What is the Hardest Level in Geometry Dash? (feat. Stormfly) [2021]

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  • čas přidán 7. 09. 2024
  • A deep dive into the limits of difficulty in Geometry Dash. Have you ever wondered what the hardest levels in the game were? This video should show you some surprising results, as well as explain many of the complex things you see in these levels.
    Sorry for any potential inaccuracies in the video, this script was finished around 2 months ago, the video has taken this long to come out due to a variety of different reasons as well as my own poor timing. Everything in the script is completely accurate up until the date the script was finished. I've been working on researching for this video for a long time and have always wanted to make a video like this so I'm glad to see this finally released.
    Special thanks to ‪@Stormfly‬ / Stormfly for the narration.
    Music used: tinyurl.com/yk...
    Join with a channel membership if you want to further support me:
    / @septagon7

Komentáře • 1K

  • @the_new_guy
    @the_new_guy Před 3 lety +717

    I love how the hardest physically possible level needs a strategy to be beaten in order to not break physics and go over the speed of light or click faster than once a plank second.

    • @demondangr
      @demondangr Před 3 lety +6

      Thanks, very cool

    • @typicalkhaios2475
      @typicalkhaios2475 Před 2 lety +6

      Planck*

    • @Azzaroth
      @Azzaroth Před 2 lety +1

      Pamka never clear says otherwise, Click Scg(100) times to pass

    • @catsEeter
      @catsEeter Před 2 lety

      @@typicalkhaios2475 PALansJMODAWEPb11 )GM* 🤓

    • @Kuino
      @Kuino Před 2 lety

      planck**********

  • @cyclea2404
    @cyclea2404 Před 3 lety +1105

    Seeing a serious video about levels called "HEN7AIclub" and "Gay lol" is really funny to me

  • @brayanrodriguezn.3430
    @brayanrodriguezn.3430 Před 3 lety +949

    You know shit is hard when the CPS needs the Knuth's arrow notation. I would have never expected seeing something like that in GD. XD

    • @farma_z4901
      @farma_z4901 Před 3 lety +15

      Wait, CP's???!?!!!!1

    • @Cyver01
      @Cyver01 Před 3 lety +12

      @@farma_z4901 cps

    • @dragonfruitreal
      @dragonfruitreal Před 3 lety +27

      @@farma_z4901 clicks per second

    • @Xnoob545
      @Xnoob545 Před 3 lety +84

      I'm pretty sure there's a level called EPSILONclub which needs f_ε_10(10) clicks to complete
      Yes, that's fast growing hierarchy
      F***ING FAST GROWING HIERARCHY IN A GD LEVEL

    • @dragonfruitreal
      @dragonfruitreal Před 3 lety +8

      @@Xnoob545 my god

  • @joelhagdahl5769
    @joelhagdahl5769 Před 3 lety +114

    when shit's so serious that 3 seconds hell can be called "not a hard level"

    • @foxgd88
      @foxgd88 Před 3 lety +6

      There’s better examples.

    • @mx_ae
      @mx_ae Před 3 lety +7

      Ufok eats 3sh for breakfast

  • @nyancold
    @nyancold Před 3 lety +316

    22:45 OH GOD THIS LEVEL LOL
    pretty weird to see it here as its actually a part of a failed collab between me and convindix, with the level name coming from my old username.
    i legit had no idea he made something so complicated that it deserved an entry in this video lmao i just wanted it to be a generic and boring impossible layout that i could later make a showcase of
    anyway cool video

  • @UnlimitedRadioButNoSoap
    @UnlimitedRadioButNoSoap Před 3 lety +258

    "what is the hardest level in any game ever" is probably also accurate

    • @smallw1991
      @smallw1991 Před 3 lety +5

      lol tru

    • @Empika
      @Empika Před 3 lety +18

      there's a bunch of games that people have made stupid humanly impossible levels in, so by pure chance someone has probably made a level harder than everything on this list

    • @UnlimitedRadioButNoSoap
      @UnlimitedRadioButNoSoap Před 3 lety +47

      @@Empika harder than 22 trillion cps?
      x to doubt

    • @kab43
      @kab43 Před 3 lety +2

      @@UnlimitedRadioButNoSoap yeah probably

    • @HeSo_71
      @HeSo_71 Před 3 lety +1

      @@UnlimitedRadioButNoSoap o2jam death melody

  • @namewastakenaaaaaa
    @namewastakenaaaaaa Před 3 lety +76

    "I'd also like to thank me for narrarating the script for me" - Stormfly 2021

  • @Newt71
    @Newt71 Před 3 lety +39

    In the beginning of the top: Simples CPS and wave spam
    In the end: Math complex, triggers of collision, tetration...

  • @ypoots6012
    @ypoots6012 Před 3 lety +430

    Someone should make a list of the hardest things ever done legit in gd.
    edit: yeah some shit wouldn't make sense, it was just an idea that i thought of lmao

    • @omnivex9504
      @omnivex9504 Před 3 lety +32

      I love this idea however it would be incredibly hard to compare some achievements with others (e.g. spam challenge vs tartarus) - also the list would have to ignore things that have already been done to a further extent (e.g. not having both 23-99 & 23-100 on a specific level on the list and so forth) - but yeah would be amazing to see but sadly might be a bit too much effort and difficulty to manage :(

    • @ze-yn4yi
      @ze-yn4yi Před 3 lety +80

      1 abyss of darkness 98
      2 abyss of darkness 98
      3 abyss of darkness 95

    • @omnivex9504
      @omnivex9504 Před 3 lety +21

      @@ze-yn4yi yeah exactly but I’d say not as ufwm’s newest run on silent circles is a big big contender - again almost impossible to judge fairly though

    • @ze-yn4yi
      @ze-yn4yi Před 3 lety +9

      @@omnivex9504 lol no

    • @omnivex9504
      @omnivex9504 Před 3 lety +3

      @@ze-yn4yi idk man abyss of darkness is at the top but it’s not as ridiculously hard as some people make it out to be as levels like firework still show extreme difficulty near it (current version but I can’t possibly make a statement as no one knows truly until released) - and the silent circles run is difficult for many different reasons - i still agree with you but don’t knock it completely for at least top 3-5

  • @alexsindelar2063
    @alexsindelar2063 Před 3 lety +56

    9:11
    Fun fact- if the clickspeed is 4792 clicks per second, if we say that in order to click once, your finger has to move 2 milimeters down and then 2 milimeters up, in order to reach that cps, you finger would have to move at 19.168 meters per second, or 69 km/h, which is indeed, nice.

    • @prod.7aco194
      @prod.7aco194 Před 2 lety +2

      I really hope your math is correct on that. I do not have enough energy to check but I really hope it’s right cause that’s fucking funny

    • @haiden9170
      @haiden9170 Před 2 lety +1

      69 km/h ... I haven't the idea of how it's fast for a hand but it's nice

    • @Voidgamer467
      @Voidgamer467 Před rokem +2

      @@haiden9170 its very close, its 69km plus 4.8 meters per hour

  • @ewetwentythree
    @ewetwentythree Před 3 lety +166

    Absolutely amazing amazing, it's cool to see 2 levels I made in this video as well. Werid to think that old impossible I made would have at least some what of an impact on this.

    • @DooplissGD
      @DooplissGD Před 3 lety +14

      gay lol

    • @alistef
      @alistef Před 3 lety +1

      @@DooplissGD wot

    • @DooplissGD
      @DooplissGD Před 3 lety +5

      @@alistef i made gay lol, gay lol mcccxxxvii is obviously an homage

    • @ewetwentythree
      @ewetwentythree Před 3 lety +1

      @@DooplissGD yoo holy shit

    • @alistef
      @alistef Před 3 lety +1

      @@DooplissGD yoo that's cool

  • @gmdqwertypo202
    @gmdqwertypo202 Před 3 lety +121

    One of the best Gd videos I've ever seen. So much information and work. Also it's really cool that you published it on 8th Anniversary. Thank you, Septa and people who worked with you

  • @srdino2335
    @srdino2335 Před 3 lety +52

    I think stromfly would be a great narrator for audio books

  • @olek0
    @olek0 Před 3 lety +20

    Geometry Dash at 2013: Simple rythmic platformer with *_7 AwEsOmE sOuNdTrAcKs!11!!_*
    Geometry dash at 2021: CPS require the speed of light to be faster than it already is to beat a two-second level
    Also you have the same custom font as me in Geometry Dash lol

  • @EmpSix
    @EmpSix Před 3 lety +31

    This is awesome and so interesting! I’m currently trying to make the hardest silent level and the gp is insane lol

  • @mattiarigo1155
    @mattiarigo1155 Před 3 lety +12

    Start of the video: *stereo madness*
    End of the video: "so, we have to take into consideration the speed of light..."

  • @browniex5120
    @browniex5120 Před 3 lety +55

    - Timestamps -
    00:00 Disclaimer
    00:05 Introduction
    00:45 The Main Levels
    01:36 User Created Levels
    02:21 The Demonlist
    03:38 The Impossible Levels List
    04:37 The Silent Levels List
    05:23 The Top Ten Physically Possible Levels
    05:38 Minus World by Icedcave
    06:48 Beholder of Miracle by gdmiracle
    07:30 Schafs by Ewe23
    08:24 MULTIPLYclub decora by FoxWithHats
    08:39 The Click Counter
    09:18 metathesis by maxfs
    10:21 15 cps question mark by RoccoTheDroc
    11:46 Hardest Level by Convindix
    12:12 HEN7AIclub by ILikePOTAT9 (Wuro)
    14:01 MULTIPLYclub by BlanketAddict
    15:13 3sh x28474976710656 (3 Seconds Hell x2^48) by BlanketAddict
    17:00 Why Dolorlem Aeterna Wasn't Added On The List
    17:30 The Downfall of Speedclickers
    18:40 Honorable Mentions | Dolorem Aeterna by Fokuto
    20:12 Honorable Mentions | gay lol mcccxxxvii (1337) by Ewe23
    20:49 Honorable Mentions | Deadly Silent Club by GW RoadMc2
    22:45 Honorable Mentions | Shatter2041 Silent by convindix
    23:48 Trying To Fix gay lol mcccxxxvii (1337) | A Possible Way To Fix The Broken Speedclickers
    25:04 The Hardest Level In Geometry Dash | Tower by xVOLUMNIUS

  • @HaydenDom
    @HaydenDom Před 3 lety +37

    never really expected myself to learn some math while watching a gd video but it was actually really interesting, awesome video

    • @aiae
      @aiae Před 2 lety +1

      happy new year hayden..

  • @convindix9638
    @convindix9638 Před 3 lety +5

    22:35
    Illuminati65: _Honey, you've got a big storm comin'_

  • @Patashu
    @Patashu Před 3 lety +10

    I love the sheer escalation of this video. when the hardest level ever beaten is just the first chapter, and you end by discussing knuth arrow notation...

  • @orinami3310
    @orinami3310 Před 3 lety +13

    i got a chill down my spine when i saw that double arrow

  • @itzpayday1238
    @itzpayday1238 Před rokem +6

    Kid named Physically Impossible Level List:

  • @xyhilwastaken
    @xyhilwastaken Před 3 lety +37

    There's this misconception with how power numbers work.
    Levels that say to click 10^800 times usually don't actually have 10^800 clicks.
    10^44 is the physical count per second limit of actions in the universe we live in, which limits our computers. An array of bytes can't physically activate that many times in a second.
    Even with the perfect computer, the computer can only input 5^43(1,136,868,377,216,160,297,393,798,828,125) times, because an input has to turn off to turn back on again.
    10^800 isn't 10^40 times 20. You can't compare powers like you do with regular values.
    For example, (2^8=256) and (2^4=16).
    As you can see, with the power of 4, it's not half of the power of 8, in fact it's way lower.
    A level that actually has 10^800 clicks would be long.
    Reference numbers.
    (10^800)=(100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000)
    (10^44)=(100000000000000000000000000000000000000000000)
    10*800=8000
    10*44=440

    • @Vivek-io3gj
      @Vivek-io3gj Před 3 lety +17

      This is why towards the end of the video, the speed of light is mentioned and it is explained that you would have to pause at certain fractions of a frame for it some levels to be physically possible. Hope this clears that up :)

    • @xyhilwastaken
      @xyhilwastaken Před 3 lety +5

      @@Vivek-io3gj I wasn't confused about anything, I was stating the big misconception people have with using powers. Even with pausing to "Stay at the speed of light" it's impossible by the laws of physics to break 5^43 clicks in a second.
      By "impossible by the laws of physics", I don't mean (just impossible for a human), I mean, even impossible for a machine.
      Even an electron(a sub-atomic particle) doesn't snap positions that fast.
      It's not about the fps a computer has, I know swift-clicking(clicking many times in a frame) is a thing, I'm saying, it's literally impossible for anything pass 5^43 inputs to be done in a second.
      If it helps, the calculated clicks for the click limit in the video is 35,184,372,088,840 for about 2 seconds, keep in mind, that's with a human maintaining "light speed" on a classical computer, and it's still way lower than 1,136,868,377,216,160,297,393,798,828,125, the _by laws of physics_ most toggled actions possible.
      You wouldn't reach 10^800 clicking for a minute even if you were clicking 1,136,868,377,216,160,297,393,798,828,125 per second.
      Edit: Made "by laws of physics" italics.

    • @Vivek-io3gj
      @Vivek-io3gj Před 3 lety

      @@xyhilwastaken makes sense ok

    • @SeptaGon7
      @SeptaGon7  Před 3 lety +17

      @@xyhilwastakenI understand how powers work, and normally i would agree with you except for the fact that you dont NEED to do "5^43 clicks in a second". by pausing, you dont need to do all those clicks within a limited amount of time, you can spread them out as far as you like. if you discount pausing then yes every honorable mention requires clicking faster than light making them physically impossible. However, theres no real reason to discount pausing as a real input method.
      I'd appreciate if your comments in the future are less condescending as if youre the only one who "understands how powers work" im sure many of the viewers here have taken a middle school math class before.

    • @xyhilwastaken
      @xyhilwastaken Před 3 lety +2

      ​ @SeptaGon7 Yes, with pausing, the amount of clicks can be spread over a long period of time, I get that.
      Let's say you speedhack the game to run at a frame per 100 years or something like that (assuming the game is running at 60FPS).
      6000 years later, you achieved to click 10^100 times(and somehow lived long enough).
      After 6000 years of recording, you can speed the footage up and technically have a completion video of a 1 second level where you have to click 10^100 times.
      What I'm saying is that if you were to play this hypothetical and record a botplay over that amount of time, the bot could not be able to click 1% of the times required because of physical limitations.
      But if counting 6000 whole years for a 1 second level is valid, then around 35.8 trillion clicks shouldn't be considered the maximal click limit.
      Also, I don't know why you think my comment is condescending, I was just stating a common misconception. In no where in that comment did I state I know more than those who don't.
      There's a difference between smart, and educated.
      I could know how to cure cancer(not saying I'll find some cure, I know that's a completely unrealism asperation), but not know how to play Cooking Mama.
      Lots of children play this game, so I'd assume not too many know how to grasp the full scale of how much more one power up is than the previous.
      One last thing, I wasn't commenting negatively to your video. I was simply making a small statement.
      Edited to remove some double spaces.

  • @2._.2-i1l
    @2._.2-i1l Před 3 měsíci +1

    Nessus abuses something called the X position limit, a barrier that makes your position stop updating after reaching a certain distance into a level (basically freezes you in place). This limit occurs closer to the origin, the higher your FPS. For example, it's around 33 hours into a level for normal speed and 60FPS, but here, because of 5 million FPS, it occurs 256 units = 8.5 blocks into the level (30 units is 1 block)
    The level uses this high FPS to its advantage by forcing you to freeze before a wall. While frozen, you have to continue spamming in one of the tightest UFO gaps (made by Illuminati65, works on 5mil FPS). Inside the gap there are exactly 322560 multi activate black orbs. Multi activate orbs can be activated only once in a single frame, so by doing a double click you can click the orb once, and then jump right after, and the next frame the orb can be activated again. In here though, instead of double clicking you have to click all the 322560 orbs in one frame so none of them can be clicked again, and then jump with both players. You go up for 2 frames and then down for 1 frame by using the orb. You have to spam like this for a very long time.
    Once you're stuck in that gap, a spawn trigger loop will activate and add 1 to a counter every 4 seconds (any higher value will break on FPS that high). The counter consists of 1098 pickup and instant count triggers stacked on top of each other (it uses all available groups). When the 1st counter reaches 2147483647 (the 32-bit integer limit), it overflows and loops all the way back to -2147483648, and eventually goes back to 0 (or 4294967296). Whenever it reaches 0, it adds 1 to a 2nd counter, which again overflows and goes back to 0. This adds 1 to a 3rd counter etc. It repeats until the 1098th counter goes back to 0. In total this process finishes after 4294967296^1098*4 seconds.
    X pos limit depends not only on your FPS, but also on your speed. On slow speed it's at 256 units (8.5 blocks), but on 4 speed it's actually 512 units (17 blocks).
    So when the last counter reaches 4294967296 and everything gets toggled off, you can just jump up and hit the speed change to extend the x pos limit beyond the wall, so you're able to move again and complete the level.
    The level needs around 537603333333 CPS, and its total length is around pastebin.com/gXdPhtLe seconds (a number with over 10k digits).
    The ID for Nessus is here: 99835165
    No Lag Version Here: 78063600

  • @davegmd99
    @davegmd99 Před 3 lety +20

    1:54 lmao ive literally never heard anyone call deadlocked a hard demon

    • @MilosTracks
      @MilosTracks Před 3 lety +3

      It's an easy medium imo.

    • @Xnoob545
      @Xnoob545 Před 2 lety

      @@yat_i9313 it's obviously a mid medium

    • @WilliamTheMaster
      @WilliamTheMaster Před 2 lety +1

      Yeah exactly, it’s always been considered a very easy demon, since all 3 official demon levels were meant to be baseline demon difficulty so I was also confused when Stormfly referred to it as a “medium-hard demon”.

  • @water6703
    @water6703 Před 2 lety +1

    I've been trying to look for the song in the intro for 2 months, I was searching again today and randomly clicked on your video and the long journey of searching every single Nintendo game for this exact track, has been brought to a close. Thank you.

  • @BlanketAddict
    @BlanketAddict Před 3 lety +11

    Great video, glad I could help with this, I did not expect to end up with the #1 and #2 hardest

  • @detrezo
    @detrezo Před 3 lety +6

    This is an amazing video. I learned a lot about triggers and the history of impossible lists, as well as the creative measures players will go to make impossible levels.

  • @TiO2_
    @TiO2_ Před 3 lety +10

    2.2 teaser, new SeptaGon7 video, what a day

  • @GhandiOnCurry
    @GhandiOnCurry Před 2 lety +3

    I came here in search of the hardest level
    I left with 4 things
    a like
    a new math concept
    the hardest level
    a completely fried brain...

  • @gogy4
    @gogy4 Před rokem +3

    this needs a part 2 with the new HTPLL and a lesson on googology because i literally cannot comprehend anything past pamka never clear

  • @Reubenoviechy
    @Reubenoviechy Před rokem +4

    i love how now many levels are harder than tower from literally 1 year later

  • @TnlGC
    @TnlGC Před 2 lety +3

    2:54 I like how you guys synced the two reactions together

  • @Mircloudy
    @Mircloudy Před 3 měsíci

    I have a spot for classic 1.6 levels in my heart... Its something about the memories like "oh this spike was placed here in 2014" kinda thing ya know its weird but levels like these is what keeps me playing this game with not caring about difficulties, just pure nostalgic vibes especially with time machine and jumper song :)

  • @thatcat1762
    @thatcat1762 Před rokem +7

    Crazy how outdated this got

  • @ujkloin
    @ujkloin Před rokem +1

    the fact that the speed of light turns into a problem is the most perfect thing ever

  • @RetrOHeaD5805
    @RetrOHeaD5805 Před 3 lety +7

    In 2.2 i am pretty sure that with some weird trigger set you could make it so you have 1 chance out of an absurd number to pass the level

    • @Nsquare_01
      @Nsquare_01 Před 3 lety +1

      Yeah, I Can see this happening xd

    • @RetrOHeaD5805
      @RetrOHeaD5805 Před 3 lety

      @@Victor_StudentOfFloppa i think i saw this one ... but that's a theory a game theory ;) !

    • @Vaea4
      @Vaea4 Před 2 lety

      The random trigger

    • @kitsune_roxi
      @kitsune_roxi Před 2 lety +2

      physically that wouldn't be hard. even if you had a randomizer that loaded tower a billion times outside of a billion and one, with stereo madness being one in a billion, that level would be as hard as stereo madness

  • @Knali2001
    @Knali2001 Před 3 lety +8

    Amazing video septa :)

  • @convindix9638
    @convindix9638 Před 3 lety +6

    23:38 Fixed

  • @yes-is5wf
    @yes-is5wf Před 2 lety +3

    Why is it so difficult for people to check the upload date

  • @Xnoob545
    @Xnoob545 Před 3 lety +5

    12:14 lol he said the h word

  • @testhekid
    @testhekid Před 3 lety +6

    gd rly lived up to the name "the impossible game"

  • @triplespamlegend
    @triplespamlegend Před 3 lety +5

    SEPTA UPLOAD?? RARER THAN SKYJAX UPLOADS

  • @CyRio
    @CyRio Před 3 lety +6

    Can't wait for "The tower x 2^48"

  • @KrXYT
    @KrXYT Před 3 lety +8

    amazing vid

  • @ABM_GD
    @ABM_GD Před 3 lety +3

    I sat through this whole video wondering “where is tower, it has to be on this list somewhere” only to find out at the very end that the creator of this video is the one who made it, and it was made for this video

  • @lumi2030
    @lumi2030 Před 2 lety +7

    i made a level that in theory requires over TREE(3) clicks (well actually it's around the lower bound for SCG(100)). it's called pamka never clear x and it is the hardest speedclicker in history

    • @Yusuketh443
      @Yusuketh443 Před 2 lety

      wdym tree3 lol

    • @lumi2030
      @lumi2030 Před 2 lety +2

      @@Yusuketh443 it's a big number defined by harvey friedman

    • @SelentGD
      @SelentGD Před 2 lety +1

      @@Yusuketh443 Tree(3) is a lot bigger than Graham number

    • @lumi2030
      @lumi2030 Před 2 lety +3

      @@ThePrimeYeeter bruh i hate when people say this. how are so few people aware that rayo's number is uncomputable?

    • @ThePrimeYeeter
      @ThePrimeYeeter Před 2 lety +1

      @@lumi2030 i didn't know that

  • @norkbork
    @norkbork Před 3 lety +2

    MY INTRO SONG
    great video :)

    • @SeptaGon7
      @SeptaGon7  Před 3 lety

      wait which song is used in your intro? i watch ur content but genuinely wasnt inspired with the music lmao

    • @norkbork
      @norkbork Před 3 lety

      @@SeptaGon7 dragonspiral tower!! such a good song for adding mysterious hooking intros n stuff i used it in like 2 vids i think or 3

    • @SeptaGon7
      @SeptaGon7  Před 3 lety

      i love dragonspriral tower, same with all the other gen 5 tracks that ost is so good

    • @norkbork
      @norkbork Před 3 lety

      @@SeptaGon7 RIIIGHT gen 5 is the best gen on so many levels

  • @terrariaOfficial
    @terrariaOfficial Před 3 lety +10

    my mans build friggin calculators in a rythm game to see who has the best autoclicker

    • @bag143_
      @bag143_ Před 3 lety +1

      hate to be that guy but its not a rhythm game

    • @scarletsapphic
      @scarletsapphic Před 3 lety

      @@bag143_ pretty happy there isn’t a song that syncs every clip of several impossible levels

  • @scarletsapphic
    @scarletsapphic Před 3 lety +1

    this is no lie one of the best gd videos ive ever watched, I already like this style of video and this is a very interesting topic

  • @CaesarIdles
    @CaesarIdles Před 2 lety +5

    Spoiler: it’s “Back On Track” by RobTop

  • @plazmate3329
    @plazmate3329 Před 3 lety +1

    Such a great video! Also on 8th anniversary, amazing content!!!

  • @hidden3880
    @hidden3880 Před 3 lety +4

    i love how seriously he explains "gay lol 1337"

  • @VexxR22
    @VexxR22 Před 3 lety +1

    What an epic video I literally forgot this wasn't a stormy video since he was the narrator

  • @SpeedyMuffinYT
    @SpeedyMuffinYT Před 3 lety +7

    This is so cool

    • @zgossara5361
      @zgossara5361 Před 2 lety

      Every video about impossible levels is a cool vid

  • @big_numbers
    @big_numbers Před 3 lety +6

    You are a bit wrong on tetration. 2^^3 is 2^2^2, not 2^2^2^2.

  • @adamsaunders4045
    @adamsaunders4045 Před 3 lety +3

    So now we need Tower x 2^48. 22 trillion cps for 29 million years.

  • @Periwinkleaccount
    @Periwinkleaccount Před rokem +1

    I made a level that requires (2^32)^4 clicks with no releases in a little over a fifth of a second. That’s 340,282,366,920,938,463,463,374,607,431,768,211,456 clicks, or 340 undecillion. That’s 30 more digits than 100 million. Also, since it’s a CPS with spam lasting less than a second, that’s 15,467,380,314,588,111,975,607,936,701,444,009,611.63 CPS.

    • @lumi2030
      @lumi2030 Před rokem +1

      those are rookie numbers

    • @gmdtungsten
      @gmdtungsten Před 10 měsíci

      ok mr rockthatlookslikeaface, however pncx requires around TREE^3(?)

    • @Periwinkleaccount
      @Periwinkleaccount Před 10 měsíci

      @@lumi2030 oh yeah, I forgot to mention that you can’t release, so you need a cosmically long keyboard. Even if it’s not that many clicks, I still think that it’s cool. (But it might not even be physically possible because of needing such a high FPS that you freeze before even reaching the custom orb that you have to click)

    • @lumi2030
      @lumi2030 Před 10 měsíci

      heh, i have never heard of a click counter where you are not allowed to release. pretty cool@@Periwinkleaccount

  • @Peblox19
    @Peblox19 Před 3 lety +5

    2:54 perfect timing lol

  • @roflcopterrawr
    @roflcopterrawr Před 3 lety +3

    Weird that I first found Icedcave’e impossible level on Naver out of all places. They were really interested about the level and it ended up on an impossible list a user made on Naver! :)

  • @avadark5637
    @avadark5637 Před 2 lety +4

    There is actually a mistake: 2 doublearrow 3 can't equal an odd number(65 535). Because you only have even numbers (2). So I ran it on my Calculator and it equaled: 65 536.
    That makes more sense to me cuz it's an even number.
    Pls correct me if I am wrong.

    • @iPatchX
      @iPatchX Před 2 lety

      2 doublearrow 3 is 16, or 2^(2^2). 2 doublearrow 4 would be 65 536, or 2^(2^(2^2)).

    • @avadark5637
      @avadark5637 Před 2 lety +1

      @@iPatchX Ohh. That's true. Thank you for saying that.

    • @avadark5637
      @avadark5637 Před 2 lety

      @@iPatchX Nvm 2 doublearrow 2 would be 16 (2^2^2), but 2 doublearrow 3 equals 65 536 (2^2^2^2)

    • @alephomega955
      @alephomega955 Před rokem

      @@avadark5637 Nah, 2↑↑2 is 2↑2, which equals 4. 2↑↑x would be 2↑2↑...↑2 with x 2s, not x arrows. You probably already found that out, though.

  • @lumi2030
    @lumi2030 Před rokem +1

    pplllife shows how far we've come in physical difficulty, even past nessus. not even i expected it, it's ridiculous

  • @RealPokeGamer
    @RealPokeGamer Před 3 lety +5

    Cant wait for someone to put all this Levels in one

  • @kovskies
    @kovskies Před 2 lety +1

    whats crazy is that only 11 months ago tartarus was the top one, but less than 24 hours ago silent clubstep got verified, making it the hardest demon

  • @runaan7382
    @runaan7382 Před 3 lety +7

    i feel like the hardest "doable" level in the game rn would be trying to beat codependence alone. wouldnt it be even harder than silent clubstep? (considering silent clubstep is physically possible)

    • @Milnard
      @Milnard Před 3 lety

      Ballistic wistfully is the hardest "doable" level in my opinion

    • @Ilo722
      @Ilo722 Před 3 lety +3

      @@Milnard you high?

    • @ewetwentythree
      @ewetwentythree Před 2 lety +2

      @@Milnard you're high

    • @Milnard
      @Milnard Před 2 lety +2

      @@ewetwentythree im 6 ft

  • @itsz4q
    @itsz4q Před 3 lety +2

    This is probably one of if not the best gd videos ever.

  • @ettolrahC1
    @ettolrahC1 Před 3 lety +5

    holy fuck this is entertaining, nice video septa

  • @notmuchgd9842
    @notmuchgd9842 Před 3 lety +1

    really appreciate that you used my footage for 15cps question mark despite it being absolute trash

    • @notmuchgd9842
      @notmuchgd9842 Před 3 lety +1

      also, wanted to point out that 65535 is not the number for 2^^3, it's an odd number

    • @lumi2030
      @lumi2030 Před 3 lety +1

      @@notmuchgd9842 it instead is 2^^4, so 2^2^2^2 (the number on the right is the TOTAL number of 2s not the amount of ^2 written after the first 2 in the power tower)

  • @MFlari
    @MFlari Před 2 lety +3

    Seeing knuth's up arrows in a Gd video dealt psychic damage to my wannabe googologist brain

    • @Xnoob545
      @Xnoob545 Před rokem

      How are you doing?
      I can link to some resources if you need any

  • @omnivex9504
    @omnivex9504 Před 3 lety +1

    Amazing video - such a great mix of information and history :))

  • @tornadoreaper
    @tornadoreaper Před 2 lety +4

    Warning: very outdated

  • @alexanderbrucegill8091

    By the way, if you wondering the arrow notation for people to represent big numbers like G 64, which uses it all over

  • @JustKille
    @JustKille Před 3 lety +3

    There is a level by EulerNum which is 34 hours long with frame perfect spam the level is called patience its surely the most impossible level

    • @lumi2030
      @lumi2030 Před 3 lety +1

      oh wow

    • @SeptaGon7
      @SeptaGon7  Před 3 lety +5

      if its 34 hours long its likely physically impossible due to the x position limit

  • @danielmurawski5926
    @danielmurawski5926 Před 3 lety +2

    I think it's physically impossible to make counter that would count to 2↑↑1000 not only in gd but on any physical machine. No computer memory has that many possible configurations as number of configurations is 2^(size of memory in bits)

    • @danielmurawski5926
      @danielmurawski5926 Před 3 lety

      @ᅠᅠ yeah, but here you're working with computer memory which has only two states for each bit, so the number of states is limited by 2^(number of bits)

    • @convindix9638
      @convindix9638 Před 3 lety +1

      For something as huge as 2↑↑1000, it's impossible to make a working counter for that reason. But impossible things like this aren't useless to talk about: for example, in 2000 there was a programming contest called the "Bignum Bakeoff" where the program outputting the largest number wins. None of the programs could ever run on any computer because of how huge the numbers were, but the algorithms in them can still be compared mathematically

  • @Vivek-io3gj
    @Vivek-io3gj Před 3 lety +3

    3sh always finds a way to appear everywhere

  • @Necrodude
    @Necrodude Před 3 lety +1

    my brother loved 15 cps question mark so much that he started shaking his head and dancing on the floor

  • @The.That.One.356
    @The.That.One.356 Před 3 lety +3

    you know the levels hard when you have to pause so you stay within the speed of light

  • @cbruxx
    @cbruxx Před 3 lety +1

    Lengthy comment about what would theoretically be the most difficult possible level that can be created, (leaving things undefined such as max object count that can be used before the game crashes... as well that's inconsistent, hardware based etc.) is below if you're curious. There's a more classy version without overlapping walls, and then one that just gives 0 f's and gives u 1 frame to clear all the overlapped walls)
    The hardest theoretically possible level (without overlapping walls, cuz then it'd just be infinite) I could come up with this, is taking SeptaGon's counter system, using it to 1 reset itself once it's completed, and increase another trigger, the second trigger would then remove a wall (which will me as few objects as possible), and then next remove the next wall etc... these walls would start initially as close to the player spawn position as possible, and be as close to being on the same exact block space as possible, the player would also follow delorem aterna's path without the deco and just the corridor, so that it's an asymmetric path that is forced to be taken that is 16hrs long... next if possible have a system which forces you to click an exact amount, which could be triggered by the 2nd trigger, and then another trigger system you have that resets on an odd value, and that way since you're forced to trigger SeptaGon's trigger system a certain amount of times, and can end right after that, the odd counter can reset itself, but note when it's in a specific position, and if isn't then it doesn't give a true value, and only when the 2nd trigger is at whatever value it needs to be for the walls, then we can check if the 3rd trigger that is an odd value is in the right position, and if both are correct then you've clicked the exact amount of times. Finally we will use the max amount of objects that we can before the game crashes and cane barely run it, to force the player to repeat the level that many times using the layering glitch.
    (If we didn't care about overlapping walls, we would have to find the max amount of objects we could use before the game wouldn't run the level, then find where creating another wall that's overlapped, and having to rebeat it with layer gimmick meets in the middle for the most unprobeable but most difficult level to be passed, and vuala, you'd have 1 frame to click the necessary amount of times, and rebeat the level however many times that's found to make it the hardest.)

  • @Prometheus_Alt
    @Prometheus_Alt Před 3 lety +3

    1:18 I found electrodynamix harder than clubstep ;)

  • @Ozone2505
    @Ozone2505 Před 3 lety +2

    14:04 "shitty silent spam challenge list" made me lose my shit

  • @_why..
    @_why.. Před 2 lety +3

    Pamka never clear X as of 2:51 PM IST 3/12/2021

    • @_why..
      @_why.. Před 2 lety +1

      if you count tpll

  • @eltheooooooooo
    @eltheooooooooo Před 2 lety

    that 2:54 *YES* sync of ufwm and dice88 is just *chef's kiss*

  • @kiwi_2_official
    @kiwi_2_official Před 3 lety +4

    Tower of oblivion

  • @titizx1009
    @titizx1009 Před 3 lety +2

    i need a tutorial to make a speedclicker like shatter, the last honorable mention

    • @convindix9638
      @convindix9638 Před 3 lety +2

      It's like a base-10000 place value system, where each time a counter reaches 10000 it carries the 1 over to the next counter. It's like when adding two numbers with pencil and paper, and you add 1 to 9 and carry the 1

    • @titizx1009
      @titizx1009 Před 3 lety +2

      @@convindix9638 but what is the trigger that adds one to other trigger 1 when reach 10000
      what id do i have to put

    • @convindix9638
      @convindix9638 Před 3 lety +2

      @@titizx1009 Pickup counter #1 increases with each click
      Then, there's a count trigger that detects when counter #1 reaches 10000, this spawns two triggers: one that subtracts 10000 from #1, and one that adds 1 to counter #2
      Then, there's a count trigger that detects when counter #2 reaches 10000, this spawns two triggers: subtracts 10000 from #2, and adds 1 to counter #3
      Etc.
      And when the final counter reaches 10000, no addition happens and the wall just gets toggled off (this was what I messed up in the honorable mention)

    • @titizx1009
      @titizx1009 Před 3 lety +2

      @@convindix9638 i cannot believe i got a full trigger class from the real convindix just because im dumb as hell, thank you for wasting time just to explain me.

    • @convindix9638
      @convindix9638 Před 3 lety +1

      @@titizx1009 You're fine lol, it's not a waste

  • @erinalasacarina
    @erinalasacarina Před 3 lety +8

    this is a really interesting video.
    sadly i suck at math so i dont understand anything LOL

  • @1Subversion1
    @1Subversion1 Před rokem

    YOOO! Legend has the Neo Babylon music while talking about these levels from hell. The music fits, lmaoo.

  • @therealcolon3
    @therealcolon3 Před 3 lety +6

    Just imagine a “Silent Wistfully”

    • @tarasj6908
      @tarasj6908 Před 3 lety +1

      What about Tower x84748496957?

    • @kn0pkasanchouskoffeev
      @kn0pkasanchouskoffeev Před 3 lety

      @@tarasj6908 silent tower x893847484949494893

    • @hackym.7910
      @hackym.7910 Před 3 lety

      Im making a level even harder than that lol

    • @delitris
      @delitris Před 3 lety

      You forgot the ballistic

    • @therealcolon3
      @therealcolon3 Před 3 lety

      @@delitris oh god silent ballistic wistfully aaaaaAAAAAAAAA

  • @josephtaylor1752
    @josephtaylor1752 Před 3 lety +1

    Imagine if someone copied Dolorem aeterna and the switch used to make 3sh x2147483647 and mashed them together and also made a pixel art of majin sonic burning alive while frowing and named it “infinitum infernum”.

  • @lememer7845
    @lememer7845 Před 2 lety +3

    thats it. im gonna do a level where you gotta click 2^^^^^^^^^^^^^^^^^^^^^99+1 times in order to win

    • @lumi2030
      @lumi2030 Před 2 lety +1

      a number on a similar scale has been done before btw

    • @lememer7845
      @lememer7845 Před 2 lety +2

      @@lumi2030 oh ok

  • @alephomega955
    @alephomega955 Před 3 lety

    yo, thanks for including my level :D

  • @adamisntnice
    @adamisntnice Před 2 lety +4

    Pamka Never Clear X?
    its has a high click count and is TOP1 in TPLL

    • @epictoast
      @epictoast Před rokem

      doesn't work in gd and you should look at the upload date

    • @adamisntnice
      @adamisntnice Před rokem

      @@epictoast u cant oprn it noe?

    • @epictoast
      @epictoast Před rokem

      @@adamisntnice the click counter breaks

  • @cadalacthesecond4619
    @cadalacthesecond4619 Před 2 lety +1

    fun fact : you can add another arrow in ↑ ↑ making n ↑ ↑ ↑ n
    also ↑ ↑ is actually repeated exponent and ↑ is repeated multiply
    the idea of knuth arrows is simple
    2 ↑ ↑ 5 = 2^2^2^2^2
    2 ↑ ↑ ↑ 5 = 2 ↑ ↑ 2 ↑ ↑ 2 ↑ ↑ 2 ↑ ↑ 2
    2 ↑ ↑ ↑ ↑ 5 = 2 ↑ ↑ ↑ 2 ↑ ↑ ↑ 2 ↑ ↑ ↑ 2 ↑ ↑ ↑ 2

    • @Kja211
      @Kja211 Před 2 lety +1

      okay?

    • @yes-is5wf
      @yes-is5wf Před 2 lety

      @@Kja211 what🗿

    • @alephomega955
      @alephomega955 Před rokem

      Yeah, the video had a few inaccuracies about the arrow notation. x↑↑y isn't x↑x↑...↑x with y arrows, but instead with y xs. The answer for 2↑↑4 (which was displayed as 2↑↑3 in the video due to said inaccuracy) was 65,536. I think the number was accidentally interpreted as (2↑↑4)-1 instead of what it should have been.

  • @wintra8848
    @wintra8848 Před 3 lety +14

    You know it's real when you see a double arrow

  • @marcxworld5708
    @marcxworld5708 Před 3 lety +2

    These levels are too easy, maybe making you have to go through the gates of hell everytime you click would make them harder

  • @godofnumbersakausername5226

    GEOMETRY DASH+GOOGOLOGY=IMPOSSIBLE LEVELS

  • @ElPapushitoxd
    @ElPapushitoxd Před 3 lety +1

    Dude, what are you talking about? I see how clearly in 25:06 the cube only made four jumps and beat the level. Obviously easier than auto play area.
    btw best video of Geometry Dash I ever seen.

  • @convindix9638
    @convindix9638 Před 3 lety +3

    If anyone wants to make the pickup exponent system, think of it as base-10000 place value

  • @papastaliniswatching8093
    @papastaliniswatching8093 Před 3 lety +1

    I didn't expect to learn maths from a GD video, but here we are

  • @cyan-amongus8999
    @cyan-amongus8999 Před 3 lety +3

    25:47 This can be simplified to 2^45

    • @lumi2030
      @lumi2030 Před 3 lety +1

      true, but he showed the terms of the sum to make it more clear how the blocks bounce off each other

  • @vjeburngd
    @vjeburngd Před 3 lety +1

    I think it would be interesting if someone made a video about hardest humanly possible levels and human limits in general