Upgrading the Level-up UI - Creating a Rogue-like (like Vampire Survivors) in Unity: Part 19

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  • čas přidán 7. 09. 2024

Komentáře • 6

  • @angelobraga4162
    @angelobraga4162 Před 3 měsíci +1

    I'd like to see on next videos maybe something about adding background music, sound effects to the weapons, enemies, etc. It'll be a nice add to the project.

    • @terresquall
      @terresquall  Před 3 měsíci +1

      Sure thing. I'll spend a stream working on this after I get the enemy spawning system down.
      Making game visuals was a hobby of mine way back when.

  • @angelobraga4162
    @angelobraga4162 Před 3 měsíci

    Very good video! Just solved all the issues that I had with the inventory manager. The game is running incredible polished now.
    The unique issue that I still see is that sometimes the chunks are drawn with some strange lines between them.
    I added to my project, at the menu screen an area to display the character icon, name and a description with the background history for each character. Also added different sprites for each character and added an idle animation for them.
    I already created a "currency" on it also, so later I'll make some characters disabled by default and will have the option to spent this in-game "currency" to enable them.

    • @terresquall
      @terresquall  Před 3 měsíci +1

      This article might help with the lines between your chunks: blog.terresquall.com/2023/03/how-to-fix-gaps-in-your-tiles-in-unitys-2d-tilemaps/

  • @NHZC
    @NHZC Před měsícem

    After upgrading the Level Up UI I noticed that the first option in the level up screen cannot be clicked but the other 2 options can be clicked, do you know what could be causing this or do you intend to come back to this? I'm not sure if you experienced the same thing

    • @terresquall
      @terresquall  Před měsícem

      Sorry for missing your comment Ronin. This short might be helpful with your unclickable buttons: czcams.com/users/shortspQkhV0MgQYI