Tips & Tricks - Lighting With Normal Maps in AE | Cantina Creative

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  • čas přidán 3. 08. 2024
  • Program: Cinema 4D and After Effects
    Skill Level: Beginner
    This tutorial walks through the rendering, treatment, and use of normal maps in compositing. You'll learn how to use these maps to relight scenes in After Effects that were previously rendered out of C4D without ever having to step foot back into the 3D software.
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Komentáře • 11

  • @christhis21
    @christhis21 Před 2 lety +2

    Great tutorial!
    If you render the final frames as EXR, you have even better possibilities to control the light afterwards in AfterEffects.
    For example, you can use the 3 individual normal maps channels to generate an alpha map (luma mask) and apply an exposure setting to the underlying layer.
    This way, even overexposed areas can be easily brought back to normal.

  • @Pushka_E
    @Pushka_E Před 8 lety +1

    Thank you! It is very useful

  • @neonunderground5972
    @neonunderground5972 Před 8 lety

    Awesome. Far beyond my capabilities, but always looking to learn new things.

  • @ahmedshakib3883
    @ahmedshakib3883 Před 8 lety

    awesome thank you very much , very informative.

  • @SeanBradfordTheStandard

    Thanks for the great tutorial. Is there a way to export normals from 4d Lite? Also When the RGB layers are established in AE will they respond to lights?

  • @user-un1vo4vx4r
    @user-un1vo4vx4r Před 4 lety

    thankyou

  • @angelthman1659
    @angelthman1659 Před 7 lety

    Does it work for moving video, or just still images?

    • @CantinaCreative
      @CantinaCreative  Před 7 lety

      It does! As long as each of your renders match (they can be exported as image sequences or video files), it will work.

  • @dv6165
    @dv6165 Před 3 lety +7

    I thought this tutorial was going to show how after effects Lights interact with Normal Maps in 3d space. Instead we get blend modes. Quite disappointing.

  • @RomboutVersluijs
    @RomboutVersluijs Před 6 lety

    Not sure multiply and screen are good, they are addative functions. Overlay or lumnosity work a bit better