How To Use Megascans In 3ds Max | Vray decal

Sdílet
Vložit
  • čas přidán 11. 09. 2024
  • In this video, I'll show you how to use Megascans in 3ds max and also how to work with Vray decal.
    If you learn this combination, you can create all sorts of imperfections, extra details, and most importantly realism to your images.
    It doesn't matter if you're using the V-ray or Corona renderer, you can use these megascan assets with both of them, so don't worry about that.
    Here is the link to epic games website: www.epicgames....
    And here you can download the Bridge: quixel.com/bridge
    And here is the download link to this project's file: drive.google.c...
    But it's always better if you create it from scratch.
    Hope you guys like this tutorial. Don't forget to SUBSCRIBE...
    ------------------------------
    Adventures by A Himitsu / a-himitsu
    Creative Commons - Attribution 3.0 Unported- CC BY 3.0
    Free Download / Stream: bit.ly/2Pj0MtT
    Music released by Argofox • A Himitsu - Adventures...
    Music promoted by Audio Library • Adventures - A Himitsu...
    ------------------------------
    quixel # archviz # asset #3dsmax #vray

Komentáře • 98

  • @Kreative3DMedia
    @Kreative3DMedia Před 2 lety +4

    High level of content. Great choice of subject, very good teaching skills, awesome sample scene.

  • @Sebastian.Art.
    @Sebastian.Art. Před 2 měsíci

    Gracias por este tipo de tutoriales, cada día se aprende algo nuevo, buen contenido 👌

  • @today2d
    @today2d Před rokem +1

    This video is amazing. Solved the problem: install in order; max - vray - bridge. Then I got the megascans tab in the top toolbar and I selected 'apply material to selection'. I think I'm going for the payed service after the trial is over.

  • @julienagbo7240
    @julienagbo7240 Před 2 lety +1

    Big thanks your for this Tutorial, im juste Waiting for the next👍🏾👍🏾

  • @ClaudioFrusteri
    @ClaudioFrusteri Před 2 lety +1

    Super video tutorial. Grazie infinite per la precisione e bravura! Grandioso

  • @liveyoung565
    @liveyoung565 Před 2 lety +2

    Love the way you teach sir. Great.👍👍❤️

  • @ainul_kowsher
    @ainul_kowsher Před rokem +1

    OMG..!! Just a life saver

  • @sleepyreapy1222
    @sleepyreapy1222 Před rokem +1

    This needs to come to blender already this is such a fantastic feature

  • @haneenal-yaseen9659
    @haneenal-yaseen9659 Před rokem +1

    Well.. this is perfect!

  • @sahilmansuri2760
    @sahilmansuri2760 Před 2 lety

    After long time sir 🤩🤩
    Very useful tutorial 😍😍😍

  • @matyslawwegz9863
    @matyslawwegz9863 Před rokem +1

    great wideo mate !

  • @amersalim79
    @amersalim79 Před rokem +1

    thank you very very much! it is awesome

  • @wtmelon4143
    @wtmelon4143 Před rokem +1

    thanks a lot

  • @sakibrayhan2902
    @sakibrayhan2902 Před 2 lety

    long time no see sir. ♥️ great video

  • @abdelhakimfar7557
    @abdelhakimfar7557 Před 2 lety +1

    thanks . j'espère que tu fais plus que vidéo comme ça .bientot

  • @romanraj7630
    @romanraj7630 Před 2 lety +2

    Thanks

  • @officecomputer5621
    @officecomputer5621 Před 2 lety +1

    awesome video

  • @barirdesignchobi
    @barirdesignchobi Před 3 měsíci

    Please make a tutorial , how to clear and real day ligh on vary 3ds max, morning view, noon view , afternoon view, eveinging view, thanks

  • @nasserahmad4653
    @nasserahmad4653 Před 2 lety

    Great tutorial as always thanks

  • @mohsenhashemi4799
    @mohsenhashemi4799 Před 2 lety

    very useful dude. thank you.

  • @dhruvrajsinhjadeja-vfxarti3085

    Very nice thanks for this tutorial sir :)

  • @bouidiouamohamedlamine3766

    Man you're the best

  • @architectedesigner4066

    Thank's bro you are the best of the best ❤️ bravo

  • @Donovann09
    @Donovann09 Před 2 lety

    Really useful !
    Thanks a lot !
    +1 suscriber.

  • @levinh5065
    @levinh5065 Před 2 lety

    Thank you so much.

  • @switbeee1364
    @switbeee1364 Před 2 lety

    Thank you HM Studio. I feel kerbs can just be good PBR materials like the side walk (pavement)instead of geometry to same time and polygons.

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      Hi. Yes that would definitely work as well. I was just trying to show you guys how Bridge works. Thanks for your comment tho.

  • @youimusic2723
    @youimusic2723 Před rokem

    hi why i can not import bridge image to 3dmax . when i import jpg it nothing happen

  • @L3nny666
    @L3nny666 Před rokem

    when i use displacement or bump maps on the street the vray decal has problems with the opacity map. it gets grainy

  • @freeairdrop4704
    @freeairdrop4704 Před 2 lety

    Nice job

  • @today2d
    @today2d Před rokem

    Great tutorial HM Studio. Reinstalled my PC, 3Ds Max 2020 and 2023, Vray 6 and 5 and Bridge and it still doesn't work. I don't get it. Why do I have to apply all materials manually and connect the nodes still. Does anyone else have this problem?

  • @mw3874
    @mw3874 Před rokem

    Thanks for the video! But how would you achieve this in Blender?

  • @boulmanisimohamed8493
    @boulmanisimohamed8493 Před 2 lety

    thank you very much.

  • @diamondgraphic22
    @diamondgraphic22 Před rokem

    Hello, I tried many times ( although i did the same as you said, download Brifge, login account, plugin with Vray 3dsMax already, download asphalt and export it, but when i open in 3dsMax ) choose the road also), and the road Map dose not activate the asphalt materials, please instruct me more details, may thanks

  • @yeakubali2868
    @yeakubali2868 Před 2 lety

    thanks lot dear

  • @jamalhasan4605
    @jamalhasan4605 Před 2 lety

    Thank you very much😍 , I have a problem when export any material to 3ds i get it in slate material editor just so the object i chose it not get displacement vray or any modifier , can you help me?? 😃

  • @quepollo
    @quepollo Před 2 lety

    Fantástico.!!!!!

  • @LocNgVIZ
    @LocNgVIZ Před 2 lety

    Great tutorial,
    But is this possible with vraydecal2 in your video with curve roads?

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      Honestly, I didn’t understand the question…

  • @asimali7204
    @asimali7204 Před 2 lety

    Hi Sir exporting material in 3ds max is failed why i am having this problem please any solution

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      Did you install the 3dsmax plugin for the Bridge? You might wanna double check that...

  • @abdullahubeyd3060
    @abdullahubeyd3060 Před 2 lety

    thanks

  • @ashrafmrhej7164
    @ashrafmrhej7164 Před 2 lety

    Thank you very much, but I've a problem when I click download on the assets or (block) it shows me download failed
    Have any idea why or how to fix that

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      I've double checked the files. The link is actually working without any problem.

  • @maaa2639
    @maaa2639 Před 2 lety

    Thank you but i want to ask why my render black when i use bridge even when i change the displacement

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      Do you mean the whole render is black or where you use the Bridge assets? Are you sure the textures have been loaded properly? Do you have a light source in your scene? Don't you have license issues?

  • @pradeep_mangalassery
    @pradeep_mangalassery Před 2 lety

    👍👍

  • @royabarzegar366
    @royabarzegar366 Před 2 lety

    Great. Thanks. Please tell me what can I use instead vray decal in corona?

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety +2

      You're welcome. In corona you can use the corona layered material instead of vray decal. The workflow is a lot different tho. I guess it is necessary for me to make a video about that as well.

    • @royabarzegar366
      @royabarzegar366 Před 2 lety

      Thank you for doing this.

  • @alirezarahimi9287
    @alirezarahimi9287 Před 2 lety

    👌👌👌👍

  • @lover25481
    @lover25481 Před 2 lety +1

    Good job but why you don’t use Vray proxy?

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety +1

      Because it's a small scene, there is no need for that. V-ray proxies are more useful in big projects where you have many objects. And I just wanted you guys to learn how to work with pro optimizer modifier...

  • @mehere8565
    @mehere8565 Před 2 lety

    is there a way to use this if your curb is on a rounded curve

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před rokem

      You should do it either with the Railclone or the bend modifier

  • @today2d
    @today2d Před rokem

    Great How To video! I am able to make it work on Max 2021 but the materials need to be applied manually after exporting to Max. I am trying to download Max 2020 to solve the issue. I have an Indie licence for Max. How do you make it automatically apply all textures, Bump, AO etc? I have selected the object. 3d models import correct. I'll keep trying.

    • @saharbaccar976
      @saharbaccar976 Před 24 dny

      I have 2021 too but i can’t even export it told me check log for details 😅

  • @k21267
    @k21267 Před 2 lety

    Hello. Great tutorial, however I cannot get things to work right for the life of me on my end. 3DS Max 2022, Vray current build and Quixal Bridge. All my decals will not employ the transparency around the graphic. Also Bridge is just exporting .jpg even tho I have png ticked. Could this be the problem? Any advice would be greatly appreciated. Thanks.

    • @k21267
      @k21267 Před 2 lety

      I figured it out. Even tho I had Opacity maps selected for download in the Decal section of Bridge, it wasn't selected in the overall download settings for Bridge, So Bridge did not download the Opacity map. All is working now. Again, Great Tutorial! I look forward to more.

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      In 3dsmax 2022 you can already see the diffuse texture on the V-ray decal wich is pretty helpful. that is the only difference that I've noticed to be honest. And about the PNG, I can say that it doesn't make a huge difference. So, don't worry about that one.

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      I just saw this comment. I'm glad you figured it out. It could help others with the same problem, so thank you.

  • @gabrieleborella4825
    @gabrieleborella4825 Před 2 lety

    Can you do the same tutorial for corona renderer? Thanks

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety +2

      The whole procedure with the Bridge and megascans is the same for Corona renderer as well, but unfortunately we don't have corona decal yet. It has another workflow and you have to use the composite map or the corona layered material. I already have a tutorial about the composit map and you might find that one useful. But I'll make another tutorial about layered materials later on, hopefully very soon.

  • @egisantoso302
    @egisantoso302 Před 2 lety

    Why my displacement not working when exported?

    • @egisantoso302
      @egisantoso302 Před 2 lety

      Displacement texture not exported

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      @@egisantoso302 I have actually mentioned in the video that Decal doesn't support displacement.

  • @mehere8565
    @mehere8565 Před 2 lety

    Will this process work in 3ds max 2022?

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      Yes it will work with all the available versions.

  • @omersufiansufian5480
    @omersufiansufian5480 Před 2 lety

    Please can you give me your device specification?

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety +1

      Ryzen 7 1800x, 64GB of ram and GTX 1080. Not a very powerful one to be honest.

  • @barbarossalivegaming
    @barbarossalivegaming Před 2 lety

    HOW TO DO IT IN CORONA RENDER ENGINE

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      In Corona 8 you can do it with the exact same method. They've implemented this feature into Corona as well.

    • @barbarossalivegaming
      @barbarossalivegaming Před 2 lety

      @@HMSTUDIO2020 IN WHICH VERSION REALLY ?

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před 2 lety

      @@barbarossalivegaming Yeap, in the most recent version. Corona 8.

  • @aber6441
    @aber6441 Před rokem

    Man you have no idea about low poly, that object I can make it 20 polygon. You have thousands there and it will break performances in any game.
    Looks like I need to start making some videos

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před rokem +1

      This is not a modeling video ☺️. It’s about using megascans!!!

  • @PhoenixArtPortraits
    @PhoenixArtPortraits Před rokem

    Im 34% sure you are persian.

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před rokem

      Well, I am Persian 😉😀

    • @PhoenixArtPortraits
      @PhoenixArtPortraits Před rokem

      @@HMSTUDIO2020 😂😂😂😂😂 حدس جالبی بود. آقا این توتوریال شما فکر کنم زندگی منو برای همیشه تغییر داد 😂😂 واقعا ازت ممنونم

    • @HMSTUDIO2020
      @HMSTUDIO2020  Před rokem +1

      @@PhoenixArtPortraits khoshhalam ke komak karde 😄 movafagh bashi dooste azizam.