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Skyrim's Strangest Ruin, Explained (Kind of)

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  • čas přidán 15. 06. 2020
  • Skyrim is a game which features an endless number of places to visit, but few are more strange than the Dwarven ruin of Kagrenzel. Located deep in The Elder Scrolls 5's far eastern mountains, Kagrenzel is an ancient structure filled with mystery and various unique quirks. While on the surface level, this Skyrim location may seem mundane, a deeper analysis of Kagrenzel's depths suggest it may be one of the most important locations in The Elder Scrolls universe. So today we'll be exploring one of the oddest places in The Elder Scrolls 5: Skyrim.

Komentáře • 2,3K

  • @ShirleyCurryTheOlderGamer
    @ShirleyCurryTheOlderGamer Před 4 lety +4773

    It took me all morning climbing around to find this place!!! But now I'm ready, and I'm goin' in!!!

    • @sons_of_durin3329
      @sons_of_durin3329 Před 4 lety +369

      HECC YES, OUR SKYRIM GRANDMA IS GOING ON ANOTHER ADVENTURE!!

    • @rorakee
      @rorakee Před 4 lety +212

      SKYRIM GRANDMA! I LOVE YOU AND WISH YOU LUCK DURING THESE TIMES

    • @ppt_eal433
      @ppt_eal433 Před 4 lety +111

      Good luck Shirley, I'm 'going in' later today, weather too nice to leave the garden at the moment.

    • @christopherlai364
      @christopherlai364 Před 4 lety +59

      Go Shirley!! Happy adventures!!

    • @axolotl0424
      @axolotl0424 Před 4 lety +49

      SKYRIM GRANDMA! Good luck with the dungeons and dragons in Skyrim

  • @tzisorey
    @tzisorey Před 4 lety +2227

    "Zel means City, and [...] Kagren can mean music"
    So Kagrenzel is .... Funky town?

    • @kaileyhagen4621
      @kaileyhagen4621 Před 4 lety +119

      It's Nashville

    • @granola661
      @granola661 Před 4 lety +33

      its florida

    • @Captaincory1
      @Captaincory1 Před 4 lety +21

      @StinkyPirates It fits hilariously well

    • @CSAcrazy
      @CSAcrazy Před 4 lety +40

      @@kaileyhagen4621 as a nashvillian, a native of music city. Thankyou for this, I love my city and any shoutout to it lol now I can envision an ancient nashville in another dimension

    • @AshenTiger
      @AshenTiger Před 4 lety +53

      🎶Won't you take me dooown 🎶
      🎶Down to ka-gren-zeeeel🎶

  • @jax775
    @jax775 Před 4 lety +1121

    Some postulates:
    The snow whales could fly by using their song.
    Kagranac's name contains the word for music and this is not a coincidence.
    Perhaps the whales were being studied for their tonal abilities.

    • @janumski_6399
      @janumski_6399 Před 4 lety +60

      Another theory could be that snow whales use their voices as some form of tonal manipulation. We already see it in real life whales when they moan in deep and long tones to communicate.

    • @arnabkar8792
      @arnabkar8792 Před 4 lety +68

      Yeah, maybe kagranac means master of tones or something, and it's not his real name. And the city was actually called the city of tones.

    • @jimarthur68
      @jimarthur68 Před 3 lety +38

      "City of singers" rather than "City of song"..? Maybe the skeletons were young snow whales and the long vertical chamber was some kind of nursery before the Dwemer capped it (leading to the whales extinction).

    • @TheDarkfighter101
      @TheDarkfighter101 Před 3 lety +15

      @@arnabkar8792 yeah I think song is a mistranslation or poetic interpretation of the original text. We already know they didn't think of music for entertainment so why would this word mean song in our modern interpretation of music. I also think the heart is another eye of magnus, or possibly a variation of it.

    • @octaviosander8898
      @octaviosander8898 Před 3 lety +16

      This is a fuckin gojira song

  • @mareofmaers3590
    @mareofmaers3590 Před 2 lety +600

    Theory on the snow whales: Whales in our world were hunted back in the day for industrial oil purposes, which was crucial for the industrial evolution. Maybe the omnious "dwarf oil" from the game is actually snow whale oil and the Dwemer bred them for that very purpose.

    • @Literallyryangosling777
      @Literallyryangosling777 Před 2 lety +48

      The dwermer society has been the worst thing that happend to humanity

    • @eggmug562
      @eggmug562 Před 2 lety +34

      @El inodoro que habla they never even bothered with humans or other elves. If anything the oblivion crisis and thalmor are the worst things to have happened to humanity

    • @Literallyryangosling777
      @Literallyryangosling777 Před 2 lety +31

      @@eggmug562 industrial dwemer society and it's future

    • @jameshailerthepostmaster4389
      @jameshailerthepostmaster4389 Před 2 lety +30

      @@Literallyryangosling777 Introduction
      1. The Dwemer Industrial Revolution and its consequences have been a disaster for the Mer, Man and Beast folk races.

    • @onieni9779
      @onieni9779 Před 2 lety +2

      They went full "Vault Co." experimental slavery on the Snow Elves. So it wouldn't surprises me if there were further disputes with other Mer or Men and beastfolk. Disregarding the unearthing of the Heart of Lorkhan or the creation and downfall of the Dwarves by the Numiddium, of course. They and their ruins were all over Northern Tamriel, so it could've been possible.

  • @nazeem8085
    @nazeem8085 Před 4 lety +893

    If it’s not the cloud district I don’t want it

    • @docgrim6411
      @docgrim6411 Před 4 lety +17

      Nazeem hi I'm the dragon born huge fan it's an honour to meet you

    • @Alphapkmn
      @Alphapkmn Před 4 lety +17

      Nobody cares Nazeem.

    • @zombiedog1088
      @zombiedog1088 Před 4 lety +22

      I'll use you're soul to enchant my boots so you can get there on the reg!

    • @anthonykneipiii4562
      @anthonykneipiii4562 Před 4 lety +14

      Did you behead him when he claimed that there was no pussy in the cloud district?

    • @entity8353
      @entity8353 Před 4 lety +4

      Your comments make these videos better

  • @totallynotmozziesaccount8506
    @totallynotmozziesaccount8506 Před 4 lety +1444

    The biggest mystery of skyrim is how much more content Nate can squeeze out of it.
    The answer: YES

    • @thebovineavenger
      @thebovineavenger Před 4 lety +10

      Yes. Lol. TRUE.

    • @sparkeyjames
      @sparkeyjames Před 4 lety +16

      As long as some game character gets murdered to death I'm fine with it.

    • @Alex114081
      @Alex114081 Před 4 lety +3

      Just imagine when 6 comes out

    • @stephaniefairless1003
      @stephaniefairless1003 Před 4 lety +1

      @Lord Sheogorath where is the book ;P need it

    • @RexAzog
      @RexAzog Před 4 lety

      @Lord Sheogorath where are those books?

  • @nervsouly
    @nervsouly Před 3 lety +383

    Ancient Nords: Manage to extinct snow whales from the skies. Modern era Dragonborn: Can't even lower the amount of dragons flying around after defeating Alduin.

    • @alt-f4
      @alt-f4 Před 2 lety +30

      well overtime the DragonBorn probably will make all dragons extinct. There are loads of dragons that were slain before the time Skyrim is set, and the DragonBorn is only one person, whilst the ancient nords were multiple people.

    • @archiebowland3751
      @archiebowland3751 Před 2 lety +7

      @@alt-f4 I think the commenter was making a joke :) at least it made me giggle

    • @evak5673
      @evak5673 Před 2 lety +7

      @@alt-f4 also there's dragons in Akavir that are just hanging out

    • @Call_sign_entropy
      @Call_sign_entropy Před rokem +1

      @@evak5673 all of the akaviri dragons are dead...the tseaci and the Tao people killed all of them

    • @InfernoBlast-th1ot
      @InfernoBlast-th1ot Před 6 měsíci

      True. I have 61 dragon souls. I don't know what to do with them. No idea. Annoying Dragons keep spawning. At this point I just use Bend Will and ride them. 😂

  • @mosherubenstein8248
    @mosherubenstein8248 Před 4 lety +225

    This makes the College of Winterhold even more upsetting. They had all of the stuff already build. All they needed to do was add some quests.

    • @Vengetuen_Wraith
      @Vengetuen_Wraith Před 2 lety +14

      they had the simple part done and only needed to do the complicated part...

    • @MaxxYurri
      @MaxxYurri Před rokem +22

      not only that, but the cave that is linked to kagrenzel, has one of the insects in a jar, and a barenziah stone in the same cave. so the cave connecting it was also part of some other cut content. 2 really big cut content quests right beside each other.

  • @odiumdelight
    @odiumdelight Před 4 lety +1300

    Whales are known for their nearly magical singing.

  • @whispro4646
    @whispro4646 Před 4 lety +741

    I accidentally turned up the volume so my ears got blasted with: HEY HOWS IT GOING GUYS

    • @saxinator143
      @saxinator143 Před 4 lety +23

      sort of like with jacksepticeye

    • @jackrabbit4545
      @jackrabbit4545 Před 4 lety +10

      I always turn the volume on his videos down to 20. It’s good to listen to on the other side of my house on max. Heck I think I can even hear it from outside

    • @Lovett1701
      @Lovett1701 Před 4 lety +2

      Same

    • @bloodd7566
      @bloodd7566 Před 4 lety +2

      Bruh got done listening to music so felt u

    • @Thoroughly_Wet
      @Thoroughly_Wet Před 4 lety +2

      Is it such a bad thing?

  • @mad_quack
    @mad_quack Před 4 lety +647

    The Dwemer actually named their cities by stepping on LEGOs and writing down whatever they called out

  • @justsomejerseydevilwithint4606

    That kagrenak connection is very, VERY interesting, because those bones at whalebone bridge aren't just any whalebones-They're Aedra Bones, the remains of Stuhn, brother of Tsun the shield-thane of Shor, or Lorkhan. If those bones in kagrenzel are the bones of aedra-like creatures, and kagrenzel is the city of kagren, then kagrenzel housed not only the heart of lorkhan but also aedra-like bones.
    *_And kagrenak said he was making a god._*
    What better way to make a god than with the bones of aedra-like creatures and the actual heart of an aedra?

    • @Phenix19
      @Phenix19 Před 8 měsíci +4

      The Heart of Lorkhan is (was) in Vvardenfell

  • @gryphonofmight
    @gryphonofmight Před 4 lety +395

    Well the dragonborn is also implied to be a shezzarine, or mortal incarnation of lorkhan, so if the kagnrenac city theory is correct, the orb may have detected the soul of lorkhan

    • @james737er
      @james737er Před 4 lety +24

      woah

    • @sweetpepino1907
      @sweetpepino1907 Před 4 lety +20

      I think you just answered that question

    • @RhianKristen
      @RhianKristen Před 4 lety +7

      Interesting thought

    • @dylannecros3636
      @dylannecros3636 Před 4 lety +46

      Seeing as how the cave is filled with dead bodies, it implies nothing has made the bottom of the cage open up in quite a while, so why was the Dragonborn the first to make it open in such a long time?
      Kind of supports said theory.

    • @EchoKnightYT
      @EchoKnightYT Před 4 lety +12

      Ta’varen

  • @ImaginaryTerrie3
    @ImaginaryTerrie3 Před 4 lety +692

    The cliffracers are back!! Never mind Alduin, this is priority.

    • @Pintroll300
      @Pintroll300 Před 4 lety +67

      We must pray that Saint Jiub is gonna return to send them back where they came from

    • @TheBeardedHydra
      @TheBeardedHydra Před 4 lety +16

      That was my first thought! Why would you download a mod to bring them back? The sounds they make still haunt my memory

    • @wtfisthisnonsense
      @wtfisthisnonsense Před 4 lety +5

      Calvin Schuster He’s in the soul cairn, no one can save you from the cliffracers now!

    • @Tozo97
      @Tozo97 Před 4 lety +1

      Someone call the Saint from his recording booth
      czcams.com/video/rTeVz6rP6r4/video.html

    • @metetural9140
      @metetural9140 Před 4 lety +1

      Back? Were they ever gone? And please just cast a target spell on them and watch them fall through the sky. Or just I dunno... use a bow?

  • @tylercook4845
    @tylercook4845 Před 4 lety +409

    When i was in the stony creek cave i saw the "secret entrance/exit" and looked on the local map and was like "yo thats leads to somewhere!" So i did some epic bethesda wall climbing then saw this video and saw i entered it backwards 😂😂😂

    • @specter86fl
      @specter86fl Před 3 lety +30

      best way not to get pregnant right there......

    • @hardyorange
      @hardyorange Před 3 lety +17

      You're way more tenacious than me! I've been in stony creek so many times (gem, radiant quests, and general wandering in early years of playing), and it sure looked like it ought to be connected to something else, but I just gave it up as being unfinished/cut content. Kudos to you for not giving up so easily!

    • @minecraftoverlordpe2842
      @minecraftoverlordpe2842 Před 3 lety +8

      So many radiant quests have sent me through stony creek, I honestly thought that was the entrance for the longest time. Then I finally noticed how there was a undiscovered dwarven ruin on my map that I had somehow already cleared

    • @goldgaming4946
      @goldgaming4946 Před 3 lety +6

      i entered the cave from the bandit side and i never noticed that there was a second entrance in there XD

    • @robertkozlowski4214
      @robertkozlowski4214 Před 3 lety +6

      I did the exact same thing. Found it by going through Stony Creek cave.

  • @ashthechainsmoker7894
    @ashthechainsmoker7894 Před 4 lety +194

    "By refreshing my memory with "Divine Metaphysics," I believe I can explain. The Dwemer were not unified in their thinking. Kagrenac and his tonal architects, among them Bthuand Mzahnch, believed they could improve the Dwemer race. Others argued that the attempt would be too great a risk. The war with Nerevar and the Dunmer may have led Kagrenac to carry out his experiments prematurely. Although this book argues that nothing disastrous could result, the disappearance of my race argues otherwise." - Yagrum Bagarn. He says this in relation to a book called the Egg of Time in Elder Scrolls 3. He was not in Nirn at the time of the dwarves disappearing, meaning the disappearance was soley focused on Nirn and left him as a sole survivor, unfortunately he caught the corpus disease and ended up eventually falling himself. As for theories to where Kagrenac lived, Yagrum was one of his close friends and workmates so it would be reasonable to assume that they lived within the red mountain or atleast in the shared space of Vvardenfell, especially since Yagrum specifically states that Kagrenac's journals are within ruins on Vvardenfell. In fact this is further proven by both his journal and planbook being found in Morrowind, alongside sunder and keening which were core parts of his research.
    The theory behind the city being used to store a super weapon that had fallen out of use is possible, since in theory Kagrenac instead may have decided to use the heart of Lorkhan to turn the whole dwarven race into immortal gods. I am unclear on that part. Only one living character knows and he went off to Akavir and never came back.

    • @Zerethos
      @Zerethos Před 4 lety +22

      I've been wondering what happened to the last dwarf, since he had corprus which made the victims (somewhat) immortal and the Nerevarine killed Dagoth Ur thus freeing the victims from his control. How come we've never heard from the dwarf and for that matter, the Nerevarine? What happened to them?

    • @rocketscience3234
      @rocketscience3234 Před 3 lety +1

      Ok chill dude to much for braing

    • @mancamiatipoola
      @mancamiatipoola Před 3 lety +24

      TY for your detailed explanation. It is quite possible that Kagrenac lived on Vvardenfell. I really like the theory that some huge machine was being stored there. The entire cave seems to have been purposely dug like a vertical shaft reminiscent of a missile silo. Why else dig a vertical shaft unless you want to store a vertical thing in it?
      Im pretty sure it was where Neumidium was assembled. :)

    • @beanface7408
      @beanface7408 Před 3 lety +26

      This is supported by the fact that you can find Kagrenac's workshop in Vvardenfel. I used the construction set (cheaty me) and found it as an interior area you can go to. You can also find some robot parts inside. Me and a friend spent a long time assembling the robot in the construction set (from now on I'll be referring to the construction set as CS) and it is huge. It's about twice as big as a Skyrim centurion. Data mining in the CS can be really rewarding sometimes. Especially with lore contributions like this. It looks nothing like a centurion either.
      P.S. The peices are lD'ed as "mech parts" too, so that might mean something.

    • @AnMComm
      @AnMComm Před 3 lety +14

      You also forgot the aphorism from one of the Dwemer fairy tales, the only that that is genuine: "Many can build a golem, but only a true master can become a golem".
      Yes, that's the disappearance of the dwarves and what the Heart's power was used for.

  • @BakedPotatoYT1
    @BakedPotatoYT1 Před 4 lety +401

    Finally a place i didn't know exists and i've played this game for thousand hours.

    • @patrickjinks
      @patrickjinks Před 4 lety +22

      I heard about this place and spent an embarrasing time trying to find it. It's so far removed it's not even visible on the compass from 'the 'edge' of the map

    • @ShawnCorn
      @ShawnCorn Před 4 lety +23

      I just stumbled into it my first time playing

    • @K-MintZ
      @K-MintZ Před 4 lety +6

      @@ShawnCorn same 😂

    • @TijaniPadmore
      @TijaniPadmore Před 4 lety +2

      Same tbqh

    • @designergoose1938
      @designergoose1938 Před 4 lety +1

      I don't blame you

  • @mbern1
    @mbern1 Před 4 lety +188

    It's pretty clear now almost ten years in that the amount of cut content may overshadow the amount of actual content.

    • @SourChicken1856
      @SourChicken1856 Před 3 lety +2

      @@quesoquesadila6094
      Deez nuts

    • @cameron4994
      @cameron4994 Před 3 lety +1

      What mod??

    • @SourChicken1856
      @SourChicken1856 Před 3 lety +1

      @@cameron4994
      Deez nuts

    • @kevinkasmarski6635
      @kevinkasmarski6635 Před 3 lety +8

      I find that as awesome. And it all leads to stuff like this.
      It was Bethesda's lost goldmine for dlcs to flesh em out

    • @Jozztime
      @Jozztime Před 3 lety +2

      @@cameron4994 cutting room floor

  • @e39lover73
    @e39lover73 Před 2 lety +44

    Okay so I noticed a few things in this, and you should hear this out. 1) there's An expert locked chest at the bottom of the lake you fall in, which is extremely filled with overpowered loot.
    2) those whale bones we see in the map - if you look at the spines of them sideways, it looks like there's letters on them, maybe dwarven alphabet or language of the dovah
    .
    3) I totally agree with all these theories, you have just changed my life mate, thanks.

  • @TacTen1
    @TacTen1 Před 2 lety +21

    I remember discovering this ruin fairly early in my first playthrough. None of my friends that played had found it yet, and there was hardly anything posted about it online. The curiosity turned my first character into role playing a dwemer focused archeologist. Seeking out every ruin on the map and scouring blackreach for any hint.

  • @pinkwings8036
    @pinkwings8036 Před 4 lety +180

    Considering the city is set so remotely, I could see it being a research center away from tonal pollution, like how telescopes / observatories are high on mountains to minimize light pollution.

    • @markmacdonald7955
      @markmacdonald7955 Před 4 lety +7

      Love this hypothesis.

    • @pinkwings8036
      @pinkwings8036 Před 4 lety +17

      Heck, the security system could be checking that visitors wouldn’t mess with the tonal studies. Dragonborn, being semi-divine and tonally resonance with the Thuum, would be allowed instead of your average bandit.
      Or it’s searching for divinity, since the dwemer considered themselves equal to the divines. Divinity and tonal resonance might actually be connected.

    • @sterrre1
      @sterrre1 Před 4 lety +3

      Maybe whatever creature the skeletons were used tonal manipulation like Dragons and the dwarfs were studying them.

    • @skryptre
      @skryptre Před 4 lety +5

      @@pinkwings8036 perhaps it allowed the dragon born down as a suitable specimen, a naturally tonal skilled creature for the dwemer to study

  • @jhay3966
    @jhay3966 Před 4 lety +308

    so I just went to Kagrenzel during a playthrough, and while falling my character hit a jug and died. I just fell on the floor and laughed

    • @ragnar8450
      @ragnar8450 Před 4 lety +19

      Ive been killed by random shovel before, never been so sad, but ive never laughed so hard before

    • @theimmortalmadness8010
      @theimmortalmadness8010 Před 3 lety +4

      Hm. I should do that next time I bring a hero into my kingdom and he or she tries to attack me like a couple of Hero of Kvatches attempted...

    • @k-tech2937
      @k-tech2937 Před 3 lety +4

      fun fact if irl you fall into the water and hit a news paper floating on the surface it will be almost as hard as falling on concrete floor

    • @kumakena
      @kumakena Před 3 lety +8

      Bethesda games be like that. In Fallout 3, I fast traveled somewhere and a car fell from the sky, exploded, and killed my character. 🤣

    • @ragnar8450
      @ragnar8450 Před 3 lety +3

      @@kumakena Now thats hilairous😂😭

  • @deewolf1903
    @deewolf1903 Před 4 lety +34

    2:18 Technically, there are a couple quests that lead to Kagrenzel. Stony Creek Cave is also part of multiple quests. If someone were to be looking at the map of Stony Creek Cave while exploring it, they would have been able to see the tunnel leading to Kagrenzel. So it's not entirely by chance that you would stumble upon it.

  • @thepianosolo.
    @thepianosolo. Před 4 lety +173

    You cant imagine my disappointment when I thought it was going to be a old, ancient and huge dwemer ruin but turns out just to be your casual falmer cave, with no secret rooms or doors, and not even the interior is even dwemer.

    • @InfernoBlast-th1ot
      @InfernoBlast-th1ot Před 6 měsíci

      True and let me tell you this around Windhelm somewhere is an unmarked location with an ancient Nord table. There for the first time I encountered The Wisp Mother. Damn never seen her ever again. It's as mysterious as another ruin near Windhelm from where you get the Helm of Yngol that unlocks with a coral dragon claw which you again find randomly at winterhold from some bar maid I guess.

    • @lusciouslunk
      @lusciouslunk Před 2 měsíci

      @@InfernoBlast-th1ot isn’t the wisp mother a generic reoccurring enemy or am I stupid? I may be stupid

    • @InfernoBlast-th1ot
      @InfernoBlast-th1ot Před 2 měsíci

      @@lusciouslunk I don't know, that's the only time I have seen a wisp mother. I have completed each and every single quest. And my character is level 80.

  • @sproggs
    @sproggs Před 4 lety +171

    "The orb must have subjected those nearby bandits to the same test. However, rather than let them down, it murdered them to death for some reason. Why?"
    *ad starts*
    "ACCIDENTS HAPPEN."

    • @evthespineconfiscator8652
      @evthespineconfiscator8652 Před 3 lety +5

      WHEEEEEEEEEZE

    • @draelon
      @draelon Před 3 lety +3

      Been paying for CZcams for a couple years now.... it’s literally a couple bucks a month, and haven’t seen an ad since. I’m retired/stay-at-home so watch like 8 hrs of random stuff per day on the second monitor while playing games . Well worth the money.

    • @darknova9978
      @darknova9978 Před 3 lety

      @@draelon did anyone ask?

    • @draelon
      @draelon Před 3 lety +5

      @@darknova9978 Well.... It IS a comments section. :)

    • @Vixter_likes_talking
      @Vixter_likes_talking Před 3 lety +2

      @@darknova9978 Did anyone ask you for your opinion on this person's comment?

  • @ChristopherWheer
    @ChristopherWheer Před 4 lety +476

    Ive always been curious what the "Market" was that is connected to black reach. Never seemed like a Market atmosphere to me. And I dont think the Falmer are buying and selling goods to each other...( that would be werid to run up on. A blind Falmer who dosnt know you are there; trying to sell items like Brynolf , but more clicking / alien like noises.)

    • @carlitaarn2958
      @carlitaarn2958 Před 4 lety +38

      Good point! Their economy seems pretty communal. The mushrooms just seem to grow wild, the chauruses are prolific breeders so that can't take much effort, so all they need are tent makers and blacksmiths. They must get their armor from a central location or else the smiths are hiding in those Falmer holes in the walls. Weird that they don't use more Dwemer weapons.

    • @jentzi23
      @jentzi23 Před 4 lety +28

      I thought of it as being the roman version, a place where people meet and everyday life goes on. There's even typical arenas seen there, places that would be places for meetings and discussions in the roman equivalent. What we think of as "Market" would just be the commercial bit but to the romans it was alot more.
      It's atleast the impression I had.

    • @krisguntner4805
      @krisguntner4805 Před 4 lety +12

      Oh man I want falmer shopkeeps now! :)

    • @medievalmayden
      @medievalmayden Před 4 lety +11

      They do have human slaves...

    • @Growmetheus
      @Growmetheus Před 4 lety +9

      Reeeeeee buy some human blood elixer reeeeeee

  • @Richard-wh6wg
    @Richard-wh6wg Před 3 lety +36

    "We don't know if snow whales existed"
    "There's a bridge made of snow whale bones in the Nordic heaven"

    • @AVerySexuallyDeviantOrange
      @AVerySexuallyDeviantOrange Před 2 lety +7

      Not snow whale bones, unspecified whale bones

    • @EliteGODZ77
      @EliteGODZ77 Před 2 lety +3

      How do you know it's snow whale bone? What if it's sea whale or land whale bone?

    • @zjjohnson3827
      @zjjohnson3827 Před 2 lety +3

      @@EliteGODZ77 and that’s when the fire whales attacked

  • @nihalad_3854
    @nihalad_3854 Před 4 lety +107

    Isn’t the dovahkiin sometimes refereed to as the “avatar of shore” you know the god, maybe the orb is there to recognize godlike souls/very powerful souls to power the numidium, just a thought.

    • @shiteyanyo1111
      @shiteyanyo1111 Před 3 lety +5

      OH SHIT. THAT'S WHY SHOR WASN'T IN SOVANGARDE.

    • @AnMComm
      @AnMComm Před 3 lety +8

      @@shiteyanyo1111 yes, you are Shor. To be exact, every protagonist of TES' main series is a Shezzarine. Lorkhan made Nirn, and he just keeps his shameless self-inserting in the moments of crisis.
      Oh, and that also makes you an avatar of Sithis.

    • @nightwishtech5329
      @nightwishtech5329 Před 3 lety +3

      @@shiteyanyo1111 Shor wasn’t in Sovngarde because he was killed by Akatosh when they created Nirn

    • @crispycronchy5887
      @crispycronchy5887 Před 3 lety

      @@nightwishtech5329 No, Sovngarde is an afterlife, it's a place separate from the mortal plane. What you're saying makes no sense lol

    • @nightwishtech5329
      @nightwishtech5329 Před 3 lety

      @@crispycronchy5887 An afterlife. Created by God. A God who is dead. In a universe, where we’ve never seen evidence that gods go back to the afterlife they created when they die. What I said makes perfect sense

  • @myths_and_Legend
    @myths_and_Legend Před 4 lety +88

    Everytime I watch one of your intros I imagine you surrounded by thesauruses, frantically searching for a new synonym for giant.

  • @dashua1735
    @dashua1735 Před 4 lety +137

    "Only _ knows, and _ won't tell..."
    That's such a cheesy line it always puts a smile on my face

    • @chrishorrell2529
      @chrishorrell2529 Před 4 lety +4

      "murdered to death" is my other favourite. Always grin when these 2 lines are said.

    • @viniciusvyller9458
      @viniciusvyller9458 Před 4 lety +3

      I was expecting for "ain't talking", i like this one a bit more

    • @kellyannecoll
      @kellyannecoll Před 4 lety +2

      I always like anything starting “...but what if....?” or “....could it really be that....?”, makes me feel like I’m watching Elder Scrolls Ancient Aliens

    • @coolwipp10
      @coolwipp10 Před 4 lety +2

      Without further ado, let's do further

  • @grugnotice7746
    @grugnotice7746 Před 4 lety +17

    Literally the Earth Bones.
    Interesting how close it was to the Aetherium Forge, though.

  • @Slender_Man_186
    @Slender_Man_186 Před 4 lety +61

    When you think about it, Kagranac wasn’t creating a new god, he was rebuilding an old one.

    • @AnMComm
      @AnMComm Před 3 lety +7

      Not really. He never planned to power Numidium with the Heart, he only used it for the transition

    • @ExplosiveNPF
      @ExplosiveNPF Před 2 lety

      False.

    • @DivineXPotato
      @DivineXPotato Před 2 lety +2

      ehh arguable.
      Lorkhan seems to be a very complex et'ada/isn't as simple as "no" "i am not", etc like the numidiam was.
      Mind you that is very much within lorkhan's sphere, but he is also about space, limitation, and various other things.
      Numidiam's whole sphere is literally just rejection of everything. Mannimarco literally uses it in daggerfall to ascend by likely just going "i am a mortal" to numidiam and having it go "NO" and then bamn he's not a mortal.
      mind you thats a very simple way of thinking of the logistics, but the point stands that its whole role is to literally just reject. Someone skilled like mannimarco can use it to ascend, someone who is a power hungry tyrant like talos will use it to commit genocide and break space/time while using it as a literal giant robot and curb stomping shit with it

    • @floridaball4896
      @floridaball4896 Před 2 lety +6

      @@DivineXPotato You really bought the high elf bullshit Talos was proved to be a God during the oblivion crisis

    • @samuelhaverghast2442
      @samuelhaverghast2442 Před rokem

      @@floridaball4896 he became a God similar to Mannimarco, using the Numidiam to cause Dragon Break, making himself a 9th Divine, it is you, that bought into Tiber Septim's BS lies on how he became a God. the Thalmor are wrong about many things even the idea of man becoming a God, but they weren't wrong about Talos Techinically not being one, he is only one because he literally used a machine that the Dwemer used to help themselves become gods, but instead of disappearing like the Dwemer, it worked for Tiber Septim, just like the 3 living gods of Morrowind didn't disappear when they tapped the Heart of Lorkhan

  • @jacobnewell50
    @jacobnewell50 Před 4 lety +164

    I actually entered this place in reverse by whirlwind sprinting from a pile of rocks opposite the hidden entrance. Didn’t know there was the ruin above until a while later.

    • @lorinctoth9402
      @lorinctoth9402 Před 4 lety +17

      Exactly, I was in this ruin countless times, but always went in from the bandid cave. Never in my innumerable amounts of hours in my playthrough have I seen Orby.

    • @Peter-dy3tf
      @Peter-dy3tf Před 4 lety +2

      I always knew there was a way to get in there! You figured it out!

    • @edwardofhydeiii666
      @edwardofhydeiii666 Před 4 lety +6

      I always get sent to look for ancient vampire remains here, and the quest marker always sends me in through the back

    • @batman-hv9wp
      @batman-hv9wp Před 4 lety

      Same

    • @carlitaarn2958
      @carlitaarn2958 Před 4 lety +2

      I crouched and jumped up the wall by the waterfall. It took some time but I was determined to get through. I had no idea there was more!

  • @MotoHikes
    @MotoHikes Před 4 lety +481

    "Hi, im Nate, and Skyrim is the oldest anarchy server in minecraft."

  • @polgano2875
    @polgano2875 Před 4 lety +14

    I actually went into Kagrenzel because of the sidequest from dawnguard in search for blueprints on crossbows and bolts. That alarm, if you touch the light totally jump scared me in my first visit because nothing like this is in any other dungeon.

  • @krewzten
    @krewzten Před 4 lety +18

    First of all, I love these videos. This attention to detail when explaining Skyrim's secrets and interesting features is amazing.
    One correction though. The local maps are not hand drawn.
    They are generated from a top down view of the level geometry. Which of course makes the placement of those bones in the level no less intentional. But the renderings on the local map are actually just representations of the models seen when falling down that shaft. You can check that by using 'tcl' in the console and position your character inside such a rib cage to see the position indicator on the map line up with the rendering of the bones.

  • @RockAndStoner445
    @RockAndStoner445 Před 4 lety +296

    Since the dwemer had underground cities I think the skeletons belonged to the creature's that helped dig out places to build their cities

  • @elexar6423
    @elexar6423 Před 4 lety +73

    I’ve got my own theory. First the giant skeletons could have been dragon skeletons in a massive dragon burial ground. We know that dragons can live forever, so they could potentially grow to infinite size. The consistent size of dragons we see in game is probably just because of engine limitations.
    The dwemmer could have excavated it hoping to learn more about dragon shouts, which are a form of tonal manipulation. After excavating it, kagranec could have used it to store the numidium and study dragonshouts at the same time. Th orb could be identifying you through your use of tonal manipulation with dragon shouts. The falmer could be workers who helped construct the numidium.

    • @eltonj888
      @eltonj888 Před 4 lety +10

      Dragons stop growing, but they don’t stop ageing.

    • @philipphammer3474
      @philipphammer3474 Před 4 lety +7

      If there should be dragon skeletons, why not use them but mammoth skeletons instead? Goes just the same as with the whales. Maybe we have to wait for another game in which the lore is lifted before we can understand what bethesda intented.

    • @koushiroizumi0
      @koushiroizumi0 Před 4 lety +3

      @@philipphammer3474 Dragon mammoth hybrids... after all, elephants(this implies by default mammoths too) make some powerful and significant sounds

    • @Darth_Supaku
      @Darth_Supaku Před 4 lety +1

      @@philipphammer3474 as far as I can tell this dwemer ruin is in the vanilla game and the first appearance we had of actual Dragon skeletons aside from the dead ones we kill is in the dragonborn DLC so as a substitute they would more than likely use giant Mammoth bones

    • @cirosa6754
      @cirosa6754 Před 4 lety

      Wouldn't that make Parthanax fucking massive?

  • @da_roachdogjr
    @da_roachdogjr Před 4 lety +154

    If there were flying whales imagine the shit rain they would cause...

  • @mackenziejones1429
    @mackenziejones1429 Před 3 lety +12

    I just have to geek out for just a moment. I’ve been playing Skyrim since it first came out. But I’ve been watching your videos for over a year and I love them! I’ve actually downloaded mods you’ve recommended and I love how in depth you are with not only Skyrim but Fallout as well (which I play a great deal of) your videos keep me occupied and I learn so much! Keep it up cause I want to see more!

    • @TheLegendOf43
      @TheLegendOf43 Před rokem

      Same. I started on the 360, I've beaten it twice and STILL havent truly did all the things I'd like to do on it. Especially a lot of the alchemist stuff. So much content to explore and enjoy

  • @twiddlerat9920
    @twiddlerat9920 Před 4 lety +168

    7:22 wait... no... those bones.. they cant be....
    GIANT CLIFF RACERS!
    RUN FOR YOUR LIVES

    • @Real_Eggman
      @Real_Eggman Před 4 lety +1

      What?

    • @orenhollis5048
      @orenhollis5048 Před 4 lety +4

      @@Real_Eggman I'm assuming you haven't played morrowind, the cliff racers were a bunch of flying creatures that suck to deal with. (Quick summary of them as an enemy)

    • @blazingblue_3039
      @blazingblue_3039 Před 4 lety

      Nah, the bones look much bigger

    • @JeffreyOsb
      @JeffreyOsb Před 4 lety +3

      I ran for my life from small cliff racers :( (I'm still running)

    • @twiddlerat9920
      @twiddlerat9920 Před 4 lety +2

      @Cactus Juice Jiubs Opus Volume III: The Northern Resurgence

  • @bryanpersinger7604
    @bryanpersinger7604 Před 4 lety +75

    Speaking of kagrunzel, I once went in there not knowing about the giant fall, and was surprised when the ground opened up. At that point I still had no idea it was such a deep fall because I didn’t get to experience it. I fell a good distance and then I touched the bucket that falls with me with my feet. I died instantly. It mistook it for fall damage. Didn’t go back until I watched another video and was like woooww I missed out on that lmao.

  • @JanaenaeYT
    @JanaenaeYT Před 3 lety +6

    Awesome analysis as always!
    This ruin is easily one of the most stand-out experiences for me out of all my playtime in Skyrim. Found it completely by accident 6 or 7 years after release, went in with my Bosmer character and her companion Meeko, got dumped into that cavern and was petrified Meeko wouldn't survive the fall (he did, thank the gods), and by the time they saw the sun again, I had no idea what I'd just been through, or why it was even there.
    Underwhelming, maybe, but still loved rediscovering that sense of unknown adventure in Skyrim again.

  • @aanthirin
    @aanthirin Před 4 lety +6

    Kagrenac resided strictly in Vvardenfell. The Numidium was kept under Red Mountain, and that's where it stayed inactive until Tiber Septim received it from the Tribunal after the Armistice. Kagrenzel was likely, in my personal opinion, simply an outpost or fort where the Dwemer of Clan Kagren (the clan that ruled over Skyrim at the time) mined for resources within the Velothi Mountains to be distributed to other colonies. Kagrenzel's namesake comes from.. well, obviously Orby. Who probably served as a security system against those who did not wield tonal magic.

  • @GFuck123
    @GFuck123 Před 4 lety +241

    Well, if it's true that the last dragonborn is an incarnation of Talos, and Talos mantled Shor/Lorkhan, this place has everything to do with us, because we ARE Lorkhan, whose heart was used to build the Numidium. That's why the security system let us in.

    • @mrmothy258
      @mrmothy258 Před 4 lety +62

      Well, as the Dragonborn you are given the title Ysmir by the Greybeards. Ysmir is a recurring avatar of Shor/Shezzar/Lorkhan and I believe all who have worn the title have indeed been Dragonborn themselves. You are literally a living mortal incarnation of Lorkhan.

    • @baeram
      @baeram Před 4 lety +5

      this is my theory exactly

    • @mosherubenstein8248
      @mosherubenstein8248 Před 4 lety +45

      In those three sentences you have just said what this channel would take a 30 minute video to say. Just add a 5 minute intro about Skyrim being really big, background about who Shor and Lorkhan are, and what it would mean to be a living mortal incarnation of Lorkhan. Throw in the phrases "but... I digress" and "as always like ratings are very much appreciated" just to make it more epic nate.

    • @RaLunara
      @RaLunara Před 2 lety

      Dude. Woah

    • @georgemurdock7670
      @georgemurdock7670 Před rokem +11

      @@mosherubenstein8248 you forgot "so without further ado, let’s do further" :D

  • @jaegerkamelot5527
    @jaegerkamelot5527 Před 4 lety +42

    The name Kagrenzel is similar to the Dwemer ruin in Solstheim called Kagrumez which also traps the player in a cage once the middle pedestal is activated. The player is then attacked by waves of mechs in a Colosseum type battle where you can see that the Dwemer had viewing areas above the chamber almost for entertainment purposes. When I first found Kagrumez I noted that it sounded familiar and once those Darwven bars came up around me I distinctly remembered Kagrenzel and looked down in anticipation of being dropped.

    • @RhianKristen
      @RhianKristen Před 4 lety +6

      I’d probably consider that more along the lines of training or research than entertainment. The Dwarfs weren’t known for their love of blood sports. The similarity of the names and situations is interesting though.

    • @dylannecros3636
      @dylannecros3636 Před 4 lety +4

      RhianKristen idk, there was a little arena in Blackreach that had a sort of stage with spinning dwarven blades, which makes me think it was an arena where the battle ground had “hazards.” We know the falmer can’t build dwarven machines, so dwarves had to have set it up.

    • @stomperchomper
      @stomperchomper Před 4 lety +2

      Maybe they tested their dwarven centurions or other robots in the arena to see what they could improve

    • @ribbitgoesthedoglastnamehe4681
      @ribbitgoesthedoglastnamehe4681 Před 4 lety +2

      Maybe its not about the scientist at all. Maybe the names are actually Kag Ren Zel and Kag Rumez.
      Kag meaning cage?

    • @canehdiansteve3455
      @canehdiansteve3455 Před 4 lety

      @@stomperchomper Who knew the Dwemer were fans of Robot Wars?

  • @Taurmin
    @Taurmin Před 4 lety +20

    We do know where the numidium was built, under Red Mountain on Vardenfell in the same cave where Dagoth Ur was building his new one. That's the whole reason the Chimer attacked the Dwemer fortresses there, they sought to stop Kagrenacs work by force. The local maps in skyrim are also not hand drawn, they are dynamically generated by the game.

  • @alexanotfromamazon
    @alexanotfromamazon Před 3 lety

    It astounds me that I've been watching you for years and yet I still find videos that I haven't seen to this day. I just can't believe how much content about this game you've really put out that's amazing

  • @Nevynxa
    @Nevynxa Před 4 lety +138

    This is giving me flashbacks to the video about Fallout's Lovecraftian beast.

    • @MetaCynical
      @MetaCynical Před 4 lety +9

      Those dwarven heads totally reminded me as well. And with Bethesda essentially linking Skyrim and Fallout, it wouldn't surprise me if Kagronak was successful and the Dunwich Old God is actually the Numidium, whispering, groaning, and overall doing its best to manipulate its targets to do its bidding.

    • @coleeckerman1390
      @coleeckerman1390 Před 4 lety +11

      @@MetaCynical I always thought that lorenzo's crown looked dwarven

    • @axeldornelles5292
      @axeldornelles5292 Před 4 lety +11

      What if the link between the Elder Scrolls and Fallout series is the dwemer?
      What if the dwemer didn't disappear, but were thrown through time far forward or behind and those ancient cities were made by them?
      Then those busts would look a lot like the ones we see in dwemer architecture, wouldn't it?

  • @DamagedF0X
    @DamagedF0X Před 4 lety +40

    I keep hearing about the "hit or miss" of Flying snow whales.
    But there's potentially very strong evidence of them in Ysgramor's Tomb. At the end of the dungeon, above his sarcophagus.
    A whale appearing to be suspended in the clouds. But to the left, a boat in the water???

    • @danielshore1457
      @danielshore1457 Před 4 lety +4

      Isn't the bridge in sovengard a massive skeleton of something perhaps one of these whales?

    • @Robertedwinhouse38
      @Robertedwinhouse38 Před 3 lety +1

      Daniel shore honestly whenever something is arguably true in elder scrolls it probably is true

    • @amalgamousgoat6217
      @amalgamousgoat6217 Před 3 lety +5

      The whalebone bridge of Sovngarde is the body of the dead god Stuhn, brother of Tsun and Shield-Thane of Shor. In Old Nordic totemic worship, on which much of the imagery in barrows is based, Stuhn's totem was the whale.
      The whale mural in Ysgramor's tomb is indeed a reference to Stuhn as well. There are models and art of such murals in that style for each of the Nordic gods, which were never fully utilized as intended by the developers.
      That's not to say there isn't some potential connection between Stuhn and the snow whales--a dead god and an extinct species--but the presence of these two bits of whale imagery is firmly tired to Stuhn.

  • @carlharrison3637
    @carlharrison3637 Před 4 lety

    The detail in Skyrim is vastly underrated and your investigation into Skyrim and its lore - its pure epic work my friend. Another top video.

  • @justsomejerseydevilwithint4606

    8:33 Maybe that explains their airships; Snow whale flight was powered by something, yes? Maybe the dwemer harvested that material to build airships on.

  • @Entropy_VS_Clarity
    @Entropy_VS_Clarity Před 4 lety +33

    This has to be some kind of omen. This ruin has always stuck with me ever since Skyrim first came out and is part of my own elder scroll idea. It's great that even after all this time this secluded and mysterious place can be covered in an interesting light.

    • @abramtankproductions6039
      @abramtankproductions6039 Před 4 lety

      TES Enthusiast I’m curious too, is it a theory or?

    • @Entropy_VS_Clarity
      @Entropy_VS_Clarity Před 4 lety +1

      TES Enthusiast that there's more to the first level then that room. Oddly enough most of the idea came from a dream that I had which involved more then one lexicon and the orb deactivating the trap instead of dropping the player

    • @Entropy_VS_Clarity
      @Entropy_VS_Clarity Před 4 lety

      @@abramtankproductions6039 it's not a theory

    • @Nick-qf7vt
      @Nick-qf7vt Před 4 lety

      @@Entropy_VS_Clarity Please do elaborate though.

  • @twiddlerat9920
    @twiddlerat9920 Před 4 lety +155

    Maybe "Ac" Means lord, And kagren means sound or music, And Kagrenac, means lord of sound/music

    • @PhayzinOut
      @PhayzinOut Před 4 lety +34

      Tonal Lord

    • @twiddlerat9920
      @twiddlerat9920 Před 4 lety +1

      @@PhayzinOut yea

    • @james737er
      @james737er Před 4 lety +6

      idk seems like a stretch

    • @Netist_
      @Netist_ Před 4 lety +33

      That might make sense. Consider the king of the Dwemer at the time of the Battle of Red Mountain was named Dumac.

    • @wisemankugelmemicus1701
      @wisemankugelmemicus1701 Před 4 lety +26

      @@james737er Kagrenac was the chief tonal architect of the Dwemer. Tonal architects used a type of magic based on sound to create machinery. It's less of a stretch and more...literally what Kagrenac did.

  • @dinoactual
    @dinoactual Před 4 lety +12

    A concept: The whale bridge is one whole item, instead of parts. Whereas the mammoth comes in parts, so they found it more mysterious to use the mammoth bones instead

  • @ninaroux8791
    @ninaroux8791 Před 4 lety +4

    This has always been one of my favorite locations. And the mystery surrounding it makes it even more eerie.

  • @scorpionkidd2238
    @scorpionkidd2238 Před 4 lety +138

    *Knock Knock*
    Me: Who's there
    Nate: Hey guys, how's it going ? It's Nate here !

    • @Im-Not-a-Dog
      @Im-Not-a-Dog Před 4 lety +2

      *In DMX voice*
      Knock Knock!!!
      Open up the door, it’s Nate!!!
      With a video of Skyrim lore that’s Great!!!

    • @jedidethfreak
      @jedidethfreak Před 4 lety

      What's up, Nate's? It's Guy here.

  • @juniorgarcia5933
    @juniorgarcia5933 Před 4 lety +29

    Ok... I was like:
    "No way I missed this, I have played Skyrim for who knows how long, no way I...[Shows us the light orb and cage]...Wtf!"

  • @ArtesaDrendora
    @ArtesaDrendora Před 4 lety +52

    The WOODEN MASK! If you wear the wooden mask- which has a mysterious "hum"- and use a healing spell on the orb- a secret passage opens up!

    • @MrFishluver
      @MrFishluver Před 4 lety +3

      Where? In the room there with the pedestal or at the bottom of the watery pit?

    • @ericaschman6242
      @ericaschman6242 Před 4 lety +2

      @@MrFishluver i would assume at the top.....where the orb actually is

    • @Her_Imperious_Condescension
      @Her_Imperious_Condescension Před 4 lety +6

      I did try that for shits and giggles but no, nothing happened that I could see.

    • @roguespartan5868
      @roguespartan5868 Před 4 lety +4

      please tell me this is true i need a reason to get back into skyrim.

  • @AyameKurenai
    @AyameKurenai Před 4 lety +6

    OMG I stumbled across the stony creek cave the other day and saw that back entrance and was like "ok, I'll go outside and try to find the other entrance then, because it probably has one and I wanna explore it" and, after exploring for a long while, I stumbled upon Kagrenzel and my immediate reaction was "nope, this will certainly put me in blackreach again". I turned around and left, and I didn't continue to search for the entrance because I thought "well surely I'll have a quest sooner or later that'll tell me where it is"...

  • @Waspy49
    @Waspy49 Před 4 lety +84

    I hope we learn what fully happened to the Dwemer and where they went in The Elder Scrolls 6

    • @DGARedRaven
      @DGARedRaven Před 4 lety +11

      I am not to sure I WANT to know it, though.

    • @KiomonDuck
      @KiomonDuck Před 4 lety +15

      You can after Bethesda adds the npcs and dlc expansion a year after the game comes out.

    • @eliphas_vlka
      @eliphas_vlka Před 4 lety +7

      @@SwayRod836 what if... Bethesda are the Dwemers? ;)

    • @thatnigerianprince8671
      @thatnigerianprince8671 Před 4 lety +2

      I wouldn't say all but a bit more yes

    • @batman-hv9wp
      @batman-hv9wp Před 4 lety +7

      kiomon I’m pretty sure you were making a joke about Bethesda cash grabs but a fully dwemer dlc would actually be pretty cool

  • @mrsmissy2669
    @mrsmissy2669 Před 4 lety +44

    Wow. Another mysterious ruin to explore. Can't wait to check it out. Thanks Nate

  • @Nick-qf7vt
    @Nick-qf7vt Před 4 lety +6

    This reminds me very much of the Deep Ones from Oblivion! They were part of the Hackdirt quest, which were it's Lovecraftian influences on its sleeve. Any Lovecraft fan would recognize the quest name "Shadow Over Hackdirt" and understand the reference to Shadow Over Innsmouth. But what's really interesting to me, is that in the Hackdirt caves, you could hear growling and rumbling noises from behind some caved in rocks, indicating that the Deep Ones, whatever they are, *are still there*. It's not hard to draw a parallel between these large bones and rumblings in a subterranean location and the Deep Ones of Hackdirt.

  • @FirstWizardZorander
    @FirstWizardZorander Před 4 lety +1

    Perhaps the Heart of Lorkhan is stored in Blackreach, in the "sun orb" that hovers above the large Dwemer settlement. If the theory holds that Blackreach was the main settlement of the Dwemer in Skyrim, an artifact of that great importance to the Dwemers' future could surely be kept there?

  • @BraydenTM
    @BraydenTM Před 4 lety +62

    Let's go! New Nate video! 😁

  • @StyxDescension
    @StyxDescension Před 4 lety +181

    So what's the difference between "ze" and "zel" in dwarven language?
    For clarification: There's a dwarven city called "Kemel-Ze" in Morrowind which translates to "Cliff City", but shouldn't that mean that "zel" means something else?

  • @jasminejohn5687
    @jasminejohn5687 Před 4 lety

    you are my go to guy for Fallout and Skyrim lore. I know I can always read up on the lore but waht's the fun in that when I can watch your videos that make the lore so clear.

  • @MidnightFire1222
    @MidnightFire1222 Před 4 lety +4

    The Sightless Pit in Skyrim is a bit like this dungeon. As far as I remember, no quests are attached to it, but it does feature a strange dwarven ruin in it if I remember correctly. Might be something worth investigating in a future video.

  • @mrmosty5167
    @mrmosty5167 Před 4 lety +38

    Last time I was this early the Dwemer were still around

  • @chuckythekillerdoll
    @chuckythekillerdoll Před 4 lety +121

    "not featured in any quests" thats where i'm gonna say wrong. i've had the dawnguard send me there before for dwemer schematics for a crossbow

    • @dimitrirascalov5248
      @dimitrirascalov5248 Před 4 lety +41

      Some quests choose a random location, so you can be sent to any other dwemer ruin instead of kagrenzel.

    • @tisFrancesfault
      @tisFrancesfault Před 4 lety +29

      Radiant quests don't really count.

    • @old_account189
      @old_account189 Před 4 lety +4

      Dimitri Rascalov
      It is still an option for the quest.
      A number of dungeons for the system to chose for you.

    • @maraazura
      @maraazura Před 4 lety

      Shalidors insights, family heirloom and ancient technology. Family heirloom isn’t a radiant

    • @katherinevidal4803
      @katherinevidal4803 Před 3 lety

      I guess technically but the Dawnguard can send you to any marked dungeon in the game.

  • @xNobodyOfConsequenceX
    @xNobodyOfConsequenceX Před 4 lety +22

    Me: Why is there a mod for spawning cliff racers!?!
    Mehrunes Dagon: MISTAKES HAVE BEEN MADE.

  • @benjaminreed6652
    @benjaminreed6652 Před 4 lety

    This and the “Ug Qualtoth” video are my favorite videos you’ve made. Keep up the amazing work.

  • @skylarkdemello6980
    @skylarkdemello6980 Před 4 lety +16

    When I first ran into this place I was SO confused and very weirded out at whatever was heppening when the cage appeared, and the orb of light started circling me.

  • @edenevie1957
    @edenevie1957 Před 4 lety +149

    Snow whales, snow whales, chillin in the ozone, causing a commotion, cuz they are so awesome.

    • @dimitrirascalov5248
      @dimitrirascalov5248 Před 4 lety +1

      @Calvin Schuster yeah, it's "narwhals swimming in the ocean"

    • @Raelexx
      @Raelexx Před 4 lety +3

      Why I got that song out of my head like just last year noooooo

    • @CentralNexusPrime
      @CentralNexusPrime Před 4 lety +1

      I get the impression that the place would be a whale corral. I wouldn’t be surprised if part of the roof opened up to allow young whales in and out. I imagine a bunch of singing whales would make it musical in several ways. And might be conducive to tonal experiments.

    • @Neion8
      @Neion8 Před 4 lety +2

      Snow whales snow whales, pretty big and pretty wide they were farmed by Dwemer for their flight
      Like a giant flying Dragonborne, they have a kickass vocal horn, I hope Bethesda hears our plea; make the next game feature ye!

  • @Donut.Runner
    @Donut.Runner Před 3 lety +3

    I absolutely love the mystery behind the Dwemer, and I love the way you investigate and come to these conclusions, that I like to believe are very close to the truth. I honestly hope the mystery of the Dwemer is never solved just to keep watching your videos.

  • @SouthPawNZ
    @SouthPawNZ Před 4 lety +5

    I've heard you say it a few times now - but I'm pretty sure that the 'local maps' are generated top down images of the game 'cells' (areas that make up the maps) - they are not painted/drawn as you keep saying.
    That would be an absolutely stupid amount of work for the game artists to do without much value added for the investment of time but its very simple for the developers/engine to generate them for the game cells.
    This is also true for how mods get free local area maps when they add new cells to the game - the engine just generates them (and from memory it has done so since Morrowind when I used to do map modding)
    If they were all hand drawn, there would certainly be errors in them (just look at how many other inconsistencies there are in the game - no one is perfect!) that we could point to - to show that they're hand drawn.

  • @alexandertheok4868
    @alexandertheok4868 Před 4 lety +13

    I definitely think this place wasn't used to store the mecha, it's too small and there is no place for it to leave or enter

  • @BakedPotatoYT1
    @BakedPotatoYT1 Před 4 lety +17

    What if the Dwemer was taken back in time where no other elves or nords lived in Tamriel yet? It isn't a far-fetch because no one knew how the Dwarves got in Tamriel even before the snow-elves or nords came. And in the process they lost all their knowledge so they work hard again just to end up in the same fate, vanishing again and again like a timeloop.

    • @kieranitefm1129
      @kieranitefm1129 Před 4 lety

      I was under the impression that, like all Elves, the Dwemer came from the Aldmer, which eventually evolved into the different forms of Elf we know today. Furthermore, it does appear that they went forward. I think people would have noticed in the past, and the Dwemer wouldn't have let the Nords and Fumner become what they became seeing as it led to the Dwemer disappearing.

    • @BakedPotatoYT1
      @BakedPotatoYT1 Před 4 lety

      Kieranite FM112 No, that's why i added that their memory about the heart of lorkhan, them disappearing, etc. is removed from their mind. So they start back again, square one and re-do all they've done just to get telported back in time.

  • @scottfromspace
    @scottfromspace Před 2 lety +1

    Finding this place naturally back in 2011 was such a fun experience

  • @sagehalligan437
    @sagehalligan437 Před 4 lety +9

    8 years and there’s STILL stuff to explore.

  • @saxinator143
    @saxinator143 Před 4 lety +32

    at this point im waiting for nate to do a fallout and skyrim play through. there is no way he cant do it after all of these

  • @Chris20526
    @Chris20526 Před 4 lety +32

    How can you still be finding content from skyrim. I wouldn’t even think all this information exist

  • @randalthor741
    @randalthor741 Před 4 lety +3

    Isn't it likely that the huge bones buried there are meant to be the bones of Ehlnofey (aka the Earth Bones) much like the massive bones of Ehlnofey that are found in Grahtwood in the Bone Orchard? We know from dialogue in Morrowind that Kagrenac's theories specifically involved using tonal manipulation on the Heart of Lorkhan to bend the Earth Bones into "obedience". Based on Kagrenac's theories, if Kagrenzel was a site where the dwemer performed significant tonal experiments (whether Kagrenac himself was directly involved or not, and whether it was the location where the Numidium was under construction or not) then it would make sense for it to be located at a site where the remains of Ehlnofey were physically present.

  • @blstcx8224
    @blstcx8224 Před 4 lety

    Honestly you’re channel is better than pretty much every show and movie on netflix. I could watch you for hours

  • @andrewn8002
    @andrewn8002 Před 4 lety +60

    I think there was a side quest in ESO: Elsweyr, where some strange Nord woman mentions flying whales or some strange shit. I think she was on the Skooma. LOL

    • @ecwoodrow
      @ecwoodrow Před 4 lety +4

      Well Snow-Whales are a source of Moon Sugar.

    • @Galimeer5
      @Galimeer5 Před 4 lety +9

      Snow whales are supposedly invisible and you need to drink a special kind of potion to see them. Take from that what you will.

    • @lexalious47
      @lexalious47 Před 4 lety

      @@Galimeer5 special potion being skooma here lol

    • @schiffertistvan6881
      @schiffertistvan6881 Před 4 lety

      Woman's been hitting the skooma, I say.

  • @anthonyy1790
    @anthonyy1790 Před 4 lety +13

    Yea I can stand by Orby acceptance of the dragonborn’s tonal shout power as a way to let them into the dungeon

  • @ItsGriffinOnline
    @ItsGriffinOnline Před 4 lety

    Love the vids m8, maybe consider putting ur most important tags as hashtags in your description helps you navigate the algorithm

  • @Hemitheon
    @Hemitheon Před 3 lety +2

    Perhaps the bones in Kagrenzel were the bones of Lorkhan. After all, the gods cast the heart to Nirn, Lorkhan's flesh was apparently used to create the moons, but his bones are unaccounted for. The depiction of Numidium in Daggerfall had ribs. Anumidium had a skeleton. The bones had to come from somewhere. Perhaps the bones of Lorkhan were cast down to the earth and when the Dwemer found them, they moved them to Red Mountain and began the building of the Brass God.

  • @aehrol46
    @aehrol46 Před 4 lety +8

    4:03 THE INFAMOUS "MURDERED TO DEATH" LINE

  • @Awpos
    @Awpos Před 4 lety +68

    You should make another mod video

    • @Awpos
      @Awpos Před 4 lety +4

      Thanks for the ❤️ Nate

  • @sylc.672
    @sylc.672 Před 4 lety

    New Skyrim lore vid from EpicNate?! *makes popcorn and gets comfy* Thanks for making these videos; I really enjoy them.

  • @nathanahedgehog2871
    @nathanahedgehog2871 Před 3 lety +5

    “Tonal Manipulation” ❌
    “Supersized Sonic Screwdriver” ✅

  • @ShannonVampire5320
    @ShannonVampire5320 Před 4 lety +9

    The Cliff Racers are causing me distress lol

  • @allenholloway5109
    @allenholloway5109 Před 4 lety +15

    This is exactly the video I wanted. No, really. I was also really curious about this place, but would have never guessed about the Dwemer language, and I'm not quite well-versed enough in lore to remember the scientist in question. Though I did know about the Numidium. That's kinda hard to forget.

  • @victoriafelix5932
    @victoriafelix5932 Před 4 lety +13

    Q: Do we know enough about the Dwarvish language to support a reading of Kgrenak's City opposed to [music]'s city?
    I ask because (in High School) a friend read "the Hellespont" as "the Sea of the Hellenes" rather than "Sea of Helle" -- not understanding the differences involved.
    Q: Is it possible the dwarves also developed the Shout, or even were taught thus by the dragons?

  • @GrieveIV
    @GrieveIV Před 4 lety +2

    Fun bit. This quest can potentially be involved in the “retrieve dwarven schematics” quest given by Sorine in the dawnguard as a radiant location. The schematic being located at top of the waterfall in Stony Creek cave (the quest marker will direct you to Stony Creek and not this ruin. Which, from stony creek is unreachable without some Whirlwind Sprint cheese.)

  • @pyromaniac000000
    @pyromaniac000000 Před 4 lety +9

    I really hope we find out more about the dwemer in es6, the dwemer and what happened to jyggalag after we took his place in the shivering isles dlc in es4. Skyrim basically confirmed that to be canon at the start of sheos quest, so whatever happened to jyggalag? What happened to the dwarves? Two very important disappearances with zero clear answers.

    • @tisFrancesfault
      @tisFrancesfault Před 4 lety

      Somethings are best left unanswered. But Bethesdas lead writer is terrible, so I wouldn't expect anything exceptional.

    • @Gronglegrowth
      @Gronglegrowth Před 4 lety

      “Not everything we say is always true. Sometimes, even we developers speak out of personal beliefs and idealisms about certain aspects of TES. And it is NOT always correct…. many times, it is INcorrect purposely.”
      - Gary Noonan
      And there are some things best left unanswered. As good as it is to learn secrets, there are also certain times when you need that secret to remain a secret.
      So perhaps the Disappearance of the Dwemer is one of those; it is never intended to be revealed.

  • @radimnechut519
    @radimnechut519 Před 4 lety +8

    Just a thought about the etymology and morphology n stuff. Kagren-ac, kagren and Kagren-zel have all the same radix, you know, which makes me think they just made up kagren as a word for music/tune/tone something like that, and used it, in Kagrenac's case at least, for the name of dwarven greatest tonal architect. The same radix in Kagrenzel can then be explained by either or both; kagren in Kagrenac, kagren as music or both, because its the most important concept in dwemer culture and most important dwemer connected to it.

  • @KodasGarden
    @KodasGarden Před 2 lety +1

    Kagrenzel scared the hell out of me three separate times when I first found it. First, when the cage suddenly shot up around me. Second, when that damn SCREECHING began. And finally, when the floor turned over and I fell for what felt like forever. Like I swear, that drop has to be as deep as the Throat of the World is tall, it's ridiculous.

  • @t0m5k1
    @t0m5k1 Před 4 lety

    Hi TheEpicNate315, Thanks for all the videos you've made and the waaaay interesting investigations you've gone into, That alone is quite staggering. Since I've been watching your videos I've noticed a few things and well I'd say it's obvious you have been spending a long time researching in Auryen's library and perhaps "bouncing a few idea's" off of one another lol
    Keep up the great work your doing as TES is a fascinating game series which has an even more engrossing series of sub stories. Thanks again