Dungeons and Dragons : More Magic Items

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  • čas přidán 25. 07. 2024
  • In the comments section is where you will find a wealth of additional ideas to inspire your games, thanks to the wondrous viewers and community of this Dungeons and Dragons lore channel. Case in point is the many, many amazing ideas posted as comments on my last magic items video, so, here is just a sampling of them, presented to you, with my sincere thanks.
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Komentáře • 267

  • @imlaughing2death
    @imlaughing2death Před 5 lety +54

    A few ideas I've had,
    A Golem of Manuals, which is exactly what it sounds like, which you can order to do something and it will break off one of the manuals that it is comprised of, read the instructions and do that task to the best of it's ability.
    An animated Unicycle (or maybe just a wagon wheel) who's only job is to act as a courier across long distances, instead of having some poor schlub risk dying or getting robbed on the way.
    A PC idea I had was of a Conjurer who uses a magical paintbrush to paint the thing he intends to summon and pulls it out from a flat surface.
    Not a magical item persay, but a Wizard academy is in league with a Lich that owns the largest library in the world, and essentially acts as a magical Google. The school teaches the students spells that tap into this library, but the Lich is able to learn whatever it wants from whomever accesses the library, with a grossly overpowered magic item the professors helped to create.

    • @draxthemsklonst
      @draxthemsklonst Před 5 lety +1

      The golem tome: just pictured each page as being made of the components (even if scaled down, but proportional). Metal alloy page, then stone and wood page, then an actual paper page, and so on. Imagination. Just a thought.

    • @thundasc
      @thundasc Před 5 lety

      That paint brush idea reminds me of a weird cartoon I loved when I was little called The Elm-chanted Forest.

    • @nvfury13
      @nvfury13 Před 5 lety +1

      imlaughing2death These are all cool, and the first brings a variant version to mind...a terrifying one.
      Tome Golem: Comprised of magical Tomes, scrolls, and spell books; this construct will pull them out and cast the magic within to fight off attackers. Often a guardian created by powerful mages, liches, or guilds/colleges of wizards.

    • @owensoto1373
      @owensoto1373 Před 5 lety

      Your golem idea is similar to a golem player I once knew that played a page golem that was made up of pages from books, tomes, sheet music ect ect. Of differnet materials and he knew all of the knowledge contained within the pages and could add more to himself
      Things got weird when he and the rest fo the party found the necronomicon

    • @andrewbuckley4733
      @andrewbuckley4733 Před 5 lety

      The golem idea really reminds me of the Walking Archive artifact creature from Magic the Gathering. I've always loved the idea of a walking encyclopedia, so I ended up forming an idea for one too. I sort of took the previous idea of the magical scroll trying to coax the players into trusting it and had that be the precursor to how the golem comes into existence.
      The magical scroll tries to persuade the players to place it on a shelf in a library. No specific one, just any. Even a small or private library.
      Once done, all of the books, scrolls and literature pulls from the shelves and conjoins around the magical scroll to form the body of this Walking Archive. Though what the players don't know is that the magical scroll is the way it is because it was a originally a necromancer. The necromancer couldn't achieve becoming a lich, so they transcribed their soul into this scroll. Thus leaving its body behind and its conscience living on through the ages, waiting for someone to come by.
      This new Walking Archive of a lich can be evil, generous, what ever the DM chooses. Or it can even be that the content that the golem absorbs from all the books directly effects its personality. If it sucks up a witch's library, for instance it may become evil or malicious. Or if it takes in a bunch of Illusion spell books it becomes jovial, changes colors or turns invisible at times.
      The golem itself can cast spells, but only the spells written on the parchment it is made of and casted only as Glyphs. I chose to give it this characteristic to balance it out a bit. It wouldn't immediately become a spell hose and it would also sort of make players think twice about pursuing immortality.
      The paper body of the golem can technically be destroyed, but the original magical scroll in the center of the body cannot by normal means.

  • @CheerfuEntropy
    @CheerfuEntropy Před 5 lety +10

    the totally immovable rod gave me an idea for an artifact in my game. At the worlds equator there is a 100 meter by 100 meter "road " of perfectly smooth stone or earth anywhere a mile over sea level, with holes punched through mountains because every day for thousands of years an indestructible golden pyramid screams past exactly at noon because its locked to the subsolar point by a civilization of sun worshipers in the distant past. The players are contracted to somehow get onto it to see whats inside.

  • @DkKombo
    @DkKombo Před 5 lety +22

    Can we make this a series to brainstorm magic items every now and then?

  • @shanelegendre6314
    @shanelegendre6314 Před 5 lety +7

    I gave a group of adventures a box of defective magic items. Potion of invisibility that turned everything except the user invisible, that started everything off. The fan favorite was a staff of withering that used once became limp and useless. There were many others.

    • @AJPickett
      @AJPickett  Před 5 lety +4

      lol, the limp staff idea is hilarious

    • @shanelegendre6314
      @shanelegendre6314 Před 5 lety +1

      Useless for at least an hour. Although if you rub it just right, it just might work agian.

  • @MurkuryMagick
    @MurkuryMagick Před 5 lety +6

    once used a ring in a campaign that started out as just a basic magic ring but as it was used it got more powerful and slowly started to be come sentient the longer it was worn but as it got more aware the character became less so it was a lot of fun with no one realizing that the character had been reduced to a three int and wis and they were now dealing with the ring worked even better than i thought the player did an amazing job playing it out without letting on

  • @joshuazane3210
    @joshuazane3210 Před 5 lety +5

    You legitimately have one of the best comment sections on CZcams. I can tell because I can actually read the vast majority of the comments without losing my faith in humanity and will to live.

    • @draxthemsklonst
      @draxthemsklonst Před 5 lety

      Refreshing, isn't it?

    • @thedarkmaster4747
      @thedarkmaster4747 Před 5 lety

      That said he did delete/remove the sections on his gods videos... So never exlude your vergening missanthopia my friend.

  • @ryanflorian2047
    @ryanflorian2047 Před 5 lety +7

    a coin pouch that eats coins
    it has knowledge on the location of wealth
    will help the owner get rich for a daily price
    two dagger ears
    "are these elf ears with hardness 10?"
    a ghost with no ears tries to talk to you every night
    but can't hear a word you say
    you can't tell if he is elven or human without his ears

  • @nullvoid4063
    @nullvoid4063 Před 5 lety +3

    One of the magic items I want to make is an intelligent item named broomy. It essentially functions as an unseen servent that can cast prestidigitation and mending and serves no real purpose in combat, but is basicly a little consort that you can order around to clean the dishes, mend travel wear and even pick up groceries. The role playing oppertunities of having a mute household object walk into a convenience store with a shopping list are great. Also the wizard that made it is an agent for chaos so naturally broomy is a chaotic neutral, slightly rude personality. Ah, the fun we have...
    Great work to AJ and all of the commenters!

  • @purplehaze2358
    @purplehaze2358 Před 5 lety +4

    I once had a sword that, when you hit anything with an effect on it, it will remove any effect on that something, and will store it. Theres a small button on the handle that, when you press it, it will inflict all stored effects for the next three hits.

  • @itaykerensm1629
    @itaykerensm1629 Před 5 lety +5

    A bow made from the heartwood of an evil treant that seems to poison all arrows shot by it but in reality is spreading treant seeds.

  • @SuperMarioGamerBros
    @SuperMarioGamerBros Před 5 lety +5

    Schrodinger's mail box.
    A set of wooden boxes created by a Conjuration wizard named Schrodinger.
    When a hatch is opened on one box and a letter is placed inside, the letter then apears inside of the other box across any distance instantly. After the letter is sent the two boxes become "collapsed" and cannont be used. When two "collapsed" boxes are put together, they both become "uncollapsed" and "intengled" with each other and can be used again.

  • @emccoy
    @emccoy Před 5 lety +5

    Something I came up with is a Bag of Air
    Its a bladder of never ending air that never runs out or leaks unless you squeeze it, and its very useful under water as you can suck in air from it while underwater and extend your time exploring as long as you're conscious.
    The big downside is that it tastes sulfurous like rotten eggs.
    If the players investigate where it came from and who invented it, or if they happen to sit on it they find out its original use. It was invented by a Gnomish wizard who was fond of childish pranks, and was intended as an over engineered whoopie cushion with an added sulfurous fart smell for added effect. It even won the coveted Extraordinary Useless Award from an invention expo that Gnomes hold every 10 years.

  • @H3xx99
    @H3xx99 Před 5 lety +5

    I love broken magic items (Not over powered, just not working properly) like hover boots that do allow you to hover over a gap, but they don't balance well, so if you fail your balance check you'll end your turn hanging upside down over a gap or slaming into the cliff you were trying to reach.
    Terry Pratchett described in Discworld the Seven League Boots. A pair of magic boots that allow you to take 21 mile steps. But anyone who's ever tried it has had their leg violently ripped off as the boot went flying 21 miles away for the first step (dex save to get the boot off in time)
    A ring of reverse gravity mislabeled as a ring of levitation or feather falling...
    A magic mirror that doesn't reflect any living creature or any animated, worn, or carried object, only the surrounding area devoid of life. Useful for finding the privy at a crouded party I guess...
    A magically refilling drinking flagon that only produces either sausage gravy or mayonnaise...
    A potion of glibness that temporarily removes the user's ability to tell the truth for twice as long as the spell effect lasts...
    A Holy Avenger sword that bends like rubber when used against any enemy save for evil creatures. All sorts of fun if you send neutrals against your paladin...
    An ever-lengthening rope that keeps lengthening when you pull on it... Even when you try to pull yourself up or just hang from it...
    What's great about most of these items is that a truly clever person will use these all the time, because if you can think twisty enough, everything is useful in some way or another...

    • @AJPickett
      @AJPickett  Před 5 lety +3

      Absolutely, and there is nothing craftier than a player character.

    • @Joe-pi9bx
      @Joe-pi9bx Před 5 lety +1

      How about boots which if you don't look down you can walk on the air.(like Wiley coyote in the road runner cartoons)

  • @nocturnalsblade8121
    @nocturnalsblade8121 Před 5 lety +3

    Thank you so much for mentioning my story. Stabby outlived them all! He is now the property of a recurring npc who grants Stabby as an reward to the player who annoys him the most.
    I also thought that the magic globe having multiple characters in it might be a great way to handle players who are not always around. On some days the souls in the orb would be released and form physical bodies for a temporary, but not determined time and simply return to the orb for someone to use their abilities. Would really help with players who can't be there all the time and a easy way to pop them into and out of the campaign without saying, "you were locked in the broom closet in this dungeon until your group found you. How did you get there? I don't know, just roll with it until you have to have back in there."

  • @johnwendel702
    @johnwendel702 Před 5 lety +5

    Here's an idea for a sentient weapon: A blacksmith hammer that somehow became bound to the sould of a bard. Whenever it is weilded the hammer can be heard whispering in a dopey voice "Lemme smash"

  • @purplehaze2358
    @purplehaze2358 Před 5 lety +6

    I once had a hammer that when it hit another weapon it would always turn that weapon into another hammer. It was....interesting.

    • @AJPickett
      @AJPickett  Před 5 lety +2

      LOL, that is weird but interesting.

    • @thedarkmaster4747
      @thedarkmaster4747 Před 5 lety

      hmmm... why not all other things defined as "tools" aswell. which would make it quite powerfull.

  • @chandlerpearce6213
    @chandlerpearce6213 Před 5 lety +5

    One of my player's has a electric glaive that has a malicious, murderous personality within. He always has to fight back against trying to kill people, and since he regains hit points from killing creatures, it's fun to see him reason whether or not to kill people.
    He ended up becoming a hero in an area over run with rats and vermin by spending his sleepless existence wandering around killing the vermin, sating his blade, and making fertiliser to restore the beauty to the land.

  • @purplehaze2358
    @purplehaze2358 Před 5 lety +6

    To honor you, i have an item called the mighty gluestick. Its able to seal rips into other realities.

  • @stevengossette9392
    @stevengossette9392 Před 5 lety +8

    Please do more of these!!!

  • @N3bu14Gr4y
    @N3bu14Gr4y Před 5 lety +6

    Some things I've invented (or plan to invent) with the item creation rules...
    - Blindfold of Greensight: made from plant fibers, and renders foliage transparent for 60 feet.
    - Headband of Animal Magnetism: boosts Charisma, and grants additional boosts to Ride and Handle Animal. Cursed, so that speaking ill of the item's creator makes the wearer uncomfortably attractive to quadrupeds.
    - Heavy Quiver: Weighs one extra pound for each arrow or bolt in it. It doesn't make the arrows heavier, but imparts this weight as extra momentum, increasing the size category of the projectiles' damage dice by three.
    - Valorastil's Very Verbose and Versatile Arcane Amulet of Alliteration, Assonance, and Efficient Exploitation: a heavily modified talisman that grants Feather Fall once per day, and has a constant Paragon Surge effect that allows the caster to prepare one temporary feat when she prepares spells. Because it's a talisman, she can hang two more talismans from it for maximum munchkining.
    - Karcinal's Crystal Cataract: this milky ioun stone is like a miniature crystal ball, and retains any modifications made to it via a wizard's arcane bond. It immediately plane shifts/teleports to its creator upon its current owner's death, breaking the arcane bond and casting a parting Breath of Life spell.

  • @destonlee2838
    @destonlee2838 Před 3 měsíci +2

    Once upon an ancient campaign c. 1985) I gave the gang of idiots wand of many things that swapped powers of players most used magic items, a wand of fireballs became a wand of hypnotic patterns, a ring of protect allowed the user to comprehend languages. It's stupid fun when a magic user attempts to cast chain lightening and ends up with a bubble fountain.

  • @beneaththefells
    @beneaththefells Před 5 lety +5

    I had an idea. A helm shaped like a fish that when wet animates, and can swim for its wearer. Though, it can accidentally be animated out of the water (Such as in the rain).

  • @jthompson7175
    @jthompson7175 Před 5 lety +4

    One of my players is a Good Aligned Orc. I'm thinking about giving him the Orc-Splitter so he can have a powerful ax that hates him but must do his bidding.

  • @teiabutters7732
    @teiabutters7732 Před 5 lety +8

    Malfunctioning scroll of Mage Hand, when cast...its a foot

  • @nvfury13
    @nvfury13 Před 5 lety +5

    Here are some of my magic item designs:
    1)Shadowcloak: A hooded cloak seemingly made of pure darkness, this item has multiple effects: The wearer my store anything that could enter an opening the size of the cloak within the shadow pocket within it, time does not pass within the shadow pocket; when the hood is pulled up, the wearer may Walk Through Shadows, traveling through any shadow to another shadow or into the Plane of Shadow; when the hood is pulled up the wearer my take Shadow Form.
    2) Ring of Sound Sleeping: When placed on a finger the wearer falls into a magical deep sleep, only the command word or removing the ring can wake them; regardless of if the sleep is a year or a single round, the wearer awakens with the effects of eight hours of restful sleep.
    3) The Circlet of Souls: This circlet contains three Soul Gems, any soul trapped inside allows the wearer to use any magic/knowledge they had in life. Last seen being worn by a powerful Lich, containing the souls of: a legendary Paladin; an Arch Druid; and an eccentric Alchemist/Sage named Professor Boom. Watching a Lich use Druid magic to Entangle the party, then combining Holy Smite with a two handed hammer with explosive potions strapped too it was confusing *and* amusing for everyone involved.
    4) Wikwell Wonder: (Nobody came across this yet) A wonderful magical weapon, Wikwell has the dream of making his bearer (and himself) a timeless legend. Wikwell can become *any* weapon that it or his bearer have touched, and can have any enchantment(s) that counts as +3, or a combination that equals +3. Regardless of form Wikwell deals d10 dmg.

  • @sanddry738
    @sanddry738 Před 5 lety +2

    The creativity that people have in the D&D community is astounding. The good phylactery was brilliant and the sonic immovable rod had me smiling like a madman. This entire list of magic items gave a good few laughs, provoke thought of a magic item society, and grinned at some wonderful/terrible ideas!

  • @SlothinAintEasy
    @SlothinAintEasy Před 5 lety +6

    That mimic idea makes me wonder if a mimic could be tamed. Guess it's time to dig out your mimic video

    • @AJPickett
      @AJPickett  Před 5 lety +2

      In D&D I rarely say never, the idea of a tame mimic is just too much fun not to be possible.

    • @thedarkmaster4747
      @thedarkmaster4747 Před 5 lety +1

      Tamed and maybe an attack mimic, that works like a pet. 😈🐶

    • @SlothinAintEasy
      @SlothinAintEasy Před 5 lety +2

      Maybe appeased would be a better word to use.

  • @warlich666
    @warlich666 Před 5 lety +4

    I think it would be a great idea for you to occasionally present ideas like this.
    A friend of mine is running out campaign and 2 rings stand out as being fun but not very helpful. First was a ring of fire detection which compells the wearer to attempt to touch any flame they see in order to determine of its fire or not.
    Second was a ring of indestruction which was immune to damage when worn. The paladin/warlock in our group decided it would be a good idea to test it out and shattered it with his warhammer. Turns out it's only indistructable while being worn.

  • @maxx8362
    @maxx8362 Před 5 lety +3

    I created the Dye of a Different Color which changes to one of 10 random colors when not observed and the Unrollable Stone which does exactly what it sounds like it does.

  • @isaacbankston1396
    @isaacbankston1396 Před 5 lety +5

    Two sentient daggers that where wizards who hated each other are chained together as a punishment for the crimes they both committed. They posses all the knowledge they had in life and have many abilities too help the players in many things but they are constantly arguing about who’s better, and if the player favors using one over the other they will constantly brag about it and be generally annoying as sentient magic items tend to be.

  • @ninja5861
    @ninja5861 Před 5 lety +3

    Some miscellaneous handy things:
    a stone of leomunds tiny hut/secure hut
    a pocket wagon
    a magical item that drains charges from one item and adds to another

  • @linguisticallyoversight8685

    And intelligent cup that can fill itself with any liquid it chooses but it only ever chooses Diet Pepsi

  • @jamesrands
    @jamesrands Před 5 lety +5

    When I was a boy growing up in the UK there was a comedy TV show called Shelly which was okay. There was an episode where Shelly (the character's surname) played DnD with his landlord. The makers didn't really seem to know what DnD actually was - I think they thought it was a boardgame. The landlord referred to his boots of leaping and Shelly responded he unleashed his ten league centipede and wandered off. That was the (weak) punchline.
    But I quite like the idea of a ten league centipede. I like the idea of a ring or a staff which releases or transforms into a giant centipede, but I like the idea that rather than being a bound beast, it's a massively startled arthropod which immediately makes for cover, smashing stuff out of the way and generally causing chaos rather than actually attacking the enemy or acting as a mount. So lots of scope for this to dig players out of trouble but in a way that leaves them in new jeopardy.

    • @AJPickett
      @AJPickett  Před 5 lety +1

      Instead of a bag with individual beasts you take out one at a time, the thing just unleashes an entire stampede of real cattle.

    • @jamesrands
      @jamesrands Před 5 lety +1

      Ooh I like that. Weird alien cattle from an unknown location would be very cool. I am currently writing a novel (oh and thanks for occasional flashes of inspiration on this channel) and I have some fairly common magic items in that world. There's a red stone which glows when thaumic energy (magic) is nearby. These are sometimes set up in thaum meters which are brass devices with divining rods attached.
      The other device that gets used a lot are sun stones which are a quartz like rock which with minimal enchantment absorb sunlight. They can be used like solar torches or rigged in enchanted clouds to float above a track. Combining that with a glyph on the ground you get a kind of intruder alarm whereby the rock falls and breaks open releasing an intense flash of white light followed by an illuminating light for several seconds afterwards. The soldiers in the story used them a lot to cover the routes in and out of the locations where they are harbouring up at night.
      There's a few others; atomisers to release potions into the air, shells used to trap sounds (a bit like hearing the sea in a seashell) and elf hair ropes (I haven't figured out the details of those yet).

  • @northeastoperations
    @northeastoperations Před 5 lety +2

    The many spirits in the item idea reminds me of the Horn of Valere from the wheel of time

  • @anthonysteinhauer6613
    @anthonysteinhauer6613 Před 5 lety +2

    In a 3.5 campaign we found these powerful swords of the elements that each had two elements that they could use. Mine was fire and wind, but I could only use fire because even when I attuned to it I could not just use it's power I had to make use magic Item checks so I would either shoot off this huge flaming Pegasus or lite the tip of the blade on fire like an oversized lighter. There is also the dagger of life that can only do 1d4 damage (no modifiers can be added), but it also heals the one being stabbed 1d4(also no modifiers can be added to this).

  • @emeraldcoastarcher
    @emeraldcoastarcher Před 5 lety +4

    Best intelligent item to appear in a game for me was named Helter-skelter. It was a silver rapier with a stylized arcane symbol for chaos as the basket. The sword was cursed by the god Procan. It was a plus 10 sword but, every time you drew it the enchantments on it were completely randomized. However, it was very vain and didn't like its wielder using other weapons. So, trying to draw another weapon required a Will save and if you failed it would end up in your hand instead of the weapon you wanted to draw. Also, it had a penchant for being Merciful which was funny because my character was a renowned pirate swordsman (Scarlet Corsair) and it would keep him from killing foes just to piss him off. However, on occasion it would allow the wielder to choose its enchantments if you had appeased it, you followed Procan, and had a good relationship with it. It also came in handy sometimes because even if someone took it from me it would just reappear on my hip when no one was looking because of the curse, and it had some minor connection to Procan and could be used in minor ways to ask for the god's assistance, but he was fickle so that can hurt or help you.

  • @Dominik047
    @Dominik047 Před 5 lety +3

    A special flute for a bard that creates a magical needle that attacks 3 enemies of the players choosing for 3 d4 damage. Definitely had some inspiration while having Guardians of the Galaxy on in the background while playing DND

    • @AJPickett
      @AJPickett  Před 5 lety +1

      Yeah, and clearly, makes for a great NPC

  • @aaronsummers2292
    @aaronsummers2292 Před 5 lety +3

    I have a funny magical item for you, the Staff of Politius Tourette(polite tourettes). The staff provides a significant boost to all casted spells however, it takes control of the user's voice. Durning a casting, the user hears there own voice and incantation but, the opponent, and surrounding party hear nothing but random compliments. It also causes the same complimentary exchange in any verbalized scenario with the welder unable to say anything derogitive, unsavery, or diminutive.

  • @swankycats139
    @swankycats139 Před 5 lety +5

    I had a game where I gave my players a sentient bag of holding that was embroidered with gold and had a very greedy personality and would refuse to give them there items unless they gave it something else it wanted and we called it the golden bag of withholding

  • @liefone
    @liefone Před 5 lety +2

    Had an interesting item called a lich blade. It was a sword hilt made of bone that while held by a lich created a blade of negative energy (functionally allowing the lich to use his touch attack as a weapon attack). The pommel of the lich blade had a soul gem containing the soul of a powerful warrior bestowing the warrior's skill with weapons to the lich.

    • @AJPickett
      @AJPickett  Před 5 lety

      So like a negative Sun Blade.. I love it

  • @animefan3794
    @animefan3794 Před 5 lety +5

    Idea in a similar vein as that “potion of charisma that just increases self confidence.”
    I’ve often seen people describe self-doubt, depression, and anxiety as a voice in their head telling them their faults, failures, and fears. Imagine a potion that for 1d4 x .5 hours (so 30 minutes to two hours) caused a different voice that shouts down the negative voices and encourages the imbiber, giving +4 to a maximum of 24 to Charisma.
    However, when the effect runs out, the drinker needs to make a DC 20 constitution saving throw or face a -2 penalty to wisdom AND charisma for half the time the potion was in effect as the negative voices return stronger than before. Failing the throw by more than 9 causes addiction, and while suffering withdrawal the penalty is doubled (or list the addiction as a flaw. I just think the penalty is less likely to fall to the wayside given multiple groups I’ve played in where I was one of the few to remember their character flaws). Lesser Restoration and similar spells can act as a temporary relief from the addiction, removing the penalty for 2 hours, but Greater Restoration and similar is the kind of strength needed to fully remove the addiction.

    • @thedarkmaster4747
      @thedarkmaster4747 Před 5 lety +1

      Oh those rules you've ironed have in away safe guarded against how addictive that potion would be. 👍 This is a great idea.

    • @VeritasEtAequitas
      @VeritasEtAequitas Před 8 měsíci

      That's just called alcohol.

    • @animefan3794
      @animefan3794 Před 8 měsíci

      @@VeritasEtAequitas nah, alcohol has affects on physical ability as well

  • @atmankost3261
    @atmankost3261 Před 5 lety +2

    I've a couple of unique items I've come across from books:
    A door of rooms: You go up to an ordinary looking door, and open it only to find a wall behind it... you concentrate, and open the door to a number of different rooms determined by the material the door was made of... the harder, more expensive the material, the more (and larger) rooms it could hold...
    Heartstone: This neigh indestructible material is from Robert Jordans Wheel of Time series...
    Alchemists Flask: similar to the Intelligent potions bottle you mentioned in your video, but you just needed to put the right ingredients in the flask and it would automatically succeed at producing whatever concoction you were trying to produce (under a certain Craft DC)...

  • @EnvisionerWill
    @EnvisionerWill Před 5 lety +2

    A lot of Backgrounds give you a small knife which you probably have no use for, since you'll also start with a dagger because of your class. That'd be a great way to introduce that growing magic sword into your game.

  • @TKDxxxward
    @TKDxxxward Před 5 lety +2

    My favourite magic item I’ve ever give. It a +2 greatsword of screaming. It allows the user to get advantage on intimidation checks when used BUT. Whenever it touches blood it lets out a terrible scream which is extremely loud! So no sneaking around! And if you use it in public. The public will think negatively towards the PC’s. It’s fun to give to a low level party barbarian! He needs to restraint!

  • @aarondobbs2958
    @aarondobbs2958 Před 3 lety +3

    I saw an idea for a magical weapon on a Reddit thread.
    Item: dagger
    Name: Thats not a knife
    Ability: dagger is always the biggest dagger in the room. If someone enters the room with a bigger dagger. Upon saying the objects key phrase "thats not a knife, this is a knife" in the voice of crocodile dundee, the blade will magically grow to be slightly larger than the other dagger. +1 to hit +1 to attack.
    (Do not allow multiple knives of this type in the same room as the universe will be torn a new asshole)

  • @purplehaze2358
    @purplehaze2358 Před 5 lety +2

    A harp that speaks. you can use it for multiple reasons, like waking the player up when theres a fire, or scream when someone is trying to rob a house.

    • @AJPickett
      @AJPickett  Před 5 lety

      Player rob a tomb and take out a magic harp that is programmed with the entire mundane diary or alarms and reminders of some long dead wizard/noble/lich etc.. could be a good hook for further adventures!

  • @thecreatorofthedark
    @thecreatorofthedark Před 2 lety +4

    Respawn chamber
    When it's owner that imprinted on it by giving it a single drop of blood is killed it pulls the soul into it and over the course of 120 days it creates a new body for it.
    Functionally it's clone but flipped.

  • @oliviabean8264
    @oliviabean8264 Před 5 lety +5

    What if you had a group of people who actually make body's for sentient magic items? Heck I'm sure that's just some gnomes idea of a fun passion project, assuming they get along with the magic item in question.

  • @draxthemsklonst
    @draxthemsklonst Před 5 lety +2

    That helpful, sentient, phylactery concept is creative/amazing. To kill the "dirty undead lich" or not? What if the lich could be contained, what if the item wishes for the lich to rest in peace, in the end, subconsciously...

  • @dragonlord498
    @dragonlord498 Před 5 lety +3

    a talking ring of truth is being used in one of my current campaigns

  • @dxjxc91
    @dxjxc91 Před 5 lety +3

    Totally Immovable rod. Love it.

  • @thedarkmaster4747
    @thedarkmaster4747 Před 5 lety +4

    T.B.H. that elf orb... 😈🤔😈 "the ancestors" trope, i'm going to go wild with that one. for drow and dark elves perticularly, nothing beats an involintary revenge saga.

  • @DrMcNijNa
    @DrMcNijNa Před 5 lety +2

    A powerfully enchanted dwarven weapon that convays the drunkenness of a dwarf on to the holder.

  • @anathema1828
    @anathema1828 Před rokem +1

    What a goldmine of ideas- more like this would be an amazing treat!

  • @honpolyo
    @honpolyo Před 2 lety +2

    Sentient weapon + animate object, just follows you around and slams itself into peoples shins or feet in a fight.
    Best companion.

  • @RampageMaster8
    @RampageMaster8 Před 3 lety +2

    1.The Dagger of Healing, a magical dagger that heals exactly as much as it deals, so it's impossible to be harmed by it. The exception being that once per day it can be used to auto crit a creature of the wielder choice and will heal the extra crit damage for a net gain of hp.
    2. The Ring of the Goat, a silver ring in the bearing a set of ram's horns that has three effects, the first being that the user gains the ability to eat anything a goat might eat (such as twigs, grass, paper, ect.) and find it a nutritious and tasty meal. Second, it can expend one of its 3 charges (which it regains after the user utilizes the rings first ability to eat, regaining 1 charge per meal) to perform a charging ram melee weapon attack, with an additional +1 bonus to hit, dealing 1d12+STR+1 damage and forcing the opponent to make a DC 14 STR saving throw or be knocked prone. The third ability allows the user to climb at their normal movement speed while allowing the hands to remain free as long as possible footholds are available

  • @aarondobbs2958
    @aarondobbs2958 Před 3 lety +2

    Loving this series. Been binge watching/listening to your channel at work. I have a growing desire to be a DM.

  • @3vil3lvis
    @3vil3lvis Před 5 lety +5

    Chaos Stone: crafted from pure chaos this stone has the ability to alter reality.
    Benefit: Once per day the stone can be safely used to alter the result of any die roll. The stone starts off adding or subtracting a D4. If used more than once per day an additional reality check must also be made. Roll percentile dice and add the result to the D4 up to 100, if the result is odd the next time it is used it increases to the next size die so d6, d8, d10, d12 ...etc...also if the result is a double 00, 11, 22, 33, 44, 55, 66, 77, 88, 99 reality has been broken for the wielder (the players mind is in a different reality than his body is) at which time the item becomes cursed and instead of altering reality it makes the wielder think that reality has been altered when it hasn't (as per an illusion) additionally the player suffers from megalomania and refuses to part from the stone. Once reality is broken only an Alter reality spell, wish or miracle can repair the damage done to the character and doing so destroys the stone. Cost 200,250GP, Craft wondrous item, Alter Reality.
    Sentient version encourages the player to use it multiple times a day and feeds the players ego telling him he is better than everyone.

  • @thomassosby9068
    @thomassosby9068 Před 3 lety +2

    Arrows of destruction - a portable hole is rolled up and placed in a cone that holds it in place with a metal pin to prevent the destruction. A wood pin holds it in place when fired. Behind the cone is a piece that holds a bag of holding open. This is attached to the arrow shaft. To fire the metal pin is removed and it is shot as a normal arrow. Upon impact the portable hole is pushed into the bag of holding, causing the normal reaction in the area of effect.

  • @sanguiniusonvacation1803
    @sanguiniusonvacation1803 Před 5 lety +2

    Hearing you talk about those items , even though I was the one that posted that, had me laughing my ass off . Cheers mate !

  • @LostArchivist
    @LostArchivist Před 5 lety +5

    Video series!

  • @gibbonsalty5729
    @gibbonsalty5729 Před 5 lety +2

    I once GMed a game and put a magic team that gave very useful information to the any one who asked it. They used it all the time, what I didn't tell them was it held a very powerful deamon inside and gave them useful information to get them to trust it. It worked and over the course of a few campaigns they collected all the parts to free the demon, then it just told them that if they did this ritual they would be able to stop a dragon stop a dragon from attacking their village... It worked he dragon ran from the demon they had just realised. A long build up but amazingly satisfying.

  • @CyberBeep_kenshi
    @CyberBeep_kenshi Před 3 lety +2

    Many people stare themselves blind on existing spells for magic items. These were excellent examples

  • @purplehaze2358
    @purplehaze2358 Před 5 lety +4

    Perhaps you could turn this into a series?

    • @AJPickett
      @AJPickett  Před 5 lety

      I think so, the ideas and stories everyone is pouring out are amazing!

  • @dibaterman
    @dibaterman Před 5 lety +2

    I am proud to say, I have not been caught by a mimic in 14 years. And that 14 years ago it was an ally that got caught by the mimic... may she rest in peace. I remember shedding a tear as I ran from the scene.

  • @ajl676
    @ajl676 Před 4 lety +2

    The first thing that comes to mind is a ring of protection that does its job, but the wearer breaks out with a nasty rash.

  • @duncanharkins7342
    @duncanharkins7342 Před 4 lety +2

    This guy should have more subscribers

  • @icare8899
    @icare8899 Před 5 lety +4

    I have an idea for telescopic (1ft. -10ft.) immovable rods used by monks that act as sort of a police or bounty hunter force. My group is going to fear them!

    • @AJPickett
      @AJPickett  Před 5 lety +2

      or even an immovable rope or net!

    • @icare8899
      @icare8899 Před 5 lety +1

      I'm thinking Jakie Chan style but woopins where the click the rod on and off, retract,extend, hold players hand against the wall with it, shove someone 10 feet back. It will be ugly 😂

  • @richardneri9759
    @richardneri9759 Před 5 lety +2

    One of my players made a deal with a devil and in return for doing a favor she gets a legendary magical bow that fires an unlimited amount of random elemental arrows and becomes more powerful the more it’s used, however with each shot she takes damage and the more it’s used the more damage it does.

  • @Shannahar
    @Shannahar Před 5 lety +4

    I will have to go and watch that video and read the comments, haven't had time yet.
    Here's an item I've been working on:
    Bloodrite Ring:
    When the wearer casts a spell that deals damage they can spend at least one charge to add 2d6 necrotic damage to it, they take half of the extra damage.
    Can be recharged by spending hitdice during a short rest.

  • @snforde4603
    @snforde4603 Před rokem +1

    Here’s an idea:
    Diabolic Arcane Foci that are staves, wands, or rods that can only be attuned to by Tieflings who descend from the nine hells. The foci boost the wielder’s innate bloodline magic by and have spells in them that can be cast with charges and are dependent on which layer of hell the materials used in the focus’s construction are from.

  • @robusterbrown1291
    @robusterbrown1291 Před rokem +2

    Gemini Stones. They are paired stones that are linked to each other. When anyone touches one stone they are teleported to the other stone. They must be transported with special tongs and an enchanted leather bag to move the stone without teleporting. The stone is never teleported with the user.

  • @H3xx99
    @H3xx99 Před 5 lety +3

    YOU JUST MADE MY DAY!!!

  • @damienjordan3859
    @damienjordan3859 Před 5 lety +2

    Episode 2/1000.
    You are forever the Lore Master

  • @CoffeePowered
    @CoffeePowered Před 5 lety +4

    Had an idea for a sword shield pair that was very slightly enchanted with illusion magic to make the sword hard to look at and the shield hard to look away from

    • @CheerfuEntropy
      @CheerfuEntropy Před 5 lety +1

      ooh ooh.... randomly they appear to switch hands!

  • @sagesheahan6732
    @sagesheahan6732 Před 4 lety +2

    "...I like, discount magical items that are cheap, for a reason." I lost it. XD Hahaha.

  • @zachmartin5876
    @zachmartin5876 Před 2 lety +2

    that Sentient Throne idea has me thinking of a throne that, when the king dies,t he kingdom uses the throne to absorb the kings consciousness or soul, so that the current king sitting on it has the ancestral guidance of the entire line of kings, gaining insight bonuses on basically every Int, Wis or Cha based skill check while seated

  • @idavisband
    @idavisband Před 5 lety +2

    That verbal sword had me thinking something else that I want now. I thought it would be like whin you swing the sword words would pop up like clank. So you would git your hit dice and onomatopoeia damage.

  • @jaymevosburgh3660
    @jaymevosburgh3660 Před 4 lety +2

    When ever I start a long, multiple session quest in a game I like to have my players pick a favorite weapon and then thru their actions I will slowly level the weapon up along with them. I will watch how they play their character so I can add on magical abilities and other things like personal traits or special resistances that fit their characters personalities. That way they feel like they have something that has become important to them.
    It also gives me, as a DM, something to use against them (stolen or targeted by a thief) so that the group will go to extreme lengths to protect or recover.
    Some ov my players (my group is anywhere from 3 to 14 people, with 4 ov us being able to DM) that have not been able to play in 7+ years always bring up their pc's heirloom weapons. Makes me feel good. And the stories as awesome.

    • @muddlewait8844
      @muddlewait8844 Před 3 lety

      Best campaign I ever ran revolved around the same approach. Really kept the players invested and helped center the story.

  • @dragonballtalk8527
    @dragonballtalk8527 Před 4 lety +3

    I must have watched and or listed to 100 hours of this stuff I like it

  • @wormhammerlung4398
    @wormhammerlung4398 Před 5 lety +2

    One of my high-level player's solution to a particularly pesky Gnoll leader was to raid his belongings, finding a worn human femur that the Gnoll was fond of chewing on, and trapping his soul in his own chew toy. The item has no special properties, but can be an effective intimidation tool as it constantly howls and whimpers its eternal frustrations to anyone that interacts with it.

  • @damienjordan3859
    @damienjordan3859 Před 5 lety +2

    Had an idea of a "Third Eye" magical/wonderous item. Idr what it's effects were as I never got around to using it but I do remember it was made for spell casters and in order to create one you had to take the eye of a living like-specied humanoid. (So human for human, elf for elf, ect)

  • @mattbugelski8085
    @mattbugelski8085 Před 2 lety +1

    An entire inn that has been animated by a tea totalling cleric with all the patrons becoming the items around the inn.

  • @hiddentoast4746
    @hiddentoast4746 Před 5 lety +5

    what about a sword with two personalities that swap every dawn and dusk. one loves the sun and grants boons while in sunlight and despises the moon, the other loves the moon and grants boon while in moonlight and despises the sun. However the blade is cursed so that the sun loving one only comes out at night and the moon loving one comes out during the day. they hate each other (they get what the other wants) and they wish to see the celestial body they love, however due to their rivalry they are constantly plotting against each other which by extension ruins their own plans.

    • @markovarga2424
      @markovarga2424 Před 5 lety +2

      it could be the sword is on the wrong side of the world...

  • @EmeraldeyeArtist
    @EmeraldeyeArtist Před 5 lety +5

    Had an Epic Level Assassin that possessed two different intelligent items,
    First was a sword, during a quest the party journeyed through the Mirror Plane, at first in order to spy on and infiltrate their targets, eventually leading them to replace a King with his evil doppleganger in order to start a war for them to profit off of. During this, my assassin became curious of the Nerra, particularly their weapons which naturally caused the wounds they inflicted to bleed violently. The went on to discover that these blades were grown by the Nerra in much the same structure of their own bodies. In order to find a way to make his own, they tortured and killed many in violent curiosity, eventually finding a way to melt and distill multiple living Nerra into a single blade. A jumbled mess of consciousnesses it couldn't truly communicate, just hummed, wined, and occasionally screeching in protest of its own twisted existence. It often tried to escape, whether in hopes to find some rest away from it's torturer or perhaps in hopes that it might find a means of self destruction, it is unsure. To due so it could transform into anything caught in the reflection of its mirror-shined blade, though even if it turned into a living creature it was still stuck, inanimate. This ability was quite useful for an assassin, making it easy for the weapon to be smuggled in as well as imitate other weapons, even to a lesser extent, their material and magical properties. In order to control it a special "grind stone" was made, causing the weapon great pain. If goaded with it enough it could be forces to unleash a terrible scream (dealing sonic damage to all surrounding or with a single strike)
    The other had a grand quest that the party had to go through to create it. Contracted by Grazzt to kill his overly ambitious progeny, begotten from a dalliance with a goddess. With such a formidable foe a truly terrible weapon had to be made. A dagger, its handle a shrunken finger bones from an ancient Dracolich Tartarus dragon, a self proclaimed Warden of Tartarus, one of the few things that could touch its blade, a shard of Void stone, distilled essence of the plane of Negative Energy. Of course, the Negative Energy of the Void Stone reanimated the dragon claw with its own will. It twitched and spasmed, clawing at any living thing, even its own wielder. That was far from the greatest danger it brought to the wielder, whenever the blade with drawn negative energy burned all around it. If it's hunger for death had not been at least wetted (for it would never be truly satisfied) its aura would draw undead to it, to try to take the blade from the unworthy living wielder, animated powerful undead around itself in order to find a more vicious wielder. But most terrible of all, should the wielder fumble such a deadly device (rolling a 1), they would risk the blade touching them, and be immediately destroyed. Even when kept safely, and fed regularly, wielders not healed regularly would slowly become part undead. Should they die why wielding it, they would again immediately as it's undead servant.
    I particularly liked these two because they weren't the usual dutiful servant, bad influence, little buddy, or comic relief I've had with other intelligent items. Their sentience a byproduct more than a function. Gleaning something from the intelligent artifact's who can help or hinder if you want to help them with their own agendas

    • @nvfury13
      @nvfury13 Před 5 lety +2

      Ryan O'Leary Here is one I had:
      The Book of Demon Lords: An intelligent and manipulative tome filled with dark spells and rituals, access to more than a few of them required souls which were also sometimes required as components of the spells/rituals. Using the powers within also brought a different cost, demonic taint of various forms and effects. It slowly took over its user, leaving him with a permanent problem of being easily possessed by evil artifacts.

  • @MRDicristofaro
    @MRDicristofaro Před 5 lety +2

    im happy that video was so successful :) mt fav item has to b something i called mordacious magical cart and a magical grey opal statue that summons a phantom donkey

  • @vvoid8416
    @vvoid8416 Před 5 lety +3

    The Truly Immovable Rod was actually a story from 4chan's Traditional Games board, where the DM was being a dick and killed a character by claiming ALL immovable rods in the setting were subject to that rule. The players later used this against the DM by launching immovable rods at a castle they were supposed to infiltrate, completely destroying it in a siege. 1d4chan.org/wiki/Truly_Immovable_Rod

  • @That80sGuy1972
    @That80sGuy1972 Před 5 lety +2

    It is so awesome that I have kindred spirits here who created f'd up fun magical items. Thanks for the shout out about my Verbal Weapon, since that player it became a fun reoccurring sentient sword. Some of my later players even sought it out. Now... that anti-lich core of the lich, that amuses me to no end. Kind of reminds me of J-Lo's movie where she had to drown the nice chid persona of a madman to defeat his evil side.

  • @owensoto1373
    @owensoto1373 Před 5 lety +3

    My 3 favorite magical items from previous dnd campaigns were slightly modified story items from the dm or things we got from particularly hard fights and we had rolled nat 20's on loot rolls
    1. A Naginata of returning +2 in runes and ronin (2nd ed) my character had bound to him so i voukd recall it from anywhere as long as I was on the same plane of existence
    2. The Table of Identification that identified any item or thing placed on it including players and npc's abilities that would make snarky remarks about it
    3.The Slutty Sword, a greatsword with the spirit of a former shapeshifting pansexual concubine that would only bestow ita full powers on charasmatic characters that fought in skimpy clothes

  • @thelaughingstormbornagain1297

    There is so many places to take magical items I think some of the best stories I hold in high regard use this idea to great effect. Like of course the legendary use of the One Ring in Lord of the Rings (my precious) or The Horcrux's of the Harry Potter Series (Tom's Diary was particularly interesting). I find these and other's like them to be major points of inspiration when I go to make something new in my D&D Campaign.

  • @connorb1775
    @connorb1775 Před 4 lety +4

    There could be magic items which slowly try to take over the minds of a player character the longer they are attuned to it
    For example: their memories could slowly be altered, having first person dreams recalling events that they were never present for
    The longer this continues they could find themselves forgetting important people in their lives.
    Your parties half-orc paladin that's been attuned to this item for weeks find themselfs speaking in undercommon fluently instead of orc despite not previously knowing the language.
    This could be remedied by unattuning from the item. Though the PC might have stayed attuned for such a long time now that part of their identity has be stolen by the item, like a proficiency in woodcarver's tool taught to them by their late father from a treasured childhood memory.
    Leading to them having to seek help from the only one they know to be able to help them undo the curse completely. Perhaps a hag whom my have deliberately laid the groundwork for the party obtaining the item in the first place. Maybe they were disguised as a the person whom sold them the item at such a generous discount.

  • @ebonstone2980
    @ebonstone2980 Před 5 lety +5

    A powerful sword that feels all the pain of its victims, and weeps constantly.

    • @AJPickett
      @AJPickett  Před 5 lety +2

      Grim!

    • @ebonstone2980
      @ebonstone2980 Před 5 lety +1

      Now, imagine it was a cursed Vorpal sword--it cuts off the *wielder's* head. (No wonder it's always crying)

    • @FantasyAngel-zj7bw
      @FantasyAngel-zj7bw Před 5 lety

      Swords are people too! (sometimes)

  • @Hamilgame
    @Hamilgame Před 5 lety +3

    I like the idea of a gold coin that can has a consciousness and can be planted on a person or a location to eavesdrop like a bug/wire tap.
    With the additional ability to remove the inhibitions of a target in contact with the coin. Quick way to screw over a target for assassination. Noble going to court? Better hope they dont feel like sayin/doing anything unsavory.

    • @TV-jn4dh
      @TV-jn4dh Před 5 lety

      Maybe you have to flip the coin to activate either one of its powers, once per day for x amount of time. Those effects are a bit too convenient to activate at will.

  • @mattnerdy7236
    @mattnerdy7236 Před 5 lety +4

    Hey AJ, epic video!
    Missed this set of videos. Great and intelligent fan base. You must be wearing a ring of luck!
    Thanks AJ & have a great day.

    • @AJPickett
      @AJPickett  Před 5 lety +1

      Thanks Matt, BTW, got your email but could not reply.

  • @rickeymariu1
    @rickeymariu1 Před 5 lety +2

    Yay more magic items. Thanks A.J.

  • @00784865
    @00784865 Před 5 lety +3

    I wanted to ask one of my dms to have this as a pet-a severed head with the spell speak with dead permanently cast on it.Think Mimir from God of War 3.

  • @Fizzbann
    @Fizzbann Před 2 lety +2

    I know this is old, been watching older content for a while now catching up.
    I've often wondered if an extremely powerful Litch could use a volcano vat as their phylactery in attempt to make it harder to destroy by any means short of a devastating event on a planetary level.

    • @AJPickett
      @AJPickett  Před 2 lety

      Yeah, sounds like a Lichy thing to do.

  • @zmishiymishi5349
    @zmishiymishi5349 Před 9 měsíci +1

    I think the cause of my curse was some innocent looking coin, which caused to spawn some nasty demon every time i gazed behind me. "At this point... You can never look back" he said to me...

  • @bookwyrmbaneoftheplothole8500

    Scientifically Accurate Potions;
    Invisibility potions that make you blind while using them since no light reflects off your corneas.
    Size shifting potions that keep your density constant, so small and heavy or large and light.
    Healing potions that act like masses of stem cells that regenerate and replace damage, leaves weird clots, heals but gives disadvantages to Charisma.
    Potion of resistance which just grants you immunity to pain, rather than actual damage. Take full damage but automatically succeed on constitution saves against kinds of damage and concentration checks vs damage.
    We’ve seen potions of waterbreathing that give you gills, but what about potions of spider climb that cause you to grow gecko-like pads on your fingers and toes, or potions of jump that give you huge rabbit-like legs?

    • @a.9913
      @a.9913 Před 3 lety

      Why would you do this

    • @bookwyrmbaneoftheplothole8500
      @bookwyrmbaneoftheplothole8500 Před 3 lety

      @@a.9913 Thank you for bringing this back to my attention right while I’m designing a quack plague doctor potion merchant for my players, these will be great for his exceptionally suspicious wares

  • @jacobwilson8579
    @jacobwilson8579 Před 5 lety +2

    Inspired by the forgotten realms item cataloged (you know the one) i created a Warforge named Merch who sells Equpment having started by hunting down intelligent magic items and studying them.