WHY WOULD YOU PLAY THIS CHARACTER IN 3RD STRIKE!?!?
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- Äas pĆidĂĄn 27. 08. 2024
- Was this character really that bad in 3rd strike? Let's find out
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pinning this for no reason at all
seen.
Sfv Alex players BANNED from complaining ever again
We still need buffs tho.
Boomer F
Boomer F
My dad works at Nintendo and just for that he says he's gonna make lariat more plus.
@@kaemonbonet4931 bro what does nintendo have to do with sf?
4:28
âOh he has the dive?!â
>yes!<
âIs it shit in this game too?â
>yes!<
âCan you combo off it?â
>yes!<
âOh, no itâs worseâŠâ
>yes!
You get a sick st. Hk into lariat when u dive air to air the corner. But ur super dead on block
Nice breakdown...Cool to see the comparison of Alex's moves shown side by side from both games.
Oh dang itâs the Potemkin guy who also mains Alex
oh shit its the potemkin/alex/hugo guy, great to see you
friend I like your videos you have a good alex
Man, I'm old. There are adult Alex mains today who have never played him in 3rd Strike? Jesus. Time to call AARP.
It's giving me terminal cringe, like saying "chun li from fortnite"
Honestly Alex just needs 3 changes minimum;
1. TC works/ crouch mk special cancels.
2. Light chop super cancels.
3. Make power bomb hard knockdown.
Itâs these 3 things that keep his kit from being good because he has so many great traits squandered because he canât use them properly. People think his supers suck but itâs not really the supers fault, he has nothing to really land them easily at all like any other character. Itâs like if oro didnât have his launcher for Yagyu. Of course itâd suck then itâs a top 5 super because oro has all the tools to make it good.
I love how passionate you are for Alex. I see you in a bunch of different third strike video comment sections and your love for the character always shines through.
While the current Sfv version of Alex is 100% the better Alex in terms of viability. The design philosophy and game plan for Alex is far different in sf3 than in sfv.
Sf3 is just a bad game tbh
@@progamerhennessey9483 đ§ąđ§ąđ§ą
@@progamerhennessey9483 I'd say it's unbalanced for half the cast, but I enjoy my time with it
@@shmixedNshmooved it isn't any less unbalanced compared to other old sf games
@@Jason-io8pe Yep
Honestly the biggest issue with Alex is that he's easily shut down by people with a decent knowledge of how to parry. Nearly all of the elbows can be parried on reaction, the stomp can be beat by a delayed block which completely destroys the cross up (because if it's a cross up it'll read as a parry). So many of his buttons and moves are so slow. And his command grab puts him at half screen afterward đ
And don't forget that both stun gun and hyper bomb can be jumped on reaction to the super freeze for some freaking reason
Nah; itâs his lack of confirms. Like hyper bomb actually is atrocious but if light chop super canceled youâd literally instantly murder Ibuki off a jump in. Having his TC work and special cancel would help sooo much. Heâs gotta commit more than anyone for admittedly good rewards but they donât make up for it.
Yeah that too, honestly even his high damage isn't that great cause if you wanna fish for parries into high damage you might as well go all in and play q or hugo
AS IT SHOULD BE !
@Stealphie
Or just press lp
Going from 3rd Strike Alex to SFV Alex felt like going from Gladiator Russel Crowe to Man with The Iron Fist Russel Crowe...if you know you know.
I don't care how bad he is, he's still one of my favorite street fighter characters to play as.
I played a lot of third strike alex. On knock down you can do left right mix up's with stomp if you know the distance. If they get use to that you can throw in a ddt because they have to stand to block stomps. You can use the head butt in neutral it gives high stun. Also stun gun headbutt shenanigans is pretty fun.
The ambiguous stomp mixup can be OS'd by delay blocking in EITHER direction. If you time it correctly it will block or parry, and if you guess correctly and parry you get to fondle Alex for a full combo.
@@keystonelyte
This is true. The beauty of the situation is that when you have someone skilled enough to perform the option select, you have another option for yourself. Defending the Meaty stomp mix up requires you to stand. In that situation you can throw in Meaty ddt. It doesn't always work but there are always options.
@@patrickcalip948 I just don't like the idea that attempting a 50/50 against a knowledgeable opponent puts you in the 50/50 instead.
@@keystonelyte
That's kind of the character. Third Strike Alex was kind of the epitome of the risk reward playstyle in my opinion. All of his damage was behind a pay wall of pain. That's also why he had a larger health pool. It's that brawler lifestyle my guy.
@@patrickcalip948 I mean, I also play a terrible character in 3S (Q), but even he doesn't have a problem this weird. Just like Alex's elbow, his dash punches can be parried on reaction, but even top tiers like Urien have this problem as a feature of the parry system.
I would just argue that the parry system is cool but bad game design, as all it does is dramatically increase the toolkit of already powerful characters while giving bottom tiers a "fighting chance."
The fact that what would arguably be Alex's best oki option (if it weren't for the parry system) is reduced to a knowledge check that more or less every active player of the game can sus out and abuse is why, while I love Alex, is what makes the character practically unplayable at anything other than a beginner level.
Now, I'm not saying you're a beginner, but I as a Q player won't even touch that character with a 10 foot pole. It's self-abuse, man lol
Now where's the Tatsunoko Vs Capcom Alex comparison AKA the best Alex
(Also the only thing SF3 Alex has is that big speed)
Back in the day I would KILL with Alex in IIRd Strike. He does massive stun. Back and Heavy Punch. Massive stun. Stun Gun Headbutt could confuse on block cancels. BELIEVE.
Also, back heavy punch is useful on wake-up, because it's unparriable, and wake-up parry is a good option
you aint a real alex player until you played sf3 alex. alsoi his face when gill resurected. love to see it
Because Alex is awesome.
Alex isn't bad in 3S, he's someone you pick just to demonstrate you understand fundamentals and neutral. Which is totally different than SFV
That makes him bad lmao, if every character above him in tiers doesn't need as much work to do well that makes them better lol
He's a character you play, if you want to work harder than your opponent
Yes and that's why his my 3rd sub character in 3s. Mix ups when opponent is knocked down. Kara throw. Tick powerbomb. Sa2 is only viable though.
My man, that's what we call "bad" in the fighting game sense. Lol
Hell, it took him 4 whole seasons after he was in SFV to become a viable character in that game, but in every version of SF3, he was just so flawed despite having high damage and being the main friggin character. Combos that don't really work that well, easily parriable moves, Supers that literally get stuffed by the opponent holding Up and Back, it was all there to signal the man's problems.
I mean, I still rock Alex because Alex is fucking cool, but Alex has always been big poopy in SF3.
#1 Alex fan plays Alex for the first time
Playing as Alex in 3s is just pain
9:52 isolate this clip and Share it without context
Alex is fun. Don't listen to the haters
Fun doesn't equal good.
Ok now i want you to beat Arcade mode with Alex in SF3 new gen and SF3 2nd impact. This video was very entertaining
If you don't play Chun, Ken or Urien you are basically left to suffer eternally, try Sean, he makes Alex look like Gil
thereâs at least 5 characters better than urien what
I was waiting for that Gill reaction.
As an Alex main in 3rd strike, it actually hurt my soul to watch my boy being slandered this way
It always felt to be like with a few adjustments 3s Alex would've been a beast.
I mean he does good damage and stun and his ex moves are pretty strong.
Also stun gun is the best super besides blue nocturne
Alex in 3s might as well be like how he was in SFV Season 1. A brawler with decent pokes and big damage, but no "practical" combos. Outside of a close medium button into L./ex flash chop prepare to lab corner and punish specific juggles that you will almost never see. Example: His dive is only good in the corner and if the opponent is jumping which leads into some wacky juggles with s.HK or ex flash chop. Also he has the worst selection of supers. SA1 is 1 frame slower than pre-jump frames, so if you hold up during the super freeze it will always whiff. SA2 you saw, grab at the end can fall out. SA3 is too gimmicky for a punish and you can either anti-air or jump away. As to why he's worth playing? Alex has a very high stun output with or without meter, and he can end rounds in seconds. May happen once in a blue moon, but it is why I still love him.
Not having your character definitely sucks. If you're a Karin player or a Kolin player it's tough to have an equivalent in this game. I'm still in Rose, Viper, Ibuki waiting mode. Luckily Chun is my default main but she isn't Rose, Viper or Ibuki.
I used to main Kolin and now I main Manon... What a funny experience
Season 1 Alex was so silly. AA jab into mixup and dash under. cr.MP hurtbox was almost non existent. Those 2 things alone shutdown like half the cast. I had so many Cammy players rage quit back then. That iteration of the character carried me through ranked.
That version of the character never got his time in the light because he came out so late and people were busy doing throw loops.
"Why would you play this character in 3rd!?!?"
HE'S COOL
9:00 "dude" đ
Cos he's my favourite character...
Or... because hyper bombs are fkin sick
Because he's fucking fun.
Damn zoomers invading my game
You look like cuco awesome vĂdeo Like always
Sf3 Alex is my main, no matter bad he was.
10:37 Shows that Twisted Rivera has Never played 3rd Strike before. đ€Łđ€Łđ€Ł
I gotta say, I REALLY wish Alex kept plus frames on Heavy Chop, and his Close MK as like Back Medium Kick or something
Heavy Chop's only followups are Power Drop, which sideswitches, or VT2 followups if you're in VT2. There's nothing if you don't want to swap sides or aren't in VT2, and it's +2, not even as plus as Medium Chop. You have to instead go into Heavy Slash Elbow (if you can do that from Lariat), but if you're not a charge partitioning pro, you really just have Lariat -> Medium Punch -> Medium Chop or Elbow. And that's fun, sure, but how sick would it be to get Lariat -> Heavy Chop -> Medium Punch -> EX Chop
Close MK, I just really like knee strikes. They feel very Alex to me. I dunno what niche it would cover compared to MP, though. In 3S, C.MK deals more damage (105 compared to 100), but comes out a Frame slower than MP (Frame 5 rather than 4). Maybe that could flip and it'd be a 5 frame Medium, maybe it could be bad on hit and block, I dunno. Just let Alex knee people frfr
Itâd be fucking useless. Youâre not thinking right; this is third strike. A slow single hit move thatâs plus is meaningless. Necro has plus THREE special thatâs 2 hits that come out frame SIX. And itâs still only pretty good. A frame 20 move thatâs one parry is death when the two hitter is a consistent red parry. You canât think like sfv because parry throws everything you can apply from that game into the garbage. Alex already is pretty safe by third strike standards anyway in 3s; heâs got next to No punishable on block moves even from 3 framd supers and has a neutral on block poke, heâd rather have more ways to confirm than more ways to get you to block.
@@Neogears1312 I'm not suggesting adding anything to 3rd Strike. I'm literally just saying it'd be cool if SFV's Heavy Chop could combo into anything but Power Drop on hit, and that I think knee strikes look cool
Plot twist: no reason. Hes fun therefore play him
3s alex is low tier but not weak, his very low jump arc + big sthp overhead damage + strong strikes & throws mean he always has the potential to get in and kill you in two mixups. however he takes 15 minutes to master and the 3s portion of this video is only 12 so that's unlucky.
Barring Sean and Twelve every character in this game is viable
St. Mp in 3s is a gdlk anti Air. And u can combo into ex knee
cause heâs cool
Because the animators actually cared and didn't put his legs on backwards. I hate sf5 art style so much
Hey man, I'm a Alex player in 3rd strike, and he's very fun, that's mainly why I play him, sure, Hugo would be a better pick, but I like Alex better. He's still viable tho
Alex was alos in TvC and he was so weird in that game
I still play the big in third strike
As unplayable as he is awesome. Which is very
Why would play this character at all is a better question.
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somebody didnt get the alex is trash memo
Now play Hugo.
because hes funny
hey I'm playing alex, I'm still a noobie in silver . I'm having a hard time puting the command trow in my game play, could you make a video of how to develop this and where it may fit in a fight. like after what combo
He can go for command grab anytime he's +3 for regular, or +2 for EX. He's got a bunch of moves built to put him in that situation. Light powerbomb is a special case this season as it got increased startup frames, but hugely increased range, so that's one that you can sneak in if they're down backing too much.
Hey twisted, did you get into SF6 beta?
Yes, sir đ«Ą
@@twistedrivera Good man. I got a code too bro, lets meet online and rub dicks
Alex is more or less a lock for sf6 dlc⊠right lol?
Average sfv player playing real sf gale
Street Fighter has no reach. Gotta play some BlazBlue or Guilty Gear :)
He aint strong but he had some unique stuff for sf3. You definitely have to rely on parries when playing this guy
lol a lot of char don't have functional crossups in sf3
He's utter trash in 3s, I'd like to say just anecdotally he's better in the 2 prior. Total buns, also my favorite character in the game and will be in sf6 too
bro i told you to learn hugo instead!!!!
Calling Super Arts Critical Arts made me physically recoil in pain.
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@@sirchris6047 What?
First đ