What I found by watching a twenty-year-old Doom II deathmatch

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  • čas přidán 12. 09. 2024
  • Galiu vs BahdKo in Montreal, January 1997
    I use this 20-year-old match to take a peek into the competitive Doom scene in the mid-90s.
    www.doom2.net/d...

Komentáře • 945

  • @rochea
    @rochea  Před 7 lety +392

    Had some great comments on the Doomworld and reddit threads:
    www.doomworld.com/forum/topic/94894-what-i-found-by-watching-a-twenty-year-old-doom-ii-deathmatch/
    www.reddit.com/r/Doom/comments/6l6d9w/what_i_found_by_watching_a_doom_ii_deathmatch/

    • @djaevlenselv
      @djaevlenselv Před 7 lety +1

      Why is author's own comment getting less upvotes than us randos!??

    • @scotaku4531
      @scotaku4531 Před 7 lety +2

      I have a theory on why the outside might have been opened up at that stage. Possibly because the number of weapons on the map was thinning out, the player may have wanted to extend the range at which players could respawn. That would potentially buy him more time either upon respawn or after gaining a frag to grab a new weapon before another encounter.

    • @Audiman0aha
      @Audiman0aha Před 7 lety +2

      Fuck i'm old :\

    • @zokum
      @zokum Před 7 lety +34

      Bahd never went to the Gathering, that was me. I went to The Gathering in: 1998, 99, 00, 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12, 13, 14, 15, 16, 17
      Since proof is so bloody important: ftp.gathering.org/TG/2016/CreativeCompos/results.txt Real Time Demo, 5th place. And yes, the ansi header is also by me.
      I just checked with bahdko, she went to The Assembly, in Finland.

    • @agrecascinogameplaym
      @agrecascinogameplaym Před 7 lety +2

      I've always wanted to make a demo, but I'm not really able to go to any major events(burgerland) and I can't into music or art.

  • @djaevlenselv
    @djaevlenselv Před 7 lety +2359

    I have no idea why this got recommended to me, but I'm not sorry.

    • @cazadorcazado08
      @cazadorcazado08 Před 7 lety +10

      lol same here

    • @ElfHostage
      @ElfHostage Před 7 lety +1

      If you 'dislike" it, stuff like this won't get recommended again

    • @JimmyJames10-k7v
      @JimmyJames10-k7v Před 7 lety +12

      ElfHostage that's completely bullshit as soon as u click on a recommend video u get spammed with it

    • @ZoyT0Y
      @ZoyT0Y Před 7 lety +1

      djaevlenselv 420 likes

    • @djaevlenselv
      @djaevlenselv Před 7 lety +2

      I'm sure Romero enjoyed a bit of grass every now and then.

  • @dsandoval9396
    @dsandoval9396 Před 7 lety +1507

    "...minority of players refuse to record demos reportedly to keep their tactics a secret. This selfish decision has relegated them to obscurity..." I like it when I hear a line that speaks volumes of truth.
    GREAT video! Never knew it existed but I like how the video was so detailed that it had actual profiles on players, well developed profiles at that.

    • @bobby3234
      @bobby3234 Před 7 lety +27

      Well, every doom player is pretty obscure by now, in my eyes at least.

    • @ChucksSEADnDEAD
      @ChucksSEADnDEAD Před 7 lety +47

      I mean I understand it's hyperbole but goddamn can we give the "cowadoody" stuff a rest? Plenty of people born in the 2000's have heard of legendary Starcraft, Quake, CS, etc players simply because it's part of eSports history and there's tons of witnesses, video evidence, etc.
      People know CoD isn't exactly a proper competitive shooter, otherwise CS wouldn't still be around.

    • @hybby
      @hybby Před 7 lety +2

      hmm..... makes me consider some things in my own life.

    • @ChucksSEADnDEAD
      @ChucksSEADnDEAD Před 7 lety +15

      I disagree, for example in boxing you can go back decades because the big fights were all televised and having so much content to analyze is what makes boxing such a diverse sport, rather than reducing it to strict metas.

    • @zacharywinders5827
      @zacharywinders5827 Před 7 lety +2

      Luminexxe . What is a meta.

  • @Useless-NPC
    @Useless-NPC Před 7 lety +953

    At around 6:19, the reason why he went up on that ledge and fell onto the plasma spawn was to open the rocket launcher secret.

    • @rochea
      @rochea  Před 7 lety +91

      Thanks!

    • @Useless-NPC
      @Useless-NPC Před 7 lety +155

      Perhaps not everyone knows their DooM 2 secrets by heart.

    • @bridgetgaribaldi5149
      @bridgetgaribaldi5149 Před 7 lety +15

      I actually just remembered that, too. I didn't understand it immediately either.

    • @Porblorbulon
      @Porblorbulon Před 7 lety +8

      Yeah you have to land on the plasma rifle platform for that door in the exit-adjacent room to open to the outside

    • @baesex
      @baesex Před 7 lety +4

      but it's a secret from entryway!

  • @guillaumejeudy1054
    @guillaumejeudy1054 Před 3 lety +15

    OMG, amazed that half a million people saw this match. Thanks Alistair. I'm Galiu.

    • @DoomKid
      @DoomKid Před 3 lety +4

      Nice to see a Classic Doom legend!

    • @514demon
      @514demon Před 2 lety +4

      Galiu?... It's me, demon!🙂 Dunno, if you'll ever see this... Remember the good ol' DWANGO days?😀

  • @wesss9353
    @wesss9353 Před 7 lety +395

    Spawn camping, weapon spawn. Halo? Cod?
    I remember doom in high school. Brought in a 3.5 disk, put it on the Q drive so we could play mp

    • @De-M-oN
      @De-M-oN Před 7 lety +26

      you forgot bfg spam :D

    • @booradley6832
      @booradley6832 Před 7 lety +12

      my friend's parents have a no doom in the house rule. It made his mom and dad get physically violent over computer time, and they would drive extremely aggressively after playing. It was a serious deal, a real system shock when it came out.

    • @angamaitesangahyando685
      @angamaitesangahyando685 Před 7 lety +5

      "It made his mom and dad get physically violent over computer time"
      If parents are violent towards their children, blame the parents, not the children, or the game. Sadly, 80% of Americans still beat their children. Which horrifies me to no end. My parents never hit me, and I myself played Unreal Tournament at a young age, so in the past I couldn't even believe parents could be so cruel.

    • @dragonbutt
      @dragonbutt Před 7 lety +26

      80% of americans means 280 million people. "Sadly" you're pulling figures out of your ass. Also if this shocks you, then i have news for you. Parents dont act like that over games any more. They havent for a while now.
      For all we know your parents babied you and had crazy issues between themselves or they had issues with trying to discipline you. So not only is your vision of "Americans" distorted, you could have been an AWFUL child. Its why we dont assume things about people and things we dont know >>

    • @tylerboy565
      @tylerboy565 Před 7 lety +21

      Angamaitë Sangahyando 80 percent? Where the fuck did you get a number like that?

  • @dorpth
    @dorpth Před 7 lety +239

    One big advantage those sprite FPS games had over modern ones: being able to display an unlimited number of corpses forever. The pride you felt running through a nearly completed level and seeing the OCEAN of monster corpses you had left everywhere. "Oh yeah, I remember that fight." None of this corpses disappearing after 30 seconds.
    Also something younger people wouldn't get: the MINDBLOWING feeling of playing a game with someone remotely for the first time. Very first FPS match with Doom, very first RTS match with Warcraft 1. It was downright scary knowing there was an actual person behind the enemy and your heart was racing.
    Not to mention to "holy shit!" moment when you actually saw the very first text chat message from another human. Seeing your friend's "Hey" for the first time was eye-popping amazing.

    • @DoomKid
      @DoomKid Před 7 lety +9

      It was uncharted territory in the mid 90s.. I had my first online deathmatch in 2001.. Good times and like you said, totally mind blowing!

    • @dorpth
      @dorpth Před 7 lety +28

      2001? You youngsters! I was playing multiplayer Warcraft on a 2400 baud dial up modem in '94! Doom in '95 when we finally upgraded to a blazing fast 9600.
      Then I rang up a $200 long distance phone bill downloading Doom mods from bulletin board services :(

    • @TsarButterfly
      @TsarButterfly Před 7 lety +5

      No one cares old man.

    • @dorpth
      @dorpth Před 7 lety +41

      No one watching a video discussing a 20 year old clip cares about first hand accounts of 20 years ago....okay!

    • @DoomKid
      @DoomKid Před 7 lety +13

      @Tsar Butterfly, you should STFU k thanks

  • @Bisqwit
    @Bisqwit Před 7 lety +41

    Thanks for letting me relive some of that excitement through your video!

  • @zokum
    @zokum Před 7 lety +432

    There is a fair bit of inaccuracies and errors in the video :) In the video you can briefly see me as the rightmost guy in a grey sweater, 0:46. :)
    The others are from left: Henning, Bahdko, Ocelot, Andy, and then me. For more info, check out the doomworld thread.

  • @zokum
    @zokum Před 7 lety +122

    I see a fair amount of confusion about the BFG9000. The "silencing" is done by making the player start another sound just after the BFG chargeup sound. A player can only play one sound at a time, and there's a maximum of 8 sound channels in the later versions of Doom. Was 4 in the early ones if I'm not mistaken. This can be achieved by landing from a height, pushing a wall, taking damage, etc. Basically anything that makes the player play a new sound. It also works for other weapons, but since the BFG is very quiet in the start of the sample and has a long and fairly well known sample, it's more useful.
    As for the aiming and strange way it is being used. The main projectile's vector is used when firing the 40 invisible beams, but they are fired from the player object. Where the player is currently facing does not matter. The beams arc out in a roughly 90" angle, about the same as the player file of vision. At close range all, or most beams, will hit the enemy player. At range fewer, one or none will hit. The range is unlimited.
    It should be noted that the game runs on 35 updates per second, in a VGA mode 13 unchained mode at 70Hz, so every other hardware frame can be a new frame. This means that you can easily "cut" sounds if you're 1 tick into a sample and a new sample starts getting played.
    There is also a tiny delay of a few ticks from when the BFG main projectile explodes until the rays are fired. Enough time for a player to respawn. You can kill a player twice with the same shot. The main projectile only damages one player, so even in a 4 player match, one can only score 4 frags from one BFG shot.
    It is often tactically sound to not instantly respawn if you're in a BFG fight to avoid double frags.
    The rays are also fired out even if you're dead, so should you be killed by a SSG shot after an oposing player dodges your BFG shot, one should still wait to see if one can't get a free frag. If I'm not mistaken, respawning creates a new player object, and you do not get credits for frags caused by the old player object.
    Especially on maps like map07 in 4 player FFA, it can pay off to wait for all your projectiles to detonate. Firing a BFG shot that will take a long time before it detonates can be used as a nice 'insurance and surprise' when heading into a possible ambush.
    As for item respawns. The classic style is generally used on smaller maps like map01 and map07, since it makes the weapons always available, making it hard to control a map. On bigger maps like map11, altdeath (deathmatch 2.0) and map control is the often favored gameplay, since all the powerups and weapons respawn. This makes it possible to track a player and control the map. In the 90s, Xoleras was considered one of the early masters of map11, there's probably demos of him playing the map online.
    It should be noted that DOOM on LAN is not the same game as online DOOM due to the peer to peer networked nature of the map. It should be noted that the green player has a minor advantage due there being a slight but noticable delay for the indigo player. Therefor when playing proper deathmatches, one generally plays one round as green and one as indigo, and adds up the scores, to get a better measure of the true skill difference.
    IPXSetup.exe uses the nic mac hardware address when determining who is which player, so a replacement executable is used to swap this. The lowest mac address is player 1.

    • @xxkeevxx
      @xxkeevxx Před 7 lety +4

      Thanks for pointing out this comment. Very interesting stuff. I'm also interested about your thoughts on why the plasma gun was so difficult to grab during the match.
      It would be cool to hear you talk about this over a podcast interview or something - I'm sure people would eat it up, myself included.

    • @CyberChrist
      @CyberChrist Před 7 lety +2

      +zokum Yeah, I don't know what you do these days, but I'd listen all day too, lol.

    • @zokum
      @zokum Před 7 lety +3

      These days, Doom wise, I mostly work on ZokumBSP, a node, reject and blockmap builder especially geared towards vanilla maps.

    • @zokum
      @zokum Před 7 lety +5

      I haven't looked into it, but I think there is a certain random component to getting the plasma gun. The game moves you forward, then checks if you are colliding, if so, move you backwards, slow you down etc. If a check is done while the player is just in front of the line, the weapon pickup will be fine since the player will be far 'into' the line. If the check is done just as the player starts to enter it, it won't register the pickup.
      Increasing the speed with strafe running or sr50 increases the chance. Other well known dm bumps are the megasphere and other things on map07, the super shotgun on map16. For single player there are many key grabs, most well known are the ones on udoom e4m1, e4m6 and the doom 2 map12 grab. The BFG grab on e4m2 is also very notable, but I don't think this map sees much deathmatch play.

    • @NinajimKG
      @NinajimKG Před 7 lety +2

      Damn dude, you must have devoted so much of your life to this stuff. Do you work outside of all this? Or is this your actual work of some type? What are your thoughts on the newer releases in comparison to Doom2, most notably the 2016 reboot?
      Sorry for the questions, I just find your opinion on all this worthwhile and all that.

  • @DKrumpp
    @DKrumpp Před 7 lety +1026

    You took such an obscure slice of gaming history and made it really interesting. Subscribed. :)

    • @jobelthirty1294
      @jobelthirty1294 Před 7 lety +31

      It wasn't obscure in it's time, it was very relevant until Quake 1 came out and fucked Doom 2 multiplayer dry.

    • @Unclepauly10
      @Unclepauly10 Před 7 lety +9

      Yeah I wouldn't call it obscure at all. Doom and Doom 2 still have a huge modding scene with thousands of players

    •  Před 7 lety +2

      It was its prime yes, even so in their time Doom and Doom2 were niche compared to our modern FPS mainstream market tossing money in marketing so kids will play it.

    • @Jackle02
      @Jackle02 Před 7 lety +5

      Doom2 is obscure?

    • @DKrumpp
      @DKrumpp Před 7 lety +14

      Jackle02 perhaps I misspoke. I'm sure Doom 2 is well-known and was anticipated after Doom's success, but I was totally ignorant of the fact that there was such a passionate multiplayer following.

  • @SirBlitzkrieg
    @SirBlitzkrieg Před 7 lety +95

    One thing to note is that the chaingun will always fire in multiples of two; a single press of your fire key will always fire those two perfect bullets.
    If you're having trouble with the technique, start by slowly tapping your fire key, then reducing the delay between taps until you can consistently fire just those two perfect shots.

    • @michaelmartin9022
      @michaelmartin9022 Před 7 lety +10

      I don't think I've ever played Doom MP, but I trained myself to use it as a "sniper rifle" in SP years ago. You can keep "tapping" medium enemies like Cacos or Hellknights to death from a safe distance

    • @PartyCrasher04
      @PartyCrasher04 Před 7 lety +2

      Michael Martin or you can get in their face with a ssg and take them out just as easily! :D

    • @TheMichigami
      @TheMichigami Před 7 lety +1

      it's easier to do on older keyboards or just on a good mechanical keyboard, most cheaper squishy modern keyboards don't do single quick clicking of keys very well, they tend to count it twice or not at all.

    • @RaithSienar
      @RaithSienar Před 7 lety +2

      TheMichigami lol to not shooting with a mouse.

    • @TheMichigami
      @TheMichigami Před 7 lety

      when i started playing doom in my misspent youth my super-crappy packard bell mouse was very sticky with the clicky. technology has improved since then and so have i, but some things are already in muscle memory from playing so long, and it's not like there was actual mouse aiming in the game so keyboard it was for me.

  • @metalmat3651
    @metalmat3651 Před 7 lety +20

    Back in high school in the late 90s I actually won our Doom deathmatch contest at school. Still the best teacher I ever had, much love Mr. Lobdell

  • @blackinkification
    @blackinkification Před 7 lety +915

    Honest competition in its purest form: No sponsors or "esports" degeneracy, just a desire to improve, talented players, and some frozen pizza.

    • @theshreksorcist4571
      @theshreksorcist4571 Před 7 lety +39

      Completely agree with this.

    • @kfc_head_chef3791
      @kfc_head_chef3791 Před 7 lety +38

      there's nothing wrong with esports

    • @blackinkification
      @blackinkification Před 7 lety +90

      Pestilentia l Esports and playing competitively is not the same. Players should want to get better at a game for their own sake, tournament winnings should be a secondary reward. Esports sacrifices depth for watchability and popularity; Overwatch and SFV would not be such competitive juggernauts if there wasn't so much money involved. Esports culture is a product from a generation of Twitch kiddies that only care about blowups, upsets, and thuggery.

    • @migueeeelet
      @migueeeelet Před 7 lety +26

      While I agree with players playing for themselves, eSports are a good thing to have. It's just like normal tournaments, but "official".
      Now the problem comes when people stop becoming fun players and it's all cookie cutter.

    • @justsomeguy8385
      @justsomeguy8385 Před 7 lety +37

      Why do people act like pure competition doesn't exist anymore?

  • @TechnologicallyTechnical
    @TechnologicallyTechnical Před 7 lety +516

    Oh. From the title, I thought he found some unknown bug or secret about Doom from watching the video or something.

    • @qaaris4280
      @qaaris4280 Před 7 lety +95

      Same here.
      I thought some 20 year old secret would be revealed or something.

    • @Cesariono
      @Cesariono Před 7 lety +52

      Yeah, that's what I expected as well. I mean, it was somewhat interesting but it did start to drag on later. Fortunately, it ends before it gets too boring.

    • @TechnologicallyTechnical
      @TechnologicallyTechnical Před 7 lety +124

      Yeah, it's a little like "Guys, here's what I found from watching a 20 year old Doom II Deathmatch... I found that It's a 20 year old Doom II Deathmatch!"

    • @xxunilizzyxxxxunilizzyxx5427
      @xxunilizzyxxxxunilizzyxx5427 Před 7 lety +26

      ditto. the title *IS* kinda 'suggestive', to say the least...

    • @pennysheldor7136
      @pennysheldor7136 Před 7 lety +6

      Matt W yeah

  • @peterv1436
    @peterv1436 Před 7 lety +134

    Wow... this reminds me of playing Duke Nukem 3D deathmatch on LAN at my mate's flat in 1997. Seems like a lifetime ago. Never realised at the time that esports would ever be a serious thing. These two players must be about 40 now haha

    • @rushthezeppelin
      @rushthezeppelin Před 7 lety +5

      I did this on my 11th birthday in 96. It was my first ever LAN party. I fucking DESTROYED all my friends lol. They even tried teaming up on me and still got owned. My dad set it up using good old coax networking line....fucking hell things have changed so much.

    • @mrscoles100
      @mrscoles100 Před 7 lety

      I was born around the time....wish I had been around to experience LAN multiplayer matches like yours/the doom scene

    • @brandon9271
      @brandon9271 Před 7 lety +2

      Peter V to this day few games match Duke Nukem's deathmatch! The security cameras, pipe bombs, laser trip bombs, holoduke, jetpacks and SO many weapons. All the crazy traps you could set and sit back and wait behind the security monitor... So much fun :)

  • @Gunman610
    @Gunman610 Před 7 lety +31

    In 1997, they were still called LAN parties.

    • @DeathBringer769
      @DeathBringer769 Před 7 lety +3

      Yea, I remember calling them LAN parties back then too, unlike what this guy implies in the video lol. I heard both terms back in the day, but he acts like it was only called "Net party."

  • @karlmorrison2713
    @karlmorrison2713 Před 7 lety +5

    Didn't realise that the player runs so fast around until I saw this. If I was a demon in Doom i'd be shitting myself lol

  • @ChannelAsh100
    @ChannelAsh100 Před 7 lety +19

    Its so awesome to see stuff like this again after so long. You should post more content in this category!

  • @chasef1077
    @chasef1077 Před 7 lety +704

    This happened before I was born
    Edit-didn't think this comment would get so many likes LOL

  • @n0denz
    @n0denz Před 7 lety +11

    Deathmatch reminds me of chess or fencing. It's not enough to see your enemy, but you have to anticipate your enemy's next move and proceeding move, taking chances like firing at spawn points, pre-firing corners, etc. It's fascinating. None of this looks fun in the slightest, but I still respect the fan base. They were the frontiersmen who not only pioneered the new frontier of the internet but also competitive gaming. It must have been thrilling to be on equal footing with developers and ahead of the curve in some cases to the rest of the world.

    • @DoomKid
      @DoomKid Před 7 lety +3

      I think Doom DM is extremely fun, much like chess, for the reasons you've listed: It's not just reacting in the moment, but a degree of anticipation and observing their strategy to find the best way to counter it. Your comment is totally on point though!

    • @TheRealNintendoKid
      @TheRealNintendoKid Před 7 lety

      firing at spawn points is for dickless cowards... In fact, games where you even can respawn at all is fucking lame.

    • @DoomKid
      @DoomKid Před 7 lety +4

      Yeah, after you die once in a game you should have to throw it in the garbage can.

  • @Crowborn
    @Crowborn Před 7 lety +3

    I love old, obscure internet time capsules. This sort of video is right up my alley. thanks!

  • @zolika1351
    @zolika1351 Před 5 lety +6

    He opened the secret door because it also opens the room that has the rocket launcher in it

  • @nagash303
    @nagash303 Před 4 lety +3

    Yes, yes. Doom 2 my first deathmatch back in 1995. We had direct connect pc and startet shooting at each other in that spider level.
    There was no corpse despawn those days.

  • @cheeto4789
    @cheeto4789 Před 7 lety +78

    As ridiculous as it sounds, I kinda want to have a LAN party in 2017.

    • @Cd5ssmffan
      @Cd5ssmffan Před 7 lety +19

      Just go to any slavic country there is a lan party in every other internet cafe

    • @jalliboy
      @jalliboy Před 7 lety +8

      a retro LAN
      NO internet
      just the old " go into anpther persons PC " to get items that he\she has shared
      cs 1.6. dota, star craft and css. also AQ2 and q3
      those are good times that the younger genration won`t get to experience :\

    • @Skaftholu
      @Skaftholu Před 7 lety +6

      That's a ridiculous assertion. They could experience it if they want to. It's not like the technology required to have a LAN party doesn't exist any more. Go to Goodwill and buy an old Cisco switch (since there's always like 5 in every store) and have your buddies bring their PCs over. Boom, LAN party.

    • @SiD3WiNDR
      @SiD3WiNDR Před 7 lety +5

      We held one at work a few months back. Great fun! No oldskool shoot-em-ups though - just Enemy Territory, and Rocket League. And pizza on the house. Definitely going to do it again :-)

    • @projectmoved69
      @projectmoved69 Před 7 lety +2

      i did it a couple days ago :3 they still have these. they're awesome. 90's games had more depth than todays games. cuase they had such limitations but made great things.

  • @JustaRandomGuy890
    @JustaRandomGuy890 Před 7 lety +14

    this video was so boring yet fascinating

  • @Kataroku
    @Kataroku Před 7 lety +5

    At 11:05 the player performs a wall-run exploit by strafing along it at an angle. It only works on walls situated along that plane.
    Also note how the players "bump" the wall before firing a BFG shot. This grunting sound cancels the gun's SFX; making it silent.

  • @tristensitz2209
    @tristensitz2209 Před 5 lety +4

    Damn. This is some of the most entertaining gameplay I have ever seen.

  • @olzhas1one755
    @olzhas1one755 Před 7 lety +23

    i need to try classic doom deathmatching atleast with bots

    • @olzhas1one755
      @olzhas1one755 Před 7 lety +7

      also, i find this MILES more fun than cs:go

    • @jobelthirty1294
      @jobelthirty1294 Před 7 lety +1

      olzhas1one Play some Quake and your mind will be blown. D2 DM is nothing.

    • @DoomKid
      @DoomKid Před 7 lety +4

      Doom 2 Deathmatch is better than Quake imo, especially when you play on Zandronum or ZDaemon with freelook and such.

    • @BeingofEvil
      @BeingofEvil Před 7 lety

      doom explorer can run both zandronum or zdeamon browser and this all on steam. the best shit: blood coop online on doom engine.

  • @EricDean
    @EricDean Před 7 lety +3

    You should put more of these up and offer commentary. This is a really interesting pseudo-realtime-documentary. Love this. Thank you, Alistair.

  • @71dembonesTV
    @71dembonesTV Před 7 lety +7

    The fact that the matches were archived with keystrokes only was pure genius. The only way you could have "recorded" a game effectively in those times

  • @johndaily543
    @johndaily543 Před 7 lety +3

    Wow. This was an absolutely fascinating analysis. If you ever decide to go into journalism, I'd definitely use this as a demonstration of your writing skills and delivery. It's well written, and your delivery style reminds me of certain reporters on Newsy or Vice. It's also a testament to your research skills that you got the details correct. As someone who was actually around during the birth of video games, I can't tell you how many times younger people pull info off the web thinking everything is factual, and how many times they get it completely wrong. Well done! Subscribed.

  • @ninjatriplexxx6109
    @ninjatriplexxx6109 Před 7 lety +16

    "lemme tell you about map 1. its called map 1" XD

  • @sneaky_tiki
    @sneaky_tiki Před 7 lety +6

    The nostalgia I'm experiencing is overwhelming. I still play Doom 2 every couple years, still so good.

  • @NA8C
    @NA8C Před 7 lety +42

    I kind of wish I knew people who played this when I was growing up. No one really played Doom back in elementary school. This video hits home how it gaming used to be.

    • @WhiteBloggerBlackSpecs
      @WhiteBloggerBlackSpecs Před 7 lety +12

      NA8C The Columbine shooters played _Doom_ :3

    • @sarski3430
      @sarski3430 Před 7 lety +6

      It's those dang video games that turned those pure Christian boys into meanies.

    • @tonygabashvili8357
      @tonygabashvili8357 Před 7 lety

      It's been so long since media used to blame video games for stuff like that, that sort of publicity really just made fps games more popular if anything

    • @GeejMusic
      @GeejMusic Před 7 lety +1

      bruh i played doom when i was 3 years old

    • @abd-qadirgilani8871
      @abd-qadirgilani8871 Před 7 lety

      +GeejMusic
      I'm close - 5 maybe 6y/o. Man, the memories. Still have PlayStation DooM TC to this day.

  • @MoonLiteNite
    @MoonLiteNite Před 7 lety +6

    1:28 since the game records keystrokes it also means had they patched certain things they could have totally fucked up replays..... See starcraft broodwar games :(

  • @davidsirmons
    @davidsirmons Před 7 lety +21

    @ 12:10 you speak of Steve Polge. He was the AI programmer who made the Reaper bot for Q1, and yeah, he went on to code Unreal's (and a few other Epic releases) bot AI. He found a great home at Epic and was there as project lead for Unreal Tournament 2004, which I worked on with the entire crew. I sat between him and Dave Hagewood (both of them consummate masters), and they programmed while I made kickass vehicles for UT2K4. It was the best professional joy of my entire 3d career, despite it being a time of personal hardships. I'll never forget working with them.

    • @davidsirmons
      @davidsirmons Před 7 lety +2

      :D That I did! Thank you for that. I still feel deeply nostalgic every time I hear someone speak of UT2K4, or see one of those vehicles in a clip somewhere.

    • @Magpie1701
      @Magpie1701 Před 7 lety

      I loved the Scorpion with extendable anti-personnel blades :)

    • @davidsirmons
      @davidsirmons Před 7 lety +1

      Steven came up with that idea, actually. He wondered if the Scorpion needed something more...'maybe retractable blade arms...' And it was a great idea. He also proposed the idea of a massive vehicle with equally huge firepower. That became the Leviathan.

  • @PhyreI3ird
    @PhyreI3ird Před 7 lety +2

    This was really damn cool man, thanks for sharing! That part about it not actually being a recording kind of blew my wee little mind x3

  • @silentzorah
    @silentzorah Před 7 lety +4

    "It was the most popular map for deathmatching in the 90s."
    MAP07 would like a word with you.

  • @coolchouzhao
    @coolchouzhao Před 7 lety +118

    what did u find out

    • @justwannabehappy6735
      @justwannabehappy6735 Před 7 lety +43

      His penis.

    • @ramonthe3rd
      @ramonthe3rd Před 7 lety +19

      "it was there all the time"

    • @Numely
      @Numely Před 7 lety

      Lmfao

    • @demonjmh
      @demonjmh Před 7 lety +9

      Nintendo Kid who said anything about bullies.. Are you feeling alright or are you the one who was bullied

    • @Limon-cq5zu
      @Limon-cq5zu Před 7 lety +2

      Nintendo Kid "I found out that one of the first games ever made has balance issues" No shit, Sherlock

  • @DoomKid
    @DoomKid Před 7 lety +11

    Wow, this got a lot of views fast! I'd really like to see you review some demos from other maps such as SSL2, Judas23 or Dwango5 Map01!

    • @someguy872
      @someguy872 Před 7 lety

      DoomKid not avalible anymore

    • @DoomKid
      @DoomKid Před 7 lety +3

      What are you talking about? There's loads of demos recorded for those maps, from 1995 all the way to today.

    • @dylansullivan380
      @dylansullivan380 Před 7 lety +2

      Fun fact: Happy Wheels also records replays this way.

  • @Fournier46
    @Fournier46 Před 7 lety +1

    5:25 her eloquent choice of words in describing his skills is so cool.

  • @theorder7261
    @theorder7261 Před 7 lety +7

    Man, this was pretty enjoyable. I was like 13 when this game was everything to the gaming community. I was more of a console player even back then but my dad always had a pc and this was one game we both played, man he was cool.

  • @Rogue20XX
    @Rogue20XX Před 7 lety +1

    6:19 Actually if you take a really close look, not only is he opening the Rocket Secret, he also fires the BFG into the wall... and the shot also connects with the wall at the end of the corridor on the bottom floor. Since he does this at the exact same moment he drops from top floor to bottom floor, I would imagine the game code has a hard time calculating that and we get the result seen.
    Also notice how the BFG blast down the corridor is in perfect alignment with his crosshair as he lands. We can also confirm that SHE was not using the BFG at the time, since a rocket explosion is seen as he finishes firing the BFG.
    BFG plasma can be 'teleported' over or through terrain during immediate floor transition.

  • @Rustman80
    @Rustman80 Před 7 lety +8

    January 1997. I was a Jr. in high school and playing deathmatch in the school's computer lab and at LAN parties fairly regular. Good times. These guys would have kicked my ass all over the map. I miss stuff like this. The internet is an amazing thing, but gaming over the internet just isn't the same. Lugging a desktop across town was, admittedly, a pain in the ass, but there is something about sitting in the same room with the guys you're talking shit with that can't be emulated over the internet. Besides, its hard to throw a shoe at someone on the other side of the country, and that is so satisfying at times.

  • @advveo
    @advveo Před 7 lety +2

    an inaccurate statement at the start. doom is probably the one that should be credited with creating modern speedrunning, since there exist plenty of doom speed demos that were recorded before quake even came out.

  • @wales2k4747
    @wales2k4747 Před 7 lety +60

    How did this get so many views so quickly? BTW great vid.

    • @InfiniteGatsu
      @InfiniteGatsu Před 7 lety

      Ey yo that boi micheal finna come back to PG

    • @btv4120
      @btv4120 Před 7 lety +12

      wales2k - I've seen it recommended to me a number of times despite not watching a great deal of Doom content

    • @btv4120
      @btv4120 Před 7 lety

      That guy - Must have. The channel is 10 years old (based off his first videos) and has less than 10 videos uploaded since then

    • @RudeGuyGames
      @RudeGuyGames Před 7 lety

      There are no irrelevant tags. I guess CZcams has its ways...

  • @mauser98kar
    @mauser98kar Před 7 lety +6

    I only paused this video to sent link to my friends. Such satisfying nostalgia.

  • @zestypenguin8011
    @zestypenguin8011 Před 7 lety +7

    This is very interesting. Too bad I was 6 and only knew about playing checkers on my PC.

  • @enterchannelname2508
    @enterchannelname2508 Před 7 lety +10

    I read this as "twenty year doom match" and was very intrigued

    • @432pro
      @432pro Před 7 lety +2

      Guns Man Like the Seven Years War, but on a smaller scale over a longer duration

    • @paradox2717
      @paradox2717 Před 7 lety

      kobayashi addict Hey, a Kobayashi fan!

  • @coppermine64
    @coppermine64 Před 7 lety +3

    If any video was needed to prove to the console generation of the dominance of M+K, then this is it. Fast, precise, skillful and very playable. . I'm afraid the skill twitch MP shooters has gone forever. Joypads will never, ever compare to this.

  • @AVK_SAM
    @AVK_SAM Před 2 lety +2

    I think I first watched this video like 2 or 3 years ago but remembered it again and thought it be worth posting a comment.
    You are the reason I found out that aunt Laura was into DOOM. She moved to Finland while I was still young (I'll be 20 in December) so I didn't really get to know her and only talked to her through email on a few occasions. Even though it was only one clip you showed at the beginning, holy shit it is so weird seeing footage of my house from 19 years ago. My brother and I went down a little rabbit hole when we saw this video and came across aunt Laura's website and found all of the pictures from that LAN party she had in 2003. There's even a picture of my mom holding me as a baby! It's also nice to know that a love for tech and video games runs in the family lul.
    Thank you for making this video. Who'd knew it'd turn into some rando's familiy time capsule!

    • @s--b
      @s--b Před 11 měsíci

      That's awesome, must have been really weird realizing though haha

    • @_nc513_
      @_nc513_ Před 8 měsíci +1

      Haha! I just noticed I can actually be seen in the same pic as you and your mom (August 2003). That's Ocelot on the left and me on the right. Lots of memories from that LAN. For example, while I was taking a break from playing deathmatch, your grandma came and told me, "show me how you do map02 on nightmare!". Uhhh, yeah. That's not really my cup of tea, but I gave it a shot, and probably managed to embarrass myself quite thoroughly. 😀 I've met your aunt Laura in Finland a couple of times, too. She's great.

  • @DoomKid
    @DoomKid Před 7 lety +11

    Really like the video, left a detailed comment on DW :)

  • @eowendyl
    @eowendyl Před 7 lety +1

    Amazing blast from the past. We also used to play Doom II on LAN back in the day - even earlier than this match was played, actually - so this hits home very hard. Since there was no Internet really, each group of friends would be left on their own devices to figure stuff out a lot more vs how it is these days where all the resources and secrets are readily available for anyone to see. In my circle of friends we'd end up playing Map 16 and Map 1 mostly and I wonder if Map 16 had any popularity anytime anywhere else or if it was just us that liked the crap out of it :)

  • @bloro6389
    @bloro6389 Před 7 lety +35

    Whenever he picks up a weapon, dat face is just disturbing.

    • @vonshroom2068
      @vonshroom2068 Před 7 lety +11

      Doom guy in general is disturbing but his glee face when he picks up a weapon always was me and my buddies favourite after watching commando's gun shopping scene ;)

  • @x2palex117
    @x2palex117 Před 7 lety +1

    Just from watching this, the way you describe the players makes them sound like good sport competitors. Your analysis of their style and tactics is exactly why I have just subscribed with notifications :)

  • @theEtch
    @theEtch Před 7 lety +4

    I never played doom seriously, but after you explained it all it actually became really facinating watching the match, thanks.

  • @SouthwesternEagle
    @SouthwesternEagle Před 7 lety

    Seeing the stuff of my day still being popular today makes me feel happy. :) I don't want the MS-DOS days of 1994-1995 to be forgotten! I had my own 40MHz DOS PC in 1994 when I was 4, and all I did was play games in full VGA color with a SoundBlaster 16! That was truly a childhood that nobody can match. All games were pulled from BBS.

  • @DragonofDarkness13
    @DragonofDarkness13 Před 7 lety +37

    "What I found by watching a twenty-year-old Doom II deathmatch" .... 13 minutes without an answer of what he found~ just being the Madden of Doom

    • @zimriel
      @zimriel Před 7 lety +1

      actually he does note the technical aspects of the 1990s game community, and how these demos can be reconstructed to be replayed on his 2017 machine
      these are interesting points of game history

    • @DragonofDarkness13
      @DragonofDarkness13 Před 7 lety +6

      that's sorta like being surprised you can use a VHS transfer deck on your computer to re-record old tapes and play them on a new machine ~
      The Video Title implies he FOUND something in the footage .... not LEARNED something from the footage~

    • @AbandonedVoid
      @AbandonedVoid Před 7 lety

      +DraonofDarkness13 Wait, you can do that?? That solves a few problems for me, then

    • @DaxMarko
      @DaxMarko Před 7 lety

      As much as video is interesting to watch, the title seems clickbait-ish.

  • @TheT0nedude
    @TheT0nedude Před 7 lety +1

    God I miss this...so many memories, my brother was one of the best deathmatchers in the UK even before this lmp...I can still read the game perfectly, and remember all the tactics by the players...nostalgia overload. Plasma tunnels, silent shotgun, silent plasma, silent rockets, strafe running and along walls to speed you up even more, exactly how the bfg works etc. It's amusing to see the posts by all these younger gamers and hear their confusion about the game and it's various facets of DM play. Trust me the gamers back then were every bit as hardcore as any today...
    @2:07 Galiu demonstrating strafe running along the hallway wall to speed up his running...
    @03:05 Galiu shooting the Plasma into the wall to try and confuse his opponent and bring them out.
    @03:20 Galiu backs into the wall as far back as he can and shoots the plasma, doing that means any opponent at the other end of the corridor will NOT hear it being fired and will walk into plasma as they step into the corridor.
    @03:22 more strafe running along the wall..
    @06:13 That's correct 'using' a wall gives an umph sound which will mask the sound of the BFG charging if timed right, also jumping down from somewhere and firing the BFG at the right time will achieve the same effect.
    @06:23 jumping onto the plasma gun podium opened a corridor to the rocket launcher at the other end of the tunnel, which he picks up at 06:30.
    @06:42 out of interest - UK players ALWAYS played with item respawn off and on ultra violence difficulty, while Americans always preferred respawn on.
    @07:59 the only weapon outside is a single shotgun.
    @08:01 more wall running.
    @08:13 silent rocket (as plasma earlier)
    That's enough, got to get back to work... XD maybe I'll finish this later...thanks for the vid...

  • @vcrbetamax
    @vcrbetamax Před 7 lety +13

    I'm watching this in fascination and half way through realized that if I showed this to most people I know; they would think I'm retarded for enjoying this so much.
    Some things never change.

  • @s--b
    @s--b Před 11 měsíci

    I've come back to this video like 4 times now, not sure why but it's always been in the back of my mind since I first watched it

  • @Aheaddy
    @Aheaddy Před 7 lety +7

    damn i forgot about this back then

  • @sl9sl9
    @sl9sl9 Před 5 lety +1

    In original Doom 2, although it doesn't show the other player scores (and the sounds are always from the first player perspective), you can press F12 to see the view from other player(s)...

  • @medexamtoolscom
    @medexamtoolscom Před 7 lety +6

    I clicked on your link and there don't seem to be any matches in January 1997 between Galiu and BahdKo. There are two from June 1997, one from 2004, and one from October 1996 with 4 people including them. Is there a larger list? Also, holy shit, girl gamers from the 1990s were the real thing, unlike today. Sadly I never had much opportunity to deathmatch others but talk about a hard target.

    • @rochea
      @rochea  Před 7 lety +4

      Wow, you're right, somehow my brain swapped June and January. It's the middle recording from here: doom2.net/doom2/textfiles/galiu341.txt. Thanks!

    • @medexamtoolscom
      @medexamtoolscom Před 7 lety

      Oh, thanks.

  • @Sillybutts
    @Sillybutts Před rokem

    This is such a cool video, thank you for all the excellent commentary!

  • @nukem6
    @nukem6 Před 7 lety +3

    I logged in just to like this.

  • @wani2000
    @wani2000 Před 7 lety

    journey to the childhood right here. This was way more fascinating then I had anticipated. Thanks bud!

  • @daehawk9585
    @daehawk9585 Před 7 lety +3

    Would have beaten both in 94 95 96.... Not sure by 97 but probably. We took champion on Concentric Network in 95. Was really good. Now I'm old lol.

    • @432pro
      @432pro Před 7 lety

      Daehawk Cool! As a 95 kid, I didn't make it in time for the huge Doom boom, but reading about stuff like this is pretty damn awesome.

  • @ImSquiggs
    @ImSquiggs Před 7 lety

    So glad I clicked on this video randomly. What cool insight into a time long past. This is one of the most interesting videos I've watched in a long time.

  • @MsUncleKevin
    @MsUncleKevin Před 7 lety +4

    I thought he was gonna pick the chainsaw and go full leatherface mode!

  • @kemchobhenchod
    @kemchobhenchod Před 4 lety +2

    Hijinks, Strata, Langolier, JohnPaulJones, Silk, days of yore! Representing Doom 2 H2H San Diego! God we took this game way too fucking seriously. It was all we had.

  • @meanmole3212
    @meanmole3212 Před 7 lety +86

    This kind of hasty behaviour would not get you very far in today's deathmatch standards, not in this map anyway. This map is known for being more about tactics and mind games rather than rushing in all the time. Controlling the spawns with fast actions is important, but running around mindlessly chasing your opponent with pistol or chaingun while there's an option to obtain bfg and play it safe will get yourself fragged.

    • @DrMurdercock
      @DrMurdercock Před 7 lety +45

      Do you even Doom, dude?

    • @AlexGreeneHypnotist
      @AlexGreeneHypnotist Před 7 lety +8

      I dunno. I DM'ed some guy in Doom 2, and he got a hold of the plasma rifle first but I kept winging him from halfway across the courtyard of map 03 with the shotgun. Shotgun's a hitscan weapon, and the plasmas were easily dodged and they acted like tracers to pinpoint his location.
      Then he kept spawning in the same place, over and over, and in the end I just kept shooting him in the back, point blank, every time he spawned. :D

    • @meanmole3212
      @meanmole3212 Před 7 lety +7

      Each weapon has its own purpose depending on the situation and the map geometry. That's the beauty of Doom 2's deathmatch. Only fist, chainsaw and pistol are pretty much useless (pistol is somewhat useful if that's all you got). Plasma can be pretty deadly in MAP01 since you can block your enemies from advancing through corridors or just overwhelm your opponent with plasma spam when you both are inside a tiny space.

    • @Praxium
      @Praxium Před 7 lety +21

      it's because players today play like pussies

    • @meanmole3212
      @meanmole3212 Před 7 lety +2

      Parapraxium #CampOrDie

  • @TheCgOrion
    @TheCgOrion Před 7 lety +1

    The comment about people that didn't record demos are now relegated to obscurity is true. In those days I was one of those players. When I watch this, I feel like I would have fun playing with them, and it wouldn't have been a slaughter by any means. Mouse and keyboard is the only way to play it. The reason why this long game wasn't tiring for them was because it was nothing for a player to sit down and play match after match after match for hours. Part of it was because of the rarity of getting to play, and the fact that you had to dial in to the other person, so it was harder to find another player and setup the connection, so you would force yourself to get the most out of it while you were connected. I still play sometimes with a modded modern scaled version of Doom and Doom II, but I haven't looked into multiplayer and whether it still happens. Bitter sweet video to watch. Life goes on.

  • @Im_The_Slep
    @Im_The_Slep Před 7 lety +3

    I'm guessing BFG means Big Fucking Gun?

  • @Ansemthewise59
    @Ansemthewise59 Před 7 lety

    Dude, I just want to say great vid. Well done. This was so fascinating.

  • @RecoveringLoLAddict
    @RecoveringLoLAddict Před 7 lety +9

    holy shit
    I was born in January 1997

  • @mrbrad4637
    @mrbrad4637 Před 3 lety

    I'm an Aussie too.. I have fond memories of DooM II and Quake 1 Deathmatches back in the 90s via null modem cable, dial-up modem and Lan parties... Good times... So long ago now...

  • @madwomansinsight
    @madwomansinsight Před 7 lety +3

    Before our times, my friend (if you are were born 2000 and up)

  • @CarbonKnights
    @CarbonKnights Před 7 lety

    I didn't know what to expect from this video, but damned if I didn't learn a ton about a game I haven't played in probably 15 years, great job man!

  • @bruh1322
    @bruh1322 Před 7 lety +10

    But my dude,why?

  •  Před 7 lety

    This video is golden. Thanks for bringing that era of gaming to spot. Won a subscription from me.

  • @1337Shockwav3
    @1337Shockwav3 Před 7 lety +7

    Doom has hipsters doing yt commentaries on old demos now? Good thing I'm done with that community.

    • @AsselParty
      @AsselParty Před 6 lety +1

      yt, doom or hipster community?

  • @andrewkovnat
    @andrewkovnat Před 7 lety +2

    By reading the title, I thought you were building up toward something over the course of the video.
    This was still a pretty cool video, getting me interested in something I wasn't even planning on learning about today!

  • @dorpth
    @dorpth Před 7 lety +1

    I always thought it was weird how the BFG blast seemed inconsistent. Now I know it works on invisible weird geometry sorcery rather than a straight forward radius like the rocket launcher.

  • @NoyzBot
    @NoyzBot Před 7 lety

    having been a UT99/Q3A gal myself, I never got to see much of the original DM matches! It's so interesting to hear that these masters of their craft were much like the people who taught me the ropes: eager to spread knowledge with a desire to raise a formidable opponent for themselves and their rivals. I ended up playing against Fatality back when he was a superstar. I relished in the kills I got, though I did lose the match. (Q3A on Q3DM6, the 4 kills I got to his 15 were plasma gun and rocket launcher hallway smackdowns lol.)
    MAN that brings me way the fuck back! Thanks for this trip down a lane of memory I didn't expect to go down lol

  • @SleepyAdam
    @SleepyAdam Před 2 lety +1

    Map01 is such an interesting map because unlike pretty much every other arena shooter deathmatch map ever created it's just a linear sequence of accidentally interesting chokepoints that are somehow endlessly entertaining to test yourself on.

  • @SeanJTharpe
    @SeanJTharpe Před 7 lety

    Love these kind of videos, digging back in the past with great detail and the hows and whys!

  • @TheLynchster
    @TheLynchster Před 7 lety

    I'm not really sure why this got recommended to me but it's pretty dope. Nice work man! Watching csgo esports and then seeing this is just kind of amazing to see. How far esports had come but also how little it's changed. It really makes me happy to see gaming like this.

  • @SuperSludgeman
    @SuperSludgeman Před 7 lety +1

    11 months before I was born...
    What a match

  • @louiesalmon3932
    @louiesalmon3932 Před 7 lety +1

    I like this commentary feels mostly like train-of-thought, and how you don't know every little thing about the DOOM competitive scene, but did enough research to say interesting things about the players. And the tangents about bots were interesting too, well done.

  • @cult_of_odin
    @cult_of_odin Před 7 lety

    Chris the photos just washed me with nostalgia. Mid 90s. Friends basement. All night gaming. Even got his older sister to buy us beer and cigs because she had the hots for me. Good times.

  • @DaKineGuy
    @DaKineGuy Před 7 lety

    The algorithm strikes again! Not sure why or how your vid got promoted by CZcams but I'm glad it did. Enjoyable video and commentary, thumbs up!

  • @garethmckenzie8461
    @garethmckenzie8461 Před 7 lety

    Simply for looking at something no one else really would, you've peaked my interest in this scene. You also gained a subscriber, so better deliver!

  • @Mordewolt
    @Mordewolt Před 7 lety

    For how human brain processes spatial information, google doorway syndrome. In layman's terms, we preemptively store the information about nearest regions of space - what it is, what we're supposed to do there, how it is aligned to it's surroundings, and we operate in one such instance at a time. The switch from "cached" to "live" occurs when you blink or cross the doorway.

  • @varikvalefor
    @varikvalefor Před 7 lety

    Very interesting video (match included). You did a great job with the commentary.

  • @loonachan
    @loonachan Před 7 lety

    Man those pictures bring back so many memories... of the 90s, or LAN parties, of frozen pizza and getting drunk in Montreal. Never cared so much for Doom but thanks for the video!

  • @Liam-sb9vb
    @Liam-sb9vb Před 7 lety

    Wow. Interesting piece of DOOM history.
    This deathmatch was also held in my hometown.

  • @zeke1220
    @zeke1220 Před 7 lety

    The silent BFG trick is based on the game's engine not being able to play more than one sound per actor at a time. Since the sound of the BFG firing and the grunting sound of using a non-usable object or a wall both originate from the player's actor, grunting by using a wall just as the BFG sound starts causes the BFG sound to be canceled by the grunting sound.

  • @hypercynic
    @hypercynic Před 7 lety

    I am surprised how much I enjoyed watching this. Man do I miss playing Doom online though... I need to get back on Zandronum again.