Guide To Conquering The Titan AI - Set
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- čas přidán 11. 09. 2024
- I'm here to give you a simple strategy that destroys the Titan AI with very minimal effort on the part of the user. Let me know if you like this kind of video and I will continue it for some other gods!
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"All you have to do is learn this build order and you are set" He literally is SET
I tried learning that build order but it made my throwing axemen stop throwing their axes
it's ez just type O CANADA
Something was off about the AI though, even hard AI attacks sooner. The attack message came at 4:31. I assume he didnt scout your base and was wandering aimlessly with his first wave of army. The problem I always have with Titan AI is that it starts atacking at 6 min and screws your BO.
This. I play on hard difficulty and i think i never had 9min uninterupted build time.
I put two Titan AIs against each other in the editor and neither one sent an attack wave until after it scouted the enemy base.
Also, if you build a dock, and they find your dock, they will usually come after it before your TC, at least depending on the order they scout them in.
Depending on the match up, you can scatter your eco so that when the big army comes to destroy your base, you can kite them around with a fast unit until TC/Tower fire takes them down. And if your eco manages to sneak by, you can turn things around pretty handily.
You can also do some sneaky raiding to distract their army and lure them into bad positions, letting you decide where the fight will be rather than letting the AI pick.
If you can micro around heroes well enough, the early myth units can also be gamechanging. Especially against Eggy as they barely bring any heroes.
Yeah this is very rare type of situation when AI doesnt attack for so long.
@@shizu181 No, the AI attacks based on your compared internal scores (the numbers you can see on the right side of the screen). If you are higher (not higher than them, just higher in general because AI is generally a bit high on score at early game), AI waits to attack. If you are lower, they rush you.
Bolt is addicted to ss in opponents bases
You can even be faster, it was a very known trick in the past. Just set all your villagers on food until you have enough food to produce around 10 more villagers and get the Age upgrade, then before and during the upgrade progression, set them all at gold and try to get one or two more priest. During this time with your first and potential second priest, you convert some animals. Around 4:00 just before getting the upgrade, you group all your units and villagers in a same spot. Then you reveal its base and use shift sand to teleport your villages, animals, priests and pharaoh, ~15 villagers and some animals are strong enough to kill the town center by themselves.
A counter argument to removing autoqueue: it might decrease brilliant tactical plays and epic clutches, due to the player needing to micromanage more, thus not being able to focus as much on those plays that need a less overloaded mind
So true.
Yes. Autoqueue is a boring and not intellectually interesting aspect of micro.
No need to get rid of micro / APM, instead just add hotkeys and helpers so that the micro / APM can go into a more interesting game.
Very good video Boit ! thank you, i always wonder how to beat AI Titan with Zeus !
Also on EE the AI attack at 5:30-6:00 min, here it’s very late, i think this version on voobly is easier
Yeah, I always get attacked earlier than he was.
Love this one, if it is possible would be cool to see a more defensive strategy to beat titan ai
I've actually got a pretty good series where I play an upgraded Titan AI and play defensively. It's called boit vs machine.
I am practicing Set against 3 hard norse AI, it is so fun. This also made me to hate norse, which I never thought would happen. I´ll always enjoy AI challenges content.
This was helpful both to beat the AI and also to learn to do the Set build order. Could you do more beginner pvp strats?
I was waiting for this video so many years
Hi Bolt, why you use so many priests?
Boit, try it on Yellow river, its quite a bit harder...but youll manage..
that was awesome! please do a video for each god! but play on EE as they seem to attack much sooner than on voobly
Thanks for this video! I've not been able to defeat titan AI yet, and will try this. Could you do this on a couple of different gods too? Maybe on EE
Get wrecked AI humans rule
What version of the game is this? Looks different than the Extended Edition on steam
this is on voobly
More of these please man!
if interested i have vids
Would love to see more! Beat titan AI with all gods
hi there sir, if you are still interested i have videos of it but cant post here, reply if interested
@@kgetorv988i am interested
Nice video idea
Boit gg’ing a bot, what a polite fellow
What is the advantage of using priests? I know it's a standard tactic, but why are they strong? Healing, cost, pierce damage?
Should be called, how to cheese the Titan AI
IA not atack? BUG?
Can you please do another one of these on extended edition? As others have said titan AI there attacks much sooner and completely screws up your build order.
Get a reasonably fast unit, hide your eco, and kite them around your TC/Towers, preferably while your eco is still working out of their LoS.
does the titan AI cheat ?
It gets 100% resourses. So if a villager would return 20 food it returns 40. As far as i know the logic/skill is the same as hard.
They build much faster too
It has a 100% handicap, so the same effects than a player with such a handicap bonus:
+100% construction speed
+100% training time (no vils, caravans, fishing ships)
+100% research time (no age ups)
+100% bonus resources when dropped off into a building (so 10 gold dropped off become 20 gold in the bank)
It cheats a LOT
@@Qwerty123zzuy yeah I wonder if there is a mod for AOM that shows the rate at which things are currently generating resources. There is for AOE3 (or it might even be built in) and it shows the Hardest (1 step below Expert) seems to have a 15% collection rate boost over normal. I.E. me and a dutch Hardest AI ally in age 2 with the same banks, his was generating 15% more gold.
Default AI on AOM sucks. The only thing is Titans is sped up so it's Hard AI with 100% (2x) faster in gathering, upgrades, etc.. It'll fight under towers and otherwise should be easy. I don't get y people don't download AoMMod AI or some other mods on steam to make the AI actual actions harder and then it becomes a lot funner. Honestly it's not good that AoM is the best game of the series but the AI of the series is probably the worst out of any of the other games. You can feasibly beat the AI even Titan and then really suck and don't learn much about how to play the game against players, which, at least, I can give 1 point to bad reptitive aoe2 in that regard, they put in better AI scripts finally and also the AI gameplay isn't all too different.
True the AoM AI really falls flat compared to the other games in the franchise. But in my experience *a lot* of people still struggle on Titan difficulty. I guess if you try to frontal fight with no towers and counter units, even with perfect eco most people can't match the 2x resources of the AI. Whenever I describe to people *how* the AI cheats, they start to come up with adaptive strategies and start to win. So I guess it is mainly a problem of the Titan AI's intransparency. Retold should include an appropriate AI without cheating, it's 2022 after all.
AI is so bad anyway, you just need to produce one or two unity being faster than most of other ones (like horses) and you run in circle to keep the focus of its army far away your base. You get all the time to grow and kill its base then