MAKING A CHASE SEQUENCE | Unreal Engine 5 Horror Game

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  • čas přidán 11. 09. 2024

Komentáře • 30

  • @zectorlab
    @zectorlab Před rokem +16

    this is amazing bro! Beautiful video, we are so happy to collaborate with you 💪

    • @DrakeMakes
      @DrakeMakes  Před rokem +2

      Cheers! It has been a pleasure working with your assets :)

  • @newtforgegames
    @newtforgegames Před rokem +13

    Watching these while also working on a horror game myself has been inspiring and fun to see how each of us are growing! 💪🏻Keep up the hard work its awesome!!

    • @DrakeMakes
      @DrakeMakes  Před rokem +1

      I love this! Glad to be of inspiration.

  • @designwiththeoptimist1546
    @designwiththeoptimist1546 Před 2 měsíci +3

    You could add a child actor component to your AI character, put it under your skeletal mesh so it follows your character around(not really necessary since your character would move with the AI controller, if you have set that up already) but once you do that on your details tab there should be a box for parent actor or something, click on it and search for any of the actors in the horror engine like example Photo-Trigger or Overlap-Trigger. Once that is done you will have access to use the events with your Ai character, example if you put a photo trigger, anytime you take a picture of your Ai character it could trigger an event that you setup. I always use puzzle maker to control and manage multiple triggers to output one events, makes it organised, if you need more assistance pls reach out and I can help. I hope this help solve lil problems like animating the death trigger to follow your ai character.

  • @xumakis
    @xumakis Před 8 měsíci +2

    You got all the technical of it, but read the book animators survival guide. When turning a corner the spine would angle towards the curve way to help the turn also would angle a little less the legs too, then the foot would get a angle comparing the body with a floor. Best way to animate it (which is a little complex animation anyway) is to record yourself doing the movement and then try to imagine the rigged bones, how they behave. It will give you a more solid animation motion. But anyways it's great what you've achieved. Thanks for sharing it.

  • @trshbludofc
    @trshbludofc Před 8 měsíci +1

    Hey there, it seems like you are really experienced with sequencing, at least way more than I am.
    I struggle a lot when it comes to making good-looking animation sequences, also when it comes to setting up multiple cameras. It would be nice if you could cover more of this in your future tutorials! Got a new subscriber for this awesome work!

  • @Seancstudiogames
    @Seancstudiogames Před 8 měsíci +1

    This was recommended and glad I watched! The look back was terrifying. Ha ha! I really like your simple approach to the animation blending. I use blendspace’s on my characters. No wrong way if it works! I subbed.

  • @okok-kn6ee
    @okok-kn6ee Před rokem +1

    sick bro, how do u not have a more subs content is insane, keep it up

  • @paolobiancalana7001
    @paolobiancalana7001 Před rokem

    way to go man, nice tut. for the turn animation, have you tried using path?

  • @ratherthisorthat88
    @ratherthisorthat88 Před rokem +1

    If you have a turn animation you could blend them together.

  • @outtoplay
    @outtoplay Před rokem

    Lot of fun. Great seq. Really enjoy your Horror stuff.

  • @333productionsorsmth
    @333productionsorsmth Před 7 měsíci

    Thanks bro, it will really help me in game jam

  • @prodleeali
    @prodleeali Před rokem +2

    where is the bomb?

  • @BassShoter
    @BassShoter Před 11 měsíci

    that looks amazing 👏

  • @zxflash1676
    @zxflash1676 Před 3 měsíci

    NICE

  • @DripChip_
    @DripChip_ Před měsícem

    any idea why the object might fracture on play instead of on contact with a bomb? It just breaks as soon as I start playing

  • @rhiku117
    @rhiku117 Před 8 měsíci +1

    the cuts in vide make some parts difficult for sequence trigger not sure which pause is used

  • @RaebaerProductions
    @RaebaerProductions Před 8 měsíci

    Thanks!

  • @mgames7856
    @mgames7856 Před rokem +1

    how you name the game end where you release the game end for how much will it be free or your gonna make it to be paid for it?
    :)

  • @user-kv6sg3gq2d
    @user-kv6sg3gq2d Před rokem +1

    03:28 Where can I get bomp blueprints etc? It is not in my Unreal Engine 5 project.

    • @fred-_-
      @fred-_- Před 5 měsíci

      Go to the content and create a blueprint class, then you search fs bombfield and you click on the fs bombfield that will appear below the its created

  • @e-frame5344
    @e-frame5344 Před rokem

    Let it walk along a spline ;)

  • @pierobaigorria3089
    @pierobaigorria3089 Před 3 měsíci

    how can i add a chaos destruction in a specific time in
    a gameplay...

    • @DrakeMakes
      @DrakeMakes  Před 2 měsíci +1

      Sequence triggers are how I’m going about this :)

  • @ToastedRL
    @ToastedRL Před 7 měsíci

    How do you make the death trigger?

  • @user-gn8gr2qm4o
    @user-gn8gr2qm4o Před 6 měsíci

    I had to mute your video, the music in the background is audio terrorism. It violates all rules in music, it's disgusting!