Thanks for the video! It skips over tip 5. Or it doesn't state it explicitly. 0:50 tip 1 - set your goals, write them down 1:42 tip 2 - establish a consistent practice routine 2:41 tip 3 - Learn from the masters 3:38 tip 4 - seek constructive feedback - art guilds/challenges, maybe? 4:39 tip 6 - take courses 5:51 tip 7 - keep a sketchbook, carry it everywhere and use it 6:27 tip 8 - document your progress(redo previous work and compare)
Im really glad you are still very active Trent. Thanks for this video and please continue to inspire more artist on this very hard times! We support you all the way as well!
I learn by copying 2 great masters: yoji shinkawa (metal gear solid concept artist) & yusuke murata (eyes shield 21 & one punch man mangaka). I think I've improved a bit 🙂
I'm quietly and passionately crushing checking off all the job requirements from your recent listing like it's my daily manna - ain't the last you've heard from me, Sensei. 🙏✌️
Setting goals is important. One important part of setting goals is to then spend time dividing the goals. ie have your long term art goal, work out something distant but not too distant (a mid point), then work out the next couple of things for you to do. If you can, turn that goal into a habit (for me its 'free draw' in the morning after breakfast for 20 minutes then after dinner do art study. A specific time, a habit. Solid goals, achievable habits). A self critical goal and working out what you need to improve next is a valuable skill.
I don’t know if you’ll see this but I’m a English university student. I study animation but after university I want to become a game concept artist. I’m not sure however if this is the right course to get into the game industry with. My university also offers a 3D game course which does do some concept art but it’s more geared towards 3D which I’m not so interested in.
Which do you prefer someone learn first IRL Sketching or Digtal? I'm pretty new to the whole Artist thing and have way more knowledge with software like Photoshop and Blender but little to no IRL sketching/drawing ability nor have i ever owned a digital drawing pad. I guess I'm trying to figure out which i should invest more time into learning as I'm willing to learn both at the same time just confused to which i should dedicate the most too.
I was watching a proko video on one of his courses. And one of the students asked on a live stream, how long does it take to become a professional artist if you only have some basic skills in figure drawing? And he said it's all about how much time you put into it. He seen students become industry ready in 2 years while others it takes them like 15 years. So you really have to invest time into it by practicing every day if you want to get good fast.
Hey would you mind sharing that video. on his podcast he said normally it takes 4 to 5 years of training to get to a employable level, so curious to see him talk about it more
@@vaughan2632 I don't think it will let me it deletes anything with a link. But the video was called simplifying shape design. And I'm not sure if this applies to industry ready but he says he seen students go from not being able to draw at all to be able to draw very well in a two-year span. While other students it has taken them like 15 years to get the same progress. It's all about how much you practice . You don't really need to be industry already. You can start applying for low level jobs and then learn on the job as you go. As long as you know the basics.
@@vaughan2632 fzd school is about 1 year I guess people attending this school are most often emplyoable they only draw and eat while they doing it its a nightmare but its worth it if u have the money lol
How should i be realistic.....if they are sharing, means it is going to not using it anymore, and more competition.....So when you can learn it, everyone can learn it, therefore making it harder to get it even more.
@@TrentKaniugaBut I do agree if there is something you wanted to pursue, please do all you can get and not get regretful. Because from my country Malaysia and Singapore, many graduates as "illustration and concept artist" does not manage to get a full time job, or a freelancer to earn enough. Thanks for Mr. Trent to reply my comments though, I'm a big fan of your heartstone and warcraft works.
Thanks for the video! It skips over tip 5. Or it doesn't state it explicitly.
0:50 tip 1 - set your goals, write them down
1:42 tip 2 - establish a consistent practice routine
2:41 tip 3 - Learn from the masters
3:38 tip 4 - seek constructive feedback
- art guilds/challenges, maybe?
4:39 tip 6 - take courses
5:51 tip 7 - keep a sketchbook, carry it everywhere and use it
6:27 tip 8 - document your progress(redo previous work and compare)
short term -> conquer anatomy
Im really glad you are still very active Trent. Thanks for this video and please continue to inspire more artist on this very hard times! We support you all the way as well!
Thank you for the continuous motivation. It helps a lot.
Put that motivation into practice before it goes away ❤
Ill do that! Thanks @@sael5084
Thank you Trent for the fantastic advice and encouragement.
I learn by copying 2 great masters: yoji shinkawa (metal gear solid concept artist) & yusuke murata (eyes shield 21 & one punch man mangaka). I think I've improved a bit 🙂
your videos are always the kick in the pants I need!
im in love about this channel!!
Thanks man. Ive been emulating Frazetta wirh credit. Im pulling his shapes and colours. My 5 year goal is to be a pro. I draw all the time.
Solid advice as always!
I'm quietly and passionately crushing checking off all the job requirements from your recent listing like it's my daily manna - ain't the last you've heard from me, Sensei. 🙏✌️
Thank you Trent
o.O! Thank you Trent.
Setting goals is important. One important part of setting goals is to then spend time dividing the goals. ie have your long term art goal, work out something distant but not too distant (a mid point), then work out the next couple of things for you to do. If you can, turn that goal into a habit (for me its 'free draw' in the morning after breakfast for 20 minutes then after dinner do art study. A specific time, a habit. Solid goals, achievable habits).
A self critical goal and working out what you need to improve next is a valuable skill.
Minotaur being guarded by a goblin. Shouldn't it be other way around? lol
I took out a the minotaur sneaking up on the goblin
Whoever has the big stick is bossmang =p
I’ve been waiting like crazy to see your latest! Whoooo hooo!
i think community collage is a great way for some people if they need to learn self discipline that's what I feel like some people lack these days
thanks for the video trent I will join the discord! Im trying to be serious about my art :) This year will be the year I make leaps I can see it
Thank you as always ❤✨
Hi Trent. I was wondering if you ever use clip studio paint?
Yes!
Windows clock have a "Focus assist" section it's really helpful guys
I don’t know if you’ll see this but I’m a English university student. I study animation but after university I want to become a game concept artist. I’m not sure however if this is the right course to get into the game industry with. My university also offers a 3D game course which does do some concept art but it’s more geared towards 3D which I’m not so interested in.
Which do you prefer someone learn first IRL Sketching or Digtal? I'm pretty new to the whole Artist thing and have way more knowledge with software like Photoshop and Blender but little to no IRL sketching/drawing ability nor have i ever owned a digital drawing pad. I guess I'm trying to figure out which i should invest more time into learning as I'm willing to learn both at the same time just confused to which i should dedicate the most too.
You should start with fundamentals of drawing. Check out my Easy Art Lessons series. Www.gumroad.com/trentk
I was watching a proko video on one of his courses. And one of the students asked on a live stream, how long does it take to become a professional artist if you only have some basic skills in figure drawing? And he said it's all about how much time you put into it. He seen students become industry ready in 2 years while others it takes them like 15 years. So you really have to invest time into it by practicing every day if you want to get good fast.
Hey would you mind sharing that video.
on his podcast he said normally it takes 4 to 5 years of training to get to a employable level, so curious to see him talk about it more
@@vaughan2632 I don't think it will let me it deletes anything with a link. But the video was called simplifying shape design. And I'm not sure if this applies to industry ready but he says he seen students go from not being able to draw at all to be able to draw very well in a two-year span. While other students it has taken them like 15 years to get the same progress. It's all about how much you practice . You don't really need to be industry already. You can start applying for low level jobs and then learn on the job as you go. As long as you know the basics.
@@vaughan2632 fzd school is about 1 year I guess people attending this school are most often emplyoable they only draw and eat while they doing it its a nightmare but its worth it if u have the money lol
The Discord invite seems to be invalid...
discord.gg/jm9kDEYG
@@TrentKaniuga Awesome, thank you!
GRacias.
i don't have any dollars... how do I buy your courses with other currencies ?
Gumroad and cubebrush have PayPal and credit card options I believe.
I tried to join the discord but the discord link is expired or invalid.
updated the link discord.gg/jm9kDEYG
@@TrentKaniuga thank you
great video! the discord link seems to have expired again🙈
Updated
Cantget onto discord?
How should i be realistic.....if they are sharing, means it is going to not using it anymore, and more competition.....So when you can learn it, everyone can learn it, therefore making it harder to get it even more.
Sounds like an endless cycle of despair. U sure?
@@TrentKaniugaBut I do agree if there is something you wanted to pursue, please do all you can get and not get regretful.
Because from my country Malaysia and Singapore, many graduates as "illustration and concept artist" does not manage to get a full time job, or a freelancer to earn enough.
Thanks for Mr. Trent to reply my comments though, I'm a big fan of your heartstone and warcraft works.
Hey Trent, the link has expired, could you update it, please?
discord.gg/jm9kDEYG
I don't have Photoshop only Clip studio paint. Can I still get the value out of his courses?
Yes. I mostly focus on fundamentals in my courses. That carries over across all software
@@TrentKaniuga Thank you!
Hey there! Does anyone know if Trent does portfolio reviews? I'm an aspiring character designer and I would love to get some feedback on my work :)
Good vibes only! 🙌