10 New Features in Substance Painter You Didn't Know About

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  • čas přidán 31. 01. 2023
  • Advanced Character Creation with Ben Erdt
    flippednormals.com/product/ad...
    00:50 - Locking environment to camera
    02:00 - Warp Projection
    05:57 - Working with UDIMS in Substance Painter
    07:25 - Export as SBSAR
    08:08 - Improved Eye Dropper
    09:19 - Add Assets (like Brushes) to favorites
    10:11 - Apply Blending Mode to all layers
    10:58 - Quickly re-import mesh
    11:38 - New bake types
    11:59 - Temporal Anti Aliasing (TAA)
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Komentáře • 112

  • @666ways2die
    @666ways2die Před rokem +31

    You can also drag the tattoo directly onto the model, it will ask if you want it as mask or in a channel, and then it is directly applied as warp without you needing to set it up manually.

  • @Ernesto_Alvarez
    @Ernesto_Alvarez Před rokem +32

    The feature to isolate meshes within the same object is also super helpful. Maybe not as new as the rest but some coworkers don't know about it yet

    • @arturperzyna5453
      @arturperzyna5453 Před rokem +5

      "If you are the smartest man in the room..."

    • @SagarGaud1
      @SagarGaud1 Před rokem

      @@arturperzyna5453 unless there's a shortage of jobs

  • @seans4018
    @seans4018 Před rokem +7

    Great video. Quick videos like this are so useful. With so many programs and new features added its easy to miss something important. Keep doing these, and thank you!

  • @MRayGames
    @MRayGames Před rokem +6

    This popped up in my suggested vids at the right time, just opened painter and everything has changed haha
    Loving the new baker, being able to visualise the cages and how each bake is going in real time is going to save a tonne of headaches!

  • @robierob_5932
    @robierob_5932 Před rokem

    Happy you guys are back!

  • @HalkerVeil
    @HalkerVeil Před rokem +2

    I can't believe it's taken this long for them to finally add these most basic features.

  • @jonathanamadorart
    @jonathanamadorart Před rokem +2

    Great video! I knew about most features but I hadn't seen them in action or was confused as how to use them. Thanks a bunch! :D

  • @milo20060
    @milo20060 Před rokem

    I like these short videos with nice explanations. Great additions ^^

  • @syahkeiko1251
    @syahkeiko1251 Před rokem +3

    Thank you very much for the video on the new stuff! The warp feature is an awesome new addition for sure!
    I would be super happy with a stable and working Smear and Blur tool to be honest.
    The current Blur is a very soft Smear but there's times when it just.. won't.
    You can work with with the Blur filter and mask that off.. but bluring stuff directly is just more precise... well... would be.

  • @michaeleaster8354
    @michaeleaster8354 Před rokem

    Thanks for the video, reading the change notes I thought favorites were a weird add, like they just make another bin, but this is much better. Also, the refresh mesh thing is a life saver. I paint on CAD converted by other artists and I have to go fix non-manifold geo, lamina edges or null normals all day (since they soften the edges of the whole mesh they're on). Having the quick reload will save me tons of time vs proj config window.

  • @gamebreakers6437
    @gamebreakers6437 Před 23 dny

    Nice and awesome as always.

  • @FrostedEmbers
    @FrostedEmbers Před rokem

    Very informative and useful! Hopefully more of these in the future!
    Thanks!

  • @ReynanteMartinez
    @ReynanteMartinez Před rokem

    Excellent features indeed! Thanks for sharing this.
    Warp projection is a game-changer.

  • @gabrielmoro3d
    @gabrielmoro3d Před rokem

    The reimport option will be super helpful! Thanks

  • @IrocZIV
    @IrocZIV Před rokem

    Nice, just picked up Painter and its great to see such thoughtful additions to it.

  • @lou1s
    @lou1s Před rokem

    great stuff, thanks!

  • @jaze_ph
    @jaze_ph Před rokem

    Thanks guys!

  • @nustiucenumesamipun
    @nustiucenumesamipun Před rokem

    I did not know about the Camera environ. alignment, thank you so much!

  • @Uxcis
    @Uxcis Před rokem

    cannot wait for what is to come!

  • @ryzhov_art
    @ryzhov_art Před rokem

    Yo! thnx ! the environment light is so useful, specially for the bottom parts

  • @kokoze
    @kokoze Před rokem +4

    Yaaay new videos!!!

    • @FlippedNormals
      @FlippedNormals  Před rokem +6

      A lot more to come! We're properly restarting the channel:)

  • @fluidframes_
    @fluidframes_ Před 11 měsíci

    pretty helpful

  • @ProfessorSalisbury
    @ProfessorSalisbury Před rokem

    So glad painting is better in painter! Thanks!

  • @SMAARTIST
    @SMAARTIST Před rokem

    Stellar tips. I'm starting to jump back into Substance now that I've been out of it for a few years since I might be jumping back into games after my current job. We'll have to see how it goes! 🤞

  • @erikals
    @erikals Před rokem

    Nice ! ⭐

  • @Dahandla
    @Dahandla Před rokem

    good name ...
    "FlippedNormals
    "
    :)

  • @MariusParaschiv
    @MariusParaschiv Před rokem

    Thank you for the nice presentation! Very good new features, indeed. Can you also use symmetry for the wrap tool?

  • @derptweaker945
    @derptweaker945 Před rokem +1

    Been waiting for a basic eye drop tool for many many years.
    Finally!
    That's more important than any other advance "cool" stuff

    • @earth355
      @earth355 Před 10 měsíci

      U can use p for color picking. Without the color window open 😊

    • @derptweaker945
      @derptweaker945 Před 10 měsíci

      i knew ☺🧡
      P is awkwardly placed tho i need tho change that hotkey @@earth355

  • @abdelkarimkeraressi1418

    That character course is stuning texturing with sp .

  • @katanalevygames
    @katanalevygames Před rokem

    Thanks very much for the tips, can't believe I didn't know about Alt+Click to only have that channel active on the layer! I really wish they had fixed the eyedropper at dpi scales larger than 100% tho. I have a 4K monitor set to 150% to be able to read things but unfortunately the eyedropper still makes everything huge so the thing I wanted to sample is now cut off the edge of the screen.

  • @SheepLPMC
    @SheepLPMC Před rokem

    TAA was actually there since i got my version in early 2019. :)

  • @joydipsarkar9864
    @joydipsarkar9864 Před rokem

    It's helpful

  • @nimapoorarshadi
    @nimapoorarshadi Před rokem

    Thanks for the video. Could you please cover new aces workflow from substance to maya.

  • @DATECStudio
    @DATECStudio Před rokem

    For warp without any layer you could directly drag and drop on the model geometry

  • @geneoreilly2857
    @geneoreilly2857 Před rokem

    duel symmetry axis is something simple i've wanted for awhile, hopefully adobe add it down the line

  • @buraktabakoglu
    @buraktabakoglu Před rokem +1

    "the controllers for this is just W E and R. Just the same thing as a regular conventional 3D software" as a Blender user this is BLASPHEMY !
    just kidding, very well done video for showcasing all the new stuff. I'm loving these new features ESPECIALLY the environment alignment setting to the camera. That sh*t right there is a "enable and forget" type of change.
    and BTW, i am Turkish and never heard of Niyazi Selimoglu before. Gonna check him out ASAP because this is a sick sculpt.

  • @Zachary3D
    @Zachary3D Před rokem +1

    I've been using Substance since 2019. UDIMs were available way back then.

  • @hotsauce7124
    @hotsauce7124 Před rokem

    Hello, I love your videos on Substance Painter. Have you all looked into Quixel Mixer for a free substitute to Substance Painter?

  • @omnuu
    @omnuu Před rokem +1

    hey guys, when are you showing prop artists some love? Would love a course like this character one but focused on prop or even envs! :)

  • @oculicious
    @oculicious Před rokem

    The fact that "reimport mesh" hasn't been added until recently has cost me literal days of my life

  • @12345678980115
    @12345678980115 Před rokem +1

    please make a tutorial on USD pipeline

  • @Dmitry2184
    @Dmitry2184 Před rokem +2

    I'd really like to have a non destructive curve painting system, e.g. dragging a curve's points around the mesh at any time (like the warp projection tool) , using mesh edges as basis and guide for curves to follow combined with something like roll brush and stitches.

    • @nothankyoutube
      @nothankyoutube Před rokem

      Vector Pen with dynamic strokes tool would be great, nice idea!

    • @kylemcneill5751
      @kylemcneill5751 Před 8 měsíci

      Have wanted something like this for a long time for doing rivets on metal plating and such

  • @timsonss
    @timsonss Před rokem +1

    Warp projection looks like decals from Unreal, however I wish now that Unreal implement the same warping for vertices

  • @meshfactory
    @meshfactory Před rokem +10

    But they forgot to add the basic/essential feature - Hiding geometry/localizing selected objects

    • @AnUncleanHippy
      @AnUncleanHippy Před rokem +2

      Nah, these exist. The gray dotted square next to the blend mode and opacity gives you a checklist of all your meshs, which you can then select what you want visible on that layer. Then on the left of the pause button at the top, you can click that eye with a line through it, and it will only have what you've checked visible. Also works for any layers that are in a folder you've applied this to as well. It's super useful.

    • @AnUncleanHippy
      @AnUncleanHippy Před rokem

      czcams.com/video/TGASuIGSUns/video.html It's called geometry mask.

    • @nothankyoutube
      @nothankyoutube Před rokem +2

      You can also "explode" your mesh and keep parts off to the side. If it's not too heavy you could also keep a model that's connected and you could paint on either ones if you have offset the UVs.

    • @meshfactory
      @meshfactory Před rokem

      @@nothankyoutube Yeah, I know the workflows...' an unclean hippy' is right... It is there...Funny enough I was looking for this feature for the last 2 years...but it exists there from sp version 21...And apart from a single video from adobe substance 3d, there is no one featuring this technique...That's why I am unaware of this.....

  • @miroslavkraus1242
    @miroslavkraus1242 Před rokem +1

    UDIMs are in substance last 3 years I am still using 2020 version and I am working with UDIMs regularly

    • @ColdKei
      @ColdKei Před rokem +1

      Yeah, I, too, was pretty surprised to see it as a "new feature". It's been there for ages xD

  • @NevermoreZach
    @NevermoreZach Před rokem +1

    I've used UDIMS with painter back in 2020 for my UE4 short film. How is this now a "new" feature?

  • @Theicemonkeyjr
    @Theicemonkeyjr Před rokem

    Its insane how long most of these features have needed to be in and how simple they seem, but im not a software dev so i cant exactly comment on difficulty

  • @nolock
    @nolock Před rokem

    need bake/project basecolor as in marmoset, but with UDIM

  • @jndbarros
    @jndbarros Před rokem

    The singular of "vertices" is "vertex" 😇

  • @mastafoo886
    @mastafoo886 Před rokem +4

    I really like the new baking room they just added this month! I also like that it can leverage RT cores on Nvidia's RTX cards

    • @piskabak7
      @piskabak7 Před rokem

      Worst ux from adobe. I didin't like it.

    • @mastafoo886
      @mastafoo886 Před rokem

      @@piskabak7 it took me a few mins to figure out where each control is and what it does but outside of that its still quite useful

    • @piskabak7
      @piskabak7 Před rokem

      @@mastafoo886 For multiple screen users it is not usefull i think.

    • @mastafoo886
      @mastafoo886 Před rokem

      @@piskabak7 im not sure i follow. my workstation has multiple monitors and i have no issues related to the monitors

  • @oomegator
    @oomegator Před rokem

    Have these features added to the steam 2022 version or is it just added to the subscription version?

  • @kattis894
    @kattis894 Před rokem

    Is there already some ai based products in substance? I am new to texturing so if not, it think it would help me with more automated ai features...

  • @TheSatzy6699
    @TheSatzy6699 Před rokem

    Great content

  • @porkpie2884
    @porkpie2884 Před rokem

    You forget the new redesigned Baking with cage display.

  • @crutalgamer8784
    @crutalgamer8784 Před 10 měsíci

    Hello
    In Adobe Substance 3D Painter software, when I create a new paint layer and make changes in the Material section, those changes are applied to all existing paint layers.
    Is there a way to prevent this situation so that a change in one paint layer does not change the settings and materials of the other paint layers?

  • @TalAzulay
    @TalAzulay Před rokem +1

    Kinda funny because im new to substance and I use most of these features, had no idea just how recent they were.

  • @IslomiddinCG
    @IslomiddinCG Před rokem

    Vapshe malades!👏

  • @spuddie3207
    @spuddie3207 Před rokem

    aces hehe

  • @liscarscott
    @liscarscott Před rokem

    whoa whoa whoa... hold on... you can PAINT in PAINTER now... holy crap!

  • @TR-707
    @TR-707 Před rokem

    Looks like a sculpt by Niyazi Selimoglu

    • @FlippedNormals
      @FlippedNormals  Před rokem

      Oh it very much is, we used it for our Face Texturing for Substance Painter. With his permission of course

  • @FunKayyy
    @FunKayyy Před 7 měsíci

    I'm guessing I don't have access to these features since I only got the Steam Version, 2021.

  • @mathiasbrandon5937
    @mathiasbrandon5937 Před rokem

    Isn't Temporal Anti aliasing like way old? like older than 1-2 years?

  • @JeelaJuran
    @JeelaJuran Před rokem

    Great information. One little thing, you often speed up your talking at the end of sentences and it's hard to follow what you said. Maybe less coffee? :) You have our permission to slow down. We want to learn. Also, occasionally some text callouts like for the UV layout you showcased would really help. I'm not familiar with that layout and I had to guess at how it's spelled to look it up. Thank you!

  • @hanumaanek
    @hanumaanek Před rokem

    its bad that we cannot buy upgrade for our perpetual licences :(

  • @alexisl4348
    @alexisl4348 Před rokem

    It would be new if this video was uploaded months ago, most of these features have been around for quite a bit.

  • @drewgamble8380
    @drewgamble8380 Před rokem

    Is the eyedropper (holding 'I' and letting go) SUPER jittery/buggy for anyone else?

  • @ThunderThouin
    @ThunderThouin Před 8 měsíci +1

    Like so.. Like so. Like so.

  • @sergiej7508
    @sergiej7508 Před rokem

    not latest version SP ))) where is new bake? :D

  • @XAHAK
    @XAHAK Před rokem

    thank you

  • @pawnzrtasty
    @pawnzrtasty Před rokem

    I would love to take my models to that level but you can’t buy this product. You can only pay monthly and im refusing to use anti consumer practices. Is there Anything out there I can actually buy?

  • @MrFour4th
    @MrFour4th Před rokem

    i would love it if Adobe would stop the subscription feature

  • @0rdyin
    @0rdyin Před rokem

    Did I just noticed a new intro..?

  • @wespenwald1297
    @wespenwald1297 Před rokem

    Yeah, now they just need to add proper features back and not force us to go into Designer for basic tasks.

  • @Cactuspractice12
    @Cactuspractice12 Před rokem

    I thought UDIMS had been in Painter for a while?

    • @dsofe4879
      @dsofe4879 Před rokem

      They have, I remember using them over a year ago and they weren't completely new then either.

  • @ElenaBG3
    @ElenaBG3 Před rokem

    If I don't use Blender, then I don't have to know those features

  • @Maranatha2216
    @Maranatha2216 Před rokem +7

    warp projections is a game changer, makes other programs irrelevant

  • @lossapote
    @lossapote Před rokem

    Too bad steam's SP 2023 raised the price

    • @叵
      @叵 Před rokem

      🏴‍☠

  • @blastradius9136
    @blastradius9136 Před rokem

    Dont realy care about UDIM's. I need multiple uv channel painting. People have been asking for this feature since SP's beginning. lol

  • @fatfingersman
    @fatfingersman Před rokem

    Is this sponsored video?

  • @BoomShaqaLaqa
    @BoomShaqaLaqa Před rokem

    all of this is in the 2023 version of substance painter isnt it ... god damnit

    • @FlippedNormals
      @FlippedNormals  Před rokem +1

      Actually not, loads of this has been there in previous versions

  • @JesusIsRealJ1247
    @JesusIsRealJ1247 Před rokem +3

    I'm rather surprised you aren't using the latest build of painter 8.3 (firstly) because the baker is night and day improved. #2, you didn't touch on how you could now use all of your layers in a folder and apply "blend modes" like you could in Photoshop to the entire stack.

    • @FlippedNormals
      @FlippedNormals  Před rokem +4

      We actually recorded this video before 8.3 came out :) Will definitely do videos on the new baker

  • @1Chitus
    @1Chitus Před rokem +1

    Great video! I knew about most features but I hadn't seen them in action or was confused as how to use them. Thanks a bunch! :D