Risk of Rain Returns (v1.0.5) - Drizzle Any% in
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- čas přidán 16. 01. 2024
- and so he left, with an untreated caffeine addiction...
A very "vanilla" speedrun of RoRR. Unlike other runs, I didn't tweak with zoom, damage, or rule settings, only artifacts and difficulty.
As I take 100% damage here, enemies are lethal without ample Guardian's Hearts to tank the hits. I also take Mochas over Goat Hoofs for increased attack speed in exchange for less speed-boost.
My first few runs involved using Pilot Rapidfire at first - however, while it does have a better earlygame power-wise thanks to its attack speed, it doesn't have built-in piercing like Clusterfire and would have to rely on Heaven Cracker. Clusterfire has a significantly slower attack speed at first, but it has piercing + pushback every 3 hits, and with enough Mochas you can get it to an on-par attack speed quickly anyway.
Further areas for optimisation involve:
- Learning how to wavedash (consistently)
- Prioritising Goat Hoofs over Mochas after a certain point
- Prioritising Red Whips over Guardian's Hearts after a certain point
- Getting the Afterburner early
- Etc.
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Survivor: Pilot
Loadout: Clusterfire - Target Acquired - Acrobatics - Airstrike
Difficulty: Drizzle
Artifacts: Command, Tempus, Glass
Default Damage Settings: 100% Dealt, 100% Taken
Modern Rules
1080p, 2x Zoom
Timer starts when I gain control of the character (when the escape pod hatch opens) and ends when I leave the planet.
IGT: 14:32, RTA: 14:27.51
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Get Risk of Rain Returns here:
store.steampowered.com/app/13... - Hry
*promosm*