Rust Programming in 2024 Start from Scratch! | The Basics | Part 1
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- čas přidán 5. 07. 2024
- 00:00 Tour of the Rust
00:28 Content
00:46 Comments in Rust
01:14 variable in Rust
1:40 What is Variable Shadowing ?
1:55 Naming Conventions for variables
2:04 Changing Variables
2:49 basic data Types in Rust
2:50 Booleans data Type
2:58 Unsigned Integers
3:46 Signed Integers
4:29 pointer sized integers - usize isize
5:21 floating point - f32 f64
6:12 Tuple in Rust
6:55 Arrays in Rust
7:49 slices in Rust
9:09 str(string slice) text with a length at Runtime
Introduction
Welcome to this in-depth tour of Rust programming! In this video, we'll explore essential concepts from comments and variables to advanced data types like slices and strings. Let's dive in!
Comments in Rust
Discover the importance and syntax of comments in Rust, laying the foundation for clear and expressive code.
Variables in Rust
Explore the basics of variables in Rust, understanding their role in storing and manipulating data.
Variable Shadowing
Uncover the concept of variable shadowing, a powerful technique for reusing variable names within different scopes.
Naming Conventions for Variables
Learn about Rust's naming conventions for variables, ensuring consistency and readability in your code.
Changing Variables
Dive into the dynamic nature of Rust by exploring how variables can be changed and adapted during runtime.
Basic Data Types in Rust
Introduce the fundamental data types in Rust, setting the stage for a deeper exploration.
Booleans Data Type
Understand the significance of booleans in Rust and how they play a crucial role in logical operations.
Unsigned Integers
Delve into the world of unsigned integers, exploring their characteristics and use cases.
Signed Integers
Explore the realm of signed integers, understanding their representation and applications.
Pointer-Sized Integers - usize, isize
Uncover the unique aspects of pointer-sized integers, specifically usize and isize, and their relevance in Rust.
Floating Point - f32, f64
Navigate through the nuances of floating-point numbers in Rust, distinguishing between f32 and f64.
Tuple in Rust
Discover the elegance of tuples in Rust, a versatile data structure for handling multiple values.
Arrays in Rust
Explore the characteristics of arrays, a fundamental data structure for storing fixed numbers of elements.
Slices in Rust
Dive into slices, a powerful feature for creating views into sequences, understanding their creation and utility.
Str (String Slice) in Rust
Unveil the concept of str in Rust, a borrowed string with a known length at runtime, and its representation as &[u8].
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