Hello everyone and welcome back to Age of Wonders 4! Today, the Ever-Chosen Destroyer faces war on three fronts. The on-going war against the Relentless Crusader is a given, but the overzealous Champion of the Dark Pantheon willingly wielded a double-edged sword against Blint at 36:47, which resulted in seizing another city to raze at 41:30, capitalizing on Blint's positional error at 57:29, and ultimately signing a temporary peace treaty at 1:20:05. Only for the other Industrious faction to declare at 1:22:44. The newly dubbed Champion of Khorne helps lead the first counterattack against Yria at 1:44:47, but Isgrimm has other plans about our assault against a fellow Circle Mage. Thanks for watching!
I absolutely adore how character heavy you go with your videos. It puts so much more personality into your gamrplay than just "playing a videogame" you make it more of a story!
I agree with you 100% I am a newer subscriber but the stories and characters he makes are always so interesting and they always grab my attention which is not an easy thing as I have an extremely short attention span but with fabes videos I almost always watch them all the way through in one sitting
The reason you won that impossible battle in Blint's city is cause those four bastions that spawned earlier in the fight against you now spawned on your side. I once had the same thing happen and found that out myself awhile back. You probably could have refought it to save your berserker if you knew this fact. Also, spawning 4 bastions on the defenders side due to a mere building is total BS.
LMAO, I really wish I had thought of that so I could personally see how he likes fighting 4 Bastions out of thin air. Thanks for resolving that curiosity! You are 100% right, and I wish it would go away.
@@richyrich6099 I think it's meant to be 2, because 2 spawn at the start and 2 more spawn when the enemy ends their first turn. Either way, I'm fine with 2 Bastion summons.
For the glory of Clan Pestilensssss~ Jests aside, there was a note in the 1.3 update about changing the AI logic to be more willing to pick up twinned Affinity Tomes when ones of the Affinities matched their personality; unfortunately, I think it's unlikely because Solitary Isolationist is neither Shadow nor Nature aligned.
1:47:20 Yeah, You can expand there. If You'll look at capital center province - it's like 3-4 provinces away - that's if You claim toward it via all that juicy mana node provinces and clearing city ruins. The 'northen' claims are for now 2 far unless You build main building upgrades or take Nature +2 expand perk. Cheers!
As long as you keep razing cities at a decent rate, war slaves will give you far more population than you will ever get from normal growth (even with a farmers guild) so investing anything in food structures is kind of wasteful. I would probably go for a scholars guild, as research is probably the most difficult thing to keep high with chosen destroyers. Alternative you could go for the the workers guild for higher production, then change it later for a scholars guild (or something else) when most of the buildings you can make are done.
I think you're on to something, and my habits of ignoring Food are pretty hard to ignore. I'll probably go Worker's Guild to try and counteract the Perfectionist Artisan and then switch in to Scholar's Guild to start pumping towards Chaos Lord.
About half way thru, great episode. U and Blint at it again 😂. I like how tense it's getting. Enemies are adding up quick! And the 4 Bastions summon, umm gotta call karma on that, ur like the King of fake units 😂, u always take the summon with ur heroes 😂. I think I've seen you click the summon so fast that the screen barely finished loading all the skills 😂. And I think there is a Shadow affinity skill that let's u heal in hostile territory, may be far up the tree thou 🤔
It *is* a little bit of karma, and it's supremely ironic that it's only a feature of the Industrious Culture, which of course is ever-present thanks to Blint's memetastic status. C'est la vie~ There is a Shadow Imperium Trait that lets you heal in enemy territory, and it's supremely useful! Unfortunately, it's in the latter half of the tree, so it'll be some time before we get there. Thanks to Tome of the Doomherald, I should be able to pick it up this playthrough... eventually.
They fixed diggy diggy for AI players, but the Free Cities still do not diggy diggy and remained trapped. I think it has to do with Free Cities following a different set of scripts but I honestly have no idea. Fingers crossed that they will one day be allowed to free themselves. 🤞
The mod that gives second transformation option, is updated properly, Spavnkin gives evasion to Heroes, just didn't bother with updating the Steam Page
My GPU is an RTX 3090Ti My CPU is 12th Gen Intel(R) Core(TM) i9-12900K, 3200 Mhz, 16 Core(s), 24 Logical Processor(s) Windows 11, 32GB of DDR5 RAM, and my motherboard is MAG Z690 Tomahawk
Hello everyone and welcome back to Age of Wonders 4! Today, the Ever-Chosen Destroyer faces war on three fronts. The on-going war against the Relentless Crusader is a given, but the overzealous Champion of the Dark Pantheon willingly wielded a double-edged sword against Blint at 36:47, which resulted in seizing another city to raze at 41:30, capitalizing on Blint's positional error at 57:29, and ultimately signing a temporary peace treaty at 1:20:05. Only for the other Industrious faction to declare at 1:22:44. The newly dubbed Champion of Khorne helps lead the first counterattack against Yria at 1:44:47, but Isgrimm has other plans about our assault against a fellow Circle Mage. Thanks for watching!
I absolutely adore how character heavy you go with your videos. It puts so much more personality into your gamrplay than just "playing a videogame" you make it more of a story!
I'm so glad that you enjoy it! That was the entire premise on which I created the channel. 😊
I agree with you 100% I am a newer subscriber but the stories and characters he makes are always so interesting and they always grab my attention which is not an easy thing as I have an extremely short attention span but with fabes videos I almost always watch them all the way through in one sitting
The reason you won that impossible battle in Blint's city is cause those four bastions that spawned earlier in the fight against you now spawned on your side. I once had the same thing happen and found that out myself awhile back. You probably could have refought it to save your berserker if you knew this fact.
Also, spawning 4 bastions on the defenders side due to a mere building is total BS.
LMAO, I really wish I had thought of that so I could personally see how he likes fighting 4 Bastions out of thin air. Thanks for resolving that curiosity!
You are 100% right, and I wish it would go away.
@@Fableheim Maybe 2 would be more balanced? It just seems like a very powerful support ability that no one else has comparable to it.
@@richyrich6099 I think it's meant to be 2, because 2 spawn at the start and 2 more spawn when the enemy ends their first turn. Either way, I'm fine with 2 Bastion summons.
The number of times the Magma spirit was summoned was hysterical. Keep up the good work.
I'm sure Tzeentch was cackling every single time. XD
For the everchosen of chaos Archaon is quite orky in getting stuck in as many fights as possible as quickly as possible
Archaon is da Biggest da Baddest!
He has to make up for Grimgor's absences, after all. (:
@@Fableheim fair enough this world’s been a bit too peaceful anyway! BOOORIIIIING!🥱
I really, really hope AI Ikit picks up that custom plague/blight tome.
Very Skaven yes-yes.
For the glory of Clan Pestilensssss~
Jests aside, there was a note in the 1.3 update about changing the AI logic to be more willing to pick up twinned Affinity Tomes when ones of the Affinities matched their personality; unfortunately, I think it's unlikely because Solitary Isolationist is neither Shadow nor Nature aligned.
1:47:20 Yeah, You can expand there. If You'll look at capital center province - it's like 3-4 provinces away - that's if You claim toward it via all that juicy mana node provinces and clearing city ruins. The 'northen' claims are for now 2 far unless You build main building upgrades or take Nature +2 expand perk. Cheers!
As long as you keep razing cities at a decent rate, war slaves will give you far more population than you will ever get from normal growth (even with a farmers guild) so investing anything in food structures is kind of wasteful.
I would probably go for a scholars guild, as research is probably the most difficult thing to keep high with chosen destroyers. Alternative you could go for the the workers guild for higher production, then change it later for a scholars guild (or something else) when most of the buildings you can make are done.
I think you're on to something, and my habits of ignoring Food are pretty hard to ignore. I'll probably go Worker's Guild to try and counteract the Perfectionist Artisan and then switch in to Scholar's Guild to start pumping towards Chaos Lord.
Chaos is a wonderful, wonderful thing.
Chaos, Chaos~
I take Soil Tenders every game that I have nature affinity. More growth equals more economic power everytime.
Hell yeah Hellsing Ultimate Abridged references lets fucking goooo
They sneak in there every now and again. It's so good that I tend to rewatch it once a year and it's almost time again. {:
About half way thru, great episode. U and Blint at it again 😂. I like how tense it's getting. Enemies are adding up quick! And the 4 Bastions summon, umm gotta call karma on that, ur like the King of fake units 😂, u always take the summon with ur heroes 😂. I think I've seen you click the summon so fast that the screen barely finished loading all the skills 😂.
And I think there is a Shadow affinity skill that let's u heal in hostile territory, may be far up the tree thou 🤔
It *is* a little bit of karma, and it's supremely ironic that it's only a feature of the Industrious Culture, which of course is ever-present thanks to Blint's memetastic status. C'est la vie~
There is a Shadow Imperium Trait that lets you heal in enemy territory, and it's supremely useful! Unfortunately, it's in the latter half of the tree, so it'll be some time before we get there. Thanks to Tome of the Doomherald, I should be able to pick it up this playthrough... eventually.
Did they fix the AI for diggy, diggy? Especially for the underground free cities?
They fixed diggy diggy for AI players, but the Free Cities still do not diggy diggy and remained trapped. I think it has to do with Free Cities following a different set of scripts but I honestly have no idea. Fingers crossed that they will one day be allowed to free themselves. 🤞
The mod that gives second transformation option, is updated properly, Spavnkin gives evasion to Heroes, just didn't bother with updating the Steam Page
That's good to know! I was referencing a mod called Spawnkin Does (Not) Make You Small, which afaik still uses the old Spawnkin.
Come to think of it is this AOS Archaon or Old world Archaon cause the former is on another level of power than the latter
I only know about Old World Archaon, so that's what I was inspired by. I have a feeling AoS Archaon would be *too* powerful for AOW4. XD
@@Fableheim fair
Curious what's your GPU and whole setup?
My GPU is an RTX 3090Ti
My CPU is 12th Gen Intel(R) Core(TM) i9-12900K, 3200 Mhz, 16 Core(s), 24 Logical Processor(s)
Windows 11, 32GB of DDR5 RAM, and my motherboard is MAG Z690 Tomahawk