About these Buffs and Nerfs! • World of Tanks
Vložit
- čas přidán 15. 06. 2024
- So there are going to be some big changes to the tanks within the tech tree for world of tanks in 2024!
Super Conqueror is getting nerfed along with the Minotauro.The Foch B is getting buffed with the Pz VII and I talk through all of it with my thoughts on them.
------ 🗒️ Useful Resources 🗒️ ------
My Mods and Settings: • Mods & Settings Guide ...
Premium Tank Worth List: www.maxgamingfps.com/premium-...
------ 🏛️ WoT EU Clans 🏛️ ------
(Main Clan) KEKL: eu.wargaming.net/clans/wot/50...
(Secondary Clan - No Requirements) POGU: eu.wargaming.net/clans/wot/50...
------ 🤝 Social & Affiliate Links 🤝 ------
Discord: maxgamingfps.com/discord
Twitch: / maxgamingfps
Website: maxgamingfps.com
Amazon (UK): amzn.to/3Ge9JME
CDKeys (Cheap Game Keys): cdkeys.pxf.io/oq4aDo
------ ⏲️ Timestamps ⏲️ ------
00:00 - Intro
00:14 - Game Crashes
01:20 - Pz VII
04:53 - Foch B
07:47 - Super Conqueror
14:16 - Minotauro
------ 🏷️ Tags 🏷️ ------
#worldoftanks #wot - Hry
💬 *Discord:* maxgamingfps.com/discord
🎮 *Twitch:* twitch.tv/MaxGamingFPS
🌐 *Website:* maxgamingfps.com
no change matters unless it's a BZ176 nerf.
I am already really really scared of foch B platoons in Randoms and in onslaught 😢
Foch plats are already scary even now
Foch only needed pen buff and little bit reverse speed that would good but other than that was unnecessary it already has everything what it needs
They need to buff foch 155 instead of foch b.
It is another WG mess up. Only the Panzer VII deserved some love.
The Super Conqueror was fine, but I guess they thought people were having "too much fun". No reason to grind that line anymore.
They will be forced to nerf the Foch B again, just like the AMX. Well done WG.
The Minotauro will become irrelevant. What sets it appart is the frontal armour. The rest is crap.
These Pz. VII buffs have got to be the most toothless ones I've ever seen.
Disappointed how they are nerfing the S.Conq, I was hoping it was just weakening areas of the armour, they seemed to suggest that in the roadmap video Wargaming released a few weeks ago, they said they wouldn't nerf the tank's strengths but this is exactly what they are doing, they should just buff bad tanks which I agree with what they are doing with the Pz VII but leave good tanks alone, upgrade the poor performers to make them more competitive that's all that's needed, too much tweaking by Wargaming
totally agree - they could add a bit more of a hatch on the SConq and that would be fine. They might also want to consider shrinking the hatch on the 110E5 while they're at it.
Yep, a bigger hatch and a bit weaker weakspot around the gun (so people would have to wiggle a bit instead of just dead on look at you) and it might be ok. I disagree on buffing "bad" tanks though (depending how you define that, if it's bad only because it's out of meta thanks to power creep, then no) - keeping buffing everything is what got us 15-3 in < 5 minutes simulator.
Totally agree, they should be buffing the tomato cans, not nerfing the decent ones.
Buffing weak tanks is how we got to the turbo game meta. Nerfing strong tanks is how we get out of it.
@@fili0938Yes and no. Making all the tanks that can meet in the battle less apart is the way. Pointless to have a tank that has no chance to pen tanks it meets. No matter the tier. Tier 6 has more tanks that are useless vs tier 8 than any other tier in +2 MM. WG made it so, balancing is not their goal. Or I'm missing something other that idiotism?
@@fili0938 If an equal playing field was the goal, that's probably the way to go. Is that the goal though?
Have you considered the effect of premium tanks? ...or rather the implication of WG's seeming reluctance to nerf them?
They seem quite keen to nerf tech tree tanks folk actually like playing (S Conq, Progetto etc ).
@@neilford7338 There are no premiums at tier 10, only reward tanks. And they did nerf 279e and Chieftain
Sconq absolutely needed a nerf.
Ah yes, the french tank going very fast in reverse, a classic
I thought it's only my PC crashing
You are completely right and I fully agree about the SConq… im completely disappointed.
The faster reload of the SConq (and accuracy, decent penn) and dpm is the main reason to use this tank.
It’s NOT AT ALL OVERPOWERED WG!!!
The armor is not at all reliable and most of the times won’t keep you out of trouble…as for the turret; The big cupola as well as the turret ring and gaps between the mantlet is actually quite easy to hit..
The lower plate is huge and no one EVER misses it when you’re out in the open.. so as you said, if you aren’t in an ideal situation or dunno how to use it… you’ll be finished….
The sconq is also slow AF!… it’s literally 60tp and is4 slow …. But it’s not even regarded as “super heavy” like those two tanks with better armor and bigger alpha.
The alpha also is one of the lowest in the tier X heavy….
Can’t believe it…
If anything the 452k is more OP than the SConq (small cupola, that can disappear when facing up, they’re fast and big alpha…. )
I dunno, fking idiots
"If you play it like an idiot, you're getting punished for it" isn't an argument in balance discussion (same as difficulty of playing tank correctly). EBR 105 is hard to play correctly and if you play it like an idiot, you will get punished for it - and it's still OP. Same goes for bourrasque, tier 8 ebr and even BZ (without it being difficult to play). And just buffing other tanks is speeding up the battles, that's why 70% of games is around 5 minutes tops. Nerfing them slows battles down. And while the arument that gun firing at something is too weak if it has 50-50 chance to penetrate the weakspot is valid in itself, it doesn't necessarily mean that the gun need to be improved, it might mean the weakspot needs to be even weaker. Do I agree with those nerf on SConq - nor really, since for me it's biggest problem are too small weakspots in combination with all other things good about it. It's just better E5 right now (because E5 has obvious big tumor as weakspot). Ammo layout is stupid, since there is no point in using AP if you just want to max performance, armor is trollish and too good with its speed and gun accuracy with this dpm is great. Maybe nerfing dpm will result in it not dominating other tanks in hull down that easily (they'll have more time = more chances to shoot it back and hit its weakspots), but I'm afraid it might do just the same the changes to E3 did - now not only playing against it will be suffering, but also playing it.
Why they wanted to nerf SConq? Well, just look at the performance stats. Some other CCs were saying for long time it should be nerfed in general. Nerfing accuracy might be another good way to balance it, but it would be introducing more rng to hit, which I personally hate.
Minotauro's buffs are probably meant to compensate for weaker armor and a bit less hp to make wiggling and reacting possible, since flanking is supposedly not only option to damage it anymore.
Great video max. From their video it looks like they're going to nerf the turret's armor so that in can be penned by gold ammo even when hulldown which would completely destroy the tank, when all they had to do to balance the mino was to make the cupolas actual cupolas...
s.conq needed a cupola armour nerf
Yes, just copy paste Conq cupola
Nah, they just needed to nerf the side armor . Make it similar to the fv183
I had 4 crashes in steel hunter yesterday, so it isn't all about the BZ's
The AMX AC mle 48 is going to get buffed as well at tier 8, and this could end up being like another Turtle
99% same thinking on these buffs/nerfs! Thanks for the lighting Max!
The problem with S. conq is precisely the high dpm, because there are plenty of tanks that are hard to pen when hull down, but don't have the op gun of the S. conq so those tanks are fair game.
13:23 YES, that is exactly what I was thinking. I think 0,9 sec extra to the reload is gonna ruin it. The nerf should be 0,5 sec at most.
The Sconq is the tank that single-handedly skyrocketed my WN8 gains last year and seeing it go down like this kinda makes me sad. I feel like WG decided to nerf it because some bad players complained about it being ‘OP’. While yes, it has one of the highest WRs among the tier X tech tree heavies, i wouldn’t still call it OP.
The Super Conq in its current meta is so good to play If you're an average player. Its user friendly just leave it alone.
WG really need to listen to the content creators they might learn something usefull and Max amazing video keep the good work
Didnt really mind the sconq. In this meta its a lot about trading and it doesnt do that very well. In the hands of skilled players it performs well, but its not impossible to fight against. If they nerf anything it should be some t8 premiums.
They can't hear you, BZ-176 makes so much noise
Good points. Thanks. What bothers me about the S Conq nerf is that it has been a goal for people to achieve. Now only reward Tier X’s heavies remain superior. The long (or expensive) grind up a tech tree should not be rewarded with a nerf. Your point about the Prog-65 is also valid. Oh well, now we have to work up another heavy: 60TP, E5; I have them, but as a casual player it takes time to get crews suitably trained and field mods unlocked. Argh!
Exactly, i grinded through to the SConq, just to get a nerved wreck of a tank. Well back to the conq.....
S Conq will still be a good tank, it just wont be completely broken.
@@jimmyc00l it never was broken
@@AM-hz3bi Broken maybe not, but better than other tier 10 heavies - yes. And you don't have to believe me, stats say for themselves (2-3 months ago it was top 1 in most of them, recently is competing with 60tp in number of battles, the WR dropped a bit - probably more people started playing it after news about incoming changes to check it out).
You could make that argument about any tier X tank. Why should the be worse than SConq then? If this one is the goal for players, but others don't, then it's just the point in argument for nerfing it... Especially since many people set their goals based on tank performance, not playstyle.
Ah this will be a great video to watch
*Max mentions E5 mark*
Despairge 😢
so true, still sad about the Progetto 65 nerf
I honestly think the nerfs to the S.Conq. are a bit uncalled for, but definitely completely okay. I don't agree that this thing is "meant to have" the most insane HT DPM. It already gets unbelievable gun handling and decent alpha. Further the turret is not bad AT ALL. It has some small weak spots, but that's only desirable for such a tank.
Think about it: The E5 is a really really strong heavy. But it has a much much bigger weakness in it's armor than the S.Conq. and yet it has similar DPM. The E5 rightfully has that huge DPM. It has other characteristics that make it still strong but balanced. With the S.Conq. I do not see the need for such a high DPM.
The intro of the VK was what made me quit tanks to Warships as I couldn’t pen it with any of my tanks back in the day. Bummer about the super conq, I’ve got it but never played it so far 😂
Will WG make the same changes to the 215b as the S.Conq?
I'm curious how any tank gets buffed before the M48 Patton or any tech tree tank is nerfed while the BZ 176 is allowed to exist as released.
BZ is premium tank and WG shits its pants on the thought of nerfing premium tanks. M48 Patton is there probably just to know what tier 10 medium tank is the worst right now. ;)
@@EshelionBut the Type 59 got nerfed 2 times…
@@-HeaK Yeah, exception confirming the rule, as well as super pershing nerf (and refund confirming WG shitting their pants on thought of nerfing premium tanks).
I do believe the Mino should get the cupolas nerfs but be compensated by improving gun handling or base accuracy. Regarding tier 9, it honestly does not need much changes and certainly not nerf to gun handling, tortoise is already stronger in almost every situation anyway
Gotta disagree with you about the Foch B buffs. For reference: 3 marked the B and AC48, finishing 3rd mark on Foch and 155.
The current Foch B and 155 are in the same post-nerf status from the original Foch 155 over 10 years ago. The engine lost 200hp, the gun lost 100 alpha and ~10mm pen, and it went from 50mm to 40mm side armor, resulting in 122mm overmatch. The nerfs may have been warranted at the time, but this is a new game and paper casemates that can't take hits need other gimmicks to balance their lolpen armor.
The first concern about mobility is unwarranted because of the last field mod. You can trade 2 km/h reverse speed for 3% more health. This is an extremely important field mod because you have no armor and have to trade health to maximize the clip potential. With bond hardening, this maxes out at 2150 hp instead of the standard 1850. I would call this a mandatory pick.
Since this nerfs your mobility, the current Foch B is going only 14 in reverse with T3 MIS and 15 if you drop it for bond turbo, which isn't advisable as you lose the traverse and gun handling buffs from the MIS. All the mobility buffs really do for reverse speed is move the Foch B from Minotauro/Jageru speeds to Grille 15/Obj 268 speeds. That's hardly broken and it rewards skilled play by better enabling you to bounce the tank's pitiful frontal armor and weak spots and make the enemy miss for once.
Post buff, the Foch B will feel more responsive, but here's what we're talking about with all the field mods and bond vents/hardening/T3 MIS:
2150 HP
55 km/h forward, 20 km/h reverse
~1.9 sec aim time
2.55 bloom after firing (for reference, the current TVP 50/51 has 2.61 and we all know how derpy that gun can feel despite being substantially more accurate and having better dispersion values)
3.2k DPM
~.12 .12 .11 dispersion factors (previously .14 .14 .12)
Keep in mind this is still paper armor with low gold pen at 325mm APCR, tons of overmatch and lolpen, massive target to hit, no turret, and terrible camo. Keep in mind that behemoths like the Ho-Ri 3 can already reverse at >23 km/h with similar setups. Casemates just aren't relevant and haven't been for a long time. Getting clipped by a Foch at any tier is like getting clipped by a Bat Chat. You kind of deserve it if it happens to you.
I just hope the Foch 155 gets a similar style of buffs as the B.
I'm playing the vz55 single shot in my newbie friendly clan maneuvers (I didn't realize I had to grind the clip gun). Anyway, that vz55 single dpm is not competitive in maneuvers. With this nerf, I no longer feel that struggling through the Churchills was best choice for my first tier x. Speaking of the Churchills, why in the world did they buff them if they were going to nerf the sconq?
Can I say 1 more thing as a new player? Grinding stock tanks that are down on dpm, speed, and turret armor sucks. Horrible game experience.
Sconq is op they should have made weak spots weak so u can atleast hit it once before he destroys u
Tell me you're bad at the game without telling me you're bad at the game
My game crashed 5 games in a row and also later during clan battle campaign...so I stopped playing for now. Hope there'll be a hotfix soon.
Bro whould i get 907 or vk 72 01 k? I like both type of tanks but idk which one to pick from maneuvers
Keep calm and carry on
All this time I thought my internet was dropping out!
Sconq having 3100 dpm with bond rammer is crazy.. 277 has 3050 and does not go 35kmh without turbo
The nerfs on the Sconq really hurts, like this is the 3rd or 4th Tank which i am grinding that will be nerfed. Seriously it's very annoying
I was grinding the V4, I was at the tier 8, Boom nerfed
Same thing with the Vz 55, Booom nerfed
When I just got the E3, Boom nerfed (But at least, it's not too dramatic, like the view range is useless on a tank like this when you are confronting heavies)
And now i am at the tier 9 (Conqueror), and they will nerf the Sconq ??? What is this scam 😂
Tbh i am very very disappointed and angry at the same time, but what can I do ...
Then stop grinding and stop paying for this swindle game.
The SConq and Mino nerfs are fine, the SConq was overtuned and a bit less DPM won't affect it that much. E5 SHOULD be higher DPM than the SConq because it's got a big weakspot cuploa on the top that gets penned constantly. Mino shouldn't be buffed at all just make the cupolas a bit weak. Pz 7 buff is good and it still won't be meta or broken with the buffs. Foch B buff is too much, either buff the gun or the mobility but not both.
Minotauro: Deserved, kinda needed. We already have stuff like the Chief, we don't need more hull-down god tanks
S Conqueror: it's being the Discount Chieftain for a while, the nerfs are a bit harsh, specifically the turret weaknesses increase. Don't really agree with these changes
Foch B: Niche tank getting some buffs to make a bit more useable, okay change. Nothing that'll make it absurdly OP
Pz Kpfw VII: Finally getting some love, the turret weakness held it back and the gun was in dire need of some tweaking. Might actually be a fun tank to play if the changes roll through as-is.
Edit I was only experiencing crashes when driving next to/spawning/being near one of the tanks that has a TMNT style
I'm really glad that you have mentioned the rubbish crashing and the freezing and all of that.i honestly though it was just happening to me.
It's happening more and more all the time now,every odd day there adding stuff.i think wg need to get bigger servers or just stop messing with the game.
Is it possible that the changes they make are to compensate for people like me that do not know the weak spots...? If we are the majority it will distort the balancing.
S. Conqueror is one of my favorite tier 10, but honestly the nerf was deserved. I would rather have 1 second longer reload, than having accuracy nerfed. Also they didn't touch mobility or armor, so it is still going to be one of the better tanks. Laser accurate, amazing penetration, just making it a bit more fair.
I just need 20k xp to get the S Conq and then i see this. Im a f2p player and i wanna kms cuz of this
I honestly don't understand why people are crying about the armor being OP. You need 279-290 to pen it under the gun and the cupola is weak against HEAT. There are quite a few situations in which 60TP is better, even more so now that DPM is somewhat similar.
For once, I think that WG did a somewhat good job. Maybe the DPM nerf could have been a bit less, but they didn't touch the accuracy which is far more important to me. Also they didn't touch the tier 8 or 9 tanks which would have been really idiotic.
Daki gonna get a semi over the Pz VII buffs.
When is the buff / nerf go live?
Kran'gate in development !
Nice video bro as always!! In my opinion, WG should be automatically disabling the firing mechanism on enemy teams every time we load in game :) pew pew pow pow boom🥰😛
The T110E5 is valid because of the massive cupola that's easy to pen. The S. Conq. should have worse DPM than it, maybe not as bad as it will soon have.
I had a crash some days ago. Never ever happens and usually very stable game imo. Crashed just when a new game was about to start. The third restart I got into the game but by then the game was about to end. Zero damage for me, and loss of food. This was couple of days before the new patch.
Yesterday I had a crash while playing Steel Hunter, so it's not only in Random battles.
they remove hart and soul and hero playing features of players making the game Boring and removing the special
experiences we could have as players making the game mediocre at best making it less interesting just like the map changes so the mediocre player only have to play in corridors hiding behind rocks instead of willing to learn and to catch the gap between him and better players when the game would be more diverse and creative if those changes would not have been made.
The "front hatches" wg are referring to on the mino are the cupolas as they are the only 250mm plate on the front of the mino (all other plates are 300mm+) so they are nerfing the cupolas down to only 180mm impacted so you will be able to pen their cupolas on the front. The frontal projection they are referring to I assume is the upper plate similar to what they are doing with the tier 9. Either way, the mino nerfs were the best thing to come out of this and congrats to wg for actually fixing the problem rather than everything but the problem *cough cough E3 'nerf' intensifies*
already sold mine they are nerfing without compensating for the only feature what it makes it special
Seems like the comments section speak for itself since they announced they gonna nerf Super Conqueror (Most played tank by players) I might as well do a little bit of justice by "nerfing/deleting" premium tanks>l:(
makes sad waffle noises at being replaced and remembered as just a meme....
I remember when they were Buffing the Cent Line, the Mobility Buffs were also about to get Added to the 4005 because it was the same Platform.... That would've been a 50/20kph Buff to the 4005 back then, and I did get to Play that on the Test Server.... It was FINALLY a Fun Tank to Play like that, but instead, we got a 10kph Nerf to the Mobility.... I wouldn't have called it OP, but that's mainly because of the Lack of Armor and that Guns Ability to just say No.... Broken, yah, it might've been Broken, but it would be nice to have that take Playable....
yeah e5 would have high DPM and still the cancer weak point, at least conq still don't have a obvious weakpoint...
Completely disagree with your opinion on the sconq nerf, it will play exactly the same as before. The could have nerfed the armor or gun handling but they didn't, because they didn't want to make the tank unfun. Honestly kinda crazy you think putting the sconq in line with other tanks is a bad thing 10:40, all the tanks you listed after have worse mobility gun handling and armor.
All those other tanks have character, most are faster than the S Conq or have higher Alpha. Alpha is king at the moment in the game and if you don't have alpha then you need to have DPM to back it up...
@@MaxGamingFPS ok so how would you nerf the sconq? Just the health nerf would be enough? Or do you truly believe it needed no nerfs at all.
@@beatlovermax5603s conq is balanced. The mantlet can be penned with gold.
The tanks mentioned, i.e., E5, all have more weakspots than s.conq and I would even argue that more people would cry when they would nerf the armor on the turret and actually give that thing a weakspot other than mantlet against gold. I think that keeping the good gun characteristics but reducing oppressive dpm will still make the tank very viable due to the very good hull down ability.
@@sunykamey4542exactly what I’m saying
When all tier 10 tech tree tanks are equal, then none are special and players quit out of boredom...but you can BUY a "Loot box/premium" for a more enjoyable gaming experience. When the shit show level continues to go up.
The game continues to stagnate, and continues to lose player base across all servers.This is what WG has achieved, and lets not forget tmnt collaboration 🤣.
I don't think many players know where to pen the S.conq (WHO NORMALLY PLAY LOWER TIERS)
That is the trouble with it.. many will press 2 and load heat against it and fail miserably.
it is a tricky nut to crack when it's hulldown
*some have become excessively dominant over time*
S. conq in the game seven years?
Wargaming are idiots, the reason why time is involved is because its a tier X and that takes time to get.
I would much prefer to have seen some thought go into the rebalancing and it not be a buff or nerf, why can't they make adjustments for the better and worse on each tank?
Completely laughable because if there was a community vote to nerf ONE tank- I wonder what that tank would be?
I have nothing against the S-Conq.
Its more with how todays WoT is played.
And the S-Conq embodies everthing I hate about it.
Tanks sitting hulldown in front of each other spamming premium.
Getting farmed by some sweatlord that needs to push his ego by playing one of the strongest tanks with only bond equip, premium consumables and 95% premium-ammo and 5% HE.
I miss the times when I could at least toss some HE in their face to annoy them and do some dmg.
Frontline on the other hand embodies all that is good in WoT.
They should either make Frontline a permanent gamemode, or at least make it appear more often.
S Conq - fun to play, but not Russian = NERF!
still no weekspots on nerfed tanks, playing Fosch B is expensive this nerf is good for WG only
Give the Maus and E 100 560 alpha and the Maus 3300 HP.
Well then WZ 111 1 4 should get 530 or 560 alpha instead of 490.
@@dobridjordje Yes. A 130mm gun should do more damage than a 122mm gun. It can do with a buff.
If max did a little bit of googling he'd have found where the mino got nerfed.
Good video
S. conq gonna just be ass now, play the tier 9 instead
first nerfing the chief and then moving stuff back to sq....and now they nerf it too.....really......
They should leave all the tanks as they are.and if they mest up to get us all to want one.then they should just give other tanks a boost.
S.conq should be nerfed only on cupola armor cause that sh.t ain't a weakspot
I think you're absolutely correct about the sconq nerfs. Just like when they nerfed the chief, they changed all the wrong statistics. The chief still has broken armour hull down, but it's even more miserable to play than ever before because the dpm is so mediocre (I can't remember what else they nerfed on it.) Personally, I would like to see the sconq lose 100ish dpm, and then make the cupola a little larger BUT also make the turret ring and turret front stronger so you need 370+ pen to deal with it. Or maybe keep the cupola the same size, but make the turret ring a tiny bit bigger.
Foch B need a buff, but this is far too much
I think they nerfed the prog because of the lion coming into the game, they wanted to give the lion the edge over the prog 65
Great video max, keep em
Coming
agreed about their motives, but they really don't play anything alike. The Lion can actually function hull down in close combat for a minute or two when needed and better players can exploit that and the weird last shell DPM dynamic. The Progetto played and plays more of a vision/mobility game in every way but now you can't hit a Maus from 300 meters so it is just frustrating as hell to play. They basically made it as bad as the BC25 which is completely obsolete in the current state of the game. The Lion is a tank for better players but the Progetto used to be fun for anyone with a decent grasp of the game. Now if you have a decent grasp of the game, you know to just keep your Progetto parked in the garage with the 5 skill crew you wasted all that time building up over the years . . . at least they can be put back in the Progetto 46 and you can grind credits like a boss.
super conq is not super anymore, huh just sell it and buy 9 lvl conq it would be same. 9 lvl i thought it has 9 sec CD, and 10 lvl would have only 1 sec faster
The reason why they are nerfing S.Conq is catering to shitty players, who cant aim and would rather have bullshit huldown heavy with no weakspots or small ones (IS-7, 705A, 60tp etc) which dont add any dynamic to the game and create unhealthy bullshit hulldown/sidescrape meta and style of gameplay which consists of "i parked my tank behind some rubble or sideways to a house so now you cant do damage to me haha" and they also give those tanks terrible guns to play with, so its miserable playing those tanks and also against them. Every tank should have at least one hittable weakspot on turret (amx m4 54 size for example) and one on hull while the guns should be buffed when it comes to accuracy, aim time and in some tanks (705A, IS-7) pen and DPM.
I still think the ONLY change the Sconq needed was slowing down turret traverse. It would reduce it's arc of influence and make it easier to punish when it exposes its mantlet side...
Nerfing it's DPM. Yeah. That's dumb
that's actually a great suggestion - shouldn't be able to get snapped by a heavy tank the way the SConq can. Slowing the turret traverse would certainly make it a lot harder, but not impossible, to play on the hill on Westfield for example. Seriously this almost makes too much sense for any sort of WOT related comment section. Well done!
noice
Yep, game crashes , fps drops, lag , pfff😢😢😢
WG, should let the players vote on tanks they want nerfed and buffed. WG, doesn't understand what there doing too there own game or doesn't care.
There is no voting in belarussian games, it's common knowledge.
This is all to make 279e OP again after the nerf of that tank
How ? it will literally stay the same tank.
@@sanaga8713 think about it
I have a bigger WR in Pz VII than in Supper Conqueror! This buff and nerf is a stupidity! Typical for WOT imbecility!
Its needed but pz7 still has that ammoracked BS when side scrapes and sconq nerf is kinda stupid plebs cry they cant pen sconq and say its OP 😂😂
Seriously, that's your suggestion? Don't nerf the S.Conq, buff everything else instead? I can see why WG don't listen to the players very often.
Clearly didn't watch the video
so u think s conq is not too good😂
These are the weakest most ineffective changes to tanks I've seen. Is this even going to be noticable?
Sconq doesn’t need a gun nerf, it needs to be able to be penned by a standard round when it’s hulldown (because that is what the majority of people still cry about and I’d honestly like to hear them stop, if you have heat or apcr just shoot the turret ring)
Nah, the s conq is fine in the armor department. If you nerfed it so 260-270 could pen then it that would be bad. Tier 8s could bully it.
S.Conq is OP on turet.
Super nice for the nerfs.
He need a bigger cupola too, for easy pen.
Nerfing in general is terrible game balancing when you do it once a year or two years. I play Dota often and they have nerfs/buffs every other month so sometimes your favorite unit(tank) gets wrecked but then in a couple months it could be buffed back, maybe in a different way. WoT just kills tanks and then they are dead content like the Progetto 65. Thats my issues with these nerfs.
Its like saying " Hey you like this tank? not anymore! LOL!!".......thats just ridiculous balancing. How about nerf the entire field, rescale the Tier X tanks entirely then work your way back up properly this time....
This has to be the WORST take anyone has said about S conq nerfs. The tank is too good in everyway
I have NEVER had a game in which I was playing against a Super Conqueror and thought to myself " Oh fuck! They have a Super Conqueror.. what are we going to do?! ". Not a single game. It's completely delusional to think that this tank was an issue in random battles and was destroying the game. Even in Onslaught it was used on only two maps..
@tohkia8840
2 hours ago
Its needed but pz7 still has that ammoracked BS when side scrapes and sconq nerf is kinda stupid plebs cry they cant pen sconq and say its OP 😂😂
Only bad players strugle pening a Sconq. Its a skillcheck.
🦝
Dude. There is no "f" in the word three. How hard is it to pronounce correctly?? It cant possibly be that hard. Americans speak better english than brits.
sorry but everything you said about S conq made no sense and you sounded like a S conq main salty about the nerf. When you said S conq isn't OP you completely lost me, and almost everyone else...
quickybaby def overreacted on the pz.7 buff
surprising since he's generally so thoughtful and measured