MapleStory - Thailand Recreated
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- čas přidán 10. 09. 2024
- Note: The tile comparison at 14:50 is a bit hard to see due to CZcams butchering the video quality, but here's an image comparison: i.imgur.com/YB...
We're gonna give Thailand the same treatment we gave Formosa!
Full changelog:
Imported the 2nd iteration of Floating Market into v62 GMS
Imported Golden Temple from THMS v87
Floating Market:
-All maps and NPCs are translated (Mobs and items use v62 defaults)
-Removed redundant event NPCs and Maple TV
-Resized left side of the town map to get rid of the extra space for the Maple TV
-Removed hurtboxes in all maps with water
-Removed various footholds in Toad Pond (The bottom is much easier to walk across now.)
-Removed fake platforms in Brilliant Swamp
-Slightly ddjusted VRBottom on Frog Pond
-Removed all footholds attached to the various rock objects (they constantly got in the way)
-Decreased delay on Red Lizard's attack.
-Increased the spawn rate across all maps
-Added Dusk Viper, they spawn in a new unique map called Viper's Den, which is found through a hidden portal at The Snake Hideout.
Golden Temple:
-Everything is translated.
-Removed redundant event NPCs and Maple TV
-Added a house object where the Maple TV used to be
-Fixed delayed death animations on Rough Monkey, Mighty Stone Giant, Ruby Giant, and Furious White Monkey
-Adjusted attack timing on Rough Monkey, Mama Monkey, and Mighty Stone Giant (they now have a longer delay between attacks)
-Added jumpAttack property to Furious White Monkey's quake attack (meaning you can now jump to avoid it)
-Fixed Mama Monkey attacking you backwards if you stood close enough
-Added SnowFro the Fruitnificent, Armored Stone Giant, and Ganapati, they all have adjusted stats to better fit the area.
-Increased the delay between SnowFro's attacks.
-SnowFro's skill now increases his attack power, instead of stunning the player.
-Fixed Armored Stone Giant's attack being insanely fast
-Fixed Armored Stone Giant's "character hit" animation being misaligned.
-SnowFro now uses various sound effects from Furious White Monkey and Faust, instead of just sounds from Mighty Stone Giant.
-Ganapati now uses various sound effects from Fire Tusk and Crimson Guardian, instead of just sounds from Mighty Stone Giant.
MANY map tweaks:
-Fixed misaligned large rock in Monkey Jungle I
-Added a VRRight and VRLeft value to Monkey Jungle I (The edges of the big trees could be seen)
-Fixed poorly-placed tree/lush objects in Monkey Jungle I
-Fixed floating rock in Monkey Jungle II
-Fixed rope that clipped into the ground in Monkey Jungle II
-Slightly adjusted VR values in Monkey Jungle II (The edges of the rocks/big trees could be seen)
-Slightly adjusted VRBottom in Deep in the Jungle I
-Removed random Elin Forest Tiles in Deep in the Jungle II
-Added SnowFro to Deep in the Jungle III
-Added a VRRight value to Deep in the Jungle III (The edges of the big trees could be seen)
-Deleted random incomplete tiles in Deep in the Jungle III
-Replaced background tiles in all Cave of the Giants maps (Thanks Joob)
-Fixed misaligned chains in pretty much every Cave of the Giants map
-Fixed floating portal in Cave of the Giants I
-Lowered the ceiling in Cave of the Giants I and II (the top of the columns could be seen)
-Lowered portals very slightly in Cave of the Giants II
-Slightly adjusted VRBottom on Cave of the Giants II
-Fixed various floating objects in Cave of the Giants III
-Adjusted some tiles to cover up the top of various columns in Cave of the Giants III
-Added "Room of Reinforcement" Armored Stone Giants spawn here, it can be accessed through a hidden portal in Cave of the Giants III
-Removed redundant tile pieces in Cave of the Giants IV
-Raised the bottom foothold + tiles to cover up the top of the gate object in Cave of the Giants IV
-Fixed being able to jump off the map in the bottom right corner of Cave of the Giants IV
-Fixed floating objects in Cave of the Giants IV
-Fixed being able to walk off the map in Cave of the Giants V
-Fixed being able to walk through the center structure of tiles in Cave of the Giants V
-Removed invisible cobweb in Cave of the Giants V
-Added "Room of the Deity" Ganapatis spawn here, it can be access through a hidden portal in Cave of the Giants V
-Removed the lone column outside the map in Room of Despair
This is so cool, and that you added your own maps aswell. Amazing!
who tf disliked this, great job man
What does VR stand for and what is it? View rectangle?
View Restriction, its a node that determines where the camera stops scrolling in the map.