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Mechanic Spotlight: Mutate | Ikoria: Lair of Behemoths

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  • čas přidán 5. 04. 2020
  • Matt Tabak discusses Mutate, one of the new mechanics in Ikoria: Lair of Behemoths.
    Due to the ongoing events around the world, we have had to adjust the release plans for Ikoria, please read up on these changes here: magic.wizards....
    #Ikoria #MagicTheGathering #MTG

Komentáře • 817

  • @jeromesontag5276
    @jeromesontag5276 Před 4 lety +800

    So it really should be Ikoria: Layer of Behemoths

    • @Arisawa_Heavy_Ind
      @Arisawa_Heavy_Ind Před 4 lety +16

      underrated comment

    • @dakotawalkerauthor
      @dakotawalkerauthor Před 4 lety +8

      Underrated joke.

    • @CaptCozy
      @CaptCozy Před 4 lety +12

      You..YOU...that...ugh...that's probably the best joke for this entire set.

    • @emmab6253
      @emmab6253 Před 4 lety +4

      The best part is that I do not believe this mechanic inherently interacts with layers in the rules

    • @benkirby5302
      @benkirby5302 Před 4 lety +1

      A wise quote... wise indeed

  • @marinribaric9749
    @marinribaric9749 Před 4 lety +304

    The Simic Combine would like to know your location.

    • @wiritpollapcharoenporn3168
      @wiritpollapcharoenporn3168 Před 4 lety +4

      Stop I am scare

    • @dracomundo1498
      @dracomundo1498 Před 4 lety +3

      Tbh I wouldn't doubt a Simic planeswalker visiting the plane and nutting.

    • @titanium0002
      @titanium0002 Před 4 lety +2

      @@dracomundo1498 i wish there was a official simic guild planeswalker tho

    • @garreonlefay6703
      @garreonlefay6703 Před 3 lety +2

      fuck its true, the Simic Combine would collectively cream their pants if they heard about Ikoria.
      Gotta say I love this plane. Specially Indatha

  • @Vile_Oreo
    @Vile_Oreo Před 4 lety +859

    This mechanic is going to piss judges off so much...

    • @The5lacker
      @The5lacker Před 4 lety +12

      I'm going to assume Judges understand the concept of "Abilities" pretty well. Everything else is ignored, so that's pretty limited as far as "Things you have to keep track of."

    • @emmab6253
      @emmab6253 Před 4 lety +39

      Well, being a judge myself, I can say that the hard part comes with zone changes.
      For example, if you are playing commander and you have mutated onto your commander and the commander gets hit by leadership vacuum (returning it directly to the command zone) the rest of the mutated cards come with it. The rest of the cards get stuck because they aren't your commander and cannot therefore be cast from the command zone
      Also blinking is a bit weird. I may be incorrect, but I believe that if you blink a pile, they all go to exile, then are returned as their individual creatures.

    • @kyzer422
      @kyzer422 Před 4 lety +2

      @@emmab6253 Yeah, I think that's how blinking works.

    • @albo_ar
      @albo_ar Před 4 lety +19

      The reason to become judge is because you want to be called. So confusing mechanics are great or us.

    • @k_tess
      @k_tess Před 4 lety

      @@emmab6253 What happens if Bronzehide Lion is mutated, then dies.

  • @waynemcckn
    @waynemcckn Před 4 lety +535

    Everyone is going to assume the spell fizzles if the target creature is killed

    • @ronaldmedford6471
      @ronaldmedford6471 Před 4 lety +59

      I mean to be fair the way its worded would imply so.

    • @baconpantsable
      @baconpantsable Před 4 lety +47

      @@ronaldmedford6471 I'm gonna start carrying an uno reverse card around with me just so I can get a chuckle out of the local blue-black player, then watch his face sink into horror as he realizes that the spell still resolves and now I still get a giant beater ready to whack him.

    • @midivilplanet
      @midivilplanet Před 4 lety +38

      @@ronaldmedford6471 Bestow creatures from original Theros worked the same way, so there is some precedent.

    • @jiminymacca
      @jiminymacca Před 4 lety +31

      @@midivilplanet Problem is Bestow actually states if the card is no longer attached to a creature, it becomes the enchantment creature again. This has to work this way because it becomes an Aura with enchant creature, which if the target disappears would mean the spell fizzles. All they had to do was add something like that to the reminder text, but then it might become lengthy. It's going to cause confusion, guaranteed.

    • @XiLock_Alotx
      @XiLock_Alotx Před 4 lety +8

      midivilplanet was gna say this is oddly reminiscent of Bestow...not awful imo, just raises a lot of questions. Guess on MTGA u will find out what works and doesn’t. But for paper this could be a nightmare. Lol

  • @AndrewMeyersCentral
    @AndrewMeyersCentral Před 4 lety +228

    This is like Auras but with extra steps.

    • @kyzer422
      @kyzer422 Před 4 lety +15

      But if the creature gets bounced, all the cards return to your hand. Whenever the creature changes zones, all the cards go with it.

    • @TheSkywardAvenger
      @TheSkywardAvenger Před 4 lety +12

      Like Bestow!

    • @loudward0
      @loudward0 Před 4 lety +7

      And if it dies they all die

    • @kyzer422
      @kyzer422 Před 4 lety +1

      @@loudward0 Exactly.

    • @Mordalon
      @Mordalon Před 4 lety +12

      This has many, MANY differences from Auras. Mutating on top or bottom of a creature adds another layer of versatility, plus the ability to cast it just as a normal creature. A common issues with Aura decks is having a bunch of Auras but not enough creatures to attach them to.

  • @lenajohnson6179
    @lenajohnson6179 Před 4 lety +204

    "This Adaptability is unlike anything you've seen before."
    Slivers: Pfft. Newbs.

    • @mr.mammuthusafricanavus8299
      @mr.mammuthusafricanavus8299 Před 4 lety +2

      Anyone else think Slivers were coming back in Ikoria?

    • @parthinaxe
      @parthinaxe Před 4 lety +2

      Mr. Mammuthus Africanavus I hope the hell not

    • @Rentalguy2008
      @Rentalguy2008 Před 4 lety +2

      @@mr.mammuthusafricanavus8299 Slivers would have made more cents then this B.S.

    • @weaponcaster3831
      @weaponcaster3831 Před 4 lety +8

      Next set with slivers: “All Slivers have Mutate {Insert mana cost here}”

    • @jarrettdiperna8370
      @jarrettdiperna8370 Před 4 lety +2

      Enchantment Aura Creatures: Am I nothing to you?
      Unstable Chimera Creatures: TOLD YOU THEY WERE PLAYTESTING US FOR SOMETHING!!!

  • @tm_mtg
    @tm_mtg Před 4 lety +84

    When will WOTC learn that they can just print "When this card" instead of "When [CARDNAME]". It would make it so much easier to undersrand for new players.

    • @tm_mtg
      @tm_mtg Před 4 lety +6

      @MrLocomaximo Perhaps, but almost every card with "[CARDNAME]" references either itself or the name text of another card. It would be so much easier for them just to say "This card", and retroactively changing the wording of cards is something that they have done before. As an example; I watched a game where my friend played 2 Bomat Couriers with their own respective exile piles underneath each of them. He activates one of the Bomat Courier's ablities and puts both exile piles into his hand. Just by reading the card it's easy to think that Bomat Courier's ability would also effect all other Bomat Couriers in play, but rules says it doesn't.
      Tl;dr - WOTC has retroactively changed the wording of their cards in the past and should probably do it again here. I also taught my friend how Bomat Courier works.

    • @The-0ni
      @The-0ni Před 4 lety +4

      It would but wouldnt because then there are those cards that make clone tokens. Tokens are not cards. It would be better to say “When this Permanent...”

    • @tm_mtg
      @tm_mtg Před 4 lety +3

      @@The-0ni "When this creature" would probably be better, but my sentiment remains the same 😄

    • @MissingNovice
      @MissingNovice Před 4 lety +3

      @@tm_mtg Would have to be 'when this permanent' because you could do things like mutating a theros god and then losing the devotion necessary to keep it a creature, ect.

    • @comparatorclock
      @comparatorclock Před rokem

      I know right? Would also make searching oracle text much easier

  • @sterisharms1468
    @sterisharms1468 Před 4 lety +35

    Remember that this messes with devotion as well, if you mutate on top of something it's mana cost becomes that of the new creature and the old one goes away

  • @aw-ih4wt
    @aw-ih4wt Před 4 lety +102

    "You have never seen something like this before"
    Bestow: am i a joke to you?

    • @travisrameysadler9924
      @travisrameysadler9924 Před 4 lety +1

      to be fair, bestow is really nothing like this... it combined power toughness of both creatures, and when the enchanted creature died you got to keep the enchantment creature.

    • @EvanFarshadow
      @EvanFarshadow Před 4 lety +1

      Adam Wiesiołek Host is a better example

  • @marcuslyles7625
    @marcuslyles7625 Před 4 lety +84

    How are there comments from three days ago when this was supposedly just posted 20 minute's ago?

    • @dotmp3883
      @dotmp3883 Před 4 lety +24

      Marcus Lyles it’s the government

    • @DrPlant-fg9yn
      @DrPlant-fg9yn Před 4 lety +6

      It was linked to on their website and probably wasn’t released to the public until now

    • @HAOwanderer
      @HAOwanderer Před 4 lety +4

      I read your comment and the X Files intro started playing in my head

    • @thesamuraiman
      @thesamuraiman Před 4 lety +1

      The video was unlisted, meaning you could get to it from a link, but not by searching it up. The link was in their mechanics article

  • @Big_Dai
    @Big_Dai Před 4 lety +104

    This needs a more in-depth video on Mutate.
    Cards dying, moving zones and returning, etc

    • @Veralos
      @Veralos Před 4 lety +8

      All the cards move zones together. When they leave the battlefield they become new instances (like any other permanent would) so they are no longer mutated and are now completely separate cards. Notably, this means blinking will return all the creatures separately.

    • @Rentalguy2008
      @Rentalguy2008 Před 4 lety +2

      @@Veralos but that dose not makes since the mutating creature goes nowhere so there for, the mutate stack should go to the graveyard. The fact there is so much debate over what these mechanics is a sign they never should have printed

    • @Veralos
      @Veralos Před 4 lety +6

      @@Rentalguy2008 Sorry, I'm not sure what you're trying to say. By "blinking" I mean effects that say "exile then return to the battlefield". The returning separately thing isn't just my interpretation - it's the official ruling.

    • @SPCspoon
      @SPCspoon Před 4 lety

      I'd also like to know if Protection would hinder a transmute.

    • @Veralos
      @Veralos Před 4 lety +4

      @@SPCspoon Not 100% sure I think it works like this: You can't mutate onto a creature with protection because mutate needs a valid target. If the mutate target is valid, but gets protection before mutate resolves, then the creature would just enter battlefield normally (just like how it still enters when the target gets killed in response).

  • @SilentUnitedNations
    @SilentUnitedNations Před 4 lety +68

    Banding: "I'm the most complex and convoluted keyword in all of Magic's history."
    Mutate: "Hold my beer."

    • @flaetsbnort
      @flaetsbnort Před 4 lety +3

      Banding isn't even that complex or convoluted, it's just more complex and convoluted than it's worth.

    • @prometheusrises
      @prometheusrises Před 4 lety

      Mutate doesn't seem to difficult

    • @bookworm3696
      @bookworm3696 Před 4 lety

      It's just bestow with extra steps.

  • @BiomeWalker
    @BiomeWalker Před 4 lety +58

    Ok, serious question: When was the last time that we had a mechanic of this complexity printed? There is so much going on here and it will induce so many headaches.

    • @josh___something
      @josh___something Před 4 lety +16

      I mean, headaches yeah... but you have to admit, the concept IS cool

    • @bobby45825
      @bobby45825 Před 4 lety +6

      Phasing perhaps? Maybe banding?

    • @DrunkManSquakin666
      @DrunkManSquakin666 Před 4 lety +3

      @@bobby45825 Banding sounds about right. Came in when Fifth Dawn was still the new set, so that was before my time, but from what I've heard, they practically had to write a novel for all of the rulings... and it would appear that they'll have to do that again.

    • @BiomeWalker
      @BiomeWalker Před 4 lety +1

      @@DrunkManSquakin666 banding isn't simple, but I would compare it to Bestow in complexity

    • @KladmanMudack
      @KladmanMudack Před 4 lety

      Uuuuh maybe cards like Brisela from eldritch moon

  • @mrpandabites
    @mrpandabites Před 4 lety +32

    This is so confusing. I've been playing since 1996, I can't imagine how bad this is going to be for new players.

    • @Mordalon
      @Mordalon Před 4 lety +8

      New players don't have the same preconceptions and expectations as you. Sometimes old players can have a harder time understanding a new mechanic than new players because of their biases.

    • @luisgo1430
      @luisgo1430 Před 4 lety +5

      ​@ibigrooster11 He made a simple opinionated statement and if anything your'e the only one that attempted to have a "sound" to what you said. By adding friendly "m8" followed by repeated questions that he did not reference. Then ended with a passive aggressive rhetorical question . Which actually implies a condescending tone because you could have just made simple statement about how complex this is for anyone involved. He just pointed out that its not always newer players that suffer more. He even used "sometimes". Nothing about this mechanic itself. He only responded to the notion of it being worse for new players. I think I am a relatively older player (end of Mirroden start of Kamigawa) and if anything Mr. Pandabites statement (which I actually consider funny) is the one that actually is condescending by putting a sense of superiority about MTG mechanics over another group of people (new players). Though I still see both their intentions innocent compared to your reply. Much more easily interpreted as "comming off" a certain way
      TLDR: Don't be passive aggressive and call people out on sounding condescending or coming off as a$$holes when you're the only one easily interpreted with such intentions.

    • @hybridyd1305
      @hybridyd1305 Před 4 lety +1

      I picked up mtg a few weeks ago and I understand it just fine.

    • @GeorgiosD90
      @GeorgiosD90 Před 4 lety

      New players probably wont have any problems, they mostly play without paying too much attention to the rules. The problems start afterwards, enough examples were given.

    • @dibsy101
      @dibsy101 Před 3 lety

      @@Mordalon that didn't sound at all "biased"....

  • @Damnationization
    @Damnationization Před 4 lety +48

    WOW, I just realized you can mutate a legend.
    You can have it's abilities twice one with a different face and then the original.
    Cast the legend. Mutate on top of it and cast the same legend a 2nd time.

    • @TheElectrikCow
      @TheElectrikCow Před 4 lety +4

      HOLY WHAT okay this is going to be insane...

    • @The-0ni
      @The-0ni Před 4 lety +3

      This is going to be awesome!!!

    • @batteriesnotincluded4734
      @batteriesnotincluded4734 Před 4 lety

      Cloudpiercer on top of torban. Repeat if necessary.

    • @SliderFury1
      @SliderFury1 Před 4 lety +2

      Have to be careful though, if someone blinks your mutated legend, that essentially kills one of them.

  • @TheManWithTheFlan
    @TheManWithTheFlan Před 4 lety +61

    When we go back to Ravnica again, how much you want to bet this will be the Simic mechanic?

    • @TheManWithTheFlan
      @TheManWithTheFlan Před 4 lety +8

      ​@@PartisanGamerDE Ravnica sets sell well, so we're probably gonna go back again eventually.

    • @enriquewicks7797
      @enriquewicks7797 Před 4 lety +9

      @@PartisanGamerDE do just the Simic then, RETURN TO RETURN TO RETURN TO SIMIC 4: THE COMBINE BANGALOO

    • @Battleguild
      @Battleguild Před 4 lety +2

      Most of Ravnica's surface has been explored quite a bit. They haven't touched on the Undercity that much.
      I do want to see Jace's home plane of Vryn however, and the aftermath of the sphinx's death who was playing both sides.

    • @ReyosBlackwood
      @ReyosBlackwood Před 4 lety

      @@Battleguild I kind of agree... but I'd rather just see them move on to other walkers, Jace himself has been so overdone. There are already 11 Jace walkers out there Gideon died at 8, the rest of the long standing walkers need to be retired or at the very least featured a LOT less.

  • @TheKensta88
    @TheKensta88 Před 4 lety +78

    2 questions, what happens if you make a copy of a mutated creature? Will it only copy the top card or will it get all the abilities too? And second question is what happens if you blink it will everything go with it or will just the top card go or will it all split apart?

    • @Hanmacx
      @Hanmacx Před 4 lety

      Also similar to that i wonder what happens when you make a mutated card become the copy of something else

    • @matterhorn731
      @matterhorn731 Před 4 lety +10

      Definitely wondering about that. My gut is that copy abilities will only work for the top creature, but I could see it going either way. And as for flickering, I know all the cards will go into exile... but I'm not sure if they will all reenter together or all reenter separately. And if they do reenter together, will you get an additional round of mutate triggers?

    • @jkoon78076
      @jkoon78076 Před 4 lety

      I'm really glad someone else is asking this as well

    • @duskreqm
      @duskreqm Před 4 lety +1

      @@matterhorn731 My best guess is that, unless mutate rules make an exception, the main creature (the one whose name and base p/t apply to the mutated pile) remembers it was the card targeted by the flicker effect and would come back, but the other creatures would lose their memory of being part of that effect and remain in exile.

    • @midivilplanet
      @midivilplanet Před 4 lety +9

      @@duskreqm I think it would be handled like melded creatures such as Gisela, The Broken Blade. In those cases both parts of the melded creature come back separately and in their original form. I'm still unsure about clones because that has to do with how they handle layering. Either way, I'm considering running a mutate creature in my clone tribal because you can put it on top to remove legendary status from a creature.

  • @Dimizar
    @Dimizar Před 4 lety +38

    This video didn't explain what happens if the creature is bounced

    • @The5lacker
      @The5lacker Před 4 lety +15

      Every card making up that creature is returned to their respective owners' hands. We've had multiple cards representing one creature before. Every question you should have will likely be answered by every question that was asked about Meld.

    • @JohnDoe-wp6cy
      @JohnDoe-wp6cy Před 4 lety +1

      right? i can bounce my creature to pay less mana (like in cloudpiercer case)... or what happen if a devotion god stop being a creature, cloudpiercer'll stay as a creature? and the legendary creature with mutate? only more question

    • @brittanynguyen3794
      @brittanynguyen3794 Před 4 lety +8

      It’s basically 2 cards representing a creature, or a singular creature. If it gets bounced, all cards representing the creature gets bounced.

    • @JohnDoe-wp6cy
      @JohnDoe-wp6cy Před 4 lety +3

      @@brittanynguyen3794 but in the video he says it will enter into the battlefield as a creature...

    • @loudward0
      @loudward0 Před 4 lety

      Or dies

  • @Happymasks
    @Happymasks Před 4 lety +17

    Look at all those elves mutating into monstrosities.

  • @1TutorialBoss
    @1TutorialBoss Před 4 lety +8

    This just feels like bestow with extra steps

  • @WhatsTheDifferenceTV
    @WhatsTheDifferenceTV Před 4 lety +45

    So you can "cheat out" mutated creatures for their mutated cost by sacrificing creatures in response to the mutate attachment

    • @pavarottiaardvark3431
      @pavarottiaardvark3431 Před 4 lety +12

      Don't see why not. It's clever, but I don't see it being game breaking. Requires getting some moving parts going in order to save some mana, and you still miss out on "whenever this creature mutates" effects.

    • @ShadowOfBoss
      @ShadowOfBoss Před 4 lety +12

      it is true. but do you realize that the end result is either the same or worst? if you dont sac, your old creature becomes the new one (the card you cast the mutated side) with all the effects of the old one.
      if you sac you get the new creature without the old card effects and it has summoning sickness.
      in conclusion, unless you gain value from sacking the creature you are only giving your monster somening sickness, you are possibly losing trigger from actually mutating the card and you are probably making your monster weaker
      right?

    • @brendaneichler5244
      @brendaneichler5244 Před 4 lety +6

      Yes, but then you don't get the "When this mutates" trigger, and you've still got the same number of creatures as if you didn't.

    • @The-0ni
      @The-0ni Před 4 lety +3

      Also not all mutate costs are cheaper. Even if they are is it worth losing the pseudo-haste and mutate trigger?

    • @pavarottiaardvark3431
      @pavarottiaardvark3431 Před 4 lety

      @@ShadowOfBoss The possible use I though of was:
      - Opponent has lethal next turn
      - I have one creature, but for some reason it can't block (aura, on card text, whatev)
      - I have a sacrifice altar (Ashnod/Phyrexian/Dementia)
      - I only have Cloudpiercer in hand
      - I have three mana
      In this situation, the only way to block the lethal is to cast Cloudpiercer as a mutate, sack the target, getting Cloudpiercer out for one mana less.
      Absurd and situational, but it's there. And there must be a few others. MtG Arena clocked its billionth game last July. That means if a situation was "one in a million", then it'd have happened a thousand times...

  • @Ningflingslinger
    @Ningflingslinger Před 4 lety +32

    So it's basically when you want to play Auras but are allergic to Enchantments.

    • @palepants9475
      @palepants9475 Před 4 lety

      I thought that too. It's kind of like how we had the one set combine instant/sorceries with creatures. This combines auras with creatures.

    • @grdgrrgdg156
      @grdgrrgdg156 Před 4 lety

      its way better than auras because instead of going to the gy if the target creature u want to buff gets destroyed, it enters the battlefield

    • @The5lacker
      @The5lacker Před 4 lety

      Also you can use it to cast a creature for cheap by overwriting another creature, making it kinda like Emerge.
      So really not much like an Aura.

    • @Les537
      @Les537 Před 4 lety

      More marketing department junk that no one asked for.

  • @davenirline
    @davenirline Před 4 lety +26

    So Ikoria is like the origin planet of Zerg.

    • @Arlano76
      @Arlano76 Před 4 lety +4

      Zerus.

    • @Busker_3000
      @Busker_3000 Před 4 lety

      lol, that was my first thought too.

    • @mrbreeze3954
      @mrbreeze3954 Před 4 lety

      i don't know man, that gemrazer dude is clearly mining some minerals to build something big...

  • @HerrDerpington
    @HerrDerpington Před 4 lety +13

    So we can clone mutated creatures?

    • @dyne313
      @dyne313 Před 4 lety +1

      706.2. When copying an object, the copy acquires the copiable values of the original object’s characteristics. . .The “copiable values” are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), . .. Other effects (including type-changing and text-changing effects), status, and counters are not copied.
      I assume this rule means a copy would be of the unmodified creature on top of the mutate stack.

    • @trevorrobaldo319
      @trevorrobaldo319 Před 4 lety +1

      @@dyne313 but then again it counts rules text which is what the mutated creature is gaining from its other monster parts...

    • @flaetsbnort
      @flaetsbnort Před 4 lety

      @@dyne313 The original object would include all mutated cards.

  • @AceDRoses
    @AceDRoses Před 4 lety +3

    Its 1 creature, 1 card. Therefore treat it as 1 card. a big card .
    Step 1 ) Place a card on top or under a card on the battlefield.
    Step 2) Read the card (singular) you now have.
    Step 3) ask your questions while looking at the card.
    if it doesnt make sense THEN, you ask WOTC or call a judge

  • @tempestandacomputer6951
    @tempestandacomputer6951 Před 4 lety +5

    Love the mechanic. It will lead to some very interesting and definitely flavorful games.

  • @red_spect3r833
    @red_spect3r833 Před 4 lety +10

    So I can eventually evolve Yargle into an even more monstrous entity than he already is.......... PERFECT!

    • @RntLnr
      @RntLnr Před 4 lety +2

      That's exactly what I was thinking!!!

    • @yogabollen523
      @yogabollen523 Před 4 lety

      How many marbles would a yargle gargle if a yargle could gargle marbles?

  • @SupremeVerdict
    @SupremeVerdict Před 4 lety +1

    Pioneer is an amazing format, but for someone like me who has only played standard and is new to a lot of these older mechanics, I would love a video explaining some of the older mechanics like Emerge Phase, etc.
    Could you please make videos explaining those and some of the others?
    Love you guys! Keep doing what you are doing

    • @treasuremage7546
      @treasuremage7546 Před 2 lety

      Emerge is like casting the spell as normal except you use the emerge cost minus the mana cost of the creature you sacrifice. Think of the scene from Alien when an alien "emerges" fro the host. It was flavorful, fun, and easy to understand. 10/10
      Phasing is like dimension shifting. Like that old show Sliders. Every one of your turns BEFORE the untap step two main things happen. First everything with phasing, along with anything attached to them that are on the board are moved to special different dimension where nothing can affect them and are considered phased out. Technically they're not removed from the battlefield when this happens, just moved to a different dimension's battlefield, so removed from the batltefield abilities don't trigger. Second, everything of yours that was phased out phaes back exactly how it was before. As in same numbers of counters, same delayed triggers, etc. Technically they're not put back on top the battlefield when this happens, so enters the battlefield abilities don't trigger either. It was an incredibly stupid and confusing mechanic that mostly only exists for story reasons . 1/10.

  • @allisonbaxter1721
    @allisonbaxter1721 Před 4 lety +3

    I'm excited about that land reveal (even though it doesn't matter stat-wise, I feel like art is still important)

  • @KrazPunch
    @KrazPunch Před 4 lety +14

    What would happen if I mutate onto a noncreature permanent that's only a creature until end of turn? Would the mutated component slide off into the graveyard or onto the battlefield? Would it stay attached, but cease being a creature at end of turn?

    • @RandomPerson-tz7wk
      @RandomPerson-tz7wk Před 4 lety

      It dies at the end of turn. The end

    • @steveshaw3130
      @steveshaw3130 Před 4 lety

      Random Person okay I asked this question

    • @steveshaw3130
      @steveshaw3130 Před 4 lety

      It should be on Eli shiffrins twitter

    • @steveshaw3130
      @steveshaw3130 Před 4 lety

      Random Person you’re wrong sadly that would be easier though

    • @flaetsbnort
      @flaetsbnort Před 4 lety

      It would stay attached and cease being a creature, but mantain all its abilities.

  • @420Pikachu
    @420Pikachu Před 4 lety +5

    Can u mutate werewolves once they're non human? When they flip back what happens to the mutate card?

    • @KittyKatalina
      @KittyKatalina Před 4 lety +4

      Going by existing rules of transforming and multi-card permanents...
      Token copies of werewolves will attempt to transform, but fail, due to not being a dual-faced card. A mutated creature would be no different, assuming the werewolf isn't the top card of the pile.
      If you instead kept the werewolf on top, you transform the werewolf card, while the rest of the pile remains unchanged. The permanent is still the same one, so the whole pile is still used to represent it.
      If you've mutated a permanent that transforms through exile, it works a bit differently. First, the pile is exiled, then the cards return to the battlefield individually, with the dual-faced card entering transformed.

    • @k_tess
      @k_tess Před 4 lety +2

      @@KittyKatalina Actually in the AMA on Reddit they specified that if you mutated the flip walkers, then the mutate stays in exile.

    • @KittyKatalina
      @KittyKatalina Před 4 lety +1

      Makes sense, I forgot to consider that they'd try to transform in exile, fail, then fail to return due to not being transformed. I only considered that the cards try to change zones together. Oh well.

  • @justmightbegood
    @justmightbegood Před 4 lety +5

    how does this work with legendary creatures?

    • @Ralnakor
      @Ralnakor Před 4 lety +2

      I was wondering this myself. Can I evolve a Cloudpiercer on top of a Questing Beast, then as such, cast another Questing Beast since the old one is now a Cloudpiercer? Not the most efficient use of it, but using it for the sake of argument.

    • @Happymasks
      @Happymasks Před 4 lety +1

      @@Ralnakor I'd assume so since the creature that was mutated is no longer Questing Beast but Cloudpiercer. Since the Legend Rule only cares about legendaries with the same name...

    • @AceDRoses
      @AceDRoses Před 4 lety +1

      After you mutate do you see "legendary" ? if not put another one, if yes you cant

    • @The5lacker
      @The5lacker Před 4 lety +1

      Everything outside of the text box is ignored on everything but the top-most creature card. This includes name, color, type line, and power/toughness. So if the top creature is legendary, then the creature is legendary. If it's not, it's not.

  • @GalaxyHap
    @GalaxyHap Před 4 lety

    One great example of mutation for your creatures can include Dreadhorde Butcher from War of the Spark, with a creature that was mutated on the bottom at a Red or Black Mana Cost with an ability of "If this creature mutates, deal (this amount of) damage to any creature and that creature's controller", if using Kroxa or Rakdos. Another example would include Risen Reef, which can be found in Zendikar and Core Set 2020, mutated with a creature with a Blue or Green Mana Cost, Flash, and "If a creature of power 3 or more enters the battlefield, draw a card, and if the creature that entered the battlefield has a might 3 or less, put a +1/+1 Counter on that creature", if using card formats like Simic Ramp for example.

  • @Hanmacx
    @Hanmacx Před 4 lety +7

    On which layer does this apply? And how does this interact with Clone Effects?

    • @dyne313
      @dyne313 Před 4 lety +1

      706.2. When copying an object, the copy acquires the copiable values of the original object’s characteristics. . .The “copiable values” are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty) . . . Other effects (including type-changing and text-changing effects), status, and counters are not copied.
      I assume this rule means a copy would be of the unmodified creature on top of the mutate stack.

    • @The-0ni
      @The-0ni Před 4 lety

      @Robert Friel However, copy effects do respect changes to those values resulting from other copy effects, face-down status, and some effects that set a creature's power or toughness. The last are only considered if they have the wording "as [the object] enters the battlefield" or "as [the object] is turned face up". Since mutate combines the rules texts (copyable value) of the permanents I think the clone would get all of the rules texts of the OG Permanent and everything below it.

  • @drunkard103
    @drunkard103 Před 4 lety +1

    when mark rosewater said that host and augment would be in the main game before too long, he wasn't lying

  • @joshuablack3163
    @joshuablack3163 Před 4 lety +3

    Will flicker abilities flicker the mutated parts of the creature as well or will the SBA (similar to an aura) kick in and make the mutate portion of the creature go to the graveyard? the explanation saying if there is no legal target on resolution of the Mutate makes me think the creatures would divide and the top creature would flicker and the bottom would remain, but if there are three or more....

    • @MunchKING
      @MunchKING Před 4 lety

      If you flicker it, the whole creature leaves, and then all it's component parts come back as separate creatures.

  • @crazyface2154
    @crazyface2154 Před 4 lety +3

    I have a question about this in commander. If you mutate your commander and choose to move it to the command zone, does the whole mutate stack move since on the website that the whole stack moves when zone changing?

    • @Bush180
      @Bush180 Před 4 lety

      Your commander would go back to the command zone and everything else would go to the graveyard.

    • @MunchKING
      @MunchKING Před 4 lety

      @@Bush180 Or whatever zone everything else was going to when you redirected your commander.

    • @brendaneichler5244
      @brendaneichler5244 Před 4 lety

      The sole exception to this is if they were sent there via Leadership Vacuum (or whatever that spell that sends enemy commanders to the command zone).

  • @stefanschmid5994
    @stefanschmid5994 Před 4 lety +1

    Mutate would make only sense, when a 5/4 creature with trample + a 2/4 creature with flying = 7/8 creature with trample and flying

  • @nudiggity2395
    @nudiggity2395 Před 4 lety +4

    OH man, this is what my dragon deck was missing, this is it!

  • @totalcoward
    @totalcoward Před 4 lety +2

    The Creature Formerly Known As Mosscoat Goriak (aka TCFKAMG) is my favorite EDM artist

  • @mkmnll7456
    @mkmnll7456 Před 4 lety +2

    What if you copy a mutated creature. Since the two cards act like one creature, do you copy the mutated creature or just the one on top?
    I have a similar question with creature tokens and populate. Can you populate a mutated token creature if you have a token creature on top?

    • @midivilplanet
      @midivilplanet Před 4 lety

      It's been confirmed that if the top creature is a token, then the combination is still considered a token, so populate should work.
      The clone thing... I don't know. I would think they would function like melded creatures in most cases, but it gets weird with layers.

    • @mkmnll7456
      @mkmnll7456 Před 4 lety

      @@midivilplanet Let's say that I target a soldier token with Huntermaster Liger's mutate ability. I decide to put the Huntmaster on the bottom. So the creature ends up being a soldier creature token with "Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times the creature has mutated". What if I populate this soldier? Do I just create a 1/1 soldier or do I create a 1/1 soldier with the Huntermaster's ability?

    • @brendaneichler5244
      @brendaneichler5244 Před 4 lety

      @@mkmnll7456 The abilities it gets from mutating are copyable abilities, so you can make a token that has the whole deal. One thing to note is that even if the token has abilities from a half-dozen mutate creatures, the token itself has not mutated, so "for each time this creature has mutated" abilities start at 1 as normal.

  • @Shufrain
    @Shufrain Před 4 lety +1

    How about this one, if I mutate otrimi into Nissa Vastwood Seer, and then i transformed Nissa into planeswalker does that mean my Otrimi became planeswalker too??

  • @giovannitucci1424
    @giovannitucci1424 Před 4 lety

    i had no idea how mutates works before this video. now i understand a bit, nice video!

  • @XatolosWired
    @XatolosWired Před 4 lety +8

    So the Unstable sets Host and Augment are mostly renamed and made official
    magic.wizards.com/en/articles/archive/card-preview/unstable-mechanics-2017-11-13

  • @ReyosBlackwood
    @ReyosBlackwood Před 4 lety +3

    3:12 WotC really should have gone with "this creature" instead of using self referential naming... would have avoided so many headaches... They could have even started doing with Ikoria using the "mutate" mechanic as an excuse for the change (since they did say "this creature" inside mutate triggers anyways rather than go self referential)

    • @flaetsbnort
      @flaetsbnort Před 4 lety +1

      This comment is correct and wise.

  • @melanie7193
    @melanie7193 Před 4 lety +10

    even banding makes more sense than this lol

  • @NateTmi
    @NateTmi Před 4 lety +1

    I still don't get what happens if u make a staked mutate monster & then play something like "Flicker of Fate" & target the monster on top to activate it's triggered ability again. Would I loos all the cards mutated onto it?

  • @davidlyda3238
    @davidlyda3238 Před 4 lety +1

    What happens with O-Ring/blink effects? Do all the creatures in the stack return, or just the one on top of the stack?

  • @Erimioa
    @Erimioa Před 4 lety +1

    so, basically it is the augmented ability from unstable, only better, because you can choose to play your augment as creature.

  • @Wesley_Youre_a_Rabbit
    @Wesley_Youre_a_Rabbit Před 4 lety +1

    Wait so if the attempted mutation has no legal target by the time it resolves it doesn’t just fizzle? So if you murder their target in response, you’ve basically just allowed them to cast a creature for cheaper?

  • @Wolfsspinne
    @Wolfsspinne Před 4 lety +2

    What happens when I mutate something onto a creature that is supposed to be sacrificed at the end of turn?

    • @leovaeg
      @leovaeg Před 4 lety +3

      it will mutate just fine
      then at end of turn, it will be sacrificed - its still the same creature, it just looks a bit different

  • @silpheedTandy
    @silpheedTandy Před 4 lety +3

    ever since the guilds the ravnica spotlights, i've developed a mild crush on every voice actor in these videos...; honestly, that's the main reason i watch them, haha

    • @Sloan1990
      @Sloan1990 Před 4 lety +1

      His name's Matt Tabak, he is a senior Magic editor, the former Magic rules manager, and a member of Magic R&D.

  • @jakobotten7389
    @jakobotten7389 Před 4 lety +1

    Mutate is really cool! I already like it more than auras. Why? 1) There is less chance for blow-out if the target of mutate is killed at instant speed 2) The flavor is awesome

  • @ozthemeek9009
    @ozthemeek9009 Před 2 lety

    Great video! It answered all of my questions about mutate and then some!

  • @FyveElemental
    @FyveElemental Před 4 lety +2

    I'm curious, since I know if this is the case someone will absolutely abuse it: Could you target a creature, then flash flicker it (or some other related degeneracy) so it's no-longer there, which means the mutate creature will enter the battlefield on it's own for cheap before the target creature returns to the battlefield. I'm not that familiar with the stack to know if this would work.

    • @justin1534467
      @justin1534467 Před 4 lety

      Brynzane Since the original target for the mutate is gone by the time it resolves on the stack, if I’m understanding that interaction right, then yes, it would just come into play as a creature. The main problem I can see with this is that mutate costs vary from being one/two mana cheaper or are even more expensive than just casting it normally. But the thing is, in most cases, like cloudshift/restoration angel effects, you have to pay additional mana for the blink effect, so it balances out anyway. The big one I can think of at the top of my head that doesn’t use mana right now is Thassa, but she triggers on end step, which makes timing awkward. The other thing is what the playstyle of a deck like that even is. If you’re running ETB triggers to make use of blink effects, then you’re not getting much value out the mutate trigger, and vice versa. Though despite all this, there probably will be a broken jank setup anyway.

    • @FyveElemental
      @FyveElemental Před 4 lety +1

      Thanks for the explanation! but yeah it'd have to be an ETB/Mutate hybrid deck, which wouldn't be impossible I think. Since you're not actually gonna be mutating your ETB creatures, you're just trying to cast the mutate creatures for their mutate cost while also activating your ETB. Another alternative is to make a flash-heavy mutate deck and throw in some flickers. Then you can flicker like you normally would to prevent damage or removal, while also getting out your flash mutate creature.

  • @Skeezik1998
    @Skeezik1998 Před 4 lety

    I've been using a lot of mutate creatures and it's amazing. Glowstone Recluse puts 2 +1/+1 counters on top of itself whenever it mutates plus it has reach, Majestic Auricorn gives me 4 life whenever it mutates plus it has Vigilance, Gemrazer destroys enchantments or artifacts whenever it mutates plus reach and trample, Vulpikeet has flying and puts a +1/+1 counter on itself when it mutates, etc. I absolutely love this new mechanic. I think it's the best things that's come to MTG for a long time, it's definitely super fun. A slight downside to this mechanic is that the creatures and mutations are usually 4-6 mana, but I've been able to overcome that by using scry lands to help me find what I'm looking for, which I usually use to help find lands in the early game. Overall, Ikoria is definitely my favorite MTG set that I've played with in my lifetime.

  • @FIGSANE
    @FIGSANE Před 3 lety

    I was watching this video as I was playing paper Magic. The BGM added tension to my casting a mutate spell.
    I feel like I’m building Godzilla

  • @donaldphantrump6276
    @donaldphantrump6276 Před 4 lety

    This raises a couple obscure questions:
    1. How does it interact with vehicles/ planeswalkers that become creatures?
    2. What about morphs, does the mutate stay attached when it turns face up?
    Probably other niche scenario that I haven't thought of too. Feels like they didn't think of older sets when designing this

    • @flaetsbnort
      @flaetsbnort Před 4 lety +1

      The interaction with vehicles is simple. It gains the text box of the creature on the bottom. If the vehicle is on top, it still needs to be crewed. Otherwise, it has the vehicle's abilities forever.
      Can't answer your other questions, though, and I'm curious.

    • @donaldphantrump6276
      @donaldphantrump6276 Před 4 lety

      @@flaetsbnort but crew is an ability so it would need to be crewed regardless, I'm more curious about what it would be when it's not crewed if the vehicle isn't on top
      It wouldn't be an artifact cause the creatures on top but I wouldn't be a creature untill it's crewed, seems like it becomes a card without a type

    • @flaetsbnort
      @flaetsbnort Před 4 lety

      @@donaldphantrump6276 I'd need to see the comp rules for vehicles, but I recall, Crew just means 'this object becomes a creature'. So if an object that's already a creature has crew, it does nothing. Example: Mizzium Tank.

  • @batpigboris2902
    @batpigboris2902 Před 4 lety +1

    I'm actually really excited to try this out. I can't wait to play big dumb dinos again.

  • @celestial962420
    @celestial962420 Před 4 lety +1

    Sounds like a lot of fun to be had playing this set.

  • @Venthryx
    @Venthryx Před 4 lety

    I like how they didn't go over what happens if you kill the creature AFTER it mutates

  • @danestohe315
    @danestohe315 Před 4 lety +1

    Nobody:
    Matt Tabak: This *Lengthy Being*

  • @enricobianco2525
    @enricobianco2525 Před 4 lety +2

    let's say that i play with mutate a creature A targeting a creature B that I own, if the mutate cost of A is lower than its casting cost can I kill B so that i can cheat A in play?

    • @Ceyx000
      @Ceyx000 Před 4 lety

      It appears so. If there's no valid target when the "mutate" resolves the creature etb for it's "mutate" cost.

  • @BAAWAKnight
    @BAAWAKnight Před 4 lety

    It doesn't beg questions; it RAISES questions. Begging the question is a fallacy.

  • @jacobd1984
    @jacobd1984 Před 4 lety +1

    What are the odds Mutate causes such backlash that Wizards leans hard into simplifying the game further, instead of just, you know, continuing to use high complexity sparingly?

  • @aaronhooker7588
    @aaronhooker7588 Před 4 lety

    OK so, changing fields:
    1) Bounce spell = 1 mutated Creature (on battlefield) -> all base creatures (in hand).
    2) Kill spell = 1 mutated Creature (on battlefield) -> all base creatures (in graveyard, in whatever order owner prefers).
    3) and 4) Exiling and Tucking spells = (see above, replace correct end location)
    5) Battlefield to Command Zone? I'm assuming mutated creature goes to graveyard once other mutation dies, if commander goes to command zone.
    6) (spicy) Exile, then return to battlefield at (now or end of turn) = Top creature (real-card only) returns to battlefield on command, other attached mutations remain in exile?

  • @ryanmann9576
    @ryanmann9576 Před 3 lety +2

    i actually really love the mutate mechanic, it's cool and it's a lot of fun. it isn't ideal but i enjoy the mechanic so much that i made an all creature deck just so i can mutate more XD
    of course i made it in the color combination of green and blue so there's that

    • @izvarzone
      @izvarzone Před 3 lety +1

      Simic is so for mutate.

  • @albanmaze2998
    @albanmaze2998 Před 4 lety +1

    I may have a dumb question too.
    Because a mutated creature is... A single creature, if we kill the mutated creature everything goes to the graveyard. Ok. If we exile a mutated creature... Does all the pile goes to exile? Or only the top card and the rest to graveyard?
    I know this is kinda dumb question... Yet the mecanic seems to really work in a different way than equip, aura, or even bestow...

    • @MunchKING
      @MunchKING Před 4 lety

      Whole pile goes to exile AFAIK.

  • @Waghabond
    @Waghabond Před 4 lety

    Meanwhile the Simic Combine whose whole aesthetic and end goal is literally this has only ever received different flavours of +1/+1 counter abilities as their guilds main keyword.

  • @rossjamestobitt
    @rossjamestobitt Před 4 lety +6

    "it's unlike anything you have seen before!" What is Bestow?

  • @DiogoAzambuja
    @DiogoAzambuja Před 4 lety +1

    Cool! But what if the mutated creature is blinked or has undying?

    • @flaetsbnort
      @flaetsbnort Před 4 lety

      I beleive that, if the creature blinks, each part returns as its own creature; and if the creature has undying, only the creature with undying comes back. Some people would disagree.

  • @helpme2719
    @helpme2719 Před 4 lety +2

    Oh boy, here we go.

  • @deadmuffinman
    @deadmuffinman Před 4 lety +2

    What happens if you blink a creature that has been mutated?

    • @AceDRoses
      @AceDRoses Před 4 lety +2

      @Dimitri Klockenbring There are NO creatures below it. its all 1 creature that mutates.

    • @The5lacker
      @The5lacker Před 4 lety +1

      All cards that compose the creature are exiled, then returned to the battlefield independently. If you have a stack of three creature cards making up one mutated creature, you'll end up with three separate creatures.

    • @tempestandacomputer6951
      @tempestandacomputer6951 Před 4 lety

      @@The5lacker This is the correct answer.

  • @dilmata
    @dilmata Před 4 lety +1

    Ikoria will bring MTG to the new level. Let's saying that, it seems to WotC restart the game but by lovely way, w/o to throw the way all old good stuffs. I like it, the Ikoria, the way they deliver something different and exciting to us, and I like it that they will never forget for the old gamers. For now the only problem will be the money to get it, but after this crisis pass the way will get some decks and boosters as well.

  • @samelol8149
    @samelol8149 Před 4 lety

    You didn't include what happens when it dies, or a gain control effect

  • @gustavmetal
    @gustavmetal Před 4 lety +1

    Scenario: green creature mutated with a black creature on the battlefield. Oponnent uses a spell that affects non black creatures, lets say "destroy and cant be regenerated", for example, what would happen then?

    • @Mordalon
      @Mordalon Před 4 lety

      As the video states, only the abilities of the creatures on the bottom contribute to the whole creature.

  • @clumsybandit6020
    @clumsybandit6020 Před 4 lety +1

    Once the creature card is on the battlefield, can you pay an additional mana cost to mutate again? Or is it one and done for that card (is it an activated ability?)

  • @TravisPilgrim
    @TravisPilgrim Před 4 lety

    Oh Hecatomb. we miss you. good times

  • @ericlawson3555
    @ericlawson3555 Před 4 lety +1

    So if I pay the mutate cost, someone kills the creature I would mutate on, my mutated creature would resolve on it own for the lower cost?

  • @ollyplantsoups7674
    @ollyplantsoups7674 Před 4 lety +1

    Could you have two copies of a legendary creature with mutate if one copy is under another creature and the other copy is on top, since the creatures would have different names? In that vein, could you have a legendary mutate onto another copy of itself, since you'd have only one creature with the legendary's name on the battlefield?

    • @caseywellington4761
      @caseywellington4761 Před 4 lety

      You could have a double-legendary mutation, but it would serve absolutely no purpose as the original creature and the mutation would be identical. You would have wasted mana and a card.

  • @RandomPerson-tz7wk
    @RandomPerson-tz7wk Před 4 lety

    So basically mutate similar to aura in terms of function. The top creature gain the bottom text power.
    So if you flick it, it will reset to default state. The bottom goes to graveyard.
    If you copy it, only a new copy of the target creature is made. Not including the bottom/top creature.
    If you kill the top, all bottom dies as well.
    Flavor wise, I think the top and bottom is consider as one creature. So 2 creature stack death would only trigger once.

    • @brendaneichler5244
      @brendaneichler5244 Před 4 lety

      Actually, flickering it brings all the component pieces back, as they were all part of the target of that spell/ability.

  • @lastdracon
    @lastdracon Před 4 lety

    Couple questions:
    1) if my commander had mutate. Can I cast with mutate cost? And if it dies and I mutate again does mutate cost go up like normal tax?
    2) if cloudpiecer is on table and it mutates with a vigilance monster. And I play a monster with trample can I use mutate ability again to add the trample to the pile or it a 1 shot deal?

  • @midnogreen8405
    @midnogreen8405 Před 4 lety

    puff... even more questions , as i got before...
    if i exile this creature that was mutatet, do i exile 2 cards or can i choose with one?
    "counter a creature spell" can stop the mutate spell?
    if i enchant the creature with " if this creature dies, return it to the battlefield", do i bring back the whole creature or just that one of the top?
    if i can cast a creature spell from my greaveyard, can i cast it for the mutate cost?
    if not how can i counter mutate?
    counts only the top card for devotion effects?
    how many times can i mutat one card?
    Does that mean every creature with mutate has basicly haste???
    sry for my bad english

  • @alexanderstruyve5521
    @alexanderstruyve5521 Před 4 lety +10

    This is the most complicated keyword ability ever! I understand it, but still!

    • @sniffles8672
      @sniffles8672 Před 4 lety

      its not

    • @tempestandacomputer6951
      @tempestandacomputer6951 Před 4 lety +1

      Ever heard of banding?

    • @k_tess
      @k_tess Před 4 lety +2

      @@tempestandacomputer6951 Banding is simple compared to this.
      Don't believe me.
      Bronzehide Lion mutate it. It dies what happens.

    • @aliertufekci1993
      @aliertufekci1993 Před 4 lety

      @@k_tess My guess: Bronzehide Lion and the Mutate-Creature go to the graveyard as both cards are one creature (so you can only kill it by killing the double-card creature). The creature on top returns to the battlefield because it essentialy says "when [this creature] dies" on the creature. Now if Bronzehide Lion returns to play, it returns as an enchantment and if the mutate-creature returns, it enters as a normal creature.
      Still leaves open what happens when you use a Brazen Borrower on Bronzehide Lion. Does the mutate-creature stay on the battlefield?

  • @MALAKAIA
    @MALAKAIA Před 4 lety +1

    If you have a mutated creature in play, and that creature dies; do both creature cards go to the gy or just the top one?

    • @flaetsbnort
      @flaetsbnort Před 4 lety +1

      All of them go to the graveyard.

  • @jineur3636
    @jineur3636 Před 4 lety

    What happens if after the creature becomes "mutated", that combined creature is destroyed, exiled or bounced back to hand?? Thanks.

  • @JonasPoponas
    @JonasPoponas Před 4 lety

    There are so many unanswered questions:
    What if...
    1. A mutated pile is bounced/flickered?
    2a. A planeswalker like Gideon becomes a creature, gets mutated and been put on the bottom of the pile?
    2b. ...gets mutated and the top of the pile and stops being a creature eot?
    3. A card with transform becomes part of a mutate pile (whether on top or bottom) and the transform ability resolves?
    ...

    • @brendaneichler5244
      @brendaneichler5244 Před 4 lety

      1. They all leave the zone at the same time. Flickering spells return all the component creatures back as separate creatures.
      2a. It's a creature with loyalty abilities that can't be attacked and damage doesn't make it lose loyalty.
      2b. It's a planeswalker with all the abilities of the creature(s) beneath it, which may or may not be applicable to its planeswalker form.
      3. If the transform ability has it exile like the Origins planeswalker creatures, then they all get exiled and only the walker returns. If it doesn't exile, the "front" abilities of that component goes away and is replaced with the "back" side abilities. If there was a way to have multiple DFC cards in the pile, activating one would flip all of them.

  • @samuelrosenberg5088
    @samuelrosenberg5088 Před 4 lety +3

    This new mechanic is game changing, some might even call broken. So many possible good strategies can be made with this, and so many can be beaten by it as well.

  • @happybrain2674
    @happybrain2674 Před 4 lety

    what happens if you bounce/ flicker?
    Can u clone the mutations or what do you clone if you do?
    what happens on hexproof/shroud/protection?
    can you mutate enermies creature?
    if you destroy the creature you destroy also the mutation right?
    does that creature gain new types?
    Does mutation count as commandercast?
    Do they remain mutated on graveyard?
    judges! thanks for the answers :)

  • @seanallwang3290
    @seanallwang3290 Před 4 lety

    What if you mutate a creature that's only temporarily a creature? For example a Sarkhan that turned into a Dragon, or an enchantment animated by it's own effect until end of turn, or vehicle?

  • @sevenBug
    @sevenBug Před 4 lety

    Is castung for it's mutate cost still considered a creature spell or an activated ability?
    Where are the cards that are not on the top? I heard they aren't on the battlefield and they also move to the graveyard when the creature pile dies. But the cards have to be in a zone.

  • @bluepomegranate
    @bluepomegranate Před 4 lety

    If I mutate onto a creature on the battlefield and the card I play goes on top, does the creature I already had just assume the characteristics of the card I played? If so, are both cards in the stack on the battlefield and one just never entered the battlefield, or is one of them somewhere else? And if so, where is that other card? What happens if I flicker the creature? What happens if I copy the creature? IMO, this is a needlessly complicated mechanic.

  • @SiraZero
    @SiraZero Před 4 lety +3

    This mechanic is cool and confusing at the same time.
    They need to explain a lot more or give us the official rules asap.
    So many questions are still unclear to me.
    1) Clone and populate: Do I clone only just the top card or the whole mutated creature? If it is a token, do I get just the top token or the whole pile creature?
    2) Blink: If the mutated creature blinks, will it return as only one creature or separated creatures?
    3) Bound: If the mutated creature gets bounded, will it return hand just the top card or the whole pile?
    4) Legendary: Can I the legendary mutate creature mutate the same legendary creature? Do I have to sac one as it resolves or I still keep them in the pile?
    5) Temporary creature: If a god or a temporary creature of a noncreature permanent gets mutated and then loses the creature type later, where will the mutate pile goes?
    I tried to think it like bestow but I don't think it is really the same. Because bestow is an aura, it is quite clear that it just attaches to the creature.
    However, mutate is like you merges two creatures into one card. I'm not sure how it works.

    • @KittyKatalina
      @KittyKatalina Před 4 lety +1

      Think of it like Meld. You have multiple cards, representing a single permanent. I can't say for sure that it'll work exactly the same, but that's the general idea.
      1) This is the hardest to answer, so I'd just wait for official ruling. Most likely, cloning/populating will only copy the top card/token. Copying the whole pile seems overpowered.
      2) When a multi-card permanent changes zones, all the cards change zone together. On the return from exile, the cards will enter without having been cast for the mutate cost, thus they'll become separate creatures. I could see this being ruled otherwise, but there's a strong precedent that this is how it'll work.
      3) Again, when a multi-card permanent changes zones, all the cards change zone together, so they'll all go back in your hand.
      4) Unsure, but should depend on where in the pile the LG creature is. The name of the creature, and whether it's still Legendary or not, should determine the outcome.
      5) When you mutate creature, the resulting permanent is represented by a pile of cards. If the permanent stops being a creature, it should still be comprised of the same pile of cards, since it's still the same permanent.

    • @nirartov4863
      @nirartov4863 Před 4 lety

      1) if the top card is the token then it would copy the whole pile becuse the top card decides everything about the creature
      2) was answerd
      3) same as two
      4) only the top card has a name so you. Can
      5) i think it doesn't matter where it is for the god's becuse the will make the whole creature into a not creature
      As for things other than gods it depands on how it's worded for example vechle on too should become a not creature and on the bottom it will not matter and so on

    • @AceDRoses
      @AceDRoses Před 4 lety

      Its 1 creature, 1 card. Therefore treat it as 1 card. a big card .
      Step 1 ) Place a card on top or under a card on the battlefield.
      Step 2) Read the card (singular) you now have.
      Step 3) ask those questions while looking at the card.
      Easy right?

  • @detective_0267
    @detective_0267 Před 4 lety

    QUESTION: does mutate trigger cast triggers?? Like if i mutate on a cascade creature does its cascade pop off???? Ik ETBs don't work but cast triggers are different

  • @VincentWolfeye
    @VincentWolfeye Před 4 lety

    But is the effect of mutating a cast trigger or a resolves(enter the battlefield) trigger?
    If i cast my mutatecard on a mutatecreatuer that has a mutate effect, does the mutate effect resolve as I cast the card or does the spell need to resolve to get the added effects?

  • @agrimi21
    @agrimi21 Před 3 lety

    so what happens when you mutate a morphed creature ? or you can not mutate a morphed creature ?
    does it flips afterwards ? when it flips the mutated cratures stay in the pile or like when comes into play after exile the break into sincular pieces?

  • @maku175
    @maku175 Před 4 lety

    What about commanders? What if your commander has Mutate on it and you Mutate a creature already on the battlefield and it attacks, does it deal commander damage if the commander is placed on top?

  • @tonybayer2546
    @tonybayer2546 Před 4 lety

    So let's say Cloudpiercer's target get's destroyed while you try to cast it for it's mutate cost, do you have to pay it's original mana cost (1 more mana) or does it resolve under it's 4 mana mutate cost?

  • @hmroid6884
    @hmroid6884 Před rokem

    Miss these cards
    We need mutate back it died to young

  • @CatFish21sm
    @CatFish21sm Před 4 lety

    I am going to love this new mechanic. It will completely change the game. You could include a bunch of 1 drops that have abilities and stack them untill you get a 12/12 with trample, hexproof, flying, death-touch, indestructible, and vigilance. Gonna be nice.