- čas přidán 5. 09. 2024
- In this tutorial series, I aim to help you learn the Windows API. By the end, you will be able to make a basic game, using no libraries except Windows.h
In this lecture, I will show you how to open a window in C++ using the windows API.
Playlist:
• WIN API for Game Devel...
#cpp #gamedev #programming #windows
code: github.com/mee...
join my Discord!
/ discord
Wishlist My Steam Game!
store.steampow...
Join this channel if you want to support me 😻:
/ @lowlevelgamedev9330
Do you want to learn some more stuff from me?
• Make a C++ game FULL G...
Music:
Evan King - Everything is Okay
Evan King - Virtually Impossible
Evan King - e n t r o p y
/ contextsensitive
contextsensiti...
No way there is a video like this
I think I have found my new fav channel
glad you like it 💪 this series doesn't make a lot of views so I am always happy to get some nice feedback
The cool thing about Windows is that everything is actually a window
😂 yes I could make a meme about this
You are extremely underrated.
thank you, I hope that will change soon 💪
LET'S GOOOOOOOO
Hell yeah lets goooo!!!
can i ask you a question, you are using glfw or win api (or even x11) for your opengl projects? (if i have grammar issues forgive me)
good question I used to use winapi in the past but now I switched to glfw mainly to be able to port to linux. In the end it doesn't really matter since glfw will also do the winapi stuff that I'll show here
when i am trying to run this code winnt.h file is toggling in another tab can anyone help me
Why not use WinMain entry point instead of main?
I'll switch to winmain in the future yes but I just wanted to keep this video as simple as possible
literal peak
Do you have any recommendations for C++ libraries? Just in general I mean, I just started using SFML and its pretty neat and easy to get basic stuff working quickly. I really like spdlog too I would love to work on a personal project that is similar because I love using the console.
I don't use sfml anymore but it is ok for beginers. I use fastnoisesimd for noise enet for networking and raudio for audio. glm with glfw and glad for opengl and imgui for debug and tools (you should try out imgui for sure) Apart from that I jse my own libraries 💪
@@lowlevelgamedev9330 "Apart from that I jse my own libraries 💪" - Adonis.
Lol. I have used imgui with opengl and SDL2 but to be honest it was kind of confusing, I have trouble linking libraries sometimes but I will keep trying! I downloaded glfw but havent tried it out yet. Looking forward to more videos bro !