1920s Monza Preview - Assetto Corsa
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- čas přidán 7. 09. 2024
- Here is a preview of our upcoming historic 1920s Monza circuit for Assetto Corsa. Currently the track is in an early beta state, but we anticipate getting a version out to our supporters within the next month or two!
Check us out at www.historicsimstudios.com! This is where the project will be released for FREE once its development is finished. If you'd like early access to this project during development, please support us via a Discord server subscription for just $4.99 a month: / discord You will also get access to over a dozen other historic projects we are currently developing.
This is something I've been waiting for since... Around 2000, I think when I first studied this track's history and somehow fell in love with all the layout changes. I've actually visited the track in October '23 and walked what used to be the back straight, went to try to climb both banked turns, and even crawled in the forest to try to see if any of the earth elevation of the pre-war banking remained.
Quite irritated by all the videos on CZcams using the visual edit of the 1966 version of the track, claiming it to be the pre-war layout. What's even more infuriating is when you point to these creators that their claim is "slightly" inaccurate, they begin to argue saying the layouts are the same. Some people could do with just a little more effort spent on educating themselves.
Stellar job, HSS! Really looking forward to this and the 38-54 version with the Vedano curves.
It is going to be awesome for sure!
Long time fan and Patron supporter here. Can't wait to see these early Monzas. Hope this track will be a little lighter than some of the recent releases, Wilkesboro runs slower than Abulzz' Targa Florio - which is amazing for such a small track.
Maybe if you could limit 3D trees to just the ones right beside the track since they are the only ones that drivers see close enough to notice the difference.
So we aim to generally maximize the detail, so if its a smaller track then we aim for a lot more details, pbr textures, 3d trees, etc. The 1954 version in particular we did a ton of stuff to get the dirt to have build up around the edges and just look really good, some of it was to see just how far we could push things as well. Which obviously makes it very heavy on PC performance.
If you've driven our Roosevelt track, that will be a similar experience with 1920s Monza. So nothing to worry about.
@@historicsimstudios thanks for the clear reply, really looking forward to this series👍
As far as I've seen Curva della Roggia had only a 170m turn radio in the prewar years, as well as the curva del vialone was also tighter with a 227m turn radius. The straight between the curva del vialone and the last turn was a little bit further than that straight after 1938 when the banking was demolished. The last turn had constant radius so the distance between the internal part of the start-finish straight and this straight was equal to the diameter of the last corner, which is two times the radius which was 152.35 meters long.