10 MORE Things You NEED To Know About Armored Core VI | AC6 Hints And Tips Guide

Sdílet
Vložit
  • čas přidán 30. 06. 2024
  • In this Armored Core VI guide, I teach you 10 very important tips to help you beat the bosses and win the game! Use these useful tips alongside my Beginners Guide to help you take out tough bosses such as the Sea Spider and the Ibis!
    10 Beginner Tips: • 10 Things You NEED To ...
    AC6 Playlist: bit.ly/3sqOwMX
    Support me on Patreon: bit.ly/3LAZepB
    Discord: / discord
    VODs channel: / @domsroundtable.archives
    #armoredcore6 #armoredcore #bandainamco #earlyaccess
    Other incredible links to spice up your life;
    Twitch ► twitch.tv/DomsRoundtable
    Twitter ► @DomsRoundtable
    Instagram ► DomsRoundtable
    I'm Dom and I make educational, informational and entertaining videos on a plethora of Elden Ring, Souls and Souls-like games! If you've made it this far down the description, you truly are an inquisitive soul, and I honour and salute your curious nature! Please join this channel and let us venture where few dare, as we make fantastically phenomenal and fantabulously flamboyant videos, whilst of course having a great time! Thank you so much for being here and joining in the channel with me, I hope you have an amazing day and let's speak soon.
    Let's dive into this Armored Core 6 video with its Elden Ring gameplay and this Armored Core VI guide and Elden Ring guide and Armored Core 6 Fires of Rubicon tips and tricks Elden Ring tips tricks and Armored Core 6 review Elden Ring location and Armored Core VI Bosses Elden Ring bosses Armored Core 6 Fires of Rubicon early access and Elden Ring location how to and Elden Ring best weapon Elden Ring Armored Core 6 Fires of Rubicon gameplay Armored Core 6 early access AC6 ACVI Guide Battle Log Juggernaut Strider Watchpoint Armored,Core Armoured FromSoftware
    Chapters:
    00:00 Intro
    00:30 Weapon Swapping
    02:02 Decisions
    03:03 Combat Logs
    03:47 Assault Boost
    05:40 Changing Build
    07:27 Replaying Missions
    08:22 Expansion Core
    09:07 Weapon Demonstration
    11:03 Block/Parry
    12:25 Lock-On
  • Hry

Komentáře • 251

  • @Epiclyfail
    @Epiclyfail Před 10 měsíci +140

    To anyone looking for the combat logs you can see them in the upper left corner of your target lock on an enemy you are targeting. They will range from bronze to silver and gold in colors and will look like the log symbol you get at the end of the mission. Hope this helps any pilots still looking for all the combat logs

  • @ericechevarria9196
    @ericechevarria9196 Před 10 měsíci +11

    Don’t sell your parts just replay the mission over and over build up money and get everything to build up your AC

    • @widdershins5383
      @widdershins5383 Před 10 měsíci

      Indeed, you can swap weapons out anytime no problem, but you can’t buy/sell weapons at any time, that’s only between missions . Can’t swap if you don’t own haha

  • @RikazeMA
    @RikazeMA Před 10 měsíci +48

    Some things to add to the Boost Kick. If you use it on an enemy that's already staggered, it can actually do a huge chunk of damage. It gets the biggest bonus in the game to damage against staggered enemies (Think it's like 300%, versus the highest for any weapon being like, 50% or something like that). Part of the damage it does is going to be dependent on your build though. The heavier your AC is, the more damage it does. So the tank-tread legs actually have the best Boost Kick damage potential in the game, if you build it as heavy as you possibly can.

    • @snekface1707
      @snekface1707 Před 10 měsíci

      Thanks for the tip! Question though, does the OS Tuning melee damage multiplier affect how much damage your boost kick does? Also, how does a tank boost kick? xD

    • @RikazeMA
      @RikazeMA Před 10 měsíci

      @@snekface1707 I don't know if the OS bonus affects it or not. And lol, yeah, maybe it's got a bunch of tiny legs that come out the front when it hits someone? =P

    • @POW3RSAUC3
      @POW3RSAUC3 Před 10 měsíci +3

      Everyone gangsta till the tank wheelchair build drop kicks them.

    • @Ytinasniiable
      @Ytinasniiable Před 10 měsíci

      ​@@snekface1707it should, it does say "all melee damage" and not "all melee weapon damage" and from are usually pretty deliberate with their descriptions
      Dunno if it'll effect the "nudge" damage if you crash into someone and don't kick them

    • @SevenPr1me
      @SevenPr1me Před 9 měsíci

      ​@@snekface1707less of a kick and more of a body slam lmao

  • @papapesky
    @papapesky Před 9 měsíci +6

    About charging energy weapons: your generator's "Energy Weapon Specialization" stat will also decrease the time it takes to charge the weapon. This only effects energy weapons and not any of the ballistic weapons that have a charge-up.

  • @HeatSeeker19
    @HeatSeeker19 Před 10 měsíci +9

    I've been grinding op wallclimber to buy out the entire shop whenever i can, makes boss encounters easier as you can switch your assembly to anything as needed

    • @jamescordes8673
      @jamescordes8673 Před 10 měsíci +3

      I would do the dam mission. 180k in under 2 min.

    • @Jsobone
      @Jsobone Před 10 měsíci +4

      I was also using wallclimber for money. It's an entertaining mission to play.

    • @HeatSeeker19
      @HeatSeeker19 Před 10 měsíci

      @@jamescordes8673 valid, i just have fun with the jug boss fight so for me it's worth it even tho it's less efficient

  • @jobiy1999
    @jobiy1999 Před 10 měsíci +23

    In regards to lock on I found it much more useful to focus on my compass at the bottom of the screen if an enemy is super fast. For one on one encounters if you lose track of an enemy they will still appear as a red square on your compass so it its just a matter of quick turning either left if the box is to the far left of my compass or right for the far right. You can always know where the enemy is.

    • @JjDBz
      @JjDBz Před 10 měsíci +3

      wtf im already at chapter 2 boss now and didnt know we have a compass.

    • @jobiy1999
      @jobiy1999 Před 10 měsíci +1

      @@JjDBz I needed it for the arena encounter with the really fast mini tank. My reverse joint build was too fast and he would often fly off my screen when I jumped 😆

    • @CoachMacGlory
      @CoachMacGlory Před 10 měsíci +1

      ​@@JjDBzI'm two missions from being done and didn't realize this SMH. My number one issue in this game.

    • @HunterGames001
      @HunterGames001 Před 10 měsíci +2

      @@CoachMacGlorythere's 3 endings so you ain't done boy

    • @jobiy1999
      @jobiy1999 Před 10 měsíci +1

      I just got into chapter 3 and now I'm too scared to choose which mission to do next. I don't know how they will change the ending I get 😆

  • @r3gret2079
    @r3gret2079 Před 10 měsíci +6

    The OS upgrade "quick turn" is also usable during ass boosts. It makes the ass boost way more versatile.

    • @rebondzx
      @rebondzx Před 10 měsíci +1

      This. Total gamechanger! To some people having a hard time using it, first hold o/b then turn left or right, instead of doing both at once ''super smash'' style.

  • @keldon_champion
    @keldon_champion Před 10 měsíci +13

    A tip with the auto lock, it makes landing kicks way easier and kicks do a lot more damage against staggered enemies, they also do more damage the heavier your AC is.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 Před 10 měsíci

      Sadly... If you're running with high burst damage, then avoid kicking a staggered AC. It will negate their stagger and they will dodge your shot before it hits them.
      But also... Be aggressive with kicks. That adds so much stagger during the fight.

    • @keldon_champion
      @keldon_champion Před 10 měsíci +2

      @@absolstoryoffiction6615 ya I often use kicks out of a closing maneuver after staggering if I'm too far to use a melee weapon, I often run dual shotguns so a kick followed by both shotguns does a ton of damage

  • @KainZC
    @KainZC Před 10 měsíci +8

    "it's far less tough than people are making it for themselves"
    yes, thank you, this is what i want to tell people about, and this is the perfect phrase for it

    • @varnix1006
      @varnix1006 Před 10 měsíci

      This game can be very easy and very hard at the same time.
      Sometimes I just want to insult people that use Fortaleza wheelchair tank legs, dual zimmermans/gatlings, and dual songbirds then complaining the game is too easy. "My brother in Christ, you are using the cheesiest mech configuration".

  • @Activated_Complex
    @Activated_Complex Před 10 měsíci +11

    For new players still working through Chapter 1, with the more limited weapons selection there, the first plasma rifle and back laser cannon are really good for DPS against bosses who leave open limited windows in which to attack effectively, or who have shields. Because these two weapons deal a LOT of damage even without charging them up, and have a good rate of fire when used in this way, they excel at taking these bosses down quickly. Especially if you can manage to stagger them by also using your missile launcher and a blade.

  • @TheKrisp4321
    @TheKrisp4321 Před 10 měsíci +42

    Don’t forget to use your scan often for secrets in missions! Good luck out there Ravens

    • @Jonbitor
      @Jonbitor Před 10 měsíci +4

      😮 any special blips that happen when you find something? I've personally found a couple of chests and a wreck log but I just came across them..

    • @redseve
      @redseve Před 10 měsíci +3

      I don't think I ever found anything with scan, it was usually from frantically swinging the camera around and just happen to have the little access icon show up

    • @Dexrazor
      @Dexrazor Před 10 měsíci +4

      @@Jonbitor it’ll highlight items through the wall just like it highlights enemies, it might make the sound cue too

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 Před 10 měsíci

      Scanning also reveals enemies that you cannot lock onto, thus making them lock on able. As well as invisible enemies too but some missions literally have enemies who are not targetable.

    • @eliengstrom2423
      @eliengstrom2423 Před 10 měsíci

      ​@@Jonbitorwhat do you find in chests?

  • @JeffHikari
    @JeffHikari Před 10 měsíci +31

    1:30 that's a PULSE gun, not a plasma gun. Plasma guns fire big shots that create an energy AoE explosion. Pulse guns fire green bubbles that break shields. Another protip, the starting blade is a Pulse blade that is also effective at breaking shields.

    • @chillwillfromtheville
      @chillwillfromtheville Před 10 měsíci +2

      One might think he didn’t even play the game. The description is right there in the assembly

    • @zuurek6907
      @zuurek6907 Před 10 měsíci +3

      ​@@chillwillfromthevilleI have consistently found all of this guys videos to be bad. Constant basic inaccuracies within the first few minutes, never actually finished a video

    • @Jasonmakesvideo
      @Jasonmakesvideo Před 10 měsíci +2

      And yet,here you are.....still watching, still complaining

    • @zuurek6907
      @zuurek6907 Před 10 měsíci +1

      @@Jasonmakesvideo yeah I clicked too see how bad it was moron doesn't mean I finished the video. I got to about a minute 30

  • @Lolbsterbiscuit
    @Lolbsterbiscuit Před 10 měsíci +10

    There’s a lot of misunderstood tips in here.
    Example: “use your expansion before you stagger” does not apply to all the different expansions. That’s for the Pulse Armor expansion. Assault Armor is going to have a different use case as will the pulse shied one

    • @CavalierNSN
      @CavalierNSN Před 9 měsíci +1

      Thanks for the clarification. Everyone's in a hurry to get AC videos out (and I understand that), but some errors cause confusion. I still consider the video positive though, at least. I, certainly, don't have the time to put one up.

  • @VisonsofFalseTruths
    @VisonsofFalseTruths Před 10 měsíci +8

    Speaking of weapon swapping, it’s a good way to handle Balteus. Keep an assault rifle or minigun in the bay and a pulse gun in hand. Pulse gun chews up the shield, then you swap to the ballistic gun for building stagger. A high-stagger weapon or pulse blade in the left hand and strong missiles or songbirds on the left shoulder completes the loadout. I used reverse legs to get close and capitalize with the sword.

    • @turnerbigeagle2562
      @turnerbigeagle2562 Před 9 měsíci

      How do you get minigun before fight? Im stuck on the idiot. I use the missiles that shoot straight up the high capacity one and the other that shoots 6 striaght up. My right is randomized and my left is a sword.

  • @JunYamog
    @JunYamog Před 10 měsíci +2

    Your videos are really informative and straight to the point. It really helps me a lot, keep doing the high value content.

  • @chronoscraft3728
    @chronoscraft3728 Před 10 měsíci +9

    I would love to see a series on all combat logs including NG+ and NG++ and also another one on where to find all the parts

  • @soldierhobbes1182
    @soldierhobbes1182 Před 10 měsíci +1

    If you're using a mouse to play AC6 on PC, lift it off your desk when you use target assist/hard lockon. Faster enemies can effectively break the lock-on by say jumping over your head because the constant input from your mouse will override the lock-on turning the camera for you.

  • @quinn_brock
    @quinn_brock Před 10 měsíci +3

    Nitpicks/Additional Tips:
    Plasma doesn't have a damage bonus to shields, PULSE weapons do(including your first melee weapon)
    The only parts in the game that are objectively NOT "powerful" are accessed at the beginning of Chapter 5. You'll know them when you see them. Besides that, experiment and have fun!
    Boost Kick has one of the highest Direct Hit modifiers in the game- about 3x- which can be used to fill in space if you don't have time for a melee weapon like Ashmead(pile bunker), and unless you're using the Basho arms or are incredibly light, kicking will even out-damage it.
    Assault Boost can also be used with Quick Turn to move 90/180 degrees without needing to stop.
    S-Ranking missions is not always tied to speed, different missions have different weights for ammo use, damage taken, and mission time. Just like builds, tactics vary for a 100% playthrough.
    Using Assault Armor just before staggering wastes both its immense stagger potential AND the huge damage it can deal to a staggered enemy. If anything, against non-AC bosses, use it about halfway up the ACS meter, and for AC enemies, use it as soon as they're too close to escape. Only follow these tips with Pulse Armor.
    Target Assist is hurting you. The game tells you itself that TA decreases your accuracy, not verbally, but by making your lock reticle sway wildly tryin to predict where a target will go. Use your eyes and ears. it doesn't just automatically make your shots miss.
    Take your AC on test runs with weapons instead of just watching the demo.
    Edit for additional advice: There are multiple advanced techs in the game involving combat, traversal, and building that can save you in a pinch, including:
    Melee Cancelling
    Firearm/Melee Specialization
    The differences in generator types beyond aesthetic
    Kick Spam/ Kick travel distance
    Positioning for heavy weaponry/artillery
    Energy Capacity versus Energy Recharge

  • @skaven969
    @skaven969 Před 10 měsíci

    Thank you for the uploads!

  • @antmananderson01
    @antmananderson01 Před 9 měsíci +2

    I’ve never played an Armored Core game but I used to play mech assault when I was younger. I absolutely love this game I’m having a really hard time putting it down despite all the intricate mechanics and gameplay as a newbie. The more I learn about this game the more fun I’m having. Just learning how to build your AC may seem tedious but my brain is getting shot up with dopamine every time I die and I go back in the garage to make tweaks, it’s like building a car ❤

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 Před 10 měsíci

    Thank you for making another great and insightful guide!

  • @widdershins5383
    @widdershins5383 Před 10 měsíci +2

    Charging weapons are best used on a staggered target that’s stunned and can’t move, charge it just before you manage to break his stagger then hit them with the charged. Conversely, wait till they try and melee and if you can evade it properly you get a point blank charged shot to their face. I started practicing with the burst rifle and charged rifle in the first act.

  • @MVGaming621
    @MVGaming621 Před 10 měsíci

    Still working on my first play through so I appreciate the videos. I’ve been posting some clips of my gameplay and I am so happy this game is here!! I will be playing this for a long time. 😎👏🏼👏🏼👏🏼

  • @beansnrice321
    @beansnrice321 Před 10 měsíci +4

    Serious advanced tip: Do not sleep on using fists!
    Fists are the only melee weapon you can mount on your right arm.
    Fists do piles of acs damage.
    Fists only have one attack in their chain but have no additional cooldown beyond a backswing.
    Fists work as a great, "1," in a, "1 -2," punch with the 2 being another melee weapon(such as a hard-hitting, slow-moving pile bunker.)
    Fists do not add weight, allowing for greater build diversity.

    • @Roxus1
      @Roxus1 Před 10 měsíci

      Honestly stupid tip. Why not just use explosive weapons and kinetic damage.

    • @beansnrice321
      @beansnrice321 Před 10 měsíci +1

      ​@@Roxus1 Reasons not to.
      A fist weighs nothing.
      A fists cost no energy.
      A fist will not overheat.
      Because a fist is a gap closer. When paired with a booster optimized for melee combat, is fast and cheap movement.
      When paired with a strong offhand weapon, allows you to close a lot of distance while attacking, which sets you up for a 2nd melee attack with your melee weapon(such as a pile bunker that has low mobility).
      The continuous speed which a fist can deliver stagger damage is faster than many weapons, including explosives, when reloading is taken into account.
      if you carry a melee weapon on your left hand and left shoulder mount you can attack with the fist, between swaps between the left handed weapons and between their overheating periods. This allows you to deliver boosted melee attack after boosted melee attack.
      With the low weight and energy requirements you can chose unique generators, such as ones optimize for recharge speed.
      This build leaves the right shoulder weapon undetermined and just about anything can be placed there. I've tried song birds and they certainly help. So I say fit plus explosions.

    • @dmingledorff
      @dmingledorff Před 10 měsíci

      @@Roxus1 Because you've used up all your ammo so now its brawling time.

  • @antimitsu
    @antimitsu Před 10 měsíci +3

    Damn, I learned a couple new things, even having completed the game. Gonna try double melee too. Keep up the good work, raven!

    • @Jsobone
      @Jsobone Před 10 měsíci +2

      Laser lance into pile bunker feels so good to land

    • @antimitsu
      @antimitsu Před 10 měsíci +1

      @@Jsobone just gave that a try, holy crap its nuts. its insane how fast you can swap weapons, and that they reload / cool down when stored

  • @Sargatas
    @Sargatas Před 10 měsíci +2

    My favorte combat log rewards are multi-energy rifle for level 12 and coral sword for level 15. I love melee builds and I was happy to have that Walter's sword that I had problems to dodge from (god help me with S-ranking him btw).
    And I never ever used songbirds in any of my 3 completions or S-rankings. I use either double shotguns with some melee weapon or use different forms of energy weapons because I was very familiar with charging guns earlier and I became good with laser/plasma/coral arsenal pretty quickly. Actually learning enemy patterns was the key to efficient use of charging guns.

  • @xlunasangrex7444
    @xlunasangrex7444 Před 10 měsíci

    These tips are great, thank you!

  • @leeharvey8197
    @leeharvey8197 Před 10 měsíci +2

    I think a video on the different missions available in NG+ and NG++ would be very useful. Thank you.

  • @tigercloud6945
    @tigercloud6945 Před 10 měsíci +1

    Great content sir. Thumbs up

  • @jacobmcguire106
    @jacobmcguire106 Před 10 měsíci +2

    Thank you for going over weapon swap! You forgot that the dual pulse blade setup allows you to gain infinite height and stick to enemies as long as you maintain the lock on range.

  • @slainbyjp
    @slainbyjp Před 10 měsíci

    I enjoyed this video. Ima go try shields tonight

  • @patrickwilburn3059
    @patrickwilburn3059 Před 10 měsíci +1

    Yes. Please help me find the combat logs. I enjoy seeing you swapping builds a lot in your footage.

  • @errolnyp9653
    @errolnyp9653 Před 10 měsíci

    Thanks I learned a lot about the game now. Cheers. 😊

  • @Wraithintheshade
    @Wraithintheshade Před 9 měsíci

    One of the defining traits of auto lock-on is the FCS you use affects how well its works at various ranges so to maximize auto lock-on you need to master distancing and range control.

  • @ztech1584
    @ztech1584 Před 10 měsíci

    Yes pleaseeeee make a series on finding all the combat logs!

  • @SecohdYue
    @SecohdYue Před 10 měsíci +2

    I honestly found myself using a medium bipedal with a linear rifle, moonlight and 2 plasma missiles 🤔
    And worked for me quite well, but ended changing legs for reverse joint, and it's just silly how double linear rifles and plasma missiles work so fine.

  • @Snotnarok
    @Snotnarok Před 9 měsíci

    If you're looking to do a double melee build, you'll want to strike with your first left hand weapon then shoot/punch with your other hand, then strike again with your secondary weapon. It keeps the enemy staggered a bit longer so you can get the switch off and charge attack. I do it with a shotgun and it really helps keep the pressure on, do good damage and keep the enemy staggered.
    If you're reading this and going "Punch. . .?" yes, if you don't equip anything in your right hand or expend your ammo you will just punch- and it does a lot of stagger.
    IDK if punching is a great option for many missions but it's there.

  • @e1eventy7t
    @e1eventy7t Před 10 měsíci +1

    6:47 I don't think you understand how powerful lightweight ac with dual Zimmermanns and occasional situational weapon cameos is.

  • @thejuiceweasel
    @thejuiceweasel Před 10 měsíci +1

    I just arrived in chapter 5, and changing the build has, so far, made *every single boss* incredibly more easy. Especially the rather hard chapter bosses took maybe 1-2 tries after changing to a better suited built.

  • @obsidianair5291
    @obsidianair5291 Před 10 měsíci

    Good stuff lot of good information

  • @shanefarmer805
    @shanefarmer805 Před 10 měsíci

    Please do the bosses series!!! That was so much help !!!

  • @elCONQUEROR81
    @elCONQUEROR81 Před 9 měsíci

    The shield tip was what I needed. I don’t find the game hard but that’s probably due to the fact I use to play this on older consoles and I’m aware of how to play it. Baltierus or however you spell it was tough tho. Once I figured out away to win it was all focus and I won. The new levels will be interesting. Haven’t had a tough time since I tuned out 3 builds one of them always works

  • @HCivicFg2
    @HCivicFg2 Před 10 měsíci

    Yo! Let's get that video detailing story paths and the missions required for them! Finished my 1st path, working on my 2nd.

  • @entropy616
    @entropy616 Před 10 měsíci

    I find Vvc-760PR + VP-66LR to be a pretty good left and right hand combo to spam with, and when they overheat you can just pull out the other pair from the back and keep firing.

  • @HamsterPants522
    @HamsterPants522 Před 10 měsíci +2

    i've been using weapon swapping to use 4 shotguns and maintain incredibly high DPS impact damage. So far I haven't found a glaring weakness to it.

  • @CorgiusLord
    @CorgiusLord Před 10 měsíci

    Yes I would like all of the combat log locations thank you.

  • @GodofMelon420
    @GodofMelon420 Před 10 měsíci +3

    Assault boost cancel* is another skill thay helps with closing ground with enemies especially using melee weapons

  • @Stuwerhun
    @Stuwerhun Před 10 měsíci

    full video on data logs and other collectibles would be awesome

  • @Iscream4j0y
    @Iscream4j0y Před 10 měsíci +1

    I've also just found that once you actually learn the game and the mechanics and how to build your mech for success, the game becomes super easy
    like I beat new game + and new game ++ in the same session of the same day
    double shotguns got me through a tetrapod boss I was stuck at, and carried me all the way down to one of the endings
    I've since developed a new build that crushes that one, and that's what carried me through new game + and new game ++, once you learn how to select the right weapons for staggering / removing shields and dealing direct damage, it can really become easy, like some builds, will straight up make the game unable to challenge you at all, my current build got me through all of the late arena stages without even dropping below 75% health, I even just walk through all my old bosses that I had struggled with.
    Kicking is just as crucial an attack as shooting, if you stagger some one, kicking does 3x the damage, and you can perpetuate a stagger, you can have combos and strategies and learn the timing of weapons to pull off insta-kills, you can even kill enemy ACs before they can even expend any of their heals
    OS tuning is massive, in the early stages you'll want to tune very precisely and do all the arenas as soon as possible
    Scanning and optimal weapon choice
    Also positioning yourself in combat and kiting your enemies, PVP has soo much room for meta and outplaying your opponent, maps can have different terrains, often I'll find my opponent's strength and try to pull them into an area where they lose that ability, or it hurts them, someone with vertical rockets rockets, I hide under bridges and structures, someone with homing rockets I dive into buildings/ cities/ neighborhoods, anything to cause their weapons to collide with something other than me, also doing what you can to break tracking like using terrain or jumping over them

  • @zintax1658
    @zintax1658 Před 10 měsíci +10

    If possible, we need the secret ending guide because I watched so many videos and every single one of them has a different approach and some people argue in the comments how wrong or right their approach is. If you asked us who to trust… it would definitely be you ❤❤❤

    • @kyleswimming
      @kyleswimming Před 10 měsíci +3

      Best advice I could give on that is start doing all the liberation group stuff until you get options for ALLMIND decision missions. Then make sure to always choose ALLMINDS options. That's what I did to get the "true" ending after getting the first 2

    • @ethanitus8028
      @ethanitus8028 Před 10 měsíci

      Simply do the alternative missions you are offered in ng++. Good rule of thumb is to play any missions you haven't played before. But I beleive the allmind quest line is started once you complete the "escort the strider mission". Which is the alt mission for "destroy the strifer" and only appears in ng++

    • @voidgivenfocus
      @voidgivenfocus Před 10 měsíci +3

      Just choose the missions you haven't done yet

  • @raymondledoux520
    @raymondledoux520 Před 10 měsíci +1

    This was my first armored core game and forst from software game and already have all 3 endings all secret chests and combat logs just about every weapon purchased best set is double Zimmerman and double songbirds and jumpy legs trust me

  • @izzydarkhart4144
    @izzydarkhart4144 Před měsícem

    You can upgrade your auto lock on with the firearm specialization or melee specialization. I believe there may be another stat that also increases the auto lock, but I have found that with a maxed out specialization stat that at least 95% - 100% attacks land. I have never had problems with missing once I found that out.

  • @Stealth_Gamer92
    @Stealth_Gamer92 Před 10 měsíci +1

    Songbirds are good, but late in my first run after unlocking the shotgun bazooka it was off my build immediately. My zippy lil reverse joint build was always up close when I used it so I decided to swap, and man it feels satisfying. Not like numerically it is that superior as it does less than 100 points extra damage I think, and even then only of all 5 rocket hit the target.

  • @Damateos-pn8ct
    @Damateos-pn8ct Před 9 měsíci

    That game was a wild ride. Almost done with my 3rd play through 😃

  • @sonnypally6
    @sonnypally6 Před 9 měsíci

    Pro-tip: Make sure that autolock is on when boost kicking! It almost never misses with the lock on and only misses if you are right above them, really close, or at some other odd angle, otherwise it's a guaranteed hit.

  • @kR8Ytos
    @kR8Ytos Před 10 měsíci

    Dom's like that older brother that let's you hold the controller but it's actually plugged in! Appreciate you man 😂

  • @Ash-hs5jb
    @Ash-hs5jb Před 10 měsíci

    Dude yes twin songbirds have been my go to ever since I unlocked them.

  • @dragoonseye76
    @dragoonseye76 Před 10 měsíci

    I have been playing Gundam Battle Online 2 for a long time now. It was perfect training for this game

  • @daveyjones8969
    @daveyjones8969 Před 4 měsíci

    With the new shoulder mounted gatling guns, I've absolutely destroyed every final boss...
    I don't use any special setup, but usually something that can at least avoid being staggered too much, but I actually use a mid weight build.
    You just lay into them when they're close, all guns firing, then ease off and back off when they overheat. They stagger surprisingly easily, and if you're alternating guns and conserving shots, you can eat half their health bar in one stagger.
    No joke, I beat each one in I'd say less than two minutes, and with at least 2 medkits left.
    Came back after I beat it shortly after release to see what was new, and I'm not disappointed!

  • @GreyfauxxGaming
    @GreyfauxxGaming Před 10 měsíci +1

    I feel like "Don't lock on" should be the most basic of tips for this game.
    A great tip for getting across distances, is using the thrust kick, it uses way less energy and can get you to places much easier. An example is getting around the mining ship, you can get an easy S rank by using AB thrust 90% of the mission and using the kick to get up to the top early and to blitz the generators. It makes speed frames comparable to crab frames for flight. While being wayyyy faster.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 Před 10 měsíci +1

      Playing unlocked with dual zim casually ice skating on the road as I blast small robots... Is fun.
      I play on controller so lock on sometimes jerks the camera too much.

    • @GreyfauxxGaming
      @GreyfauxxGaming Před 10 měsíci +1

      @@absolstoryoffiction6615 plus people have found its almost a 50% drop in accuracy through tests. If you lock on you are going to miss way more dps than if you learn to try pivot the camera in the general area of the enemy

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 Před 10 měsíci +1

      @@GreyfauxxGaming
      Fun Fact: If you are too close to an enemy AC, then you can actually miss your shots because your arms cross past the enemy.
      I learned that through testing lock on with dual zim.

  • @jeast9648
    @jeast9648 Před 10 měsíci

    Yes please do a combat log series.

  • @redseve
    @redseve Před 10 měsíci +1

    Try out weapons and think about how you want them to work, the double laser gun is cool, but dual laser handguns are fast and effective, plus you get one hell of a forearm workout.

  • @DerpyBerb
    @DerpyBerb Před 9 měsíci

    My 10 year old beat the game. I gave him some advice, but he did it all himself.
    I believe in you people! You can learn, adapt and problem-solve each mission like a puzzle. You can build your own customized Swiss Army knife accordingly. You got this!

  • @Darcova
    @Darcova Před 10 měsíci +2

    After achieving all 3 endings, I do like to mix up my build just for fun. But that said, maximum pew pew is too good. Duel hu Ben's can, and will annihilate everything in all playthroughs. Regardless, it's all a matter of preference. It also depends if you're looking exclusively at pve/pvp, or both. I actually didn't touch songbirds until 3rd playthrough, and even then it was just to try something new to me. I don't think anyone should use a weapon simply because it's going to carry them. Just have fun. I have several dedicated "brand/faction" builds, and they're all decent. Great video, but I feel like it's steering a bit.

  • @krensharwhite8363
    @krensharwhite8363 Před 10 měsíci +2

    The Needles Launcher you get for the CH3 Boss Fight is objectively better than the songbirds btw, I love the songbirds they are definetly the second best. The only drawback to the Needle Gun is a higher EN requirement, and no AoE (which only matters if you are shooting down at a fast-moving AC from the sky)
    They have faster firing speed, faster travel time, break posture better, break shields better, and better direct hit multiplier (after posture break).
    Because of the posture break mechanic, the best way to play the game currently is to break posture, and then use a high direct hit damage weapon to finish. There are many ways to do this, but the best is double Zimmerman shotgun main hands to break, double Needle shoulder to finish. This is the current meta for both PvE and PvP (Though people are starting to use long range kiting builds to counter it). Throw in the wheelchair legs (Fast Tank Treads, read the leg description), Nach Arms (for the max 160 Firearm Spec which affects your accuracy), Assault Armor (for chaining combos at close range), make some liberal use of Boost Kick, and you will cheese the entire game.
    Do so at your own expense though, because it will trivialize the game and may become boring.

    • @akuma2002
      @akuma2002 Před 10 měsíci

      Ahaha, that's what i'm using right now, though on "slower" enemies, i usually use the pile bunker, and i want to use it with the moonlight sword to add stagger from a distance

    • @CoachMacGlory
      @CoachMacGlory Před 10 měsíci +1

      Both have carried me through this game.

  • @LordoftheDice
    @LordoftheDice Před 9 měsíci

    10:28 I'm sure you know, but generators with a higher energy weapon stat cause them to charge faster. So, that 8 seconds might be substantially less if you equip the right generator, thus making it more viable.

  • @Rayfireful
    @Rayfireful Před 10 měsíci

    the moment you finally beat a mission, you will understand a bit more of the combat system, soon enough, even a gauntlet will be manageable and perhaps you want more, which could lead you up wanting to S rank that mission

  • @CostelloDamian
    @CostelloDamian Před 10 měsíci

    Great tips. Tips with replaying the missions for money though. I would argue the speed is the key too. The quicker you finish more $$$/min farming you get

  • @gamingaccount9551
    @gamingaccount9551 Před 10 měsíci

    Secret and endings video would be great!

  • @SonicMondragon
    @SonicMondragon Před 9 měsíci

    I would love and unlocked endings video!

  • @Sctn187
    @Sctn187 Před 10 měsíci

    Press R1 in assembly to test your build. I've spent more time with my builds than playing the game. Replaying mission and buying multiple gear so I have options because early on I got stuck on a boss and didn't have enough but for one build and kept having to play the entire mission each time I needed to change my build

  • @Jsch23
    @Jsch23 Před 9 měsíci

    please do a series on the secret weapons

  • @famouscivilcone6254
    @famouscivilcone6254 Před 10 měsíci

    my favorite tip try duel wielding “weak” guns far as i can tell there’s no such thing as a bad weapon just ok ones and Op ones

  • @iHaveTheDocuments
    @iHaveTheDocuments Před 10 měsíci +1

    Vaati did a test and the hard lock on causes like 25 to 50 percent of shots to miss

  • @MasterChef1957
    @MasterChef1957 Před 10 měsíci

    As someone who did this aka brute forced their way through the game with one build and the song birds are my savior legit so good all i had to do was switch frome one gatling gun to two and i beat the hardest boss in the game the ibis

  • @ArchangeZ
    @ArchangeZ Před 9 měsíci

    Your voice gives me Vespers vibes even tho you sound sane for some reason.

  • @skyerlit7827
    @skyerlit7827 Před 7 měsíci

    Do you have a video for OS tuning. Before and after and comparisons.

  • @beevebeeverson
    @beevebeeverson Před 9 měsíci

    I feel like you can just pick a build you love and stick with it through the game, but you first do need to learn the mechanics deeply. I would recommend in either NG+ or NG++ to try.

  • @dragoonseye76
    @dragoonseye76 Před 10 měsíci

    Definitely cover combat logs

  • @henriknutsson8500
    @henriknutsson8500 Před 9 měsíci

    Talking about 1 build and brute forcing the game. I tried so many builds in NG+ and every time i couldn't do something in a few tries I defaulted back to double needles with double linear rifles on the wheelchair treads. Only thing i couldn't defeat with this was ayre who took double zimmermans with double diffuse laser cannons to the face on reverse joint legs.

  • @TheDCremeans
    @TheDCremeans Před 10 měsíci

    I'd like a comprehensive list of hidden parts, where to find them and in order of what missions they are in.

  • @jeffmitchell2730
    @jeffmitchell2730 Před 10 měsíci

    Combat log tutorial would be great

  • @BofaDee33
    @BofaDee33 Před 9 měsíci

    I died on 2 bosses for hours at a time. Took me weeks to beat it the first time. Afterwards I breezed through new game + until I had to fight Ayre. Now I'm breezing through the game again but there are crazy difficulty spikes even at new game ++. The Stun needle you get for fighting the ice wrym is the greatest weapon you should never take it off.

  • @RuTube981
    @RuTube981 Před 10 měsíci

    If you use the Weapons bay upgrade, are you forced to only use hand weapons for all 4 slots? Or can you still use traditional shoulder weapons? I'm skeptical of unlocking it because I still want tbe option to use shoulder weapons just in case.

    • @JuliusCorvus
      @JuliusCorvus Před 10 měsíci +1

      It remains an option, doubling the selection for shoulders between usual shoulder weapons and hand weapons.
      I recommend having two melee weapons on L hand and shoulder, keeping a shotgun on R hand and rockets/nade launcher on R shoulder for massive stagger.

  • @soulsbourishjunky6046
    @soulsbourishjunky6046 Před 10 měsíci

    Yes,walk through

  • @user-rs8nw2fi7g
    @user-rs8nw2fi7g Před 9 měsíci

    Diversity of builds is amazing. But i just equipped two missile launchers in hands and two songbirds and beat the game. It all about patience and strategy. But of course with a proper build for the situation it would be easier

  • @maxtrevota1822
    @maxtrevota1822 Před 10 měsíci

    Songbirds are op both stagger and damage I dual wield them in most of my missions couldn't have beat the coral spider without it.

  • @kev977
    @kev977 Před 9 měsíci

    Energy weapons charge faster based on your generator, the KRSV takes less than 3 seconds to fully charge, the first charge is near instant for my energy build, thought i should put this out there.

  • @leftclickisbeterthanrightclick

    My tip is to redo missions for coam and buy out the shop bcuz its so gud. I remember wen i started the game i wud struggle tuning my build after dying in boss phaze and having all the gud items and especially every fcs and generater is sooo useful. Then i made it my mission to empty the shop and after ages i did it and it felt gud. 1h later i beat the iceworm and the shop was full again lmao

  • @Coleasice27
    @Coleasice27 Před 10 měsíci

    Loghunt series please!!

  • @ilikestamps2978
    @ilikestamps2978 Před 10 měsíci

    Man I hope they make dlc because I already did everything and I'm still wanting more

  • @malikignacio3705
    @malikignacio3705 Před 9 měsíci

    I went lightweight all the way 💪 never changed the build until I’ve worm 🙏

  • @voltikk549
    @voltikk549 Před 10 měsíci +1

    What you said about lock-on is just misinformation. Being locked onto a target does not make some of your shots miss automatically miss your target, what it does is make your tracking worse on moving targets which is why more of your shots miss, not just simply being locked on. You can also help mitigate this issue why using arms with higher firearm specialization and an FCS that works well for the ideal and effective ranges of the weapon(s) you are using. You also have arms load limit which if you push closer to maxing out that limit you also take a penalty to tracking, and not to mention recoil on weapons and recoil control on arms.

  • @anwar_sadq
    @anwar_sadq Před 10 měsíci

    We need those secret weapons ad ending video

  • @Bangcat
    @Bangcat Před 10 měsíci

    All secret finds and benefits of what missions give what per choice missions please.

  • @Kaffemarcus
    @Kaffemarcus Před 10 měsíci

    For me it was'nt the songbirds, it was the shotguns. Used them for every boss. 2 Shotguns and a melee for stagger damage. But yeah one of the sickest combos in the game is the lance+ pilebunker. Beat S rank arena dudes in 7 seconds and im not a speed runner.

  • @vessel9509
    @vessel9509 Před 10 měsíci

    Pls make a video about the decisions and the endings

  • @moonlalune8003
    @moonlalune8003 Před 9 měsíci

    Juicy Secrets and endings! ok, I'm gonna finish playthroughs rather than scouring every nook and cranny whenever possible😅

  • @kakurius959
    @kakurius959 Před 10 měsíci

    hardest thing for me is to decide what booster/engine to use there so many different comb with diff results

  • @XxPetexXx
    @XxPetexXx Před 9 měsíci

    I attacked the Veapers purely because I couldnt do intercept the Redguns. After about 30 times I had to give over fear I would smash my controller