Why The Capcom Console Failed!? - 1994 Rare Console History - Capcom CPS Changer

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  • čas přidán 4. 09. 2024
  • #FailedConsoles #RetroGamingHistory #RetroConsoles
    Today Top Hat Gaming Man discusses the history of the Capcom CPS Changer and why it failed!
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    @TopHatGamingMan
    A man in a top hat, with a dashing moustache or a highly distinguished beard, reviews rare video games in his massive collection. Appreciate the finer things in life! Top Hat Gaming Man travels around the globe, playing the best games for the handhelds around the world. The best games are like fine wines and only get better with age. Today, Top Hat Gaming Man discusses the history of the Capcom CPS Changer and why it failed.
    Additional Gameplay Source -
    Ghosts and Goblins Amiga - Enrique Garcia - • Ghosts'n Goblins (Amiga)
    Street Fighter 2 SNES - Saito Gaming - • Street Fighter II - Th...
    Neo Geo Games - Virtual Game Library - • The NeoGeo AES Project...
    Capcom Arcade Games - TheRadik - • Best CAPCOM Arcade Gam...
    Capcom CPS1 Games - Virtual Game Library - • The CAPCOM Play System...
    Street Fighter Alpha CPS Changer - Minase - • Video
    Poison in Thumbnail - www.fightersge...
    Additional Imagery Sources
    videogamekraken...
    Information Sources Used For Original 2019 Version
    www.nintendolif...
    en.wikipedia.o...
    www.videogameco...
    crappygames.mi...
    videogamekraken...

Komentáře • 398

  • @TopHatGamingManChannel
    @TopHatGamingManChannel  Před 5 lety +43

    Apologies to anyone missing from the Patron credit roll this week, Patreon wrongly displayed that a couple of you had left when the platform was simply late to process your payments! I check and adjust the credit roll weekly! Thank you for all of your ongoing support, it really means the world to me!
    www.patreon.com/user?u=4432923

    • @davidlevy706
      @davidlevy706 Před 5 lety +1

      Also, Daniel Ibbertson goes by the name DJ Slope (not Slopes).

    • @ninjasec
      @ninjasec Před 5 lety

      nice work, I found out about this device from CZcams show "Game Sack" , enjoyed your take as well. I only discovered this recently and wish I found out about it sooner, problem is now I want one. but its a lot of money

    • @8-bitJoe
      @8-bitJoe Před 4 lety

      5:33 The Neo Geo did not offer a near arcade experience. It was an arcade experience in the home.

    • @user-hc9qv9yb9m
      @user-hc9qv9yb9m Před 4 lety

      And you left out the PC Engine

    • @sethterry9504
      @sethterry9504 Před 4 lety

      Joe Sylvester arguable as the arcade it self and cabinet was an experience which maybe why he says that.....but to your point it WAS the arcade game on your tv

  • @NaeMuckle
    @NaeMuckle Před 5 lety +113

    It's amazing how slick capcom arcade games still look today.

    • @omalone1169
      @omalone1169 Před 5 lety +2

      07:22 game?

    • @cheapmovies25
      @cheapmovies25 Před 5 lety +5

      Its bc like Nintendo art style was always more important that raw realism

    • @inceptional
      @inceptional Před 5 lety +14

      Probably the best and most consistently great sprite artists of their time and maybe all time.

    • @madhatter8508
      @madhatter8508 Před 5 lety +5

      @@inceptional It's very close between Capcom and SNK.

    • @sudacagamer
      @sudacagamer Před 4 lety +14

      Most 90`s 2D Arcade games still look great, not only Capcom games.

  • @mopbrothers
    @mopbrothers Před 5 lety +28

    Wow I never knew that Capcom tried to make their own console. If any company deserved to have their own console, it would be Capcom since they made so many great games in the 80s and 90s and still continue to do so.

    • @h.m.5724
      @h.m.5724 Před 3 lety

      90s only not 80s as they only created 1 great game in the 80s which is Final Fight

    • @BrokenDiety1
      @BrokenDiety1 Před 2 lety +1

      @@h.m.5724 pretty sure Mega Man came out in the 80s.

  • @thepocketmonsterfamily2007

    Dude me and my son watch all your videos. I deal with Bipolar and depression, but luckily I have a wonderful family that supports me! One of the things that makes me feel good is bonding with my Son! And you help with that. There is only a handful of creators we watch!

    • @TopHatGamingManChannel
      @TopHatGamingManChannel  Před 5 lety +4

      Excellent to hear you both enjoy the content! My son is nine months old now and making these videos have helped me escape the 9-5 matrix so I can spend more time with him!

    • @javiceres
      @javiceres Před 3 lety

      If it’s not too much, may I ask what age did you started having the kind of problems you mentioned in your comment?

  • @TheDutchGhost
    @TheDutchGhost Před 5 lety +11

    I grew up in the 80s and 90s and witnessed the console wars but also the arcade cabinets that were still around during the time and I was always so envious that the cabinets always had such nicer looking games. When they were converted to the consoles or home computers these always felt like a lesser version, visually but sometimes gameplay as well.
    So I really dreamed of a console or a home computer that could run arcade games perfectly.
    Various arcade games from the 80s and 90s still have a place in my heart but when I eventually did play them I came to discover that they did not have the long term gameplay of RPGs, titles like Super Metroid, and genres on the PC such as FPS and RTS games, something that gave me much more enjoyment and satisfaction.
    Not to mention that some of these arcade games were bloody hard. I don't think I would be enjoying doing the same couple of levels over and over again in order to develop the near perfect skills to finally continue.
    Thanks to longplays we now know that once you have developed your skills that you can beat these games that they tend to be very short.
    Neat to know that devices like this really existed but I don't feel that I have missed out on much for it not to come out in Europe. A lot of us would not have been able to afford it any way.

    • @GuardaOjivas
      @GuardaOjivas Před 5 lety +2

      You can change the dificulty in arcade machines via some kind of levers.

    • @keiranninjaspirit
      @keiranninjaspirit Před 5 lety +2

      @@GuardaOjivas yes you can change the difficulty on the arcade boards via micro switches, also you can change credits per coin, freeplay, lives per play, intro music on/off. Let's remember that the whole point to t e arcade games was to play, enjoy, remember and have fun beating the game short or longer with great satisfaction all hail the eightiez

    • @keiranninjaspirit
      @keiranninjaspirit Před 5 lety +2

      Sir you'll need to get yourself an arcade machine with final fight arcade jamma board and see how much skill and how much value you will get from completing this fantastic game.

    • @roasty80
      @roasty80 Před 4 lety

      No one could afford the neo geo aes

  • @deaneireann4769
    @deaneireann4769 Před 5 lety +5

    This guy is the gaming version of 'that chapter' every video is entirely new topics or even if the topic of a video has been done to death by other CZcamsrs he delves deeper and gives the viewer a better understanding of the background of that topic... Absolutely gifted creator, also your uncle sounds awesome!! I'm getting closer to creating a patreon account!

    • @TopHatGamingManChannel
      @TopHatGamingManChannel  Před 5 lety +3

      Thank you! My uncle was one of the greatest people in my life, he was only 12 years older than me but sadly we lost him in a Motorbike accident when he was just 33. Still though, he influenced my life in gaming more than anyone else, I am thankful for that and will always cherish the memories. Maybe one day I will do a video about his influence on this channel!

  • @reagandow850
    @reagandow850 Před 5 lety +14

    Wow! You continue to amaze me with some of these consoles. I don’t know how you come up with some of these but “game on” sir!

  • @nebnosneh
    @nebnosneh Před 4 lety +27

    So weird that he doesn’t list the eleven released games in full.

    • @SavageMontreal
      @SavageMontreal Před 4 lety +5

      And that he doesn't even mention what the console was called or even consisted of until halfway through the video.

    • @dneck
      @dneck Před 4 lety +3

      and that he always does that creepy "yeeeaaaaaaaaah" after the video intro

    • @vh-ali_n-teen
      @vh-ali_n-teen Před 4 lety

      Dan - this is the kind of stuff he is messing way too much, unacceptable sir

    • @jerrystephens9057
      @jerrystephens9057 Před 4 lety

      Phoenix Vanguard “CPS Changer” - he says it dozens of times.

    • @geovani60624
      @geovani60624 Před 3 lety

      @@SavageMontreal it's literaly in the tittle

  • @russmawson6744
    @russmawson6744 Před 5 lety +3

    I always thought I knew a lot about gaming history but most weeks you put a video about a console or micro computer that I had never heard of. Keep it coming.

  • @edfig81
    @edfig81 Před 4 lety +4

    I consider myself someone with alot of knowledge of all gaming consoles. This one was new to me. Great VIDEO!!! Keep up the great work

  • @dolari
    @dolari Před 5 lety +1

    Back when I was on usenet in ALT.GAMES.SF2, I was friends with a Capcom PR person who was monitoring the newsgroup. We talked quite a bit, and when I saw this in an article in Electronic Gaming Monthly, he very strongly suggested that I didn't pick one up. While he said he was impressed with the arcade quality of the games, he mentioned that Capcom USA didn't think there was going to be any market for the system in the US, and that it was going to just fade away rather quickly, I got a Playstation instead. :)

  • @derektorres6260
    @derektorres6260 Před 5 lety +22

    I loved the Capcom fighting stick

    • @SHINdanny
      @SHINdanny Před 5 lety

      Does the stick have micro switches?

  • @carlosmaggoowork9743
    @carlosmaggoowork9743 Před 5 lety +20

    A long time ago... My mom flew in from N.Y. with a copy of SF2... My Life was changed forever. Love my Moms always!!

    • @anonamatron
      @anonamatron Před 4 lety +2

      How many moms do you have?

    • @badcp455
      @badcp455 Před 4 lety

      This story is better than the content of this video.

  • @timpieper5492
    @timpieper5492 Před 5 lety +33

    The 6-button MegaDrive controllers probably would have been more appropriate for this system, especially since its 8-way D-pad was closer to Capcom's 8-way arcade sticks.

    • @TexasHollowEarth
      @TexasHollowEarth Před 5 lety +1

      Probably so they could push stock of those Capcom fightsticks, seen here. They already had them made for the SNES. I never tried one, but heard that they weren't very good.

    • @DarDarBinks1986
      @DarDarBinks1986 Před 5 lety +5

      Not just Genesis 6-button controllers. The ones for the 3DO, too. They both have the same 9-pin connector.

    • @CanaldoZenny
      @CanaldoZenny Před 5 lety +1

      The Mega Drive wasn't popular in Japan, sadly.

    • @madhatter8508
      @madhatter8508 Před 5 lety

      @@DarDarBinks1986 The 3DO had a 6 button controller? The only ones I've seen have been 3 buttons with 2 shoulder buttons.

    • @madhatter8508
      @madhatter8508 Před 5 lety +2

      They would have been, but the Mega Drive was not at all successful in Japan. SOJ couldn't wait to move on to the next generation. It's because of Sega of America and Europe that the Genesis/Mega Drive lasted as long as it did. Having said that, there were 6-button controllers for the more successful PC Engine that they could have used.

  • @worldofretrogameplay6963
    @worldofretrogameplay6963 Před 5 lety +54

    What? I would have bought Capcom’s console!

    • @tsitracommunications2884
      @tsitracommunications2884 Před 5 lety +7

      Ditto

    • @DarDarBinks1986
      @DarDarBinks1986 Před 5 lety +8

      Same here! Why didn't Capcom release this bad boy in the States? I'd have begged my parents to buy me one for Street Fighter and uncensored Final Fight.

    • @Tempora158
      @Tempora158 Před 5 lety +3

      @@DarDarBinks1986 Already said in the video, no distributor for the system. Capcom was already having trouble selling direct to consumer in Japan, and that's in their home country that's geographically smaller and denser than the United States.

    • @OriruBastard
      @OriruBastard Před 5 lety +6

      And paid 160 bucks per game?

    • @buddahkz9980
      @buddahkz9980 Před 4 lety +4

      So pay at least $150 for every cps1 arcade game? The price makes this ridiculous

  • @darktetsuya
    @darktetsuya Před 5 lety +4

    I remember hearing of the CPS changer! funny story in the late 90s/early 00s there was that 'Callus' CPS emulator? apparently some had hacked a romset of Megaman: The Power Battle to allow people to play the ROM of the CPS Changer port of Street Fighter Zero in the emulator! Didn't know Tsujimoto was in the SF movie though, wow!

    • @psychopoison
      @psychopoison Před 5 lety +3

      I Played Callus on a Pentium 100 Mhz, I Remember that I couldnt run Street Fighter II via Windows only via DOS as I had not enough memory, Thanks for the memories, I had forgot completely about it

    • @Preddy2006
      @Preddy2006 Před 5 lety +4

      Callus was released in 1998 by Sardu. He also made Nesticle (NES) and Genecyst (Mega Drive). Way ahead of its time. I still remember Zophar's Domain and JoseQ's Emucamp. 21 years ago...

  • @Jikangire957
    @Jikangire957 Před 5 lety +8

    Very interesting video! I had no idea this was something Capcom did!

  • @MOLTEN0
    @MOLTEN0 Před 5 lety +3

    I love the titles of your videos. "why this console you have never heard about or even knew you existed failed totally".

  • @FisterMcgee
    @FisterMcgee Před 5 lety +31

    Music track down, voiceover up!

    • @gorrbaczow
      @gorrbaczow Před 5 lety +4

      Especially if the "background" music is that annoying.

    • @eyesofnova
      @eyesofnova Před 4 lety +2

      yeah the high pitched very loud music at the 6 minute mark is unbearable. Literally hurt my ears.

  • @ikeaaron
    @ikeaaron Před 5 lety +9

    5:35 'Near'? They were the same ROMs! Ports of that generation literally couldn't be more perfect, tbh.

    • @jasonblalock4429
      @jasonblalock4429 Před 5 lety

      Well, you are missing all the noise of the arcade, as well as the smell of closely-packed sweaty bodies.

    • @stalkerstomper3304
      @stalkerstomper3304 Před 5 lety

      And cigarette burns along with tokens aligned along the arcade cabinet. Lol

    • @androidrulez444
      @androidrulez444 Před 5 lety +1

      I mean, you only had 4 credits on an AES game. So it wasn't exactly the same as an mvs where you can just keep playing as long as you have a quarter

    • @ikeaaron
      @ikeaaron Před 5 lety

      ​@@androidrulez444 true, but that can be said of most ports of the era.

    • @h.m.5724
      @h.m.5724 Před 3 lety

      @@androidrulez444 game play and graphics wise it was 100% the same

  • @tardistime6857
    @tardistime6857 Před 5 lety +15

    I never knew this existed, and I loved capcom in the early years (still do a bit)

  • @Tempora158
    @Tempora158 Před 5 lety +6

    The CPS Changer is a bargain compared to buying a Sharp X68000 for the sole purpose of playing the best home version of Street Fighter II', and the CPS Changer version actually is arcade perfect.

  • @Mechakick
    @Mechakick Před 5 lety +3

    I knew about the system already but I did not know so much about it! I bought 2 Power Stick Fighters and wondered for years what else they were intended for. I would love to have bought the CPS Changer back then but I would not have been able to afford it. That being said I think the price with SF2 included was quite decent. I love the game and Capcom, they have done great things.

  • @craiganderson7085
    @craiganderson7085 Před 5 lety +1

    It looks similar to the Super Gun converter I had in the 90s. I also had a copy of Street Fighter II Hyper Fighting. It was basically a black box with
    two controller ports, a JAMMA adapter and a red button you could press for tricking the system into thinking you had put coins in it for a credit.
    I'd be really interested in a video about the PC-FX and why it failed. I loved the PC Engine and Super CD and always wondered what went wrong for Hudson and NEC?

  • @MrDrou
    @MrDrou Před 5 lety +2

    i saw something like this in a video game shop in 1992 they called it "alma" it had the original street fighter 2, Final fight, Ghost and goblins, commando. they were renting it for $125 for 3 days.

  • @WickedGamerCollector
    @WickedGamerCollector Před 4 lety +1

    Fun video like always you are one of my favorite CZcamsrs :)
    You have really great collection of game consoles.

  • @tardistime6857
    @tardistime6857 Před 5 lety +14

    We are getting closer to a top hat/dj slopps crossover

  • @McDaniel77
    @McDaniel77 Před 5 lety +3

    Wow! Never heard about the Capcom console.

  • @DowntheRabbitHole0
    @DowntheRabbitHole0 Před 5 lety +2

    .... another breath taking thumbnail, thank you, man

  • @deathsnitemaresinfullust2269

    Wow, i never realized this existed. Capcom Arcade games almost always looked wonderful and most of the sprite work is still amazing today.
    😄👍

  • @pjomayo
    @pjomayo Před 5 lety +8

    Maybe The Last Gamer has this system.Seeing as he has a few Capcom contacts..I would killed to have this system.

  • @JMFSpike
    @JMFSpike Před 5 lety +8

    12:11 Is there anything left that you haven't covered!? Okay, here's one for you. How about the Dendy(Russian version of the NES)?

  • @marcelo20xxxx
    @marcelo20xxxx Před 4 lety

    The only time I heard this console back in the day was because I bought a game magazine which advertised that Capcom Arcade Stick at 150 US, it said that it was compatible with the SNES and the CPS1 home console, I immediately purchased the Stick to play the SNES SF2 Turbo with it...

  • @aceofhearts573
    @aceofhearts573 Před 5 lety +1

    Cammy theme is so good. Sad that the Capcom console failed even more than the neo Geo consoles

  • @AlphaRaptor2k6
    @AlphaRaptor2k6 Před 5 lety +1

    Hmm, so its basically it was an Neo Geo AES knockoff/OEM SuperGun(for the CPS 1), but less, yet the final game cost more but delivered less. Ideally, this console could have done better.....,possibly using a cut down more cartridge like format, like the AES did. In addition the format could have had a removable CPU among other common parts used in the Arcade boards leaving only the ROM and 'helper' chips in the cart. The Console itself would contain all common parts and only need those bespoke chips/ROM chips. Which it like most other home consoles. Only this might have worked.

  • @キラキラくりくり頭

    As someone who read pretty much every video game magazine he could get his hands on from 1989 to 1995, how did I never hear about this?

  • @markb4257
    @markb4257 Před 4 lety

    I had the chance to actually played with this in one of the convention here in macau but ...I never notice that SNES controller was compatible with that...🙌🙌🙌
    Wow... good stuff man... good stuff...🙌

  • @chrissiqueira6966
    @chrissiqueira6966 Před 5 lety +6

    Basically it was an official arcade supergun by Capcom.

    • @Retro_Royal
      @Retro_Royal Před 5 lety

      Not exactly what I would call console ^^

    • @nodarkthings
      @nodarkthings Před 5 lety +1

      not really. it didn't play arcade boards....

    • @chrissiqueira6966
      @chrissiqueira6966 Před 5 lety +1

      @@nodarkthings The games were just the arcade boards within an enclosure similar to a CPS1.5/CPS2. You could use the unit itself to play other jamma compatible boards.

    • @nodarkthings
      @nodarkthings Před 5 lety

      @@chrissiqueira6966 oh, did it have a JAMMA connector?

    • @Retro_Royal
      @Retro_Royal Před 5 lety

      @@nodarkthings To the Capcom ones it does, just that they aren´t Jamma compatible

  • @KenMasters.
    @KenMasters. Před 7 měsíci

    Porting Street Fighter Zero to the CPS Changer was where Capcom messed up.
    They were supposed to port all 32 CPS1 & CPS Dash games on the system.
    And later create a SUPER CPS Changer to port all 48 CPS2 & CPS3 games on there.

  • @houseoftheted637
    @houseoftheted637 Před 5 lety +4

    Very interesting. I can't think of any obscure console for you to cover.

    • @TopHatGamingManChannel
      @TopHatGamingManChannel  Před 5 lety +4

      I have a list of over a hundred more to get through and I discover more every week!

    • @houseoftheted637
      @houseoftheted637 Před 5 lety +1

      @@TopHatGamingManChannel I wonder if there were consoles exclusive to particular countries, like Iceland, Sri Lanka, New Zealand, Czechoslovakia etc

    • @chiroquacker2580
      @chiroquacker2580 Před 5 lety

      @@TopHatGamingManChannel You probably know about these, but just in case: 1) I am fascinated by the Interton Video Computer 4000. I love the design and the games look fun 2) Odyssey 2, very under rated IMO I love mine. 3) Emerson Arcadia, it was a "ME TOO" console. Emerson created ports for a bunch of Arcade games they did not have rites to. 4) RCA Studio II. Satan condemns the souls of damned gamers to play it for all eternity. It makes the Atari 2600 look like a $20,000 gaming computer rig 5) Bally Astrocade. Very powerful in it's day with awesome joysticks but Expensive, fragile, rare, and being on carpet will cause it to catch fire. The small library had only a few good games. I'd love to have one but I don't want the hassle of it being so fragile. Sadly had much potential. 6) APF Microcomputer System. It's a unicorn. The only way to know of it's existence is Wikipedia (which you have probably read a long time ago.) en.wikipedia.org/wiki/APF-MP1000

  • @stevensonchambers5577
    @stevensonchambers5577 Před 4 lety

    The only "experience" I had with this obscure system back in the day was seeing a Capcom Fighter Stick in a game store and just having to have it. It made playing Street Fighter 2 Turbo on my SNES a joy.
    Until a few years ago I always thought the CFS was just a peripheral for the SNES. I was completely unaware that it was part of a Capcom home console package based upon the CPS arcade board. It now made sense why I saw CPS Changer games listed in MAME and other arcade emulators.

  • @Loader2K1
    @Loader2K1 Před 5 lety

    Capcom pulled an SNK back in the early '90s by releasing an arcade board as a console!? Mind = blown. Well, the CPS Changer is definitely on my hypothetical, retro-gaming shopping list whenever I hit the lottery. Great find, Top Hat. Great find. In my humble opinion, honestly, Capcom could have kept this console going for the arcade purists and die-hard collectors in Japan well into the discontinuation of the CPS2 hardware. I strongly believe that if Street Fighter Zero/Alpha 3 was released on the CPS Changer, it would have been truly identical to the arcade version due to being, well, identical hardware. A part of me also thinks this thing could have been updated with a CPS3 add-on peripheral of some sort as well.
    Despite the console never seeing the light of day outside of Japan, I do think that Capcom should revisit an idea like this. They should jump on the retro-gaming bandwagon like Nintendo, Sega, SNK Playmore, and Atari have by releasing a "Capcom Arcade Mini" which would allow you to play their best arcade hits from the CPS1, CPS2, and CPS3 hardware in the privacy of your own home on an SDTV or HDTV, with the option to play the games in HD upscaled as high as 1080p and 4K resolution. The money would literally print itself.

  • @davidlewis1787
    @davidlewis1787 Před 4 lety

    Have not thought of exed exes for decades, it popped into my head this morning and then it popped up on this video when I watched it this evening..weird!

  • @emmettturner9452
    @emmettturner9452 Před 4 lety

    The Power Stick was also compatible with NES/AV Famicom. The North American version included both cables (maybe Japan too?).

  • @Rohaldos
    @Rohaldos Před 3 lety

    3:48 arcade was very much alive, I would say that the shifting from arcade to home happened in the mid 90s not at the beginning.

  • @JustinCardiff
    @JustinCardiff Před 5 lety +3

    I’ve read edge magazine since the beginning, so remember some of the failed consoles over the years, but have no recollection of this one.

  • @nkhazov
    @nkhazov Před 3 lety

    I wish I have one personally that would be so cool. Since I can talk about the cps changer and have it on display personally and play it personally. Best regards Nikita.K

  • @kawaineko7402
    @kawaineko7402 Před 5 lety +1

    So interesting. I have never heard of this - those games are huge! Just when I thought I’d pretty much heard of every system...amazing! Obscure hardware is the best!

  • @urbanmidnight1
    @urbanmidnight1 Před 5 lety +1

    Great episode! Very informative and well presented, keep up the good work sir!

  • @TheRealDustinNunn
    @TheRealDustinNunn Před 5 lety +6

    Capcom is one of my favorite gaming companies.

  • @dionr1168
    @dionr1168 Před 5 lety +1

    This Street Fighter fan loves the BGMs.

  • @NotesandNerds
    @NotesandNerds Před 5 lety +1

    The Power Stick Fighter is my FAVORITE arcade stick ever released. I have the SEGA Genesis version that I got for a steal at $10US coupled with a $20US Mayflash Genesis to USB adapter from Amazon. Just no better arcade stick outside of the kits found online. I can see why Capcom used it for their failed system, though.

  • @tunkunrunk
    @tunkunrunk Před 4 lety

    what a surprise ! didn't know Capcom tried to launch a console

  • @horus1981
    @horus1981 Před 5 lety +2

    Great video, could you do a video about the Neo Geo AES/MVS please?

  • @wagonet
    @wagonet Před 4 lety

    what on earth, today i learned this was even a thing. great video.

  • @geekgo4
    @geekgo4 Před 4 lety +1

    They should have revived this instead of that "CAPCOM HOME ARCADE" they went with.

  • @dreamcastfan
    @dreamcastfan Před 5 lety

    It’s weird Capcom went to the trouble of porting Street Fighter Alpha to CPS-1 hardware and charge extra for the game when the actual “console” part was basically a Supergun so could have easily been connected to a CPS-2 board without trouble. Maybe it was a good way for Capcom to burn off excess stock of CPS-1 parts?
    It’s also weird they didn’t try and separate the CPS-1 hardware so that you only had to buy the B board with the ROMs and have the A and C boards part of the console. I know there were some CPS-1 revisions over the years but I believe most CPS-1 games have been hacked to be compatible with the various C boards, so it can’t have been a major issue. Maybe Capcom thought if the Changer was successful they would also offer CPS-2 boards and therefore didn’t want any specific hardware included.

  • @felixdaass
    @felixdaass Před 4 lety

    Wow. You make great, in-depth videos. Please keep up the good work. I don't know how you do it. I'll try and help of you ever run out of topics to cover just do that you can make more entertaining videos

  • @ThunderFist1978
    @ThunderFist1978 Před 4 lety

    That Vulgus cabinet was pictured at the Galloping Ghost Arcade in Illinois. I would know that setup anywhere.

  • @jeremycline9542
    @jeremycline9542 Před 5 lety +2

    Isn't that Daniel Ibbertson?

  • @eduardoml1498
    @eduardoml1498 Před 5 lety +1

    Zeebo? Ah, I see you're a man of culture as well.

  • @retrogames_jp1404
    @retrogames_jp1404 Před 3 lety

    a great piece of hardware!
    friend of mine owns one. would like to lay my hands on one too but they rare and quite expensive..

  • @atrocity3010
    @atrocity3010 Před 3 lety

    It's a real shame that consolized/home-friendly arcade boards didn't catch on. Hooking up arcade boards, even with the advent of superguns, requires quite a bit of technical knowledge and skill, and that's if they use the JAMMA standard. If they don't, well...better have a substantial background in electronics/DIY projects.

  • @tomelliott73
    @tomelliott73 Před 5 lety +2

    I would have definitely got one of these back in the day I had the capcom joystick for the SNES it was great but no good for tournaments as they were all with controllers so ended up going back to controllers .

  • @LordSnoodles
    @LordSnoodles Před 5 lety +1

    dude's cleaned up his accent/delivery since I last watched this station a year ago

  • @SolidN8
    @SolidN8 Před 5 lety +2

    Honsetly i forgot that this guy told me to subscribe to him on CZcams like 3 years back

  • @ninjasec
    @ninjasec Před 5 lety

    Street Fighter 2 World Warrior was the first used game I bought. I loved it in the arcade, and will still pop the original in my SNES

  • @WhatHoSnorkers
    @WhatHoSnorkers Před 5 lety +1

    Great video sir. Fascinating video!
    Niche-tastic!

  • @jmaes1507
    @jmaes1507 Před 5 lety +4

    you deserve more subs, you’re remind me of the Video Game Historian but English

  • @madfreeman501
    @madfreeman501 Před 4 lety

    What's the last soundtrack of the video it sounds so familier and great video had to subscribe

  • @emmettturner9452
    @emmettturner9452 Před 4 lety

    Street Fighter Alpha wasn't watered down compared to the CPS1 arcade version, since it literally was the CPS1 version. ;) Most would say it was watered down for CPS1 arcade machine owners, not for the CPS Changer console.

  • @shawn6306
    @shawn6306 Před 5 lety +1

    I did not know that capcom made a console i never heard about it this is my first time hearing all about it

  • @chibisf4
    @chibisf4 Před 4 lety

    I wonder if you could connect other Jamma Boards to the Connector with an adapter? As far as i understood, this is actually a Supergun.

  • @johnchainsman
    @johnchainsman Před 4 lety

    I guess you weren't able to procure an example to test.
    Good story!

  • @hyzenthlay7151
    @hyzenthlay7151 Před 5 lety

    The concept of putting the main processor and all that in the game, and the console being little more than a port interface is a concept similar to the Hanimex (Grandstand) SD070, which had all the main hardware in the cartridge itself, and the actual console acting more as a controller and TV interface, and selection buttons.

  • @atomiswave1971
    @atomiswave1971 Před 5 lety +1

    and 6 months later the PS1 came out along side the Saturn. Which had more to do with it flopping than anything else.

  • @SomeOrangeCat
    @SomeOrangeCat Před 5 lety +1

    Never even knew this existed!

  • @jasonblalock4429
    @jasonblalock4429 Před 5 lety

    It's worth mentioning that as expensive as the system sounds, remember that it was explicitly trying to compete with the Neo-Geo AES. When *that* first debuted, it was $650 -- in early 90s dollars! -- for a console, arcade stick, and a single game. So $330 to play an arcade-perfect Street Fighter 2 at home was actually pretty reasonable! Likewise, the cost of new games was competitive with the AES as well. (With the exception of SF Alpha.)
    It's kind of a shame, really. Assuming Capcom was managing to profit off the hardware, they actually could have been a competitor at the "luxury" level of gaming hardware. I think the big difference, aside from NeoGeo having better marketing/distribution, is that SNK was willing to fully commit to the original hardware for the long-term. Capcom, OTOH, released the CPS2 (and then CPS3) and thus instantly antiquated their own system.

  • @snesfan8935
    @snesfan8935 Před 5 lety +1

    Capcom's own Arcade Jamma Supergun.

  • @andrewschempf
    @andrewschempf Před 5 lety +1

    I would have got this back in the day. It ya never heard of it until now.

  • @100troqfazer
    @100troqfazer Před 5 lety

    I' got a Super Nintendo controler exactaly like this one. It's from Capcom made to play Street Fighter II. It's from Playtronic, a company from Gradiente here in Brazil.

  • @m.x.1800
    @m.x.1800 Před 5 lety

    Excellent video content, but the audio quality and levels are all over the place. Maybe try using some compression on the master track to level all volumes etc.

  • @jamesburke2759
    @jamesburke2759 Před 5 lety +1

    OOHOOH Thanks top hat man for showing me something new. Question. If you get one without a game, is it still a console having no CPU?

  • @RAMCARTGAMER
    @RAMCARTGAMER Před 5 lety

    You have to move 2-3 normal sized consoles just to setup that big ass game cart. "What was they thinking?"

  • @bruceaskew2107
    @bruceaskew2107 Před 5 lety

    I've never knew such a great arcade an gaming history like this was ever made

  • @noiselabproject9659
    @noiselabproject9659 Před 5 lety +4

    Capcom screwed up big time by the sounds of it

    • @badcp455
      @badcp455 Před 4 lety

      No, the video just makes it sound that way. It wasn't meant to be a huge system like the others.

  • @TheQueenSpider
    @TheQueenSpider Před 4 lety

    I still have my Capcom fight still. It was clickity and felt janky, but it never broke. I was finally able to hadoken and shoryuken on the Super Nintendo. It set me back about $70.00.

  • @SkeletorTclaws
    @SkeletorTclaws Před 4 lety

    Curving the joystick at a 45 degree is a bad idea. I tried a similar joystick and ended up pressing diagonally up instead of right most of the time.

  • @willrobinson7599
    @willrobinson7599 Před 2 lety

    Never heard of this one ,but no suprise if Japan only.great video with lots of interesting info

  • @hasmoneandynasty4805
    @hasmoneandynasty4805 Před 3 lety

    Capcom could had modeled their home system like SNK's AES Neo Geo system and controllers. They should try it again now.

  • @LastGamer
    @LastGamer Před 5 lety +1

    It wasn't made for the public and Capcom mainly used it for an experiment. A lot of games on it were already on Snes and Capcom didn't want to get Nintendo off side. 600 units were made and apparently 100 didn't get into the hands of the public. There is a lot more to the story. I have serial number 4 and was given one by Capcom in 1994.

  • @TheCheapReefer
    @TheCheapReefer Před 5 lety +1

    I woulda known about it i woulda had one . Still woulda saved me tons of money as i spent alot of time at the arcades .But cant beat the friends and community we had back then in the cades

  • @natelecarde962
    @natelecarde962 Před 5 lety +3

    Lol you might wanna get rid of that Billy Mitchell picture

  • @zaxxon4
    @zaxxon4 Před 5 lety +10

    It looks like a JAMMA adapter. If it is, then it may have worked with more games.

    • @SHINdanny
      @SHINdanny Před 5 lety

      more like a SuperGun / MAK with SNES controller ports (which is some sort of JAMMA adapter :)
      JAMMA that supports 6 buttons instead of 3 per player :D

    • @gorkskoal9315
      @gorkskoal9315 Před 5 lety

      lol yeah it does! Their were tons of stuff like those in the back of magazines. Somekind multi- console with super sound blaster pyrimad was one that for some reason still stands out as well. Those basically converted the ROMs from Arcades, Sega consoles into one playable gizmo, pretty clever!

    • @omegarugal9283
      @omegarugal9283 Před 5 lety

      @@SHINdanny you got it backwards, JAMMA supports 3 buttons per player, capcom´s propietary "JAMMA+" supports 6 buttons per player via a kick harness

    • @SHINdanny
      @SHINdanny Před 5 lety

      @@omegarugal9283 backwards? "JAMMA that supports 6 buttons instead of 3 per player :D" I did not want to use unofficial terms like "JAMMA+/plus"

  • @albertabramson3157
    @albertabramson3157 Před 2 lety

    Amazing that they never simply offered a CD-based arcade console. Who cares if you have to wait 5-10 seconds to load a stage or scene into 1MB of RAM if you otherwise are getting the full arcade experience complete with CD-based soundtrack. In fact, it's odd that no one thought to do that in the early to mid-90s.

  • @LordSnoodles
    @LordSnoodles Před 5 lety +4

    my ears hurt just looking at how the hats keep pushing dudes ears down

  • @SharifSourour
    @SharifSourour Před 5 lety +2

    Very interesting system, a compact home arcade!

    • @TonySkittleAlive184
      @TonySkittleAlive184 Před 4 lety +2

      Sharif Sourour there Will be a "CAPCOM Home Arcade Stick" coming out in November this year with 16 games. ☺

    • @SharifSourour
      @SharifSourour Před 4 lety +1

      @@TonySkittleAlive184 Ah yes I know! Thank you! Very cool!

  • @TwesomE
    @TwesomE Před 5 lety

    I don't believe you have a freaking billly mitchel photography in your shelve showing it close to the end of this video! 12:14

  • @cloudstrife1983
    @cloudstrife1983 Před 5 lety +2

    Top Hat Gaming Mans theme goes with everything

  • @rager1969
    @rager1969 Před 5 lety

    $332 for the SF II game, the Changer, power supply and "arcade stick" actually doesn't sound too bad - about half the cost of a Neo Geo. And the additional games at $167 was also less than on Neo Geo. Don't get me wrong, that was a lot of money back then (still is) but a little easier to get into than Neo Geo and a lot easier than buying an arcade cabinet.