How to Launch Your Game as a Top Seller on Steam: 7 Tips [2021]

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  • čas přidán 23. 08. 2021
  • Are you planning on launching an indie game? Indie game launches are stressful, we know! As a dev, there are a ton of things you have to worry about as you near launch day. To help you narrow things down and envision a clear path towards launching your game, we are starting a new series about indie game launches.
    For our first episode, we have learnings from the team behind Dark Deity - a brand new Fire Emblem-inspired tactical RPG title released in 2021. The game made quite a buzz during its launch, debuting as one of the top selling titles on Steam, and in this video the devs will share how they’ve achieved that success.
    ► Check out Dark Deity:
    ►► store.steampowered.com/app/13...
    ►► / swordandaxe
    ►► www.freedom.gg/
    ► Watch: Everything We Know About Steam Tags! [2020] ►
    • Everything We Know Abo...
    ► A New Gamedev Video Every Week! Subscribe ► / @askgamedev
    ►Further Reading
    www.moddb.com/games/rise-of-h...
    partner.steamgames.com/doc/st...
    www.gamesindustry.biz/article...
    ► About Ask Gamedev
    We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development.
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    #gamedev #indiedev #darkdeity
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Komentáře • 60

  • @AskGamedev
    @AskGamedev  Před 2 lety +1

    Thanks for watching! For more Ask Gamedev, check out: Everything We Know About Steam Tags! czcams.com/video/Jsc7_XjFZ6U/video.html

  • @Shadows_Inc
    @Shadows_Inc Před 2 lety +16

    Keep it up, these perspectives are helpful.

    • @AskGamedev
      @AskGamedev  Před 2 lety +1

      Thanks! We're enjoying working on this series :)

  • @keyzack
    @keyzack Před 2 lety +1

    So grateful to have you guys! keep it up!

  • @sarathchandra7607
    @sarathchandra7607 Před 2 lety +19

    Hey, Make a video totally about publishing a game all by yourself.

  • @sherekhangamedev
    @sherekhangamedev Před 2 lety +1

    Kudos, keep up the good work guys!

  • @cyomo
    @cyomo Před 2 lety

    Great video and great tips! Thank you AGD!

  • @charliekeane2520
    @charliekeane2520 Před rokem +4

    Video starts at 3:30

  • @FromFame
    @FromFame Před 2 lety

    Wonderful, thank you for making this 👏 you’re helping our game

  • @KamranWali
    @KamranWali Před 2 lety +3

    Awesome video! These are some superb helpful tips that will come in handy. Thank you for the tips. :)

    • @AskGamedev
      @AskGamedev  Před 2 lety +1

      Glad to help on your gamedev journey. Thanks for watching!

  • @SinnStudio
    @SinnStudio Před 2 lety

    Great tips! Appreciate it. :)

  • @divinus41
    @divinus41 Před 2 lety

    Very useful tips, thank you :)

  • @brucelee7782
    @brucelee7782 Před 8 měsíci

    great video! A mixture of good useful content and ad

  • @smokeback
    @smokeback Před 2 lety +3

    nice miss videos from you guys so much content you put out got me into full game dev

    • @sarathchandra7607
      @sarathchandra7607 Před 2 lety +1

      Hey, I watch your videos

    • @AskGamedev
      @AskGamedev  Před 2 lety

      That's awesome to hear! Keep us posted about your gamedev journey.

  • @Gabrielnk95
    @Gabrielnk95 Před 2 lety +2

    Great channel and great vídeos

  • @kunai9809
    @kunai9809 Před 2 lety +10

    Interesting. But nothing in this world will make me get tiktok...

  • @nuclearbeeberman
    @nuclearbeeberman Před 2 lety +1

    fantastic video! thank you :)

  • @Morraak
    @Morraak Před 2 lety +2

    I can already tell I'm going to love this series, good info and I was one of the people that pledged for this game on Kickstarter, so I obviously like the choice in company you made for the first entry heh.

    • @AskGamedev
      @AskGamedev  Před 2 lety

      That's awesome to hear! Kickstarter backers have helped bring so many amazing indie games to life.

  • @Zihenroy
    @Zihenroy Před 9 měsíci +1

    My 10 year long dream has been to release a video game on steam..
    Now im giving my game finishing touches and im proud to announce i have not done a single thing on this list XD
    Just gonna slam it on steam for 1.99 and call myself successful gamedev for my whole life :D
    Hell, maybe i even make it free in future.

  • @SoultrailStudio
    @SoultrailStudio Před 2 lety +1

    What a beauty of a game

  • @philippe6918
    @philippe6918 Před 2 lety +4

    I am launching my game: Deflection in 3 weeks! Wish me luck :)

    • @AskGamedev
      @AskGamedev  Před 2 lety +1

      Good luck on your launch! Hope it goes well!

  • @xorcist5910
    @xorcist5910 Před 2 lety +2

    I just love how one follows all this tips and still one fails.

    • @clarisrichter7966
      @clarisrichter7966 Před rokem +2

      At the end of the day it still needs to be a good game. I feel like he failed to address the fact that if you're not seeing any interest while marketing it means the game is unmarketable.

  • @AntonioFreyre
    @AntonioFreyre Před 2 lety +1

    the PCGamesN voice lmao

  • @kortaffel
    @kortaffel Před 2 lety

    "Dylan TakeYourMom" lol... what a name

  • @golovkaanna8757
    @golovkaanna8757 Před 2 lety +2

    Tip 0: most likely it won't happen to you

  • @sidonstudio
    @sidonstudio Před 2 lety

    I am 3rd

  • @moinbaba9747
    @moinbaba9747 Před 2 lety +1

    Hey I am first!!!

  • @dotails
    @dotails Před 2 lety +5

    Is this an ad

    • @AskGamedev
      @AskGamedev  Před 2 lety +1

      Great question! This is not a sponsored video. We're really happy to work with any devs that are willing to share their learnings.

    • @nemesis8508
      @nemesis8508 Před 2 lety +2

      its more of a win win. The devs get some visibility while also providing valuable information for this channel to share with us

  • @ThescreamingRooster
    @ThescreamingRooster Před rokem

    This does not help me lmao, my game is very unknown and as a solo game dev with a very low following my game would have never gotten that much wishlists lol

  • @14n73x
    @14n73x Před 2 lety +3

    So those are essentially just tips how to propagade your mediocre copy-paste-like game to be pseudo-popular, by abusing steam wishlisting? I'm not trageting Dark Deity specifically, but most indie games that would use such tactics are exactly like this, just copy what works for others and apply to your unoriginal game idea.
    Sadly this makes true passion projects that try to be original and innovative to fall short and recieve almost no attention in comparison of games that everybody will forget about in a few months and that gave nothing new into game industry (or how to call it). Can't imagine someone willingly associate their passion project to some cringe like TikTok just to gain attention.

  • @MrMaa2007
    @MrMaa2007 Před 2 lety +1

    It breaks my heart how many games i consider shitty and not worth a minute gets a huge attention, when my amazing game almost didn't receive any attention, its really strange how other indie developers get so much success on stupid boring games

    • @Sarmachus
      @Sarmachus Před 2 lety +2

      I don’t think that is a good attitude to have, but I suppose I understand where you’re coming from.
      You’ve made me curious now. What is your game? Can you share a link?

    • @Sarmachus
      @Sarmachus Před 2 lety

      @UC4e9BHBx5czXN2twpz-hlGw I checked it out. It seems decent, but is a niche genre I haven’t played/I’m not attached to. And no matter the genre, I likely wouldn’t buy it because of the price alone due to a perceived lack of quality. This may seem silly, but I think is a known psychological behavior in pricing vs quality.
      If I ever make a game, I think I’ll aim for a price in the range from $18-25 before doing anything else.
      I think videos like this one show just how important marketing and branding are. The game mentioned was based on Fire Emblem after all.
      Anyway, good luck to you in the future,
      I hope you can find your success.

    • @MrMaa2007
      @MrMaa2007 Před 2 lety

      @@Sarmachus i actually did that when i released the game on android, it was like 15$ or so, i dont remember the exact price, but it did not sell good, so when i released it on steam i lowered the price just to see if it would sell better on a lower price

    • @Sarmachus
      @Sarmachus Před 2 lety +2

      @@MrMaa2007 Ah, ok. Never mind then

    • @kj6053
      @kj6053 Před 2 lety

      Sorry but this sounds like the game dev version of a incel.

  • @Mohandas.Gandhi
    @Mohandas.Gandhi Před rokem +1

    Video starts at 3:27