In this video I show you how to save decorations and materials to the Home Builder library. If you have any questions about Home Builder feel free to join the discord channel. creativedesign...
You’re doing a phenomenal job Andrew, it is thanks to excellent blende enthusiasts and developers and designers like you that we see more and more people from different spheres of 3d switch to an open source alternative without compromising on their vision.
For someone who has been too lazy to learn how to use and integrate blender's asset browser thingy this just cured my laziness loool. its sooo easy omg thank you so much for this incredibly easy tool!
Hell Yea Andrew! I was just watching your home builder 3 video and was like "Man I wish you could combine home builder and the design connector asset library functionality" and you did it. This may be the perfect blender archviz solution.
It seems this is one of the coolest and most useful tools that blender has had. Thank you!!! Walls, doors, windows - so beautiful and high quality!! Wow!, The room simulation is very nice. I also want to support you as a developer. How can i do this?? But I have a problem. After saving the project, and resuming the opening of the same project again, there is no possibility of continuing the simulation. Bug. And if I press any buttons, the Blender program crashes. Am I the only one with this bug? Or? How to deal with this?
@@andrewpeel1996 tks !... i'm waiting to understand how to create custom handles for cabinets and door styles... maybe i'll create a tutorial on it for my italian channel... !
I am a completely newbie to Blender and Home Builder, do I need to tick a box somewhere to allow Home builder 3.3. A Python error message is displayed when I try to move objects to my wall. Error message ends with Attribute error: 'NoneType' object has no Attribute name.
When will this be able to install in Blender 3.5? Currently does not and this addon web site has not been updated in sometime. Looks great but if I can not install it ?
It works with Blender 3.5. Just make sure you run the latest update for Home Builder in the user preferences. I will also be updating the website soon. Ask on discord if you continue to run into issues.
I'm looking for a SketchUp alternate for single family home design. I don't know if this plugin will ever get there - if not, what plugins would work well with this for a complete design solution? (Scale drawings etc) thanks!
@@andrewpeel1996 I have bought that, I'm not sure it's still being developed. Maybe an opportunity for you there. I found it a bit of a hassle to use if you don't follow his procedures exactly. SketchUp has the best snapping, push pull and guides system and layout is ok. I just need a well rounded system from concept through to finished drawings. Thanks
Hold on, I think there is a detail to this that I almost glanced over. With the traditional Asset Browser, you have to have separate blender files and each object has to stay within that file for it to show up in the browser. I find this interesting because one blender file can be drastically larger than another. for example having one file dedicated to beds. Beds are geometry heavy if you want them to look realistic so have 10+ bed models can really bog down your work in these files. But from what I was seeing, it looks like your way of saving assets only needs the object to be in the model space for the initial save and was it is saved (And auto save it on) then you can delete that object or material? Am I getting that correct? Does that mean you don't need multiple blender files to populate your asset browser?
When i save to the library the add-on manages saving the data, but the library viewer only contains the thumbnail which gives you the ability to quickly preview lots of heavy assets without slowing down.
You’re doing a phenomenal job Andrew, it is thanks to excellent blende enthusiasts and developers and designers like you that we see more and more people from different spheres of 3d switch to an open source alternative without compromising on their vision.
The add-on is great. Thanks for creating it and it's free. I will always by your side.
For someone who has been too lazy to learn how to use and integrate blender's asset browser thingy this just cured my laziness loool. its sooo easy omg thank you so much for this incredibly easy tool!
Happy Home Builder Andrew Peel is back!
Hell Yea Andrew! I was just watching your home builder 3 video and was like "Man I wish you could combine home builder and the design connector asset library functionality" and you did it. This may be the perfect blender archviz solution.
Fan of the old Microvellum fluid designer. I was waiting for this . Wonderful .Thanks a lot, Andrew.
Can't wait to watch this one!
Your software has allways be the best, the others pale in comparison. Still the native assets manager is miles away from yours, keep up the good work.
great stuff
Phewww!!!.. been waiting for long for your video.. thanks.
How did I not notice it, very nice work, you have my respect and appreciation❤
It seems this is one of the coolest and most useful tools that blender has had.
Thank you!!! Walls, doors, windows - so beautiful and high quality!! Wow!, The room simulation is very nice.
I also want to support you as a developer. How can i do this??
But I have a problem. After saving the project, and resuming the opening of the same project again, there is no possibility of continuing the simulation. Bug. And if I press any buttons, the Blender program crashes.
Am I the only one with this bug? Or?
How to deal with this?
cool video ! .... however i ask how to create custom handles for cabinets ???
I will be creating a video on how to add new handles and door styles.
@@andrewpeel1996 tks !... i'm waiting to understand how to create custom handles for cabinets and door styles... maybe i'll create a tutorial on it for my italian channel... !
Thank you so much sir you are doing such a amazing job 😊😊👌👌
I am a completely newbie to Blender and Home Builder, do I need to tick a box somewhere to allow Home builder 3.3. A Python error message is displayed when I try to move objects to my wall. Error message ends with Attribute error: 'NoneType' object has no Attribute name.
Sorry, an update from About solved this problem. looks great!!!
This is Great, very useful & Simple to use.
Thanks a lot Dear..
Nicely done!
When will this be able to install in Blender 3.5? Currently does not and this addon web site has not been updated in sometime. Looks great but if I can not install it ?
It works with Blender 3.5. Just make sure you run the latest update for Home Builder in the user preferences. I will also be updating the website soon. Ask on discord if you continue to run into issues.
How do you add your own custom assests such as windows, doors and sinks
I am still working on the functionality to save these types assets to the Home Builder 3 library. I will have it available soon.
Are bullnose corners/walls possible in Home Builder?
I don't have an option to turn this on, but you can use the edit wall command to make changes to the geometry.
Is there a way to create asset that has cutter/boolean? like creating undermount sink on the table
Yeah the sinks automatically have a cutout object that is used with a boolean modifier.
benefits of saving to home builder library over default asset library?
Decorations snap to walls and match rotation. Materials allow you to assign them to material pointers to quickly update the entire scene.
I'm looking for a SketchUp alternate for single family home design. I don't know if this plugin will ever get there - if not, what plugins would work well with this for a complete design solution? (Scale drawings etc) thanks!
I plan to get there with Home Builder. I am working on a tutorial series for this topic. You can also look at Archipack. It's a great Blender Add-on.
@@andrewpeel1996 I have bought that, I'm not sure it's still being developed. Maybe an opportunity for you there. I found it a bit of a hassle to use if you don't follow his procedures exactly. SketchUp has the best snapping, push pull and guides system and layout is ok. I just need a well rounded system from concept through to finished drawings. Thanks
Hold on, I think there is a detail to this that I almost glanced over. With the traditional Asset Browser, you have to have separate blender files and each object has to stay within that file for it to show up in the browser. I find this interesting because one blender file can be drastically larger than another. for example having one file dedicated to beds. Beds are geometry heavy if you want them to look realistic so have 10+ bed models can really bog down your work in these files. But from what I was seeing, it looks like your way of saving assets only needs the object to be in the model space for the initial save and was it is saved (And auto save it on) then you can delete that object or material? Am I getting that correct? Does that mean you don't need multiple blender files to populate your asset browser?
When i save to the library the add-on manages saving the data, but the library viewer only contains the thumbnail which gives you the ability to quickly preview lots of heavy assets without slowing down.
@@andrewpeel1996 that's fantastic 👏
What's the difference between using home builder (for assets) and asset browser?
Decorations snap to walls and match rotation. Materials allow you to assign materials to material pointers to update an entire project quickly.
I followed the steps but the monkey image doesn't show up in the category I created for it. What am I doing wrong? TIA...
Try asking on discord. It will be easier for me to give support there.
How can you send your assets to others or sold via gumroad?
Just zip up the asset pack. Others can use the install library button to have the assets load to the correct categories.