Pre-composing some of your layers can help avoid some of those conflicts you were experiencing (IE: The planet's lighting effects). Also, to help with perspective, you can create a temp secondary camera and split your view into two views (first view being the main camera and the secondary one being the second camera). Once you have the two views, the second camera can be offset towards the right or left side of your primary focus object (in this case the planet), allowing you to see where your 3D objects are in regards to one another on the Z-axis. You are correct when you said that the 3D worlds are all composed within their specific engine, and you will somewhat notice this when doing a split view (as really the 3D objects are more like sprites); but, you will have enough information provided to be able to accurately place objects within your composed world.
i followed your tutorial it did nt come out like yours but what i created from watching your tutorial I'm loving it seeing its my first time trying it I'm really loving this world of animation and compositing thank you so much I'm looking forward of more of your tutorials
you need to find your videocopilot folder, theres a folder 'models', go to 'my_models', drag earth.obj and earth.e3d in, make a folder called 'maps' and drag the textures in there :)
Grunt360360 Productions Yeah, it's definitely affordable to someone taking this seriously, but as hobbyist, I can see why it's not reasonable for fun. Thanks for the kind words!
Thank you for everything VinhSon :) Everytime I am watching a tutorial of yours I am learining new stuff , although I am still very very far behind... keep it up :)
Nice tut, thanks. At the same time I did have a hard time understanding some of your instructions. Slower speech would make it a lot better IMO. These are some of the words that took me a while to get: "Ztoreal" = Tutorial "Trakkoptklar": Trapcode Particular "Plaid" = Planet "Krate" = Create "Mungtibol nstnz" = Multiple instances
When bringing in the rock element, my lighting is very flat. How do I achieve the highlights and dark shadows? I'm running nvidia geforce gtx 970 graphics card.
pw2011 Red Giant's Color Suite is not required at all, I just used it to color grade, but you can easily do the same with anything built-in such as Curves :)
TO ALL THOSE HAVING ISSUES WITH ASTEROIDS SHADOWS: I solved it by activating ambient occlusion and bring it to the darkest possible, and then in Physical Environment, Exposure: 0,00 Gamma: 1,00, Lightning Influence: 25% Tint: White.
can you please add the space cloud and space background images in the desc.? thank you :) edit; i found another cloud to use but thank you for this tutorial, I'm using it for an astronomy project at school.
Hi, I just have a question: I try to add Trapcode Particular to a new solid, but nothing happens. I try tweaking it as per your instructions, but nothing seems to happen. Help pls.
Hey VinhSon Nguyen! I have a question about this. Everytime I increase the Scale of the Space Cloud after pushing it back in Z Space, it gets invisible. I really need your help here!
Likely using a lot of the Video Copilot stuff, they have a really wide and diverse range for those. Also, seeing as he already has some of their plugins, it wouldn't be unfair to assume he's utilizing their sound libraries as well
+akshay hv I think instead of making a adjustment layer to the whole thing you would just create a 3d camera and keyframe it to start zoomed in then zoom out
Thanks for the tutorial bro. and can you please tell me what file format you are using that you opened video on 0:37 moment? please tell me. the file format name that you opening video like that. I use only WMV and VLC for opening video.
+NullChips oh sorry for telling file format. I said it wrong. sorry. I mean the name of the program at 0:37 that he opened video with that program. what is the name?
It wouldn't be possible without your kind words and support!
Pre-composing some of your layers can help avoid some of those conflicts you were experiencing (IE: The planet's lighting effects). Also, to help with perspective, you can create a temp secondary camera and split your view into two views (first view being the main camera and the secondary one being the second camera). Once you have the two views, the second camera can be offset towards the right or left side of your primary focus object (in this case the planet), allowing you to see where your 3D objects are in regards to one another on the Z-axis.
You are correct when you said that the 3D worlds are all composed within their specific engine, and you will somewhat notice this when doing a split view (as really the 3D objects are more like sprites); but, you will have enough information provided to be able to accurately place objects within your composed world.
Thanks for the kind words!
Thank you ! I speak french and you are really clear when you talk! Really easy to follow you !
Thank you for your amazing support!
i followed your tutorial it did nt come out like yours but what i created from watching your tutorial I'm loving it seeing its my first time trying it I'm really loving this world of animation and compositing thank you so much I'm looking forward of more of your tutorials
Yes, hopefully I will push those out once I learn them a bit better :)
Wow thanks for the support dude!
Thank you very much for the tutorial! Greetings from Argentina ♥
Oh man Im loving your color correcting so great!!
That tutorial was ace man. I learnt so many things for other projects. But seriously very very very good indeed. Thanks
Thanks for introducing the important SMALL Print ... example the Z~space problem when opening OBJ's
Updated the description with the links :)
Yes, just harder to color correct if you needed to though.
Excellent tutorial. I am amazed at how you explained it. Keep up the great work.
Nice, very nice.
I did it yesterday, step by step.
Just awesome.
Thanks
Wow! Great tutorial! :)
Andrew Kramer would be proud of you :D
thanx man for this free jewels!
thanks bro. we have learned lots of things from your channel
i thank you from my bottom of my heart thank you very much
i just landed on this page....and am like boom.......subscribed!
You're awesome!
Useful, thanks! I understood perfectly, no need to slow speech as the guy said.
you need to find your videocopilot folder, theres a folder 'models', go to 'my_models', drag earth.obj and earth.e3d in, make a folder called 'maps' and drag the textures in there :)
Wow this tutorial is so awesome,Just I needed one tutorial.Thank you VinhSon Nguyen
Thanks man, appreciate it!
Cool .. So exciting when u release a new video
You're quite fond of that Vector Blur aren't you? Haha.
Great tutorials VinhSon.
Hey Vihnson thanks for the tutorial! Really enjoy your tutorials and have learned a ton from you!
you could have set earth to group 1 and rock to group 2 etc inside 1 element which would be easier as it will be kind of unified or easy to control
That was pretty great
Hey guys, updated the description with the site info for download links/article. Thanks again for all your wonderful support!
They've gone now.
Thanks!
Updated links. Yes, you can achieve an even more realistic result using real images from Nasa as backgrounds, etc.
Optical Flare has ability to use Mattle Shadow for 3D Objects ... I hope you will show us more about this next time.
Thank for the tuts, man
To you Element 3D might be affordable. But me, lol (reality check) hey, great jobs on the video. Glad too know someone who mars decent tutorials
Grunt360360 Productions Yeah, it's definitely affordable to someone taking this seriously, but as hobbyist, I can see why it's not reasonable for fun. Thanks for the kind words!
lol who even pays for software anymore?
Thank you for everything VinhSon :) Everytime I am watching a tutorial of yours I am learining new stuff , although I am still very very far behind... keep it up :)
Thanks for the awesome support!
You're amazing. Thank you so much for sharing your extreme knowledge!
Glad to hear that, as I've been told I suck at speaking! Thank you (:
Nice tut, thanks. At the same time I did have a hard time understanding some of your instructions. Slower speech would make it a lot better IMO.
These are some of the words that took me a while to get:
"Ztoreal" = Tutorial
"Trakkoptklar": Trapcode Particular
"Plaid" = Planet
"Krate" = Create
"Mungtibol nstnz" = Multiple instances
Thank you for the feedback Lasse, I will try my best to sleep it down!
Cool ;)
This is an amazing Tutorial!
Thanks for the great Content and Keep up the good work!
This guy is awesome!
fantastic buddy.....
Awesome job...keep it up..
:)
You sould update this tutorial with the new Orb plugin from Video Copilot!
sweet video!
This was fantastic, man! Thanks for this. It looks amazing :D
thanks man ur great
Where are clouds ?
You should take a look at the Nasa planet texture, there's 16k cloud texture, and 16k diffuse map for earth.
When bringing in the rock element, my lighting is very flat. How do I achieve the highlights and dark shadows? I'm running nvidia geforce gtx 970 graphics card.
Thank you so much for the help!
Nice man, it is simple but very effective
Ilya Yaroshenko Thanks!
SICK
AMAZING! THANKS!
Awesome !
great man!
thank you very muchhhhhh
if it's possible can you post the project file to
thank you for your grate work
Hi, excellent tutorial... Having trouble finding the cloud asset :-( Anywhere else I can get this?
Thanks
Great job using element 3d! Could you tell me what track you are using along with your clip?
i don't know why my asteroid color is as same as element 3d its not come black like yours
Question Creative Dojo, Why couldn't we just bring in the Earth Orb Project itself in as a pre-comp? Would free up an additional layer in E3d.
love it, subscribed :)
Your are the best thank you!
NICE!!!
holy this is so epic
Very nice. Whats your machine Power? I mean on ram And Ghs.
Check Out my Nebula test!
I admire your knowledge and skills . Thank you so much for the inspiration ! Subscribe now
+VinhSon Nguyen awesome tut. but can you tell me where you get your sounds in this Video from?
I think it would be handy if you had mentioned that Red Giant Colour Suite was required.
pw2011 Red Giant's Color Suite is not required at all, I just used it to color grade, but you can easily do the same with anything built-in such as Curves :)
thank you~!! thank you so much!! I love you~
ever thought about doing Vfx tutorials in Programs like 3D max or Maya?
TO ALL THOSE HAVING ISSUES WITH ASTEROIDS SHADOWS:
I solved it by activating ambient occlusion and bring it to the darkest possible, and then in Physical Environment, Exposure: 0,00 Gamma: 1,00, Lightning Influence: 25% Tint: White.
Thanks a lot, changing exposure really helped with this!
you save me my man!! thanks
habibiiii
Very interesting,good channel.Can I use?
Awesome :)
can you please add the space cloud and space background images in the desc.? thank you :)
edit; i found another cloud to use but thank you for this tutorial, I'm using it for an astronomy project at school.
Thank u Very Much!
Vinhson i currently dont have element 3d due to a incompatible graphics card can i use cineware in After Effects CC
The space asset download link on your website is now saying page not found. Little help? Thanks for the tutorial btw.
The sun' seems to be too bigger than reality @.,@ but still veryyyyy cool. Make new tutorial anh Sơn !
why does my light layer not affect my element 3d layer at all does anyone know??
Hi, I just have a question:
I try to add Trapcode Particular to a new solid, but nothing happens. I try tweaking it as per your instructions, but nothing seems to happen. Help pls.
do you know how to fix planet pole problem when you create it with cc spher?
bravo et merci ,
Hey VinhSon Nguyen!
I have a question about this. Everytime I increase the Scale of the Space Cloud after pushing it back in Z Space, it gets invisible.
I really need your help here!
Hi, where did you find the space cloud.png ?
I want to get an i5 4670K Boxed, Asus GeForce GTX 770 2GB. Is good enough for video editing? (i also want to use it for gaming)
Same tutorial with C4D lite please?
Hey VinhSon I love your videos, but I would like to know... Where do you find or purchase your soundtracks?
Likely using a lot of the Video Copilot stuff, they have a really wide and diverse range for those. Also, seeing as he already has some of their plugins, it wouldn't be unfair to assume he's utilizing their sound libraries as well
Hi VinhSon Nguyen nice tutorial do you know where i can find the space cloud where did you get it from?
You can download it in the article link on the Dojo
Can You put the link???
from where you get that music.?
what's the background song you have used? i need it for my project universe
it's like from "ryse son of rome"
how did you get that zoom option along with the position???
+akshay hv I think instead of making a adjustment layer to the whole thing you would just create a 3d camera and keyframe it to start zoomed in then zoom out
Impossible to find my planete at 4:48 , wathever the Z position...help please...
how do i download the models
I need help my LIGHT don't work...
I don't no why!
can help?
hey mate, I cant find the space dust anywhere
Hey VinhSon, can you send me the astroid object, thanks
Thanks for the tutorial bro. and can you please tell me what file format you are using that you opened video on 0:37 moment? please tell me. the file format name that you opening video like that. I use only WMV and VLC for opening video.
+WeskerRezo Use MP4 - it's standard.
+NullChips oh sorry for telling file format. I said it wrong. sorry. I mean the name of the program at 0:37 that he opened video with that program. what is the name?
WeskerRezo It's Quicktime - that version's only for mac. Just use Windows Media Player.
+NullChips But Man. I Like That Kind Of Video Opening/playing Style. why for mac only :(
where is the cloud image?
What is the background song that you used?
please also add background image file link otherwise make a turtorial for making it