@thestudentYT i agree, i think the background music is epic and unique to your style. If you had a bad mic i’d agree but w/ your quality, it adds tension
Really cool strat although i do i think that becoming shogunate, which you can do by 1530 or even earlier by following the mission tree, or getting thalasocracy which you also get through playing the mission tree is much stronger. Shogunate is shogunate and thalassocracy gives insane amounts of money because it was balanced by a literal monkey. 5 trade power and 2 goods produced for every protectorate plus full transfer of their trade is okay when you have 3 of them but you can easily get 20 even 30 at which point the game is literally over and there is no point in playing
I was the one showing how OP Thalassocracy is already months ago XD And also it is a Tier 8 Reform so you can be Aztecs Empire AND have the Thalassocracy at the same time
@rasplay5761 i dont think that you quite understand how much money you get. Keep in mind that you started with a 100dev nation and only followed the mission tree to get the thalasocracy. "Money doesnt matter that late" untill you click the button at 1550 and suddenly you are halfway to economic hegemon by the time of the league war without building a single manufactory
Cool strategy! It would be interesting to see a you do a playthrough/summary overview where you combine this one with some of your other colonial game innovations, like the Eldorado Gold fleet, Permament Papal controller, Thalassocracy gov, etc.
Small tips when playing Portugal. First go to 1700 inn the start screen and back too 1445 jan 1. And start there. Now you will have discovered one province inn the new world and you will start with Arguin allready colonized.
@@Pjong91nice i love all the janky exploits you can do just by changing around the start date, this one is new to me. my favorite is dialing the start date to exactly December 31st 1812, then clicking on any of the 1444 bookmarks to jump back to the normal start date and playing from there. the HRE will start off in religious peace (like when the Treaty of Westphalia event fires) and stay that way the entire game, no religious leagues. get elected Emperor as literally any Christian denomination, or convert between denominations as the Emperor without losing your position
Great video as always! Speaking of Aztec, I recently came across a a strat to obtain the Aztec mission tree and their OP high american unit for any nation that can convert to religions in the Pagan religion group. The general idea (as he demonstrated with Ming) is to 1. Convert to Animalist through rebellion 2. Get exploration idea, roll for colonial range advisors and grant colonial privileges 3. No-CB Ainu and then attack east Siberian minors and Haida (Alaskan native tribe). Claims for the latter two can be obtained by colonizing a nearby province, make claims and then abandoning the colony. In the meanwhile, attack Cebu the same way and then colonize Micronesia to get the great project for faster colonization; Micronesia will also serve as a middle point for moving your capital to the new world. Then colonize the southern tip of Baja California peninsula. 4. Advance into Aztec lands and be sure to have the province Cholula. You can move your capital first to Micronesia and then to Mexico to prevent colonial nations from forming. 5. An event with an MTTH of 1 year should fire, enabling you to convert from pagan to Nahuatl religion (with all reforms) 6. A decision to embrace Aztec heritage should appear, and becomes available to take when the Aztec tag no longer exists. Clicking it gives the Aztec mission tree. He loses the Mandate of Heaven missions though, but says it could be restored by saving Ming’s Haijin branching mission switch and click it after moving the capital back to Beijing. You'll need to save around 1000 admin points to move the capital from and back to the New World
@@StrategySphere I've been following both your and The Student's channel and I'm very surprised to see you here. By "saving Ming's mission switch" I meant to not click the Haijin (海禁) branching mission switch button until you've got the Aztec mission tree (which may cause the Mandate of Heaven missions to disappear) and have moved your capital back to Beijing (or maybe anywhere else in the China subcontinet). Then, when you confirm your choice of the branching mission, the whole mission tree gets refreshed and the MoH missions should reappear. Also, as a sidenote, there seems to be a exploit or bug which can let any religion to have a secondary religion (which, supposedly is only available for Tengri) and this can be used in the Ming-Aztec strat. If the nation you're playing is Tengri, and an event converting your religion has fired: 1. Change autosave period to monthly 2. Open the menu for choosing syncretic faith 3. Drag the window of the event and make sure the event's button is right above the button for the religion you want to syncretize 4. Wait for the monthly autosave - when it happens quickly click the event and the syncretize religion button 5. Your nation should now have a new national faith, along with a secondary faith (with the same secondary effect as if it's a Tengri syncretic). Some people playing Jianzhou Jurchen 建州女真 have been using this. After claiming the MoH, the event to convert to Confucianism will fire and often they choose to convert to Confucianism while syncretizing Hinduism with the bug. This with Humanist ideas gives very high tolerance for both heretics and heathens - plus it gives you access to Indian great projects (including a 10% CCR one). Same should apply to Ming in the strat if it's first converted to Tengri (by taking provinces from Oirat and provoking religious rebellions) and then using the bug with event converting to Nahuatl.
Hmmm. Want to go for All Blue. Don't think 15% ccr and 10% AE reduction is worth picking exploration and not expanding for 40 years but it's interesting for sure. For a more usual Portugal game it's definitely worth.
You should try colonizing as norway, they dont start with fast colonizing speed but they have an early mission that gives claims to allt centers of traid in north america so you can war and core all the way to mexico way befor the iberians get thare
I did it right now but I lost portuguese marines doctrine, (the -50 naval barriage cost and +1 blockade impact on siege and ability to make marines) as well as the +25% treasury fleet bonus from government reform (3 i think or maybe 2).. and also the holy orders. But apparently keep the ability to make the -40% naval barriage cost etc flagships at least. Do you know if mercenary casualties count towards the Tonalli gain? EDIT: LOL I'm sorry for sounding so negative haha. you can go around and fill that meter up by demanding sacrificing through war and then if you go for religious conversion god you can use the festival interaction every 15 years or whatever to get +2 tolerance of true faith -01 yearly corruption and 50 reform progress! Lol. Also the -25% stability makes it way easier to get -100% stability cost later this portugal-aztec run is hillarious. thanks for sharing!
I am pretty sure any kind of battle casualties count... and yes the Naval Doctrine is nice but keep in mind thag you could do this Trick as any nation so also as France for example (if you get out of your locked Reform) who don't have a strong Doctrine anyways
i have a question regarding sortition. is it better to have the political dynasty reform or be an Italian signoria?, in a way they do mostly the same thing in regards to giving a decent additional candidate option but one gives +1 to a random stat of whoever is elected while the other gives a better version of the additional candidate option (the other has -1 applied to the stats they would have had while doing the calculations for there stats)
@@RandomGuy-qr5jw what is your issue with fighting Morocco yourself though? Unless you're attacking into mountains I don't know how you could lose that war even without castille
@@TheLoneWanderererr They come with 30k+ troops at me when trying to siege Fez. Castille somehow never is around to support due to their rebels, or outwright refuses to join Battles. PT is the only nation I struggle with btw. Would not consider myself a noob, but I must be Missing something
I have a different problem, portugal's early economy. Portugal is one of the countries i play to relax and have fun, but at the beginning, i can never seem to earn much money/ill always take on a bunch of loans
How come you picked aristo? atleast I usually dont run cav as portugal and since you are aztec gov you dont have elections right? or maybe it does?(havent tried it)
Can you maybe put somewhere which provs to take, because I tried a lot and also to copy your provs but still have like 32% aztec culture…so odd doing something wrong but cant figure out what
you need to unstate more of your Portuguese culture provinces to bring Aztec up to 50% (in this video he unstated the northern half of mainland Portugal)
how are you able to have such a low Portugese population relative to the Aztecs? I was trying to copy this and ended up, even if destating everything with something like 60 portugese / 40 aztec.
You're no longer Iberian culture, so likely not. On the other hand, if you expand fueled by half states, you could form something like Italy, making sure to switch back to Aztec primary before month tick. That way, you can do 25% admin + 25% Italy + 15% government CCR. You only need to come up with another 10-15% to core in < 10 months, allowing to take/core arbitrarily large amounts of OE fast enough to mostly disregard the rebel hell. I think overall, it's a neat trick but not worth it. I wouldn't form Spain if attempting WC either though. Instead use culture drift to pick up permanent mission rewards from nations like Sardinia-Piedmont and Austria, maybe Prussia etc. Stack admin efficiency and dip annex cost. After that, you can form one last nation for admin eff. If you do this, you can annex vassals for 0.1 dip/development, and annex/release any nation with ~1000 dev or less into a vassal that costs 100 or less DIP to annex. Nice and silky smooth WC if you're not going for early date records, and doesn't even need you to swap religion! To be fair though, if you scum for espionage event, -AE stacking is pretty nice in early game. -10% for age ability, -40% from espionage idea + event (influence event got moved here recently), 10% from papal influence ability, 10% from prestige and you're already at -70% when max prestige by just scumming the pulse event, making practically everything you do ~"reconquest" lol. Aztec government can get you even closer to cap, same for scumming curia controller or some missions. I don't think Aztec gov't is most practical option even for this tactic though.
Please make background music less loud
I will next time
@@thestudentYT Thank you. And great video as usual :)
Disagree
@thestudentYT i agree, i think the background music is epic and unique to your style. If you had a bad mic i’d agree but w/ your quality, it adds tension
Really cool strat although i do i think that becoming shogunate, which you can do by 1530 or even earlier by following the mission tree, or getting thalasocracy which you also get through playing the mission tree is much stronger. Shogunate is shogunate and thalassocracy gives insane amounts of money because it was balanced by a literal monkey. 5 trade power and 2 goods produced for every protectorate plus full transfer of their trade is okay when you have 3 of them but you can easily get 20 even 30 at which point the game is literally over and there is no point in playing
I was the one showing how OP Thalassocracy is already months ago XD
And also it is a Tier 8 Reform so you can be Aztecs Empire AND have the Thalassocracy at the same time
at tier 8 you dont need protectorates as money is not an issue, unless you exploit gov progress and get it like in 1500
To get thalassocracy you need a massively dominant trade setup anyway. It’s very powerful but it’s basically overkill.
@thetrickster42 its remarkably easy to get the trade setup by just following the portuguese mission tree
@rasplay5761 i dont think that you quite understand how much money you get. Keep in mind that you started with a 100dev nation and only followed the mission tree to get the thalasocracy. "Money doesnt matter that late" untill you click the button at 1550 and suddenly you are halfway to economic hegemon by the time of the league war without building a single manufactory
Cool strategy! It would be interesting to see a you do a playthrough/summary overview where you combine this one with some of your other colonial game innovations, like the Eldorado Gold fleet, Permament Papal controller, Thalassocracy gov, etc.
Small tips when playing Portugal. First go to 1700 inn the start screen and back too 1445 jan 1. And start there. Now you will have discovered one province inn the new world and you will start with Arguin allready colonized.
That feels A LOT like cheating doesn't it? XD
Yes. But being able to attack jolof early speeds up the colonization process alot
Why not just use the console in that case?
I guess portugal had arguin inn 1445. So that part aint realy a cheat, Just a different start date.
@@Pjong91nice i love all the janky exploits you can do just by changing around the start date, this one is new to me.
my favorite is dialing the start date to exactly December 31st 1812, then clicking on any of the 1444 bookmarks to jump back to the normal start date and playing from there. the HRE will start off in religious peace (like when the Treaty of Westphalia event fires) and stay that way the entire game, no religious leagues. get elected Emperor as literally any Christian denomination, or convert between denominations as the Emperor without losing your position
Great video as always! Speaking of Aztec, I recently came across a a strat to obtain the Aztec mission tree and their OP high american unit for any nation that can convert to religions in the Pagan religion group.
The general idea (as he demonstrated with Ming) is to
1. Convert to Animalist through rebellion
2. Get exploration idea, roll for colonial range advisors and grant colonial privileges
3. No-CB Ainu and then attack east Siberian minors and Haida (Alaskan native tribe). Claims for the latter two can be obtained by colonizing a nearby province, make claims and then abandoning the colony. In the meanwhile, attack Cebu the same way and then colonize Micronesia to get the great project for faster colonization; Micronesia will also serve as a middle point for moving your capital to the new world. Then colonize the southern tip of Baja California peninsula.
4. Advance into Aztec lands and be sure to have the province Cholula. You can move your capital first to Micronesia and then to Mexico to prevent colonial nations from forming.
5. An event with an MTTH of 1 year should fire, enabling you to convert from pagan to Nahuatl religion (with all reforms)
6. A decision to embrace Aztec heritage should appear, and becomes available to take when the Aztec tag no longer exists. Clicking it gives the Aztec mission tree.
He loses the Mandate of Heaven missions though, but says it could be restored by saving Ming’s Haijin branching mission switch and click it after moving the capital back to Beijing. You'll need to save around 1000 admin points to move the capital from and back to the New World
Hi! This is interesting. What do you mean by your last paragraph - “saving Ming mission switch”?
@@StrategySphere I've been following both your and The Student's channel and I'm very surprised to see you here. By "saving Ming's mission switch" I meant to not click the Haijin (海禁) branching mission switch button until you've got the Aztec mission tree (which may cause the Mandate of Heaven missions to disappear) and have moved your capital back to Beijing (or maybe anywhere else in the China subcontinet). Then, when you confirm your choice of the branching mission, the whole mission tree gets refreshed and the MoH missions should reappear.
Also, as a sidenote, there seems to be a exploit or bug which can let any religion to have a secondary religion (which, supposedly is only available for Tengri) and this can be used in the Ming-Aztec strat.
If the nation you're playing is Tengri, and an event converting your religion has fired:
1. Change autosave period to monthly
2. Open the menu for choosing syncretic faith
3. Drag the window of the event and make sure the event's button is right above the button for the religion you want to syncretize
4. Wait for the monthly autosave - when it happens quickly click the event and the syncretize religion button
5. Your nation should now have a new national faith, along with a secondary faith (with the same secondary effect as if it's a Tengri syncretic).
Some people playing Jianzhou Jurchen 建州女真 have been using this. After claiming the MoH, the event to convert to Confucianism will fire and often they choose to convert to Confucianism while syncretizing Hinduism with the bug. This with Humanist ideas gives very high tolerance for both heretics and heathens - plus it gives you access to Indian great projects (including a 10% CCR one). Same should apply to Ming in the strat if it's first converted to Tengri (by taking provinces from Oirat and provoking religious rebellions) and then using the bug with event converting to Nahuatl.
@@robinvonnegut7987 whoa, thank you, this is super helpful! Appreciated your very thorough response.
@@StrategySphere Just wondering, have you been busy lately? I can’t wait for your next video
Wow very interesting, I love videos like this where players are thinking outside the box.
Hmmm. Want to go for All Blue. Don't think 15% ccr and 10% AE reduction is worth picking exploration and not expanding for 40 years but it's interesting for sure.
For a more usual Portugal game it's definitely worth.
very nice alternative strategy. Now I will go for Portugal :D
Gonna try this. It seems like a fun playthrough :D
3 Mountains is pretty good doing this as Ryukyu and adopting aztec missions which are amazing.
Great video!
super cool!! thank you!
You should try colonizing as norway, they dont start with fast colonizing speed but they have an early mission that gives claims to allt centers of traid in north america so you can war and core all the way to mexico way befor the iberians get thare
He's done it again.
I did it right now but I lost portuguese marines doctrine, (the -50 naval barriage cost and +1 blockade impact on siege and ability to make marines) as well as the +25% treasury fleet bonus from government reform (3 i think or maybe 2).. and also the holy orders. But apparently keep the ability to make the -40% naval barriage cost etc flagships at least. Do you know if mercenary casualties count towards the Tonalli gain? EDIT: LOL I'm sorry for sounding so negative haha. you can go around and fill that meter up by demanding sacrificing through war and then if you go for religious conversion god you can use the festival interaction every 15 years or whatever to get +2 tolerance of true faith -01 yearly corruption and 50 reform progress! Lol. Also the -25% stability makes it way easier to get -100% stability cost later this portugal-aztec run is hillarious. thanks for sharing!
I am pretty sure any kind of battle casualties count... and yes the Naval Doctrine is nice but keep in mind thag you could do this Trick as any nation so also as France for example (if you get out of your locked Reform) who don't have a strong Doctrine anyways
i have a question regarding sortition. is it better to have the political dynasty reform or be an Italian signoria?, in a way they do mostly the same thing in regards to giving a decent additional candidate option but one gives +1 to a random stat of whoever is elected while the other gives a better version of the additional candidate option (the other has -1 applied to the stats they would have had while doing the calculations for there stats)
My biggest problem with Portugal always is winning against Morocco. They are no joke
wtf... you can have 20k troops yourself and call in Castile... Castile alone can win that for you
@@thestudentYT then I am always having bad luck with morocco wooping castille all around Iberia, lol.
@@RandomGuy-qr5jw what is your issue with fighting Morocco yourself though? Unless you're attacking into mountains I don't know how you could lose that war even without castille
@@TheLoneWanderererr They come with 30k+ troops at me when trying to siege Fez. Castille somehow never is around to support due to their rebels, or outwright refuses to join Battles.
PT is the only nation I struggle with btw. Would not consider myself a noob, but I must be Missing something
I have a different problem, portugal's early economy. Portugal is one of the countries i play to relax and have fun, but at the beginning, i can never seem to earn much money/ill always take on a bunch of loans
Can you be a member of the HRE and do it to become empire rank? Or is that no bueno?
3:11 What is the Trade Winds mechanic? Is there a map mode for it?
It's the little arrows on the sea in the colonial range map mode
amazing
Nice
Do you remain catholic though? The Catholic Curia mechanics and reducing ae in Europe are critical
Sure... that is the entire Point of this video XD
How come you picked aristo? atleast I usually dont run cav as portugal and since you are aztec gov you dont have elections right? or maybe it does?(havent tried it)
For Construction Cost stacking: -15% Portuguese Ideas, -15% Aristo-Expansion, -10% Curia Bonus, -10% Infrastructure Idea, -20% Aztecs Blood Mechanic... makes -70% Construction Cost :)
Can you maybe put somewhere which provs to take, because I tried a lot and also to copy your provs but still have like 32% aztec culture…so odd doing something wrong but cant figure out what
you need to unstate more of your Portuguese culture provinces to bring Aztec up to 50% (in this video he unstated the northern half of mainland Portugal)
I did that.
Cool.
Don't you also get Meso america mission tree ? Do it work like mongol culture mission based ?
Maybe but you would have to form something else to get it then
how are you able to have such a low Portugese population relative to the Aztecs? I was trying to copy this and ended up, even if destating everything with something like 60 portugese / 40 aztec.
You conquered the exact same Provinces as I did?
But you lose out on all the free dev from Holy Orders by swapping out of Iberian culture group 😿
"Free Dev" ... not really free and also not really relevant in SP
@@thestudentYT, am I misremembering, I thought you’re the one who taught us the holy orders dev stacking trick (no, not free, but hella cheap)
@@Mordacitas7 Sure but you don't need to do this to be a strong nation and also it takes a lot of a setup
you are so crazy
What is the map mod called ?
Video description
do you need any DLC for this?
I think the Aztecs Reform was not DLC content but if so then it would be winds of Change
Can you still form Spain tho?
You're no longer Iberian culture, so likely not. On the other hand, if you expand fueled by half states, you could form something like Italy, making sure to switch back to Aztec primary before month tick. That way, you can do 25% admin + 25% Italy + 15% government CCR. You only need to come up with another 10-15% to core in < 10 months, allowing to take/core arbitrarily large amounts of OE fast enough to mostly disregard the rebel hell.
I think overall, it's a neat trick but not worth it. I wouldn't form Spain if attempting WC either though. Instead use culture drift to pick up permanent mission rewards from nations like Sardinia-Piedmont and Austria, maybe Prussia etc. Stack admin efficiency and dip annex cost. After that, you can form one last nation for admin eff. If you do this, you can annex vassals for 0.1 dip/development, and annex/release any nation with ~1000 dev or less into a vassal that costs 100 or less DIP to annex. Nice and silky smooth WC if you're not going for early date records, and doesn't even need you to swap religion!
To be fair though, if you scum for espionage event, -AE stacking is pretty nice in early game. -10% for age ability, -40% from espionage idea + event (influence event got moved here recently), 10% from papal influence ability, 10% from prestige and you're already at -70% when max prestige by just scumming the pulse event, making practically everything you do ~"reconquest" lol. Aztec government can get you even closer to cap, same for scumming curia controller or some missions. I don't think Aztec gov't is most practical option even for this tactic though.
that feels so wrong, worshiping god of rain as christian portugal haha
🇵🇹🇵🇹🇵🇹🇵🇹🇵🇹
You are mad
I failed so many Aztec Sun Invasion Runs and now they just drop OP sh like that haha 😂😭🫶