Tips & Tricks - Lighting With Normal Maps in AE | Cantina Creative
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- čas přidán 3. 08. 2024
- Program: Cinema 4D and After Effects
Skill Level: Beginner
This tutorial walks through the rendering, treatment, and use of normal maps in compositing. You'll learn how to use these maps to relight scenes in After Effects that were previously rendered out of C4D without ever having to step foot back into the 3D software.
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Great tutorial!
If you render the final frames as EXR, you have even better possibilities to control the light afterwards in AfterEffects.
For example, you can use the 3 individual normal maps channels to generate an alpha map (luma mask) and apply an exposure setting to the underlying layer.
This way, even overexposed areas can be easily brought back to normal.
Thank you! It is very useful
Awesome. Far beyond my capabilities, but always looking to learn new things.
awesome thank you very much , very informative.
Thanks for the great tutorial. Is there a way to export normals from 4d Lite? Also When the RGB layers are established in AE will they respond to lights?
thankyou
Does it work for moving video, or just still images?
It does! As long as each of your renders match (they can be exported as image sequences or video files), it will work.
I thought this tutorial was going to show how after effects Lights interact with Normal Maps in 3d space. Instead we get blend modes. Quite disappointing.
Not sure multiply and screen are good, they are addative functions. Overlay or lumnosity work a bit better