AC6 - How big is the Ice Worm?

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  • čas přidán 16. 09. 2023
  • The Ice Worm is an extraordinary spectacle, not just for its size but for the level of presentation and flair that went into its fight. The actual size of this thing is definitely still crazy though.
    Song used: Korok Forest (Night) - the Legend of Zelda: Breath of the Wild OST
  • Hry

Komentáře • 1,3K

  • @ZullietheWitch
    @ZullietheWitch  Před 10 měsíci +2316

    It feels like there was a definite turning point with Sekiro in terms of stylizing boss fights, there have always been bosses that had a more cinematic angle to them, but the Divine Dragon was a huge step up and you can see them applying similar concepts to their other bosses in Elden Ring and Armored Core 6.

    • @hyp0782
      @hyp0782 Před 10 měsíci +39

      There is a technical scaling and normal scaling. The technical scaling in AC6 must be huge. Its just like applying it.

    • @ultradude5410
      @ultradude5410 Před 10 měsíci +83

      The Divine Dragon I’d say marked a turning point in From’s gimmick/spectacle bosses
      Also showed that, even in a From game, an easier boss can still be super fun and very cool

    • @golemgolden4670
      @golemgolden4670 Před 10 měsíci +4

      I disagree with the divine dragon being cinematic. The giant skeleton from dark souls 3 is way more cinematic and exciting than that pitiful wyrm.

    • @TheGroingler
      @TheGroingler Před 10 měsíci +97

      @@golemgolden4670dumbest take

    • @WelcomeToDERPLAND
      @WelcomeToDERPLAND Před 10 měsíci +4

      Think you can do a similar video about the land crawler?

  • @exzyyd392
    @exzyyd392 Před 10 měsíci +4004

    Rusty: "I won't miss"
    Raven looking at a machine the size of a country: "Yeah I sure hope not"

    • @apostateCourier
      @apostateCourier Před 10 měsíci +450

      He's an ocean away.

    • @Poldovico
      @Poldovico Před 10 měsíci +443

      To be fair, it's a tiny target from Rusty's POV :P

    • @Mirage5892
      @Mirage5892 Před 10 měsíci +365

      @@apostateCourierI'm not sure why people come up with this myth. He's at the base that has the shuttle like craft just on the other side of the same ice shelf. You can even see the ORC cannon at the base on the fight with Nightfall Raven. That's why the glowing light for the cannon stems from the edge of the ice shelf, not beyond it

    • @apostateCourier
      @apostateCourier Před 10 měsíci +81

      @Mirage5892 Ah. The map during the briefing is misleading.

    • @takonaegi2967
      @takonaegi2967 Před 10 měsíci +104

      ​@@Mirage5892I think people just assume that if you got that railgun from "Honest" Brute it should be operated from there somewhere

  • @GODZILLAmonsoon
    @GODZILLAmonsoon Před 10 měsíci +4323

    my god those repair crabs always looked _so_ small in ac6.

    • @Poldovico
      @Poldovico Před 10 měsíci +537

      They're slightly larger than Margit. Imagine what it would be like to bring an AC to him.
      Just stomping him flat under 100 tons of Dafeng steel.

    • @Mad_racc00n
      @Mad_racc00n Před 10 měsíci +102

      They are not the smallest tho. For example tanks that RLF deploys to stop you at the dam or flying drones are even smaller.

    • @whitewall2253
      @whitewall2253 Před 10 měsíci +255

      ​@@Mad_racc00nthose aren't drones, they're helicopters.

    • @CreativityNull
      @CreativityNull Před 10 měsíci +67

      That's what I was thinking. They looked like just kind of large crabs compared to the AC and I keep forgetting we're already in a giant robot. Then you realize you could (uncomfortably) fit a person inside of one of those things.

    • @skullcat1378
      @skullcat1378 Před 10 měsíci +65

      ​@@Mad_racc00nNot drones, attack helicopters lol

  • @bohba13
    @bohba13 Před 10 měsíci +1364

    "I won't miss" is probably one of my favorite moments in the game. Fromsoft really gave the feeling that taking that thing down was a collaborative effort.

    • @demonintellect9834
      @demonintellect9834 Před 10 měsíci +137

      The coolest part is when Rusty overclocked the gun and said "firing" and everything including the music goes silent. It's such a cool moment.

    • @pierreo33
      @pierreo33 Před 10 měsíci +109

      @@demonintellect9834 The way his voice got more and more distorted as he overclocked it... brilliant

    • @DisgruntledPeasant
      @DisgruntledPeasant Před 10 měsíci +7

      It's very cool for sure.
      It was however a strange boast considering his target was about the size of a city.

    • @CreativityNull
      @CreativityNull Před 10 měsíci +22

      Well, mostly you, Rusty, and Chatty stick. Snail and Iguazu are pretty useless during that entire fight and I never got them to survive the explosion of the thing going berserk (except maybe Iguazu once, who died 5 seconds later from a missile barrage.) Chatty at least stays until the last little bit of the fight since he stays at long range anyways.

    • @demonintellect9834
      @demonintellect9834 Před 10 měsíci +26

      @@DisgruntledPeasant That is also moving and you have to consider how far away they have to be.

  • @OverlordIntecris
    @OverlordIntecris Před 10 měsíci +1585

    The other thing to note with the base model of the Ice Worm itself is that it's not fully extended. Each joint can extend outwards to more than double the length shown on the ported model in the video, which honestly makes the Ice Worm even crazier

    • @mr.niceguy9394
      @mr.niceguy9394 Před 10 měsíci +176

      So just double its length... Guess its a grower not a shower 😂

    • @Jitkaas
      @Jitkaas Před 10 měsíci +137

      ​@mr.niceguy9394 in this case its both a grower and a shower

    • @sebastianestrada3697
      @sebastianestrada3697 Před 10 měsíci +36

      I wonder if the worm is longer than the erdtree’s height

    • @iamafuckingfailure
      @iamafuckingfailure Před 10 měsíci +27

      ​@@sebastianestrada3697
      it most definately is

    • @Slop_Dogg
      @Slop_Dogg Před 10 měsíci +40

      ⁠@@iamafuckingfailureit is not. The Erd Tree’s above ground portion is 4,452m. Even doubling the Ice Worm’s length would only be 2,736m.

  • @asherdorshimer3602
    @asherdorshimer3602 Před 10 měsíci +248

    Rusty’s rail gun hitting the worm, the music and audio stopping and just his dialogue “I won’t miss” before the impact is an incredible moment by from soft

    • @zelkuta
      @zelkuta Před 8 měsíci +2

      It's a cool moment, shame the actual fight is terrible though.

    • @Delta-mo6hn
      @Delta-mo6hn Před měsícem +1

      The actual fight was sick as hell tf you mean.
      You are deadass fighting a giant robot version of a sandworm it was crazy​@@zelkuta

    • @zelkuta
      @zelkuta Před měsícem

      @@Delta-mo6hn It's not really a fight, it's a scripted interactive cutscene that can take 20-30 minutes or more of your time if the worm doesn't cooperate. Once you get over the spectacle the actual fight is pretty fucking lame. All you do is chase around the stupid worm and try to land the spear shots. It's just a slow scripted event when the rest of the game is fluid fast paced fighting.
      Sometimes the worms literally just runs from you the entire time never giving you an opening to fire the spear. The fight is garbage. I loathe and dread the worm fight more than any part of the game because of how slow and boring and awful the fight is.

  • @LP_Amadeus
    @LP_Amadeus Před 10 měsíci +521

    What's surprising to me is that they could've easily just made AC assets the same size as ER while still having a sense of scale by designing the environment to look smaller in comparison like the containers, buildings, etc. But, they went the extra mile to actually make life-sized models.

    • @Urd-Vidan
      @Urd-Vidan Před 10 měsíci +71

      Hell, in Bonfire's video, they even made the entirety of Rubicon 3 in the final fight.

    • @gracecalis5421
      @gracecalis5421 Před 10 měsíci +95

      It actually would be easier to make life-sized models. A lot of the asset environments in the game are based off of real-world references that already have established dimensions. From there, it's a matter of scaling the mechs proportionally to make the most sense.

    • @ZaiketsuKumori
      @ZaiketsuKumori Před 10 měsíci +63

      ​@@Kamawan0you know you can just look at the assets yourself, right? Nobody's trying to trick you, lmao

    • @QuadfishTym
      @QuadfishTym Před 10 měsíci +22

      You also have to mess with the physics a bit if you scale the environment like that. It's easier to use actual scale so you don't have to tweak it as much.
      (Small, but not the only, example: acceleration due to gravity is basically constant regardless of size/mass. So if you scale the whole environment down but don't scale gravity, objects would seem to fall way too fast.)

    • @romajimamulo
      @romajimamulo Před 10 měsíci +4

      I mean there's a scale conversion going on here. That's why there's a video on how tall the Armored Cores are (on this channel), because the game units aren't real units

  • @manwiththemachinegun
    @manwiththemachinegun Před 10 měsíci +22

    Forget the Ice Worm, the PCA "helicopter" is really more of a atmospheric battleship than what any sane person would call a chopper.

  • @stalhein62
    @stalhein62 Před 10 měsíci +3012

    The Ice Worm is arguably FromSoft's coolest gimmick boss fight, but how far away are those shots coming from?

    • @Fierce0Deity0Link
      @Fierce0Deity0Link Před 10 měsíci +459

      bonfireVN already made a video showing where Rusty's shots are coming from (5 days ago)

    • @Loispealz34
      @Loispealz34 Před 10 měsíci +377

      Half a planet away. And Rubicon isn't small.

    • @ilhamadigunawan5264
      @ilhamadigunawan5264 Před 10 měsíci +459

      and the gimmick weapon is actually usable outside the boss arena, and insane one at that. this is truly the best and coolest gimmick boss fight FS has ever put out.

    • @mt2r-music
      @mt2r-music Před 10 měsíci +85

      Personally I found the ice worm fight to be quite underwhelming. Especially because everytime he gets hit the same animation in the same location plays. For me this doesn’t even come close to rykard. But if you don’t consider rykard a gimmick boss in that aspect because you have to actively fight him i think the worm is still pretty cool.

    • @Thezanlynxer
      @Thezanlynxer Před 10 měsíci +77

      @@ilhamadigunawan5264 also you don't even have to use the gimmick weapon in the fight. if you use a bunch of pulse weapons, they can take down the shield pretty quickly as well.

  • @somethingsinister...8035
    @somethingsinister...8035 Před 10 měsíci +293

    Since the beginning of the game to the end, ive never stopped marvelling at how big the world of AC is. Even something as mundane as an elevator would boggle my mind since you can see itty bitty guard rails for scale. I would love to see you port a human sized character into AC6 just to see how big the world of Rubicon looks from that perspective.

    • @justsomejerseydevilwithint4606
      @justsomejerseydevilwithint4606 Před 10 měsíci +36

      The elevator you take in the Wallclimber mission, has staircases at the corners for maintainence access.

    • @LazloSoot
      @LazloSoot Před 10 měsíci +9

      @@justsomejerseydevilwithint4606 I'm still in awe of the entirety of chapter 4, with the descent to Nepenthes, and then the discovery of Institute City, like this world is MASSIVE.

    • @justsomejerseydevilwithint4606
      @justsomejerseydevilwithint4606 Před 10 měsíci +4

      @@LazloSoot The elevator at depth 1 is likely there so The Institute can ship materials down there for Institute city and the vasular plant; NEPENTHES was likely built afterwards by the PCA in an attempt to secure the coral.

    • @dragonandavatarfan8865
      @dragonandavatarfan8865 Před 10 měsíci +5

      Dropoff made a video like that, porting the Tarnished to a few AC6 maps and my god is he tiny lmao.

  • @Day100
    @Day100 Před 10 měsíci +492

    Importing scenery from AC into elden ring's environment would be rad as hell as a mod. I love seeing it in your videos.

    • @syeblaize
      @syeblaize Před 10 měsíci +27

      Yes, but what if we imported the lands between into ac6?

    • @RashFeuer26
      @RashFeuer26 Před 10 měsíci +105

      ​@@syeblaizeYou could cross them in a couple of assault boosts lol

    • @gobokoboobo4620
      @gobokoboobo4620 Před 10 měsíci +37

      Good lord, imagine exploring those megastructures with Torrent. It already take a while even with the Assault Boost.

    • @natsudragneelthefiredragon
      @natsudragneelthefiredragon Před 10 měsíci +1

      Dropoff is already doing that

    • @56bturn
      @56bturn Před 10 měsíci +6

      Accidentally knock down that big glowy tree @@RashFeuer26

  • @mt2r-music
    @mt2r-music Před 10 měsíci +402

    For the entirety of my AC6 playthrough is thought to myself how much the damage we as the player made would cost all the companies and governments. We receive like 100k per mission while destroying robots and facilities that would easily cost billions to build.

    • @hbrandon947
      @hbrandon947 Před 10 měsíci +73

      Nah WAAAAAAAAY more then 100k bro, more like in the millions/billions easily lol the debt at the end of the game would be astronomical, just look up pricing for the construction of a single skyscraper, then look at the sizing of everything in this game relative, there would be multiple lifetimes of paying all the debt off that we created lmao also, since it's based in the future, might as well times the normal pricing and income by 10 or 100x considering the rising cost of things, but hell, this is just a badass conversation anyway!

    • @Poldovico
      @Poldovico Před 10 měsíci +70

      Maybe one COAM is really valuable. Then again it'd be pretty stupid to spend more on destroying a facility than it cost to build it.
      Even in real life, a handful of grenades that maybe cost a few thousand dollars can destroy a building that cost hundreds of thousands.

    • @gobokoboobo4620
      @gobokoboobo4620 Před 10 měsíci +18

      Considering some of the MT/LC/HC/AC could easily cost us millions if not billion to construct, and us getting 800-60k COAM from eliminating them could give us some idea of the rate to our currency.

    • @aftertone3146
      @aftertone3146 Před 10 měsíci +73

      You must consider that in this future, weapons that could cost hundreds of thousands of dollars to make are labelled as "generic mass produced weapons"

    • @kevo300
      @kevo300 Před 10 měsíci +15

      I think there good because resources are from multiple planets and machines do all the building

  • @Verity_Auger
    @Verity_Auger Před 10 měsíci +159

    I would love a mod that lets you walk around in the AC6 levels as a human. The scale of some of those are crazy. Sometimes I stop to look at the little human scale staircases and railings and thought I'd love to walk on them.

    • @bansho7076
      @bansho7076 Před 10 měsíci +31

      Preferably one with a car or something, otherwise you'll be walking quite a bit.

    • @Sioolol
      @Sioolol Před 10 měsíci +10

      Probably the most intsresting idea I heard. It would be so fun to actualy see everything to scale.

    • @botarc
      @botarc Před 10 měsíci +14

      Just give me Torrent and I am good to explore.

    • @23Scadu
      @23Scadu Před 10 měsíci +6

      @@botarcmaybe with a faster sprint speed and unlimited double jumps.

    • @Wulfspyder
      @Wulfspyder Před 10 měsíci +4

      If they ever made an open world AC game, I hope they include the option to exit and explore on foot. Naturally, this would be hella dangerous.

  • @Chibotgaming
    @Chibotgaming Před 10 měsíci +38

    Ac6 is so underrated as GOTY contender. Its size and still keeping attention to detail all processing a salvo of missles and bullets in a AC battle so smoothly is incredible

  • @Ahmenthi
    @Ahmenthi Před 10 měsíci +103

    I'm glad that they're building these things to scale. It's so cool to really get a sense of just how big everything is.

  • @NatVirgo
    @NatVirgo Před 10 měsíci +394

    It’s not the ice worm, it’s the friends we made along the way.

    • @exzyyd392
      @exzyyd392 Před 10 měsíci +53

      The buddies we made along the way

    • @Teuwufel
      @Teuwufel Před 10 měsíci +9

      Exactly one, but quality friend

    • @xerberus3337
      @xerberus3337 Před 10 měsíci +9

      I guess the ice worm was inside you all along.

    • @kaiserdetectivegolden2735
      @kaiserdetectivegolden2735 Před 10 měsíci

      no it is not the friends we made along the way
      it is a reskinned enemy from ds3
      even got the same movement

    • @Teuwufel
      @Teuwufel Před 10 měsíci

      @@kaiserdetectivegolden2735 Cope harder. Which enemy was reskinned? This is literally a new model.
      You simply are here to hate, stfu

  • @yourfriendthemaggot457
    @yourfriendthemaggot457 Před 10 měsíci +11

    Poor Ceaseless Discharge catching a stray at the end, he's been through enough

  • @TheActualMrLink
    @TheActualMrLink Před 10 měsíci +443

    That thing’s over a KILOMETER long?! Jesus!

    • @hikarihakai1285
      @hikarihakai1285 Před 10 měsíci +72

      Then there the Strider which make even the Worm look small

    • @KiIIerQueenboom
      @KiIIerQueenboom Před 10 měsíci +63

      what is a kilometer. how many cheese burgers is one km

    • @gohunt001-5
      @gohunt001-5 Před 10 měsíci +100

      ​@@KiIIerQueenbooma kilometer is around 1000 M16A4s long, for reference

    • @McJizzleBerries
      @McJizzleBerries Před 10 měsíci +43

      @@KiIIerQueenboomAbout 8771 cheeseburgers.

    • @thesunthrone
      @thesunthrone Před 10 měsíci +43

      @@gohunt001-5 Finally a metric reference point 'mericans can understand, just say how much AR-15s it is instead of meters, and maybe call it "kilo ARs" for a good rough measure.
      Thus, the Ice Worm is roughly 1368 AR-15s long, or 1,368 kilo AR. That's a long boy, brother!

  • @HeisenbergFam
    @HeisenbergFam Před 10 měsíci +175

    Zullie getting her hands on such big machine is a recipe for disaster

  • @spiralistichope9216
    @spiralistichope9216 Před 10 měsíci +392

    The Ice Worm feels like such a cool and fitting Dune reference, it's basically a mechanical sandworm in many ways aesthetically! Even the size and length here, as we see in the video, is so unbelievably colossal that it basically matches descriptions of the most massive Shai Hulud in Dune's universe, over a kilometer long and more. Seeing it in Elden Ring's map and compared to the other massive entities across From games really is incredible, thank you Zullie!

    • @Mordalon
      @Mordalon Před 10 měsíci +82

      And both confront greedy corporations seeking to harvest a valuable substance that is used as a drug.

    • @BrotherCaptain36
      @BrotherCaptain36 Před 10 měsíci +88

      He who controls the Coral, controls the galaxy.

    • @TheRedMage01
      @TheRedMage01 Před 10 měsíci +21

      Raven, we have wormsign the likes of which even God has never seen.

    • @thugkermit9999
      @thugkermit9999 Před 10 měsíci +43

      It also features a rebel group of natives in constant exposure of said valuable drug and one of its endings involves a planet wide rebellion with a savior figure as its spearhead who got exposed to a substantial amount of said drug
      As someone who only dabbled in dune lore and watched the new movie the multiple inspirations are striking and I’m here for it

    • @spiralistichope9216
      @spiralistichope9216 Před 10 měsíci +36

      @@thugkermit9999 Yup, it is a very distinct and potent inspiration to AC6, 100%. As someone who has read the first four books, I absolutely loved how much the narrative draws from Dune while still distinctly being an AC game with its other influences (like the mecha genre from anime, etc.). Dune is obviously a seminal work that has influenced untold sci-fi works since its release, but it's still awesome to see From do such good work with the influence and reference it in so many compelling ways in the game!

  • @CMTechnica
    @CMTechnica Před 10 měsíci +382

    While the Nightfall boss in AC6 might be my favorite fight in the game, I think ICEWORM might be my favorite set piece fight in a FromSoft game.
    The Festival and Yhorm from DS3 honestly pale in comparison despite the Festival having a massive build up and being necessary for an ending, and Yhorm’s fight being able to summon onion bro to help a friend put his friend to a final rest.
    Maybe I’m just a softie for mecha and railguns, but I’ll be thinking about the ICEWORM fight for years

    • @janogabor7697
      @janogabor7697 Před 10 měsíci +24

      Nightfall? I mean it's alright but it's a standard AC fight and it's not even the best at that. The second Rusty duel or HAl is better.

    • @ES21007
      @ES21007 Před 10 měsíci +20

      It's because the Festival part is entirely optional. Yes, you COULD go in summon the bois, fighting together as a united horde... Or just go mano-a-mano with the Conqueror of the Stars himself. It's a mish-mash of a gimmick fight and a normal fight. Plus, most of the characters in the Festival are people you barely know. There's Blaidd, there's Alexander, and after the halfway point there's Jerren, who you might not even get because you're fighting for your life. The rest? Invader/Summon NPCs scattered throughout the Lands Between, who only get their lore from item descriptions. And in a normal playthrough, you generally won't even know that lore until after the Radahn fight.
      Meanwhile, the Ice Worm's set piece is mandatory. You're going in with a plan. You know everyone who's taking part in it, from mouthy Iguazu to smug bastard Snail and our buddy Rusty. And they do help by making deleting the Ice Worm's health in Phase 1 and 2 trivial and by dealing with the drones in Phase 2. If nothing else, they at least keep your ammo costs for Phase 2 down.
      There's also a better narrative throughout the Ice Wormfight. Radahn narrative is starting with you making your way across the field, engaging in melee, awakening his gravity magic and finally getting him to unleash his true power while transforming the sunset into night... But that's the usual FromSoft formula of getting bosses who lost themselves to regain a bit of their past glory in their final moments.
      For the Ice Worm? First it's easy, almost too easy as everything is going to plan. You break the barrier, bash the worm's drill-face in and easily take down the drones. You're trading jokes and barbs and praising each other and saying it's all a job well done (other than Iguazu and Snail, but those guys suck, so screw them) and of course, Rusty is delivering epic lines. Then you do it again, and everything is going fine.
      For about five seconds until the worm enters rage mode. Then the plan goes to shit and all hell breaks loose. Your party slowly dwindles, first with Snail, then Chatty. You're all alone. It's up to you to kill this thing.
      (Because at some point Iguazu got wasted, but that's not really of much consequence, is it?)
      Rusty pulls out all the stops and disables the limiters as he has faith that you can open it up one last time.
      And then you prove him right, and kill it all on your own. Everyone is in awe as they realize that you were the one that took down this monster on your own.
      The Ice Worm fight hits hard because it's generally crafted for one story. Even if you break that story and go without the stun needle, it replaces the drama with humor and still hits hard, just with a bit more hilarity.

    • @Padlock_Steve
      @Padlock_Steve Před 10 měsíci

      ​@@janogabor7697 which one did he get tho. there's a three way gang bang and there's a 1v1 which is way cooler.

    • @janogabor7697
      @janogabor7697 Před 10 měsíci +1

      ​@@Padlock_Stevethe gangbang is ng+ only

    • @SolaScientia
      @SolaScientia Před 10 měsíci +5

      My jaw dropped at the cutscene after the fight. Thanks to work and real life stuff, I'm still on my first run of the game I've been not looking anything up beyond how to get the 3 different endings. So I don't know any specifics with what's going on with the story and I did not expect what we learned in that cutscene.
      I like the fight with Yhorm because it's important to Siegward and I like having him there. The Festival was very "meh" to me. He took me just 4 attempts to beat and wasn't all that difficult. The buildup to it was nice, but I didn't have any emotional investment in the fight or any real attachment to it. Beyond summoning Patches just so I could see him nope away from the fight, lol. Elden Ring's story in general is a lot less engaging for me than FromSoftware's other games.

  • @OD91MJ
    @OD91MJ Před 10 měsíci +97

    That mission was so amazing. I am in the last chapter and AC6 is my GOTY.

    • @anukthotawatta982
      @anukthotawatta982 Před 10 měsíci

      make sure to play NG++. feels mostly like a totally different story

    • @glitchypriest3462
      @glitchypriest3462 Před 10 měsíci +11

      First playthrough? You have 3 total playthroughs to consider it a last chapter!
      The game's great though, have fun

    • @OD91MJ
      @OD91MJ Před 10 měsíci +4

      @@glitchypriest3462 I understand that. Thanks though you truly arr informative.

  • @heyfell4301
    @heyfell4301 Před 10 měsíci +123

    I can just imagine how large the Strider is, considering how even in the game it is simply colossal. I don't know if it's larger than the Ice Worm, but it surely looks like it is.

    • @Ferromancer86
      @Ferromancer86 Před 10 měsíci +27

      If planted north to south in Elden Ring's map, I suspect its hind legs would be in Limgrave while the Eye would be somewhere over Leyndell or north Altus

    • @whitewall2253
      @whitewall2253 Před 10 měsíci +41

      It might not be much longer than the worm but it's FAR more massive.

    • @WhenGoatsWentBaa
      @WhenGoatsWentBaa Před 10 měsíci +8

      @@Ferromancer86 I feel like they mention at some point that the Strider is over a kilometer long (not 100% certain, I may be misremembering) so it certainly wouldn't be far off

    • @HindrancUS
      @HindrancUS Před 10 měsíci +7

      And its a MINING mech!
      It is easy to imagine how his huge buckets and drills dig out and sift literally all Land Between for several hours, leaving a one huge pit and lot of neat containers with resources.

    • @farhangianoindrakesuma4976
      @farhangianoindrakesuma4976 Před 10 měsíci +6

      Imagine making the Strider an entire map for Elden Ring

  • @thomasleonard8550
    @thomasleonard8550 Před 10 měsíci +5

    If you think the iceworm is big, wait till you see the spirit of motherwill and the answerer.

  • @chucheeness7817
    @chucheeness7817 Před 10 měsíci +19

    The hype and the jolly co-operation in the Iceworm fight was off the charts. Easily my favorite Fromsoft setpiece

  • @chief5009
    @chief5009 Před 10 měsíci +24

    Ice worm definitely became my favorite "storm ruler" fight, especially because of rusty

    • @oldcowbb
      @oldcowbb Před 10 měsíci +3

      and the "storm ruler" is actually an OP weapon outside of the iceworm fight

  • @Celt420
    @Celt420 Před 10 měsíci +7

    The moral of the story here is that when magic doesn't cut it, start building giant robots

    • @takumiyoshimoto9542
      @takumiyoshimoto9542 Před 10 měsíci +5

      You mean to tell me that I didn't have to throw my favorite kindle waifu off a cliff to burn the Erdtree and just easily could've done it with a Bad Cook?
      Dammit Melina, I told you to listen to me!

  • @zack-zn8fo
    @zack-zn8fo Před 10 měsíci +53

    I didn't realize how huge the Ice Worm level must be, it's like an entire region of Elden Ring for a boss fight. I'd like to see an Elden Ring character ported into AC6 to see how impossible it would be to navigate the levels

    • @whitewall2253
      @whitewall2253 Před 10 měsíci +47

      You could absolutely have multiple dark souls dungeons take place within the broken body of the ice worm.

    • @KKKuma
      @KKKuma Před 10 měsíci +1

      Others game cannot fly so it is likely they will stuck at the first level

    • @pillarmenn1936
      @pillarmenn1936 Před 10 měsíci +10

      @@whitewall2253 Someone could make that into a modded DLC all on its own. The Tarnished gets teleported into the cold tundra where the wreck of the Ice Worm is and has to traverse the corpse to find a way home. There could be smaller drones as the regular enemies, the crab bots as mini bosses and maybe an MT or a Tetrapod MT as the final boss of the area.

    • @TheAngryPothead
      @TheAngryPothead Před 10 měsíci +1

      I'd like to just have AC duels in ER environs.

    • @ashk0p450
      @ashk0p450 Před 10 měsíci +5

      ​@@pillarmenn1936Tetrapod Mt would just be a harder elden beast lol.

  • @JohanSkotkonung
    @JohanSkotkonung Před 10 měsíci +5

    If the worm is that big just imagining the structures that reach Into to the sky and the wires far above that just make my brain hurt. And the fact that there are gaurd rails everywhere, so it's like they intended these structures to be actually crossed by people :O OOOOUGGGGHHHHHH MY HEAD HURTS

    • @arceus1385
      @arceus1385 Před 10 měsíci +3

      yeah ! the sheer scale of this game is mindblowing

  • @chompskyhonk952
    @chompskyhonk952 Před 10 měsíci +24

    It's an Alaskan Bull Worm.

    • @Two-for-One_half-off
      @Two-for-One_half-off Před 10 měsíci +3

      *”It was big!!! And pink!!! And it was aaaaaall wiggly!!!”*

  • @UtubeH8tr
    @UtubeH8tr Před 10 měsíci +4

    Zulie: So I brought the most dangerous thing I've encountered in from soft's many universes into elden ring
    Radagon: You what.
    Marika: YOU WHAT!?!?
    Gwyn: Hahaha.

  • @haonsuni8146
    @haonsuni8146 Před 10 měsíci +5

    before the dragons, but not before the moonlight, Fromsoft were the kings and queens of Mechanical Monsters which could only exist in an engineer's nightmares. If the Worm and the Grinderwheels don't show that much, or the older enemies of previous titles, then I don't know what would lmao

  • @moonlight39echo
    @moonlight39echo Před 10 měsíci +4

    Intercontiental Railcannon
    Even when I heard the words in the briefing I couldn't grasp it. Next thing I know, I see a sunrise over the horizon and a roar of energy. "He's shooting from across the planet!??!" The silence before the slap then the near instant travel of the shot.
    I'd be cool to have a DLC mission with Rusty, realize he's using the power output of a city to charge a single cannon....then GOES OVER the limiters

  • @TheMaxCloud
    @TheMaxCloud Před 10 měsíci +4

    IN A FAR FAR FUTURE:
    Damn, this castle in Elden Ring sure is hard.
    Let me port my AC here, One second....
    "KAY MAGGOTS TIME TO DIE!!"

  • @bubbasbigblast8563
    @bubbasbigblast8563 Před 10 měsíci +14

    The Ice Worm bridging the gap between two fortresses feels like something right out of Kenshi.

  • @DarkonFullPower
    @DarkonFullPower Před 10 měsíci +44

    This reminds me of Armored Core For Answer. The boss "Spirit of Motherwill" was also a true NPC. The entire thing moved, instead of being an "attackable background." It's size was as long and even wider than the Strider from AC6.

    • @valorune
      @valorune Před 10 měsíci +17

      don't forget how much bigger NEXTs are, too. Spirit of Motherwill would probably take up a third of ER's map. Absolutely massive

    • @Urd-Vidan
      @Urd-Vidan Před 10 měsíci +7

      Iirc, Arms Forts are known as walking cities, so not surprising.

    • @kerbodynamicx472
      @kerbodynamicx472 Před 10 měsíci +7

      @@valorune NEXTs are 10m tall just like the AC6 mechs

    • @valorune
      @valorune Před 10 měsíci +3

      @@kerbodynamicx472 yeah I just looked it up, you're right. Spirit of Motherwill is still massive lol

    • @StrikeNoir105E
      @StrikeNoir105E Před 10 měsíci +7

      I bet there were people who were surprised that the Motherwill can actually cause a mission failure if you allowed it to just walk away from the battlefield.

  • @justsomeguywithlasereyes9920
    @justsomeguywithlasereyes9920 Před 10 měsíci +5

    The Filter Copter living up to its name with its size, probably solos and filters the entirety of the soulsborne franchise too.

  • @aze0012
    @aze0012 Před 10 měsíci +11

    this really puts things into perspective given that we were fighting in a large mecha.
    ... though i wonder, if this worm is 1.3km long.....
    what would it look like if we could port motherwill from AC4A into elden ring. that thing is listed as 2.4km, though the in-game model might not be accurate

    • @DanzIndz
      @DanzIndz Před 10 měsíci +8

      Heck the cradles were downsized to a 1/10th scale lmao

    • @aze0012
      @aze0012 Před 10 měsíci +2

      @@DanzIndz1/10th? motherwill might be downsized too then, at least to some degree

    • @DanzIndz
      @DanzIndz Před 10 měsíci +2

      @@aze0012 Yeah, the artbook suggests that NEXTs are just a little speck compared to cradles. There's no way the game model can host 20 million people at that size.
      Gameplay wise, if they're at a 1/1 scale, it'll be a nightmare to play *that* mission. Going from point A to point B would take forever. Plus the map is going to be too big for PS3/XB hardware to handle.

  • @g.r.4372
    @g.r.4372 Před 10 měsíci +1

    Thank you so much for these videos, they always fill me with joy! Your choice of music and presentation comes to me as a simple, innocent sense of being amazed at the little (or big) things. So good.

  • @reconab12
    @reconab12 Před 10 měsíci +2

    I keep forgetting that in AC6 you are not the size of a person, but are the size of a small house. Seeing how big the Ice Worm really is just scares me now, because it is basically a drilling skyscraper that is basically indestructible

  • @Grauer1510
    @Grauer1510 Před 10 měsíci +25

    Can you compare the Erdtree to the giant, atmosphere reaching, "vascular" buildings from AC6?

  • @OneNationUnderPug
    @OneNationUnderPug Před 10 měsíci +15

    I find it hilarious the SG Helicopter is the size of an apartment complex.

    • @0uttaS1TE
      @0uttaS1TE Před 10 měsíci +12

      When the average soldier is piloting a walking battle mech, even the helis and tanks have to be bigger to match

    • @33link333
      @33link333 Před 10 měsíci +1

      @@0uttaS1TE Most helis and tanks are normal size, that's why they are the lowest of low canon fodder.

    • @lIllIlllIlIllIlllIlIllIlllIl
      @lIllIlllIlIllIlllIlIllIlllIl Před 10 měsíci +4

      @@0uttaS1TE Oddly there are no tanks that are scaled up in the same manner unless you classify the Cataphract & Juggernaut as tanks.

    • @janogabor7697
      @janogabor7697 Před 10 měsíci +1

      @@lIllIlllIlIllIlllIlIllIlllIl They are tanks in AC world

    • @0uttaS1TE
      @0uttaS1TE Před 10 měsíci

      @@lIllIlllIlIllIlllIlIllIlllIl I do classify them as such, given that they're weapons platforms on tank treads

  • @msid7748
    @msid7748 Před 10 měsíci +1

    As an engineering major trying to get better at programming (and formerly interested in game dev) I just love channels like these that dig up game assets and characters models for comparison, to find new lore, deleted sections., etc.
    Yes, these things are pretty simple if you know how, but it's absolutely fascinating, mind-boggling and delightful for a luddite like me to watch. Maybe one day I'll learn how. Keep up the good work!

  • @r.c.christian4633
    @r.c.christian4633 Před 5 měsíci +1

    I think it's incredible how those madman actually model all their stuff in the same scale. I mean it's probably practical from a design point, but still, just the opportunity to import bosses from a giant robot game into your dark fantasy game is mind-blowing.

  • @EvilMammal
    @EvilMammal Před 10 měsíci +11

    "Size can honestly sometimes be a challenge"
    Yes, yes it can.

  • @jamesleon4883
    @jamesleon4883 Před 10 měsíci +5

    Seeing that huge rail gun light up on the horizon was one of my most wow gaming moments ever. There's just something so epic about it.

  • @chompythebeast
    @chompythebeast Před 10 měsíci +1

    I'm so glad your doing AC6. I've really missed your content, and this one was classic Zullie. Thanks for being such a great a part of the community

  • @greatdragoor9264
    @greatdragoor9264 Před 10 měsíci +100

    This makes me wonder just how massive is the Strider?? I bet it is bigger than limgrave

    • @ErikNiit
      @ErikNiit Před 10 měsíci +39

      Oh damn I didn't even think about that, damn thing might take up half *or more* of the map, considering even the worm looks tiny next to it.

    • @seasons1745
      @seasons1745 Před 10 měsíci +24

      Strider is Atleast the size of an Arms fort if not slightly bigger

    • @aze0012
      @aze0012 Před 10 měsíci +17

      @@seasons1745the wall is probably bigger than the worm.... strider..... might give motherwill a run for it's money. dunno which is bigger though

    • @mrdeafter
      @mrdeafter Před 10 měsíci

      @@aze0012 motherwill handed down

    • @varnix1006
      @varnix1006 Před 10 měsíci +1

      ​@@mrdeafter*The Answerer and Great Wall enters the chat*

  • @AlanStryman
    @AlanStryman Před 10 měsíci +5

    im fascinated by FromSoft's ability in making everything as detailed as possible and yet still makes the game works and even better in ac6!
    the textures in these models are insane!!!

  • @lavoroxan8114
    @lavoroxan8114 Před 10 měsíci +4

    Great and calm editing. Always fun to be aware of scales in games

  • @MrLimboRL
    @MrLimboRL Před 10 měsíci +2

    This is insane, yeah, but I really wanna see the size of the STRIDER in comparison to something. It’s easily bigger than the Worm, and I believe one of the biggest enemies to ever exist.

  • @oppressorb7196
    @oppressorb7196 Před 10 měsíci

    Quality content. Huge respect for your work man. You deserve all the success!

  • @SickMind42
    @SickMind42 Před 10 měsíci +3

    now i need to know the size of the strider from chapter 1

  • @lunarveggie
    @lunarveggie Před 10 měsíci +41

    Never really felt it was THAT BIG, but I guess that's only natural when you're gigantic yourself
    Does make me wonder how bit the STRIDER is tho
    It did FEEL more massive than the worm

    • @lordanonimmo7699
      @lordanonimmo7699 Před 10 měsíci

      Its almost the size of the erdtree

    • @SolaScientia
      @SolaScientia Před 10 měsíci

      I love going around on missions and seeing how small stuff looks compared to my AC. My AC isn't even all that big itself since I'm using the lightweight reverse joint legs and, thus, smaller weapons, so I'm not even rocking legs that would make me look even bigger. I did try the tetrapod legs for the Ice Worm, but I didn't not get along with them at all. I did laugh at seeing them in the cutscene at the start, because they made my AC look like it was a centaur, lol.

    • @SimplCup
      @SimplCup Před 10 měsíci +9

      @@lordanonimmo7699 it's probably even bigger than the erdtree considering that even our 10 meters tall AC looks tiny compared to the strider

    • @lordanonimmo7699
      @lordanonimmo7699 Před 10 měsíci

      @@SimplCup someone on Twitter compared and the Erdtree is still slight longer.

    • @SimplCup
      @SimplCup Před 10 měsíci

      @@lordanonimmo7699 oh didn't know that, lemme check

  • @patchpatch4008
    @patchpatch4008 Před 10 měsíci +2

    The ice worm is just straight up a weapon of terror. Holy crap. If that thing gets unleashed anywhere on earth the amount of carnage that would happen would harrowing.

    • @pillarmenn1936
      @pillarmenn1936 Před 10 měsíci +1

      That thing would be causing earthquakes left and right and no amount of nukes are gonna stop that thing

  • @Konghammer1
    @Konghammer1 Před 10 měsíci +1

    It's so good having you back zullie, I get people need breaks and your rate of video output is crazy fast sometimes, but it's good to see your notifications gracing my feed once again.😊

  • @rawrss
    @rawrss Před 10 měsíci +3

    As 'gimmicky' as the fight was (Stun Needle), Rusty's teamwork on the rail gun shots were always mega satisfying, especially his 3rd shot!

    • @soksocks
      @soksocks Před 10 měsíci +1

      In fairness, FS in recency has done many gimmick fights. So this is on par or better than their other gimmicky fights. Cause the "gimmick weapon" you get, stun needle, is actually viable in any scenario than something like storm rule or sepeent slayer in their respective bosses

  • @tianxiu
    @tianxiu Před 10 měsíci +3

    That gigantic helicopter, with a prop as big as a runway, a cockpit that can fit a mech, and highly doubt even air-liftable, is the most un-scientific object but nobody ever blinked an eye.
    A huge TBM with a worm body, and everyone loses their mind.

  • @cabellism
    @cabellism Před 10 měsíci +1

    Amazing work, and holy shit!!! They did the scale for AC 6 justice and to a superb quality.

  • @Razgriz_01
    @Razgriz_01 Před 10 měsíci +2

    Fighting a giant worm in the snow on a planet with a large corporate interest due to it's one of a kind valuable resource while using mechs?
    Feels like Lost Planet sometimes.

  • @AshyGr33n
    @AshyGr33n Před 10 měsíci +4

    Please do a size comparison for the other bosses next. I'm just sitting here at 0:00 in awe at the size of that AH-12 helicopter, like for real those rotors should *not* be able to lift this chonky boi 🤣🤣

  • @KrazyKaiser
    @KrazyKaiser Před 10 měsíci +9

    This raises a lot of interesting questions for me like:
    1) are the background infrastructure assets to scale i.e. if you port a tarnished into AC would the staircases and human sized infrastructure be accurate/navigable?
    2) exactly how big is the battlefield of the Ice Worm fight in comparison to the Radahn fight, arguably the biggest boss arena in Elden Ring. Would it take up like 1/4 to 1/2 the map of Elden Ring?

    • @are3287
      @are3287 Před 10 měsíci +1

      Probably not, the cars and helicopters already seem a bit off in AC6.

    • @lordanonimmo7699
      @lordanonimmo7699 Před 10 měsíci +2

      Yes,the infrastructures assets are accurate to scale,they are roughly accurate to a human sized model to navigate on it,with some being bigger or larger and not everything translating 100% well but good enough.

  • @Taireyn
    @Taireyn Před 10 měsíci +1

    Man I loved the ice worm fight, got actual goosebumps when I got to the shots from Rusty, especially the final one where his coms cut off

  • @tristynmann849
    @tristynmann849 Před 10 měsíci +1

    Missed your videos Zullie good to see you're back

  • @nutherefurlong
    @nutherefurlong Před 10 měsíci +3

    The serpent is secretly piloting it, maybe

  • @anticonstitutionnel8778
    @anticonstitutionnel8778 Před 10 měsíci +8

    Very cool vidya as always

  • @bro-it6qn
    @bro-it6qn Před 10 měsíci +1

    Always a pleasure to see your videos..

  • @Filthy-Peasant
    @Filthy-Peasant Před 10 měsíci

    such an awesome video, thank you Zullie

  • @krabparrot5724
    @krabparrot5724 Před 10 měsíci +32

    I was so waiting for this video 👍Can you also put the Strider into ER after this? Would be awesome to see it from the human POV

    • @takonaegi2967
      @takonaegi2967 Před 10 měsíci +5

      I feel like Strider might break the skybox if you try to squeeze it into ER map, lol

  • @KaptainKommissar
    @KaptainKommissar Před 10 měsíci +4

    okay can we talk about how gargantuanly huge the Heavy Attack """Helicopter""" is
    holy shit that things the size of a office building how tf does it fly

  • @silentnight9097
    @silentnight9097 Před 10 měsíci

    Just want to say i am so happy you're back to making videos! The reduced schedule doesn't bother me at all!

  • @NevTheDeranged
    @NevTheDeranged Před 10 měsíci +1

    I have a recurring dream that I'm working on a roof somewhere (I'm in HVAC), and I turn around to see an impossibly huge giant coming over the horizon, dwarfing everything, making physics a joke. It's not quite a nightmare, but it does make my heart race.

  • @Lemongrass_gaming
    @Lemongrass_gaming Před 10 měsíci +19

    How big is the coral syphon thing in institute city?

  • @PersonWMA
    @PersonWMA Před 10 měsíci +7

    The detailing on those drill bits is quite impressive, considering how infrequently you'll actually look at it. But From actually put in the effort to show how the drills haven't been maintained after, what, half a century?

    • @eclipserepeater2466
      @eclipserepeater2466 Před 10 měsíci

      Makes you wonder why we bothered shooting at it with a bunch of experimental superweapons rather than wait a week for its drill teeth to snap off. :D

    • @pillarmenn1936
      @pillarmenn1936 Před 10 měsíci +2

      @@eclipserepeater2466 Probably because its not going to snap off anytime soon. If that thing survived the Fires of Ibis, those teeth aren't falling off anytime soon.

    • @eclipserepeater2466
      @eclipserepeater2466 Před 10 měsíci

      @@pillarmenn1936 I mean, probably right. Maybe it can self-repair to a degree, that would be in character with C-weapons as ancient weapons designed to defend rubicon in perpetuity. But you could imagine that it's spent the decades since the Fires mostly dormant beneath the earth without maintenance, slowly rusting, and now that it's been activated again it will damage itself.

  • @user-ix3yh9pi4k
    @user-ix3yh9pi4k Před 10 měsíci +2

    It's incredible that they managed to transfer that grotesque, atrocious design of enemies from previous souls games in to armored core

  • @KitsuneFyora
    @KitsuneFyora Před 10 měsíci +1

    AC6 protag: i got this. Nothing a little level grinding wont solve.
    Tarnished: great gods above, take me now before i perish wickedly

  • @Krystalmyth
    @Krystalmyth Před 10 měsíci +4

    I'm so so eager to see someone put the Tarnished into Armored Core 6 and see if we can just walk around the maps like a normal person. Looking up at the scale of it all.

  • @drewwalbeck6006
    @drewwalbeck6006 Před 10 měsíci +3

    I liked how impossibly big the vascular plant was. It looked so big there's no way the entire planet had the raw material needed to build it and it probably offset the planets center of gravity with its weight

  • @Anthony-ps5tt
    @Anthony-ps5tt Před 10 měsíci

    So happy to see you making videos again

  • @PeterVescro
    @PeterVescro Před 10 měsíci +1

    After what feels like years of size comparison videos, I've come to the realization that Zullie is simply a size queen

  • @maybebirb
    @maybebirb Před 10 měsíci +4

    Just did the measurements, and for those curious, the STRIDER is just over 1,540 meters long. The main reason the Ice Worm looks so big in this size comparison is that it's completely straight out when it's usually seen folded a million different ways in the game. On the other hand, though, the Strider is 670 meters tall, so it's still enormously larger in terms of mass. (I spent too darn much time with measurements)

  • @heyou2424
    @heyou2424 Před 10 měsíci +14

    How big is it compared to the Erdtree?

    • @cody3335
      @cody3335 Před 10 měsíci +1

      Did you not see it

  • @thegreatazal5021
    @thegreatazal5021 Před 10 měsíci +1

    Considering an arms fort is supposed to be a walking city AC games have always had a taste for insanely huge enemies.

  • @Its_me_Stolas
    @Its_me_Stolas Před 10 měsíci +2

    Man I love the absurdity of the future. Literal kilometer and 380 meters of steel, wiring and alloys. So much recourses. This is probably bigger than pyramids. I mean we have mountains carving blocks out is not a big deal, but winding so much metal is a bit hard

  • @thesha7447
    @thesha7447 Před 10 měsíci +4

    Please keep up the great work with Armored Core content, these videos are amazing

  • @fleeplayTV
    @fleeplayTV Před 10 měsíci +3

    I actually would love to see the strider, the PCA ship, or even Xylem, or maybe other bosses with the tarnished looking at them just to see the sheer size of all those things

  • @Bahamut998
    @Bahamut998 Před 10 měsíci

    Those videos are so well made, music and all.

  • @tommysuter4053
    @tommysuter4053 Před 10 měsíci

    I have been taking my time with AC6 so i just got to this boss' introduction. And i could tell it was big but this REALLY puts it into perspective.

  • @themoonsevilsister1561
    @themoonsevilsister1561 Před 10 měsíci +3

    this is amazing
    also imagine being a kilometre long being that would be insane

  • @ravynbunny7193
    @ravynbunny7193 Před 10 měsíci +12

    Hey Zullie, for the free cam in armored core- are you using a published mod for that or is it a privately owned/repurposed free cam from another fromsoft game?

    • @gmradio2436
      @gmradio2436 Před 10 měsíci +8

      Would not surprise me if it was Zullie's mod.

    • @ravynbunny7193
      @ravynbunny7193 Před 10 měsíci +1

      @@gmradio2436 same here

  • @DragonaxFilms
    @DragonaxFilms Před 10 měsíci +2

    I now feel a little bit foolish for looking at those repair drones and calling them "cute little guys".
    That thing is the size of a gazebo.

  • @BioAlpha5
    @BioAlpha5 Před 10 měsíci

    if you ever end up voicing your own videos (whcih would be cool) id still love the subtitles, it helps so so much! Great video! love these

  • @mac0995
    @mac0995 Před 10 měsíci +7

    I wonder how big is the strider compared to the ice worm

    • @janogabor7697
      @janogabor7697 Před 10 měsíci +2

      I heard it's nearly as big as the erdtree

    • @valentinvas6454
      @valentinvas6454 Před 10 měsíci +2

      I was checking the altitude indicator during the mission and the very top of the Strider was around 1600 meter so it's gargantuan even compared to the worm. It's length should be around 4-5 KM before we damage the leg.

    • @janogabor7697
      @janogabor7697 Před 10 měsíci +4

      @@valentinvas6454 funny how the megastructures in the background still tower over it. Elden Rings world would barely be a blip on the map in AC.

    • @pillarmenn1936
      @pillarmenn1936 Před 10 měsíci

      @@janogabor7697 You could cross the lands between in a few assault boosts lol

  • @lIllIlllIlIllIlllIlIllIlllIl
    @lIllIlllIlIllIlllIlIllIlllIl Před 10 měsíci +3

    Now imagine how big Line Ark would be in Elden Ring...

  • @JohnnyBoy-wi4kn
    @JohnnyBoy-wi4kn Před 10 měsíci +2

    I can't wait to see AC6 and Elden Ring to be modded into eachother

  • @maxwellswenson1185
    @maxwellswenson1185 Před 10 měsíci

    Man these videos always make me wanna open the game and go try and find these things

  • @carlschrappen9712
    @carlschrappen9712 Před 10 měsíci +5

    I'm supreised that AC6 can handle machines of this size. AC6 and ER use the same engine, but Greyroll standing up in ER caused it to crash, and she's obviously much smaller than the Ice Worm.

    • @lordanonimmo7699
      @lordanonimmo7699 Před 10 měsíci +7

      Greyroll was crashing because her animations didnt lend itself well to the terrain she was,AC6 is mostly a lot of flat terrain for the massive creatures,if you load Greyroll in a flat plane she works just fine.

  • @loneluxe
    @loneluxe Před 10 měsíci +4

    Now im curious to see how the STRIDER compares. No idea if it the 2 match lengths, but with how tall the STRIDER is, now im curious just how it compares to the Erdtree

    • @HindrancUS
      @HindrancUS Před 10 měsíci

      I think, his castle-sized drills and shoves will be quite impressive in comparison with mountains and buildings of Land Between.

  • @Moonlight-tf5ts
    @Moonlight-tf5ts Před 9 měsíci +1

    “For a more practical demonstration” *blots out the sun*

  • @sethhickeymiller2452
    @sethhickeymiller2452 Před 10 měsíci +2

    The Ice Worm may be utterly gargantuan, but I just look at those repair drones and thing "what if your Tarnished wandered over to Agheel Lake at the start of the game, and instead of the normal crabs erupting from the water to spook you, one of *these* popped up?"
    I mean, for all intents and purposes it'd still be "you have to deal with a large crab", but the dissonance of it being a pancake-shaped robot is kinda funny.