2007 tf2 beta: spy’s telepathic instant kill, lightspeed soldier, & pipes explode on contact

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  • čas přidán 29. 06. 2024
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    Music:
    Cave Story 3D - Kodou
    MGS3 - Snake Eater (Instrumental)
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Komentáře • 569

  • @shounic
    @shounic  Před 4 lety +722

    Download: archive.org/download/TeamFortress2Prerelease "Team Fortress 2 (Version 0, Playable).zip"
    Video FAQ ||| What's TF2 version 1?
    The version that comes loaded on the Orange Box disk is what I called version 1. This is also the version I used to make this video [ czcams.com/video/t2Jpe0I5pa4/video.html ] . This version of TF2 I'm using in the video seems to be a build used for the beta held before the game released, in September 2007.
    ||| You forgot to include X !
    Either it's already been covered in this older video [ czcams.com/video/t2Jpe0I5pa4/video.html ] or I don't know about it or I don't think it's interesting to show (ie. needle boosting & all the engineer out of bounds glitches)

    • @fattylugia
      @fattylugia Před 4 lety +23

      Will you perhaps cover other old glitches for TF2, such as ones in the Spy vs Sniper update, WAR! update, Engineer update, etc? I have a good chunk of these older versions and would be happy to send them to you ^w^

    • @shounic
      @shounic  Před 4 lety +26

      @fattylugia oh shit that'd be super cool! i don't remember what big glitches existed back then anymore but it would be fun to look regardless. dm me on twitter or add me on discord :)

    • @noiseyrabbit8264
      @noiseyrabbit8264 Před 4 lety +4

      Would you ever consider showing where to get the original version of TF2 for testing? I have a box copy but I want to test things on it.

    • @shounic
      @shounic  Před 4 lety +12

      @jon f -
      version 1 www.mediafire.com/download/8sjc61p7mb3jt7p/OBTF2Client.zip
      version 0 archive.org/download/TeamFortress2Prerelease "Team Fortress 2 (Version 0, Playable).zip"

    • @kruppcorp2359
      @kruppcorp2359 Před 4 lety

      I'd have to be a complete dumbass to download that virus shit, maybe go review some kids toys if you wanna profit off of idiots alone?

  • @WaluTime
    @WaluTime Před 4 lety +3215

    So, the Demo Bouncing Pills thing being nerfed is actually referenced in Meet The Demo. At the end of the short theres a disclaimer.
    "All information regarding Demoman grenade behavior was obtained from Australians believed to be reliable at the time. It is submitted to the possibility of errors, omissions, or nerfing without notice."

    • @RaidenBosenmoriMeii
      @RaidenBosenmoriMeii Před 4 lety +244

      WAAAAAAAAAAAAAALUIGI what the fuck how have i never noticed this before

    • @sleepy1066
      @sleepy1066 Před 4 lety +27

      Yo tf

    • @lucas13flu
      @lucas13flu Před 4 lety +69

      Holy shit I would never know this if you haven't made this comment XD thanks!

    • @Radi0he4d1
      @Radi0he4d1 Před 4 lety +9

      Thank you.

    • @thealientree3821
      @thealientree3821 Před 3 lety +18

      I knew it! Sniper is the one recording all of this!

  • @CapemanProducti0ns
    @CapemanProducti0ns Před 4 lety +1754

    yes I remember when I mistook a cloaked friendly Pyro for a normal teammate just to die from natural causes the next second

    • @limmynade
      @limmynade Před 4 lety +66

      hate when it happens

    • @alexrowe7063
      @alexrowe7063 Před 4 lety +55

      Heart attack, you poor bastard.

    • @succubastard1019
      @succubastard1019 Před 4 lety +55

      You thought that it was a temmate at first, yet immediately after you were striked with the realization that it was a spy the whole ime, and you died because of the sheer shock.

    • @sydssolanumsamsys
      @sydssolanumsamsys Před 3 lety +7

      that happens to me all the time

    • @germangomez7347
      @germangomez7347 Před rokem

      @@sydssolanumsamsys you look like a twitter user

  • @nekakagiggle
    @nekakagiggle Před 4 lety +2589

    It'd be cool if the loose cannon behaved like that

    • @wojtekpolska1013
      @wojtekpolska1013 Před 4 lety +143

      yea, or they should add new weapon that explodes pipes on contact regardless if it bounced before or not

    • @1billionbees
      @1billionbees Před 4 lety +61

      For me they should give this role to the loch&load. Just imagine:
      +25% explosion radius
      +10 more damage rumpup and falldown
      -25% direct hit damage
      -50% clip size
      -10% projectile speed

    • @notoverwatch6991
      @notoverwatch6991 Před 4 lety +145

      @@1billionbees Bro, you're just reversing or removing half its stats.
      If it's not even the same weapon, what's the point.
      Just give the LC its day, man.

    • @notoverwatch6991
      @notoverwatch6991 Před 4 lety +2

      @U.M.N. Guest User They aren't mutually exclusive.

    • @zen.mn.
      @zen.mn. Před 4 lety +45

      Preeeetty sure they took out the contact exploding to stop nades acting like mines. They'd have time running down but touching them would explode them. Imagine the start of dustbowl round two, a team of demomen firing down into the dugout... it was impossible to advance during the beta. Especially given the grenade launcher held 6 pipes instead of 4.

  • @Katetf
    @Katetf Před 4 lety +1855

    The demo bowling strat would be way to overpowered but I wish we got the ability to do trick shots off walls with a pipe.

    • @anonymousaccordionist3326
      @anonymousaccordionist3326 Před 4 lety +116

      I wonder if there is any coding difference between colliding with a wall and colliding with a floor. While it will obviously never happen, that could be a possible way to balance it.

    • @shadowninja958
      @shadowninja958 Před 4 lety +96

      Or just make it do reduced damage to still award skill without over powering an already very powerful class.

    • @Luna-Lux
      @Luna-Lux Před 3 lety +25

      Yeah that's just Overwatch Junkrat tho
      And we know how much skill he takes to play, and how fun that is to play against

    • @LeMustache
      @LeMustache Před 3 lety +4

      @@anonymousaccordionist3326 I'm late, but no. Besides the angle there is none

    • @ajstii1469
      @ajstii1469 Před 3 lety +50

      just reduce the damage with every bounce, demo bowling is basically the pipes that move with very short bounces, so if you could reduce the damage till a cap you could still award the trickshots and punish abusing things like bowling

  • @whiteroach3
    @whiteroach3 Před 4 lety +1661

    that thumbnail really feels like one of those cursed "5G KILLS" images.
    I love it.

  • @JohnSWeekley
    @JohnSWeekley Před 4 lety +1091

    That "Light Speed Soldier" seems to be a left over feature from Quake movement mechanics. Kinda wish they kept that in.

    • @kenjen9861
      @kenjen9861 Před 4 lety +131

      Market gardening would be even more fucking crazy!

    • @ashtonhoward5582
      @ashtonhoward5582 Před 4 lety +73

      You can still bunny hop, and momentum is sorta kept, but only the direction and very little speed, which decreases every b-hop

    • @JohnSWeekley
      @JohnSWeekley Před 4 lety +35

      @@ashtonhoward5582 right, still some left over, but not as intense.

    • @Handlesareastupidsystem
      @Handlesareastupidsystem Před 4 lety +20

      m a r k e t
      g a r d e n e r

    • @jeeBisOkay
      @jeeBisOkay Před 4 lety +30

      God I want quake movement in tf2

  • @jonsku6662
    @jonsku6662 Před 4 lety +845

    "Holding the knife on the dull end and thrusting the pointy end at your target is a pretty safe bet"
    And then there's half-swording, which is in a sense the opposite

    • @dutch_asocialite
      @dutch_asocialite Před 4 lety +59

      Or just straight up murder stroke, forsaking the Sword's natural God given purpose.

    • @dyefield2712
      @dyefield2712 Před 4 lety +80

      @@dutch_asocialite Eh, just throw the pommel at them.

    • @Appletank8
      @Appletank8 Před 4 lety +7

      Or just glare at people

    • @jonsku6662
      @jonsku6662 Před 4 lety +53

      @@dyefield2712 We're talking about killing someone with a blade in general terms, not brutally annihilating someone...

    • @spacecorpse3212
      @spacecorpse3212 Před 4 lety +16

      half swording is not great for a knife but a sword on the other hand

  • @toaster9922
    @toaster9922 Před 4 lety +564

    2:32 hey guys desync here

    • @PassTheSnails
      @PassTheSnails Před 4 lety +62

      We’re about to watch out first hentaii

    • @hugoguh1
      @hugoguh1 Před 4 lety +21

      so we're gonna make an accelerated backhop to this ramp an...

    • @spoiledbratmonster1917
      @spoiledbratmonster1917 Před 4 lety +11

      We can just skip this section

    • @godslayer9000
      @godslayer9000 Před 4 lety +10

      Yeah so you can bhop in tf2
      Don't ask me how I found out
      Let's just do a backwa- oh you don't need to be backwards
      There we go I think that was the last of them "YOUVE KILLED ALL OF THEM" yup administrator's confirmed it

    • @st3althyyy
      @st3althyyy Před 4 lety +1

      @@PassTheSnails what-

  • @Snooty1
    @Snooty1 Před 4 lety +458

    Yeah, demo man got hella nerfed and TF2 didn’t even get released yet.

    • @jesseknorr8037
      @jesseknorr8037 Před 4 lety +18

      how do pipes work now? im trying to get into tf2 and im still confused

    • @Snooty1
      @Snooty1 Před 4 lety +5

      Jesse Knorr
      They dont explode on impact.

    • @XarathDominion
      @XarathDominion Před 4 lety +67

      @@Snooty1 they do, but only on direct impact without touching any other solid medium (like the floor, or the ground).

    • @Snooty1
      @Snooty1 Před 4 lety +4

      Xarath Dominion
      Oh

    • @edcellwarrior
      @edcellwarrior Před 4 lety +3

      It’s not like Demo runs rampant as the best competitive class or anything

  • @LaskyLabs
    @LaskyLabs Před 4 lety +75

    Oh you found a beta build? Interesting thing about that, I was playing on dustbowl, and I actually fought a player who wore the badge that was given to people who played in the beta.
    Of course it was dustbowl...

  • @purpleapple4052
    @purpleapple4052 Před 4 lety +334

    Aar after meeting Shounic, which has an even more lifeless voice:
    finally a worthy opponent
    our battle will be legendary

    • @AzureWoof
      @AzureWoof Před 4 lety +24

      i'd be lifeless too if I was a pedophile with a diaper fetish (aar, not shounic)

    • @doffy1715
      @doffy1715 Před 4 lety +5

      @@AzureWoof really? since when?

    • @fattylugia
      @fattylugia Před 4 lety +10

      @@AzureWoof ???

    • @toilet5170
      @toilet5170 Před 4 lety +1

      lol

    • @shekelsshekels
      @shekelsshekels Před 4 lety +11

      Finninja06 docs.google.com/presentation/d/19KjxF6nwbkR58SFEU57dLwOImcSqMV9C0agWt00Z6IU/mobilepresent?slide=id.p dude that uncovered aar’s shit, plus aar responded too, it’s not like some obscure conspiracy circling him mobile.twitter.com/aarmastah/status/1202679050390720515?lang=en

  • @Everik-ct6pg
    @Everik-ct6pg Před 4 lety +197

    I want the pipes bouncing and exploding on contact back. Make them do less damage than a direct contact, though.

    • @teamspirit8727
      @teamspirit8727 Před 4 lety +51

      Stickybomb launcher would be an actual secondary weapon instead of second primary. Much better.

    • @As567na
      @As567na Před 4 lety +5

      45 dmg sounds good

    • @mr.nazareth4501
      @mr.nazareth4501 Před 3 lety +13

      Less damage the longer it stays on the ground + the normal reduction from damage fall off

    • @ForTheOmnissiah
      @ForTheOmnissiah Před 2 lety +2

      Nah, keep damage as is, but allow wall bounce but not floor bounce. Floor bounce should disable contact detonation, but wall bounces should allow. We could do some sick wall-bounce pills

  • @still-icarus912
    @still-icarus912 Před 4 lety +182

    I bless you for using pulse from the remastered cave story sound track 👌

  • @TheTretex
    @TheTretex Před 4 lety +108

    It would be sick to have a grenade launcher for demo that explodes on contact regardless of it hitting the floor, but the downside being something like it fizzling out if it doesn't hit someone, smaller explosion radius, and less damage dealt to buildings.

    • @AlexanderRM1000
      @AlexanderRM1000 Před 4 lety +18

      It'd have to have some pretty big downsides to balance it but fizzling if it doesn't hit anything in a somewhat shorter time than the normal Grenade launcher takes might actually help a fair bit. It'd probably still need a damage or blast radius penalty too since indirect hits aren't a major damage source usually

    • @NobodyEvenReadsNames
      @NobodyEvenReadsNames Před 4 lety +4

      I would personally give it no splash damage and -35% damage against buildings

    • @AlexanderRM1000
      @AlexanderRM1000 Před 4 lety +5

      @@NobodyEvenReadsNames No splash damage *and* a faster timer (maybe it fizzles around the time when a grenade would normally stop rolling) might be pretty balanced, although I feel like that might add up to lowering the skill ceiling and make more experienced players salty. -35% against buildings is a good idea to make a generally rounded weapon since this would otherwise be better against buildings.

    • @kerbonaut2059
      @kerbonaut2059 Před 4 lety +3

      The downsides you suggest are far to similar to the Iron Bomber. I suggest a flat 20% damage penalty, along with a projectile thats very draggy.

    • @GraveUypo
      @GraveUypo Před 2 lety

      that's basically a rocket launcher. so it would need to have damage falloff

  • @mcfighter2923
    @mcfighter2923 Před 4 lety +242

    It's confirmed, spy has a stand power.

    • @luciusrex8604
      @luciusrex8604 Před 4 lety +34

      Probably has Silver Chariot cuz Spy & Polnareff are French.

    • @mago474
      @mago474 Před 4 lety +3

      @@luciusrex8604 smart

    • @trainershade1937
      @trainershade1937 Před 3 lety +2

      All the more reason for that Giorno cosmetic set for Spy to be added into the game.

    • @spacecatsftw
      @spacecatsftw Před 2 lety

      @@trainershade1937 i feel like scout would make a slightly better giorno

    • @trainershade1937
      @trainershade1937 Před 2 lety

      @@spacecatsftw I suppose the meaning of my comment has been lost after a year, but during the time of my reply, someone had recently made a Giorno set for Spy on the Workshop.

  • @GoklasM
    @GoklasM Před 4 lety +16

    3:12
    What? It's bouncing towards the enemy?
    Nice homing pipe you have there, demo.

  • @facyual9061
    @facyual9061 Před 4 lety +102

    you know after all this time i wonder if Gaben's fave has changed?

    • @BComet
      @BComet Před 4 lety +27

      According to a interview, it still is.

    • @urmemegay7929
      @urmemegay7929 Před 4 lety +5

      now his fave is invoker

  • @klaud7311
    @klaud7311 Před 4 lety +88

    I've been playing TF2 for almost 10 years now, and I've never known that Demo's grenades couldn't explode on contact after hitting a surface.
    He's my favorite class!

    • @PassTheSnails
      @PassTheSnails Před 3 lety +7

      That’s really weird, that’s like something you should learn when you have 10 hours on the class let alone as many as you probably do

    • @blusoldier8686
      @blusoldier8686 Před 3 lety +1

      How many hours do you have?

    • @jihwan990706
      @jihwan990706 Před 2 lety +1

      Thanks for saying this, i don’t play pipe demo often and i couldn’t figure out what was the difference

  • @eliteguard225
    @eliteguard225 Před 4 lety +60

    2:25 here we can clearly see how Quake's code was still very influential and copied, 11 years after its release.
    That's still visible from the regular rocket jumping in TF2 today.

    • @hi-i-am-atan
      @hi-i-am-atan Před 4 lety +20

      no that's literally just quake's code
      valve licensed the id tech 2 engine for half-life's development, and just kept building on it and building on it and building on it and building on it over the course of many, many years
      i think source 2 _finally_ marked the point where they completely ditched whatever dangling remnants of id's code remained and started from scratch, but i'm not 100% sure. and even then, there are a _lot_ of games between source 2 and half-life's pre-goldsrc goldsrc

    • @AgrimarYT
      @AgrimarYT Před 4 lety +1

      @@hi-i-am-atan You can still ABH (therefor, bunnyhop without it) in Half-Life: Alyx with NoVR enabled (which is just Half-Life 2).

  • @flaregamer64
    @flaregamer64 Před 4 lety +19

    I literally rewatched your first old TF2 video yesterday. Well I'm always down for more early TF2 content and oddities so hey no complaining.

    • @SlurSlander
      @SlurSlander Před 4 lety

      it's not an old video if you have a brain injure and don't remember nothing about the video ;)

  • @kobinpaizlimona9088
    @kobinpaizlimona9088 Před 4 lety +14

    The thumbnail be like:
    *METALLICA VS KING CRIMSON*

  • @seuchenvater5687
    @seuchenvater5687 Před 3 lety +5

    I can still hear the lyrics of snake eater, even though its not there. You can hear it too, cant you. The lyrics we've lost, the memes we've lost. It wont stop hurting

  • @TinyDeskEngineer
    @TinyDeskEngineer Před 2 lety +5

    Spy: *watching Scout rapidly fail to stab him*
    Spy: "I think my son might have brain damage"

  • @redness4815
    @redness4815 Před 4 lety +38

    Is it just me, or are the reflections and certain textures visually better in the prerelease build?

    • @crazycsiw6404
      @crazycsiw6404 Před 4 lety +20

      It's not just you. Graphics were downgraded.

    • @Luciel_yt
      @Luciel_yt Před 4 lety +7

      were downgraded so you can render those unusual hats better

    • @canalediprova6153
      @canalediprova6153 Před 3 lety +2

      @@Luciel_yt not only hats but weapon and every effects.

    • @GraveUypo
      @GraveUypo Před 2 lety +9

      not just pre release, the graphics looked like that at release. they were slowly downgraded. game looked WAY better in 1.0. go play the xbox360 version, it still looks as it did back then. people actually still play it online.
      and contrary to what everyone is saying, they were downgraded because spaghetti, not intentionally.

    • @thepotatotaxi2430
      @thepotatotaxi2430 Před rokem +1

      @@GraveUypo the graphics are back baby!!!

  • @Kobraman35
    @Kobraman35 Před 4 lety +67

    "2007 tf2 was the best, all these updates have ruined tf2"

    • @Skyfoogle
      @Skyfoogle Před 4 lety +6

      most people say 2012 tf2 was the best. i dont think anyone played the game in 2007

    • @LordVader1094
      @LordVader1094 Před 4 lety +3

      Nobody ever says that except people like you, dumbass. People say 2012 TF2 was the best, or at least pre-Meet Your Match TF2. And yes, updates like MYM HAVE ruined TF2.

    • @fuz5567
      @fuz5567 Před 4 lety +6

      @@LordVader1094 i mean the games still playable and fun is it not

    • @dvenom642
      @dvenom642 Před 4 lety

      I switched to csgo just cuz theres too much cheaters in tf2 after 2k hrs of playin (surprisingly, even more than in csgo)

    • @muffy7268
      @muffy7268 Před 4 lety

      Everyone forgetting how gun mettle started ruining the game's optimization

  • @CaptainDemo779
    @CaptainDemo779 Před 4 lety +3

    All these videos with Spy attacking things with his mind in the thumbnail are fucking killing me. I LOVE IT.

  • @janreiafrica
    @janreiafrica Před 4 lety +30

    "Hypothetically"
    With the recent uploads, I'm highly doubting that

  • @no-aaah1503
    @no-aaah1503 Před 3 lety +4

    “And now I’m going to active my special mind powers”
    *pulls out a gun*

  • @jameshess5474
    @jameshess5474 Před 3 lety

    i very much appreciate your choice of music

  • @frankwest183
    @frankwest183 Před 3 lety +2

    You could use that "stored melee attack" bug on other classes too, which had two advantages:
    - You could also do a normal attack when you switch and get two melee attacks at the speed of one
    - You could keep doing it over and over until you heard the crit noise that indicated you got a crit, and when you switched back to the weapon you would actually use the stored crit attack
    Combining these would let you do over 250 damage in one melee attack. As someone who played on console at first, where these issues weren't fixed for a long time, I still habitually try to store melee attacks in the warmup.
    If you keep exploring the launch versions for another video, my personal favorite launch bug was the ability to jump through ceilings. I don't remember the exact timings anymore, but if you jumped into a ceiling and crouched/uncrouched in a specific pattern, you could shove yourself into the ceiling, and if it was thin enough you could go right through it. I think you had to hold crouch until you hit the ceiling, then quickly crouch/uncrouch to shove yourself in, but my memory is pretty hazy on this point. This would let you get into rooms in 2fort that are supposed to be inaccessible set dressing, among other things.

  • @EdJames0
    @EdJames0 Před 4 lety +2

    Man I loved using this glitch on the 360 version of the game! It was so good! You could also store melee crits as other classes

  • @NotThatUser
    @NotThatUser Před 4 lety +12

    Using MGS3 music, and Cave Story music?
    My man.
    edit: oh, nevermind, the description said it already

  • @sagacious03
    @sagacious03 Před 4 lety

    Pretty neat! Thanks for uploading!

  • @Green24152
    @Green24152 Před 5 měsíci

    that animation with the knife bit was great

  • @tuzar359
    @tuzar359 Před 3 lety +1

    i've read somewhere that the movement mechanics were the same as the ones used in half life 2 deathmatch, which explains the bhopping as soldier, as well as (presumably) the jump height from your previous video on 2007 tf2

  • @crazycrazycrazyadam
    @crazycrazycrazyadam Před 4 lety +1

    I remember that Spy cloak-stab glitch being live on the PS3 version of the Orange Box even after the 1 128MB patch the game got a year after release.
    The bunnyhop could only be used on inclined floors and because of the incline you could only get 1 or 2 "hops." at best.

  • @ThePootisPower24
    @ThePootisPower24 Před 4 lety

    I bloody loved the snake eater instrumental

  • @agilitykissa
    @agilitykissa Před 4 lety

    I appreciate the use of Snake Eater instrumental

  • @daedliy963
    @daedliy963 Před 4 lety

    the cave story music is a nice touch

  • @MeesterTweester
    @MeesterTweester Před 4 lety

    What makes this better is that I just watched the 2007 video!

  • @professordabstep9335
    @professordabstep9335 Před 4 lety

    Nice Video, Bro

  • @arsen9233
    @arsen9233 Před 4 lety +4

    Anime character: exposes his blade
    Enemy : ...

  • @orangy57
    @orangy57 Před 4 lety +1

    You can actually see the missing pipe (or the lack thereof) on Granary in Meet the Soldier. When the Soldier goes to kill the Heavy and Pyro on last, the second pipe can't be found, and the building that the second pipe would lead to looks different.

  • @timmersd.8663
    @timmersd.8663 Před 3 lety

    The stored knife swing. This bug actually made it into the release build on xbox 360's port of the orange box

  • @alexanderthegrrrreat6727

    i appreciate the music

  • @otakureiss
    @otakureiss Před 3 lety

    The missing granary pipe can also be seen in meet the soldier near the end when the red team is storming into reds base from blue side

  • @ren430
    @ren430 Před 4 lety

    Love that Snake Eater

  • @rifqihatta
    @rifqihatta Před 4 lety +3

    This is why Gaben's favorite class is the Spy

  • @NovaAge
    @NovaAge Před 3 lety +2

    I think Granary was because valve made the blu side first then they did the red side like that for Meet the Solider and hoped we wouldn't notice.

  • @kaamuu557
    @kaamuu557 Před 4 lety

    Godspeed

  • @moderatelyseriousracoon2254

    It’s like this because no animation was made for his knife swing at the time

  • @axesofebil
    @axesofebil Před 3 lety

    Granary had a bug for the longest time that red last was better for sniping from than Blu. There was a clipping issue around the wall to the right of spawn. It was always refrenced that the map wasn't correctly mirrored in the Eu 6s community.

  • @azericthetraveller6355
    @azericthetraveller6355 Před 4 lety +1

    They’re so intimidated by you taking out the knife behind them that they die before you can even stab them.

  • @benibacon
    @benibacon Před 4 lety

    Cave story music~
    Excellent choice.

  • @tonycallme3667
    @tonycallme3667 Před 3 lety +3

    Honestly, the Pill Exploding on impart is just... game breaking.
    Too op.
    i understand how they remove it.

  • @novo995
    @novo995 Před 3 lety

    Thanks, my favorite class is this pie

  • @DarkJiku
    @DarkJiku Před 4 lety

    Whats curious about Granary Red side is that it seems to be the version of Granary that Meet the Soldier was shot on, minus the misplaced BLU sign

  • @Pixel-Bush
    @Pixel-Bush Před 2 měsíci

    I'll check this later

  • @YasonYou
    @YasonYou Před 4 lety

    WHAT A THRILLLLL

  • @AB-ms7my
    @AB-ms7my Před 3 lety

    Worth the weight

  • @hershey3
    @hershey3 Před 4 lety

    The music used in this video top quality.

  • @medicindisquise4271
    @medicindisquise4271 Před 4 lety

    WHAT A THRILL

  • @loaf27
    @loaf27 Před 4 lety

    He discovered our Secrets!

  • @simpson6700
    @simpson6700 Před 4 lety

    "yeah, no wonder, of course his favorite class is the spy!"

  • @gregmerter4083
    @gregmerter4083 Před 4 lety +5

    The bouncing pill mechanic should be repurposed into a unique weapon.

  • @beatrixfans
    @beatrixfans Před 4 lety

    "Godspeed, you magnificent bastard."

  • @anonofpeace6788
    @anonofpeace6788 Před 4 lety

    I appreciate the Cave Story music.

  • @elviejodelabolsa8263
    @elviejodelabolsa8263 Před 4 lety +1

    The knife worked better than it does now.

  • @gameworkerty
    @gameworkerty Před 5 měsíci

    the weapon lighting really did look better back then.

  • @godlypumpkin8745
    @godlypumpkin8745 Před 5 měsíci +2

    Trickstabs would be crazy

  • @thisiskret
    @thisiskret Před 4 lety

    Its pretty much like the Beggars bazooka, when you taunt with the 3 rockets then stop taunting it unleashes doom upon the enemy.

  • @DatMysticalPyro
    @DatMysticalPyro Před 4 lety +1

    Nice =)

  • @BreadMan434
    @BreadMan434 Před 4 lety

    Shounics Testing NPC's: " *chuckles* I'm in danger"

  • @HEXAN-tv9eu
    @HEXAN-tv9eu Před 3 lety

    Granarys red side is missing a pipe due to the fact meet the soldier was made on that map and there was only one pipe for better visuals

  • @scottycz4918
    @scottycz4918 Před 4 lety

    The pipes did that all the time.

  • @CaptainFoxer
    @CaptainFoxer Před 4 lety +2

    That TF2 2007 version will run on even the most ancient of toasters with a decent framerate.

  • @xpoisonthefakeone
    @xpoisonthefakeone Před 4 lety

    The last red point is probably for meet the soldier

  • @ToxicAtom
    @ToxicAtom Před rokem

    potential explanation for red side missing the pipe: iirc, only one pipe was visible in Meet the Soldier. It's possible this version of Granary was used as the set for that video.

  • @crazycsiw6404
    @crazycsiw6404 Před 4 lety

    The spy melee switch bug actually works for every class. I tried.
    It was patched most likely in January 2008, as that's when the oldest version I have without it was released.

  • @toothpickprovider2614
    @toothpickprovider2614 Před 3 lety

    I just realized the first time I've heard Gabe's voice in a while was him saying his favorite class is spy

  • @-TPLT
    @-TPLT Před 4 lety +1

    Demoman originally came with bomb bowling? He would've loved Skyward Sword.

  • @SanderTheCockatoo
    @SanderTheCockatoo Před 3 lety

    Swipez in the nutchell

  • @apple_cat
    @apple_cat Před 4 lety

    granary red was likely how it was because of the meet the soldier video

  • @yatoxic1213
    @yatoxic1213 Před 4 lety +7

    Sorry for repeating the same question, but it still bothers me.
    Keeping in mind that his back seems invincible (to me), is it possible that by hearing someone's footsteps behind you, you can just aim up and scream medic so you get face stabbed instead of getting backstabbed?

    • @Appletank8
      @Appletank8 Před 4 lety +5

      Pro MLG strats is bending your back in an arc to hide your back.

    • @shounic
      @shounic  Před 4 lety +4

      @yato boi - no worries i don't remember reading your question (sorry), so it helps to ask again :) I tried it out and the answer is no. gfycat.com/simpleemotionalbeardedcollie i'm guessing backstab detection is based on the view angle of your target rather than hitboxes 🤷‍♂️🤷‍♂️🤷‍♂️

    • @yatoxic1213
      @yatoxic1213 Před 4 lety +1

      @@shounic np, thanks for testing it out anyway. it's a question that has been bothering me in the night right before i had gone to sleep and i forgot about it for 3 days. now that i know the truth, there's no hiding for me

  • @Gormula137
    @Gormula137 Před 4 lety

    Played a game a couple of days ago with someone named Shounic and im pretty sure it was you (the cart got stuck on first and we had to let it roll back a bit). Anyway, I know it doesn't mean anything but I just wanted to say that it made me very happy as your one of my favorite youtubers :) Have a good day and stay safe.

    • @shounic
      @shounic  Před 4 lety

      oh hey, glad you had fun :) i actually remember that and saved a recording too haha. that was genuinely surprising, i've never seen it do that before on barnblitz.

    • @Gormula137
      @Gormula137 Před 4 lety

      @@shounic I'm glad I was there to witness it lol

  • @Ferrochrome12
    @Ferrochrome12 Před 4 lety

    The soldier bhop and contact pipes both seem like holdouts from the original Quake mechanics.

  • @Matiz719
    @Matiz719 Před 4 lety

    what a thrill

  • @nickp8564
    @nickp8564 Před 3 lety

    i realized while playing the current tf2 version that when you fire a pistol and switch quickly mid fire, the moment you pull out the pistol again you can still see the explosion at the end of the barrel from the shot lol

  • @keiishere511
    @keiishere511 Před 3 lety

    I know this is dumb and all but isn't it satisfying how the butterfly knife animation ends in sync with the kills

  • @renthewerecat
    @renthewerecat Před 4 měsíci

    spy’s butterfly knife trick skills were just *so* cool it’d kill anyone within its radius

  • @DiegoAlanTorres96
    @DiegoAlanTorres96 Před 4 lety

    ADMIN HE DOING IT SIDEWAYS

  • @Aswero21
    @Aswero21 Před 3 lety

    The spy secretly has a stand

  • @bouncyking7568
    @bouncyking7568 Před 4 lety +1

    I think blus last looks like that is because of meet the soldier.

  • @abicto
    @abicto Před 4 lety

    old demo grenades behaviors was pretty cool tho wish they kept in

  • @radiantseraph
    @radiantseraph Před 6 měsíci

    I feel like there should be a pipe launcher that actually functions like Meet the Demo, maybe in exchange for slower shots or less magazine.

  • @dopey473
    @dopey473 Před 4 lety

    *What a thrill...*

  • @kirbles2035
    @kirbles2035 Před měsícem

    Since he didn't mention it in the video, it's worth noting there's only one pipe on red's granary last in meet the soldier.

  • @gearcheck101
    @gearcheck101 Před 3 lety

    I played durring the beta. As far as i can remember the grenades were only supposed to explode after the first bounce. I used this to great effect and was completely saddened when they removed it.

  • @bonnxhun5694
    @bonnxhun5694 Před 2 lety

    This is the longest kill ever.