Zbrush Too Hard? Try Plasticity!

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  • čas přidán 18. 10. 2023
  • Plasticity Modeling Guide: www.udemy.com/course/plastici...
    Arrimus Ultimate 3D Course: www.udemy.com/course/arrimus3...
    Practical Sci-Fi Design: arrimus3d.gumroad.com/l/scifi...
    OR
    www.udemy.com/course/practica...
    Ultimate Sci-Fi Soldier: www.udemy.com/course/ultimate...
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    Ending Music: Bensound

Komentáře • 37

  • @LuzanovAndrew
    @LuzanovAndrew Před 9 měsíci +7

    Really nice kid's sounds on a background )))))

  • @Nicho9
    @Nicho9 Před 9 měsíci +2

    Been eyeing up Plasticity for a while now. Looks really good. Your videos convinced me to try it out :)

  • @macariolopez8965
    @macariolopez8965 Před 9 měsíci +4

    Zbrush needs UI/UX design redo that should be Maxone upmost priority. It would serve their wallets over the long run😁

  • @PaladinHD
    @PaladinHD Před 9 měsíci

    Just bought your course since it's on sale, can't wait to dive into this software!

  • @brennancurrier806
    @brennancurrier806 Před 9 měsíci

    Loving this program so far. I need to practice more with it in between gaming sessions.

  • @Kuechmeister
    @Kuechmeister Před 9 měsíci +2

    Plasticity is a super tool

  • @johnsmith-xv5gy
    @johnsmith-xv5gy Před 9 měsíci +1

    alt + select polygon delete. Jeeeeez i wish i had known that two months ago. Great tip.

  • @kralikdoribunny5615
    @kralikdoribunny5615 Před 9 měsíci +4

    I just wanted to say "Thank you". I'm hard surface game artist my whole life. I don't have the time I had when I was younger, to try every new 3d package there is. Also there are much much more software options available today (I've started with 3Dstudio R3 under DOS). I'd even say it's even too much options to be able try everything. I've discovered Plasticity thanks to you and I'm absolutely loving it since I've tried it myself!

  • @starc0w
    @starc0w Před 9 měsíci

    Very impressive!

  • @guestuser117
    @guestuser117 Před 9 měsíci

    Would you be able to do a "updating a design" in Plasticity like you did with the Samus helmet? It's always interesting watching you build things from the old textures from old games.

  • @AbramHadnot
    @AbramHadnot Před 9 měsíci

    Arrimus, you would love VR sculpting probably

  • @zedshields1087
    @zedshields1087 Před 4 měsíci

    I may have to dub you the Masseuse Don of Plasticity 。いい感じ This is how I always envisioned 3D modeling interfaces and tools should work.Im ready to dive in and see if it is truly this pain free.

  • @RodrigoIsaas
    @RodrigoIsaas Před 9 měsíci

    It looks very good, but I was also expecting you to show and talk about the topology at the end of the video! Nice tho

  • @Kiraykell
    @Kiraykell Před 9 měsíci +1

    I mostly made assets and characters for games, do you say Plasticity would help?

  • @lavatr8322
    @lavatr8322 Před 9 měsíci +1

    Holy shiet Plasticity now has materials?

  • @Ray3D
    @Ray3D Před 9 měsíci +3

    I use 3D Coat.

    • @lavatr8322
      @lavatr8322 Před 9 měsíci

      For me it crashes out of nowhere 😭

  • @samu7015
    @samu7015 Před 4 měsíci

    My one problem with this software is that once you finish the model, is it usable after a little cleaning or is that impossible to use for later seting Uvs, texturing, etc?

  • @noiryork101
    @noiryork101 Před 9 měsíci

    There's a baby! I love babies and children, unfortunately I never had children but I always wanted to. Take care of she/he a lot.
    Greetings

  • @ArturB993
    @ArturB993 Před 9 měsíci

    Why can't I change material "m" ?

    • @sammyn.3D
      @sammyn.3D Před 9 měsíci +1

      It's a weird interaction when you click from the outlier or tree and press m when your mouse is hovering the left side of the screen it just doesn't work.
      I noticed that you have to click m when the mouse is hovering over the viewport. As in your 3D workspace.
      Maybe the developer can update this later on.
      Hope that helps.

  • @ewencastel844
    @ewencastel844 Před 9 měsíci +1

    Is Plasticity a free software ?

    • @levraichris3321
      @levraichris3321 Před 9 měsíci +4

      Google is made for that

    • @creativityinpursuit6935
      @creativityinpursuit6935 Před 9 měsíci +4

      Not free but relatively inexpensive, compared to other CAD software like Fusion 360 etc. 30 free trial is available.

    • @marsmotion
      @marsmotion Před 9 měsíci

      close its a steal....

    • @lavatr8322
      @lavatr8322 Před 9 měsíci

      150usd is my monthly salary lmao
      _(As a 3D artist using blender)_

  • @rachkaification
    @rachkaification Před 9 měsíci +8

    Modeling should be fun, ZBrush makes it a torment.

    • @modelenginerding6996
      @modelenginerding6996 Před 9 měsíci +1

      Their UI design reminds me of Blender's UI back in 2000.

    • @fluorescent9764
      @fluorescent9764 Před 9 měsíci +6

      Who ever designed ZBrush UI already got a slot in hell

    • @davideghirelli5856
      @davideghirelli5856 Před 9 měsíci +3

      well, it is more suited for organic surfaces than hard surfaces

    • @Jacksonmontyart
      @Jacksonmontyart Před 9 měsíci

      @@davideghirelli5856z brush is fantastic for organics. There is a reason why it’s used so much in the industry. Why not use both !?

  • @xtensionxward3659
    @xtensionxward3659 Před 4 měsíci

    great tutorial ! your breath sounds a little shaky sometimes i hope you're not drinking too much coffee :)
    cheers mate

    • @Arrimus3D
      @Arrimus3D  Před 4 měsíci +1

      No coffee. Just herbal tea with no caffeine.

  • @marsmotion
    @marsmotion Před 9 měsíci

    the bane of zbrush is its interface. its so unfocused and all over the place unless you make a custom interface. what program demands that to be efficient? and zbrush isnt real 3d its a 2.5 d hack. you never see real lighting or real shadow or materials. with blender and plast you really have some amazing thing there.

    • @anab0lic
      @anab0lic Před 9 měsíci +2

      setting up a custom UI and menus really doesn't take that long though...

    • @schmidtleo_01
      @schmidtleo_01 Před 9 měsíci +3

      2.5D at least allows massive polycount, which is one of the only reasons I still use ZBrush (to process raw photogrammetry scans)

    • @modelenginerding6996
      @modelenginerding6996 Před 9 měsíci

      Setting up a custom UI is also complicated, requiring tutorials to remember how to set everything up and have it stick.