Only Up World Speedruns Are Getting Stupid...

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  • čas přidán 2. 07. 2023
  • follow me on twitter: / ludwigahgren
    main channel: / mrandersla
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    #ludwig​ #stream​ #clips
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Komentáře • 944

  • @austinmills8984
    @austinmills8984 Před 10 měsíci +1163

    Just in case someone isn't aware, the number next to Any% is the 'try' he is on. Dist has 3209 runs and he is hard on himself for every little mistake in every one. This is why he is a god tier speedrunner.

    • @MenacingCupcake
      @MenacingCupcake Před 10 měsíci +96

      The sighs of disappointment whenever he loses .75 seconds always break my heart lol

    • @mannen642
      @mannen642 Před 10 měsíci +7

      A lot of those are training runs

    • @JustAnotherCommenter
      @JustAnotherCommenter Před 10 měsíci +22

      Classic speedrunner when he is inaccurate and loses .0000000000000000000000001 seconds in a run:

    • @copycatlyn
      @copycatlyn Před 10 měsíci +5

      he is so fucking good. Ive been watching dist a lot the past few days. he can be a dick to his viewers, but they are annoying so its deserved.

    • @VixeyTeh
      @VixeyTeh Před 10 měsíci +1

      I hope Ludwig knows this.
      Distortion did 3209 + runs, probably even more that he might have played casually, or offstream in training.
      Ludwig seems to do like 7 runs (he said 70hours, and he averages around 30 mins so that is only 140 runs if he played to the end and didn't just practice one section or reset a lot) and then rage because he didn't get it smoothly.
      Ludwig 140 runs
      Distortion 3209 runs
      People should know to "git gud" you do just need to grind thousands, maybe even tens of thousands of times to get there. Just depends if you can be fk-ed doing it.

  • @tagliabue9566
    @tagliabue9566 Před 10 měsíci +2750

    I used to watch Distortion2 speedruns of DS3 back in high school, sooo glad he is getting the props he deserves, the dude is insane

    • @fozzov6178
      @fozzov6178 Před 10 měsíci +8

      bro same

    • @connor12912
      @connor12912 Před 10 měsíci +3

      frfr

    • @killergc16
      @killergc16 Před 10 měsíci +10

      For me it was DS2, only reason why I was on Twitch was Melee Tourny's and a few souls streamers and speed runners, one being Dist2

    • @OkIPullUp237
      @OkIPullUp237 Před 10 měsíci +14

      Bro is the goat of speedrunning for sure.

    • @changliu7346
      @changliu7346 Před 10 měsíci +18

      Yeah, he may not hold the record for those games anymore but his ability to quickly adapt to a new game and be on top of it is insane.

  • @TimeBucks
    @TimeBucks Před 10 měsíci +924

    Always happy to see him being discussed

  • @TropicalVR
    @TropicalVR Před 10 měsíci +908

    If you're wondering why it's 360p right now is because he uploaded the video before it was done processing.

    • @mikec2845
      @mikec2845 Před 10 měsíci +5

      I can't read chat

    • @hhasaki
      @hhasaki Před 10 měsíci +116

      he speedran his upload

    • @tom-ul1zh
      @tom-ul1zh Před 10 měsíci +12

      Does that mean if we wait it's going to be update to 720 then 1080 if he selected it ?

    • @muhfnyay
      @muhfnyay Před 10 měsíci +12

      @@tom-ul1zh yes

    • @joenuts935
      @joenuts935 Před 10 měsíci

      that makes sense

  • @RavenLovesArt
    @RavenLovesArt Před 10 měsíci +4401

    i can't believe i spent half a decade watching videos in this quality and being totally okay with it

    • @olvindark
      @olvindark Před 10 měsíci +38

      fr

    • @DelgaDude
      @DelgaDude Před 10 měsíci +132

      Screens used to be smaller.

    • @RavenLovesArt
      @RavenLovesArt Před 10 měsíci +81

      @@DelgaDude honestly i don't think that's that big of a factor, like it definitely looked awful at the time i was just not phased by it

    • @DelgaDude
      @DelgaDude Před 10 měsíci +65

      @@RavenLovesArt I mean yeah but it's not as bad on a smaller screen with less pixels.

    • @electronicpug2880
      @electronicpug2880 Před 10 měsíci +21

      I thought my internet connection was glitching 😅

  • @dmaasin23
    @dmaasin23 Před 10 měsíci +223

    I think some of those hidden glitches are intended for development purpose. I'm not a good developer, but I do some personal games for myself. And sometimes when you're doing some levels and stages, i'm sick of doing the whole process over and over again for so long just to test the end part. So I basically added some hidden functions out there. That's the reason why almost all games have admin mode or cheat codes to test everything in an instant. Some insane jumps are bugs of the physics engine. FPS matters coz the calculations like physics and stuffs are mostly based on frame rates, collisions, speed, etc. But in my own perspective, it is fun to see people discover hidden things.

    • @VNRG1993
      @VNRG1993 Před 10 měsíci +2

      yeah as a dev myself, we are using cheat codes as well to test things faster before shipping to public, but we protected the cheat code via a password, so people wont have access to it

    • @niallrussell7184
      @niallrussell7184 Před 10 měsíci +1

      this an example of placing every free asset you can find in a level - not sure I really call it development. 🤣

    • @unimagin2ble
      @unimagin2ble Před 10 měsíci +7

      @@niallrussell7184 still development lil bro

    • @VixeyTeh
      @VixeyTeh Před 10 měsíci +2

      Yeah. That's true.
      Often, cheats are tools hidden in games for devs to use for testing and troubleshooting.

    • @wobblysauce
      @wobblysauce Před 10 měsíci

      Loved the stack overflows, being things changed on when you started the game

  • @codypavy
    @codypavy Před 10 měsíci +782

    Been watching Distortion for awhile and he’s a beast. Gives good commentary too during his GDQ runs. Glad he gets the respect he does in the speedrunning community

    • @philosophy_bot4171
      @philosophy_bot4171 Před 10 měsíci

      Beep bop... I'm the Philosophy Bot. Here, have a quote:
      "It is the mark of an educated mind to be able to entertain a thought without accepting it"
      ~ Aristotle

    • @deathmanor4155
      @deathmanor4155 Před 10 měsíci

      Doesn’t he have 0 world records tho, still a great speed runner but idk about Mount Rushmore

  • @Maxel53
    @Maxel53 Před 10 měsíci +153

    First reaction from a streamer I've seen in years where genuine insight and commentary is provided instead of sitting around saying nothing or mindlessly screaming at every minor skip

  • @weirdkd54
    @weirdkd54 Před 10 měsíci +149

    Whenever I go down a speed run deep dive distortion2 is always at least competing for a top time. Dude is so consistent across so many games its wild. Glad he's getting more attention with this run.

  • @joshpord
    @joshpord Před 10 měsíci +34

    For the FPS glitch, it refreshes the physics every frame at 30fps, but the calculations are still running at 60fps. So there are two cork pops recorded for that frame. If you left it at 60fps, the physics would refresh at the same rate it’s being calculated

    • @denome3725
      @denome3725 Před 10 měsíci

      Thanks. I will be a stripper.

  • @4uffin
    @4uffin Před 10 měsíci +307

    This speed run was so insane, it broke the video processing on CZcams.

    • @somerandomchannel382
      @somerandomchannel382 Před 10 měsíci +8

      the 13s run was really cool though :D , such a troll move to be able to do that.

  • @TheWizardsOfOz
    @TheWizardsOfOz Před 10 měsíci +46

    14:57 That moment is priceless, QT probably took that personally. 😆

    • @VixeyTeh
      @VixeyTeh Před 10 měsíci

      😅 The way she paused and glared at him. 🤣

    • @denome3725
      @denome3725 Před 10 měsíci

      He did it on purpose. This is how streamers create hype.

    • @ethan_xoxo3117
      @ethan_xoxo3117 Před 10 měsíci +1

      ​@@denome3725how is it on purpose? she walked in and he was confused abt the run?

  • @aetarz
    @aetarz Před 10 měsíci +55

    distortion is like the shroud of speedrunning he will always get really good at any speedrun he does even if it doesnt end up being the best overall.

  • @FranciscoJAceves
    @FranciscoJAceves Před 10 měsíci +257

    I think it's ok that they add new routes for speedrunners like the one on the rail, if only removes boring parts then that helps not only make the run more fun, but it also helps making it more fun to watch.

    • @D0nKeY
      @D0nKeY Před 10 měsíci +46

      They could put a little more work into it, and make some new challengers that people have to learn instead of just simply planting a bed

    • @thund3r94
      @thund3r94 Před 10 měsíci +4

      Yup definitely agree, I mean that rail part is super easy just boring as hell

    • @januszkurahenowski2860
      @januszkurahenowski2860 Před 10 měsíci +5

      @@D0nKeY It would have to be a pretty major rework, this way it just skips the boring useless part using the mechanics already present in game which is fair enough.

    • @dammitc
      @dammitc Před 10 měsíci +1

      @@januszkurahenowski2860 I guess the easiest way is to add multiple beds that EACH respectively launch you in different directions for that skip; so that way, there's more skill, difficulty, and chances of marginal error whenever speedrunners use that shortcut.
      As in, there'd be 2 different ways to launch yourself over the rails using those handful of beds, but YOU'D need to figure out either pattern in order to master the shortcut.

    • @tamtri6218
      @tamtri6218 Před 10 měsíci

      ok

  • @zennacc
    @zennacc Před 10 měsíci +126

    Thanks Ludwin for uploading the video in 360p so I can enjoy the pixels, truly a speedrun of all time

  • @BenjaminRydersNest
    @BenjaminRydersNest Před 10 měsíci +50

    watched this when it still was locked at 360p max so I couldn't really tell what was going on but this is probably good content!

  • @sakupencircles100
    @sakupencircles100 Před 10 měsíci +112

    360p going crazy 🤡

  • @C-OBrien
    @C-OBrien Před 10 měsíci +24

    Distortion is machine, he shows up, smahses WRs and leaves, he's one of the all time greatest Dark Souls speedrunners, no idea how many world records he's had over the years, hundreds, maybe thousands

  • @friedbacon0055
    @friedbacon0055 Před 10 měsíci +74

    Its now become part of my daily routine to watch a new speedrun world record of only up everyday

  • @Slxnt21
    @Slxnt21 Před 10 měsíci +16

    2008 quality going crazyyy

  • @zuz713
    @zuz713 Před 10 měsíci +3

    Dist is just a different breed of speed runners!! Puts so much time into the games he’s dedicated to.

  • @x0cx102
    @x0cx102 Před 10 měsíci +7

    Dang congrats on #14 trending globally. Thought it was just on gaming but dang it was just trending overall. Crazy how much lud has pushed this game.

  • @muhammadnaufalnaqiudin148
    @muhammadnaufalnaqiudin148 Před 10 měsíci +18

    such a great video! This guy surely won't lose a tournament for this game that he organized by himself!

  • @4uffin
    @4uffin Před 10 měsíci +10

    This is the crispiest 4k I've ever seen...

  • @MeatyCandy
    @MeatyCandy Před 10 měsíci +4

    "physics tied to the FPS? this game is broken" Let me introduce you, to all of the Bethesda games

  • @cookieboy71958
    @cookieboy71958 Před 10 měsíci +5

    BRO WENT BACK TO 2006

  • @AshsVaporeon
    @AshsVaporeon Před 10 měsíci +2

    You should do a cover for every drastic WR speed run!

  • @robobo1726
    @robobo1726 Před 10 měsíci +1

    “I don’t think that’s high enough” “Oh it is, nice”

  • @natekaji636
    @natekaji636 Před 10 měsíci +76

    These speedruns are getting way too crazy, like who the hell comes up with this stuff.

    • @kazedcat
      @kazedcat Před 10 měsíci +23

      Distortion spent 30 hours to create the boat skip. These things look crazy but they are all logical if you think like a programmer. The boat skip for example Distortion describes it as a way to store momentum and then release it.

    • @gaysfortrump2024
      @gaysfortrump2024 Před 10 měsíci +3

      @@kazedcat reminds me of blj

    • @sleepyyyyyyyyyyyyy
      @sleepyyyyyyyyyyyyy Před 10 měsíci +2

      ​@ryan-1206 exactly the same.

    • @MrBa143
      @MrBa143 Před 10 měsíci +1

      @@kazedcat Please explain the logic behind it then, i'm keen to here it from what i assume is a programmer.

    • @kazedcat
      @kazedcat Před 10 měsíci +9

      @@MrBa143 Momentum is stored in a variable if you can manipulate the value of that variable then you can manipulate how fast your avatar can move. Placing the avatar in a confined space and then spamming jump manipulates the momentum variable into ever increasing value until your avatar is moving so fast that collision boxes could no longer keep your avatar from moving allowing your avatar to teleport a great distance.

  • @Graeldon
    @Graeldon Před 10 měsíci +7

    Ludwig speedrunning getting this video onto CZcams. 360p 👌

  • @RtxVivek
    @RtxVivek Před 10 měsíci +1

    13:43 Ludwin Says What ! Then Speed Runner Says Nooooo Whyyyy 😆 This Part Is Too Funny

  • @ShadeCOD
    @ShadeCOD Před 10 měsíci +1

    Hey thats me at the end! Was trying to represent America for us, you're the reason I even played this game. Much love brotha

  • @_TQ
    @_TQ Před 10 měsíci +7

    17:30 "The physics are tied to the frame rate." This is true for a lot of games and while I have worked on a game myself, I'm not necessarily sure why this is the case. Even a game as old as Cave Story (the game is literally older than I am) has a "feature" where you will fall faster if you run the game at a higher frame rate which actually saves a considerable amount of time.

    • @tfx9223
      @tfx9223 Před 10 měsíci +4

      Cause some games run code every frame, ergo the “move player x units” happens more often. Instead of making a frame-independent system some devs just add a band-aid fix that tweaks lower FPS physics to be the same as higher FPS physics

  • @drawpd
    @drawpd Před 10 měsíci +4

    watching that run live and seeing the boat skip for the first time was insane, who tf finds these

  • @bradleyla7167
    @bradleyla7167 Před 10 měsíci +1

    Glad to see distortion getting the promotion and respect he gets as being one of the top OG speedrunners, we sit and watch his perfect WR runs in sub 20 mins but forget he grinds like 8+ hours a day of constant fails, close misses and still has patience where majority of us would have Uninstalled by now, one miss jump where he has to climb costs him a WR run that's absolutely mind-blowing, W distortion

  • @vortessence8607
    @vortessence8607 Před 10 měsíci +1

    Cant wait for the Only Up Summoning Salt video in a few years.

  • @kingofgamesyt4351
    @kingofgamesyt4351 Před 10 měsíci +3

    360p max is so tuff from lud

  • @TF1yt
    @TF1yt Před 10 měsíci +10

    The 360p quality goes hard

    • @8Aoi.
      @8Aoi. Před 10 měsíci

      I thought it was only me 😂

  • @badmantm
    @badmantm Před 10 měsíci +1

    i thought this was gonna be a good video to watch while eating but then i saw the quality D:

  • @R0man.Geck0
    @R0man.Geck0 Před 10 měsíci

    Literally just got done watching Dist do his run lmao, been watching since before Cuphead patched the weapon switch glitch, he really popped off when Elden Ring came out as well, couldn’t be more proud

  • @herrjemeneh368
    @herrjemeneh368 Před 10 měsíci +4

    I laughed way too hard at the 14 second run lol

  • @iiTzDelta
    @iiTzDelta Před 10 měsíci +11

    Having Lud there makes watching a world record speed run a different beast. I don’t think I could’ve gotten through the speed run with my tiny little pee brain so I’m glad Lud is here

  • @MrColez1234
    @MrColez1234 Před 10 měsíci

    Dist is the man, love his DS3 runs

  • @hermes_job_observer144
    @hermes_job_observer144 Před 10 měsíci +1

    I started watching Distortion2 back when he was doing my favorite game, Shadow of the Colossus, and then another favorite, Little Nightmares. He inspired me to try speedrunning, which I'd never really been into, even as a gamer for like 35 years. I did runs of all my favs: SOTC, Ico, Little Nightmares, as well as for Shadow Tower (Ps1/ Fromsoft game)(shout out to Meauxdal). Haven't followed D2 for awhile, but happy to see him still grindin'!

  • @LoneWolf-479
    @LoneWolf-479 Před 10 měsíci +7

    The devs will keep making tiny changes to keep the speed runners interested & uploading videos. Every new video posted attracts more new players. Free promos more or less

  • @matthewthompson7012
    @matthewthompson7012 Před 10 měsíci +7

    The game got popular and devs have used these speed runs to develop the game better. Once they find all the flaws and they stop developing, the true speed run time will be recognized.

    • @FlamingZelda3
      @FlamingZelda3 Před 10 měsíci +1

      I agree, I see it more as the dev polishing the game rather than a ploy to keep attention.

    • @Agganon0
      @Agganon0 Před 10 měsíci

      Exactly. The bed at the railway is a great example of this. It wasn't added for speedrunners but the overall experience. Having to run up the railway with nothing to do for a minute and a half is just unnecessary and they realised that and compromised by making an optional skip.

  • @Cypnos
    @Cypnos Před 10 měsíci +1

    The way QT just paused when Lud shouted what the fuck was that 😂

  • @dripdripsplash
    @dripdripsplash Před 10 měsíci +1

    It felt like these two were talking back and forth the whole video, lmao.

  • @psydunk1
    @psydunk1 Před 10 měsíci +5

    Distortion is an incredibly consistent speedrunner across a wide variety of games
    Always happy to see him being discussed

  • @Cm0N.
    @Cm0N. Před 10 měsíci +8

    Damn you’re fast, this was literally streamed like an hour ago

  • @coalelenox252
    @coalelenox252 Před 10 měsíci

    Loved this stream today!

  • @rasmachris94
    @rasmachris94 Před 10 měsíci

    I think the reason that certain glitches work at 30 instead of 60fps is that the frames that you can perform it is likely only in a small window of 2 frames.
    If you have 30fps you have a 2/30 or 1/15 chance of hitting the window.
    If you have 60fps you have 2/60 or 1/30 chance of hitting the window. You literally half the chance of you nailing the timeframe.

  • @Alexyes132
    @Alexyes132 Před 10 měsíci +14

    finally a skip that allows you to skip all the running on the rails. it was about time !

  • @Banex01gosha
    @Banex01gosha Před 10 měsíci +12

    I think a better way of keeping game interesting for speedrun community is to add more better but harder skips

  • @shenbadooch1556
    @shenbadooch1556 Před 10 měsíci +1

    I’ve only seen this on ludwig yt for 3 weeks and he’s already saying he surprised people are still playing the game. Crazy how big this game got so quick

  • @jajinx2
    @jajinx2 Před 10 měsíci +2

    insane how this game turned out to be a mess of stolen assets and an NFT advertisement and its still going strong

  • @degoumet
    @degoumet Před 10 měsíci +37

    I still remember the time when I first saw this game on steam before it got popular, and I had no idea that it would become this big.

    • @Joel-pl6lh
      @Joel-pl6lh Před 10 měsíci +1

      Bro I had among us on my playstore wishlist. Never thought it would blow up like this

    • @makavelii7
      @makavelii7 Před 10 měsíci +3

      @@Joel-pl6lh I was playing Fortnite when it was a beta in 2017 and didnt expect it to blow up

    • @slads1640
      @slads1640 Před 10 měsíci +5

      Yeah and I was pewdiepies first subscriber

    • @makavelii7
      @makavelii7 Před 10 měsíci +9

      @@slads1640 always someone to take it too far lol

  • @pointyheadYT
    @pointyheadYT Před 10 měsíci +3

    Is it even possible to beat that 14 second run? Seems perfect to me.

  • @torbenkramm3131
    @torbenkramm3131 Před 8 měsíci

    the thing about the fps is that ur code is working on that too.. so for example in one of ur videos u bug through the ground of this elevator metal thing.. this happens cuz the game don't have a real ground but more of an 30 or 60 times per sec check whether ur character is over an fix height about another object that acts like ground. if ur character is for example 20 meter about the object he just falls., when he is 15 meter about he just falls... but when the character is 2 meter or less about the ground he stops falling.. but what happens when the last check was at 2.01metre? ur character still falls and with 60 checks per sec the next check would maybe at 2metre about the ground, but with 30 fps it takes longer so the character falls through the ground till the next check get it actual height and stops ur character from falling but at that point ur character model is maybe already bugged in the ground. sorry for the bad English x)

  • @S.B.C-Pixi
    @S.B.C-Pixi Před 9 měsíci +1

    Now there are 2 routes dragon and dino, as well as the menu skip unregistered speedruns which finish the game in 3 or less seconds.

  • @coldwater7172
    @coldwater7172 Před 10 měsíci +3

    360p supremacy

  • @Pablov.castao
    @Pablov.castao Před 10 měsíci +10

    Why tf is this uploaded at 360p?

    • @rewpertcone8243
      @rewpertcone8243 Před 10 měsíci +1

      thats how youtube does their videos for some reason, it will allow 1080p in a few minutes

    • @0x7d69
      @0x7d69 Před 10 měsíci

      @@rewpertcone8243 It's because they have to buffer it, they upload a lower resolution video for a few minutes until the full res video is done being uploaded

  • @ervan3220
    @ervan3220 Před 10 měsíci

    Ludwin, at 17:00 here is an explanation about the change of FPS that can effect the velocity when going up.
    We all know that FPS means Frame Per Second right? 30 FPS means that the game will run 30 frames per second, same goes for 120 FPS meanings that it will run 120 frames per second.
    In Game Engine like Unity there is a code that can be implemented to get a consistency speed when running on difference FPS. I guess this is the dev faults for not implementing it properly (also technically its complex as well). So what happened here is due to the game engine runs a set of scripts each frame, so if the player runs at a speed of 5 each frame and we run the game at 30 fps, the game engine will resulted the player attempted 150 distance within 1 second because 5 (player speed) x 30 (fps), now what if we run the game at 120 fps? We use the same calculation, which resulted 5 x 120 = 600 attempted distance within 1 second.
    Now, of course the implemented code in this game is not as bad as the example I gave because I bet the dev use a code to get the last timestamp value from the last executed frame and times (multiply) it again with the calculation of that velocity to achieved consistency in difference FPS. But because its not perfectly implemented, causing the 30 FPS and 120 FPS has an effect to the velocity and gravity in that game.
    Well I hope that explains a bit.

  • @CowlickKim
    @CowlickKim Před 10 měsíci

    By switching between fps modes you confuse the game at wich speed the cork needs to go.
    As you pauze the game to change the settings the game then has to re-make both objects the moment you unpauze.
    as one trigger tells the cork us under your feet for the one at 30 fps and another one loaded in the bottle at 120fps.
    It makes 2 of them, and then proceeds to move them at their respective speed.
    Meaning the cork in the bottle at 120 fps will be faster then the one under your feet going 30 fps.
    So its not that you double cork bounce its that the 2nd cork hits the you when that launches you even if its not see able.
    This makes it so that you hit that 120 fps cork as the game has no collision for both corks.
    So you then get a 2nd bounce of the 120 fps one as it thinks you are in the bottle even though you are at the height of the jump.
    Long story short, pauzing makes the game confused and loads in 2 launches.
    The fps is to give them different speeds, and since they cant hit each other as they are seen as the same object.
    You will get bounced twice as you get hit by 2 corks when messing with fps.
    Happens all the time in coding, not so much in actual gameplay unless the game is not polished.
    Hope this explains it and have a nice day.

  • @prodsmith1199
    @prodsmith1199 Před 10 měsíci +5

    the dev just knew what he made. this game was gonna pop off even if not a single streamer streamed it. it has a pull on a lot of people who just dont give up on games bc they are too hard.

  • @randomgames4903
    @randomgames4903 Před 10 měsíci +2

  • @MrJoosebawkz
    @MrJoosebawkz Před 10 měsíci +2

    kinda funny this is the only up “glitchless” category (it isnt called glitchless but the other category is “unrestricted”) and all glitches are banned except one specific glitch thats allowed if u set ur game to 30fps and then boat skip… which was apparently invented in like the last week. so they made a rule to specifically allow this one glitch in the glitchless category

    • @MrJoosebawkz
      @MrJoosebawkz Před 10 měsíci

      ok looking at unrestricted. the record is like sub 20 seconds. so it makes sense why this glitch is considered minor

  • @RichHobo
    @RichHobo Před 10 měsíci

    17:58 top right chat: “17:04 I’m calling it”
    This man was definitely freaking out

  • @batkhuutodkhuu6709
    @batkhuutodkhuu6709 Před 10 měsíci +7

    Pog 360p

  • @ADHGoblin
    @ADHGoblin Před 10 měsíci +3

    Distortion2 is probably the greatest speedrunner alive right now. Hes got the skill and dedication to the craft and even the charisma to just casually chat while doing these insane skips to achieve records some of us could only dream of once, let alone multiple times. Def deserves his place

  • @byrontheusurper6505
    @byrontheusurper6505 Před 10 měsíci +1

    I think anything that's not "warp to the end" is concidered a minor glitch

  • @devonblignaut
    @devonblignaut Před 10 měsíci +3

    So creating a major win is gone.
    Now read the sentence again, but only the first letter of each word.

  • @Hootla
    @Hootla Před 10 měsíci +5

    Such an L thumbnail

  • @JayJay-fl1gk
    @JayJay-fl1gk Před 10 měsíci +1

    I think siglemic is on my mount Rushmore of speedruning. Even tho he just does mario 64, he quite literally inspired an entire generation of speedrunners. His influence puts him at the top for me

  • @Matt12562
    @Matt12562 Před 10 měsíci +1

    I can see this game adding a single bed that takes you to the top. I believe this game has the potential to open up to multiplayer and have some kind of race to the top

  • @end_slayer
    @end_slayer Před 10 měsíci +2

    2:26 They likely wanna make the speedrun easier and more entry level so more people buy the game to speedrun it
    Edit: ( 2:37 ) See, he thinks the same thing.

  • @bearboy2257
    @bearboy2257 Před 10 měsíci +3

    go up on your vid quality rather than failing to in a game

  • @Joey-nt4xr
    @Joey-nt4xr Před 10 měsíci +2

    Man uploaded this video on a Chinese cloud server from the dark web

  • @fakeletobr730
    @fakeletobr730 Před 10 měsíci

    that 14 seconds was like: ok is time to get out of fair game and just spawn my way to the end

  • @Fridged
    @Fridged Před 10 měsíci

    The summoning salt video for this game is gonna be out by christmas at this point

  • @simpingforbabish1209
    @simpingforbabish1209 Před 10 měsíci +2

    dawg dist2 has speedran every souls game, cuphead, hollowknight, doom, getting over it, resident evil 4, death stranding(what even?), bioshock infinite, nioh and MORE. he defo deserves that Mt. Rushmore head.

  • @heyitsjerden
    @heyitsjerden Před 10 měsíci +1

    feels like 2009 again watching in this quality

  • @GoryEyedBeast1978
    @GoryEyedBeast1978 Před 10 měsíci +2

    9:30 there is a speed runner that tops them all.....and his name is Matt Turk

  • @zeusgaming6226
    @zeusgaming6226 Před 10 měsíci +1

    feels so og with the 360p

  • @rook8000
    @rook8000 Před 10 měsíci

    Physics being tied to framerate is a common issue because by default for most game engines physics are calculated against a tick rate that is dependant on your computers performance. If i had to guess, I'd say that walking forward on the cork at certain framerates runs an force impulse twice, and because these are addative and not capped, the player is launched with twice the force. A couple of fixes for this would be capping z velocity, using the "FixedUpdate" method for physics calculations instead of "Update" or adding a 0.33 second cooldown on being launched in this way at the end of the launch function itself. That being said, if this were my game I wouldn't patch it if i missed it in pre-launch bug testing bcs it's fun and now players have it I'd want to celebrate their creativity as opposed to prohibiting it. :)

  • @Darkslayer125
    @Darkslayer125 Před 10 měsíci

    the 30FPS bottle thingy feels like Elden Ring Zipping all over again xD

  • @mattferrigno9750
    @mattferrigno9750 Před 10 měsíci

    3:15 - This segment is so true... if you keep changing the game, people are just going to wait for the new change. You can't really practice much if the run keeps changing and they keep adding things.

  • @kristinaBOMB
    @kristinaBOMB Před 10 měsíci +1

    Damn, FOMO is powerful, I just now remembered after weeks of watching these videos that this game is 100% a playthrough of my greatest fear/a theme of my reoccurring nightmares.

  • @sweettea4556
    @sweettea4556 Před 10 měsíci

    ludwig is doing a summoning salt in real time.

  • @Jerebeez
    @Jerebeez Před 10 měsíci

    You know he's working on a reverse! ....I'd practice falling from the space station yo

  • @mechanicalmoses9387
    @mechanicalmoses9387 Před 10 měsíci

    Speenrun mount rushmore: the people who created that speenrun charity stream every year, who ever has speedrun the world's hardest game, and the person who has the most speedrun records

  • @monopoly5496
    @monopoly5496 Před 10 měsíci +1

    I can't stop looking at Luds hair

  • @meteorfreak777
    @meteorfreak777 Před 10 měsíci

    "physics are tied to the framerate" I am having Destiny 2 flashbacks here man, in D2 (still to this day I believe) the higher your framerate the more damage some stuff does to you...

  • @GabrielKitignaTessouat
    @GabrielKitignaTessouat Před 10 měsíci

    The dragon flick also very much feels like a glitch bc it's not the wing moving it's a weird unnatural movement the dev didn't notice until it was too late.

  • @md.nazrulislam9774
    @md.nazrulislam9774 Před 10 měsíci

    As for the FPS error, it refreshes the physics every frame at 30fps, however the calculations are still running at 60fps. This is why almost all games have an admin mode or cheat code to check everything instantly.

  • @Exilum
    @Exilum Před 10 měsíci

    17:31 I doubt it's that physics are "tied to the framerate", it's pretty much the opposite. The physics runs at a fixed rate, while the frames are calculated together with the game logic. The corkscrew probably has a timer before it can trigger again, and with 30 fps a frame must reach the end of the timer right before the physics update that moves the character outside of the trigger. I'd guess the only reason it's related to the framerate is due to the length of a frame related to the length of a physics update, it's probably precise to almost nothing. It only works with 30 fps, 120 (30*4) fps and I'd guess 240 (30*8) fps and beyond. If it was simply by a few milliseconds, it would work with multiples of 30, so my guess is that it is because the physics runs at a rate that coincides timing-wise with 30 fps and is related to multiples of 4.

  • @gigogrom216
    @gigogrom216 Před 10 měsíci

    The rail bed is making sense even without a speedruners

  • @WhiteWaterVisuals
    @WhiteWaterVisuals Před 10 měsíci +1

    The devs slowly removed things to benefit speed runners so they can continuously post more content of new records so the game doesn’t die out and the developer will make more money this way. *business perspective

  • @ryan_raus
    @ryan_raus Před 10 měsíci

    Lud’s hair lookin nice 👌🏼

  • @gallevespian9719
    @gallevespian9719 Před 10 měsíci

    The only guy to post a 20 minute video to his clips channel