Don’t Explode #3

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  • čas přidán 3. 10. 2022
  • Don’t Explode is Back! 27 Marbles complete for a corny knock-off trophy. A new Marble debuting, new round, and a new feature for the series. What to expect?
    Music used (in order):
    Kasger - Reflections [NCS Release]
    Song: • Kasger - Reflections |...
    All Music Provided by NoCopyrightSounds
    Download: ncs.io/kreflections
    Tobu & Itro - Sunburst [Privated NCS Release]
    Song: • Tobu & Itro - Sunburst
    Download: tobu.io/Sunburst
    Elektronomia - Collide [NCS Release]
    Song: • Elektronomia - Collide...
    All music provided by NoCopyrightSounds
    Download: ncs.io/Collide
    Jarico - Island
    Song: • Island
    Kovan & Electro-Light - Skyline [NCS Release]
    Song: • Kovan & Electro-Light ...
    All music provided by NoCopyrightSounds
    Download: ncs.io/Skyline
    Waysons - Eternal Minds [NCS Release]
    Song: • Waysons - Eternal Mind...
    All music Provided by NoCopyrightSounds
    Download: ncs.io/eternalminds
    Meizong - Melood
    Song: • Meizong - Melood [Roya...
    SoundCloud: / melood
    TheFatRat & JJD - Prejude (VIP edit)
    Song: • TheFatRat & JJD - Prel...
    NIVIRO - Diamond (Original Mix) [NCS Release]
    Song (NCS Version): • NIVIRO - Diamond [NCS ...
    Song (Original Mix): • NIVIRO - Diamond (Orig...
    All music provided by NoCopyrightSounds
    Download: ncs.io/Diamond
    Elektronomia & JJD - Free
    Song: • Elektronomia & JJD - F...
    All music Provided by NoCopyrightSounds
    Download: ncs.io/Free
    Unison - Aperture [NCS Release]
    Song: • Unison - Aperture | Pr...
    All music Provided by NoCopyrightSounds
    Download: ncs.io/aperture
    Hope you enjoy ;)
  • Krátké a kreslené filmy

Komentáře • 4

  • @nathantubehd613
    @nathantubehd613 Před 23 dny

    Finally, White is not eliminated first, the third time!

  • @jadesmation
    @jadesmation Před rokem +2

    Uh cool

  • @jadesmation
    @jadesmation Před rokem

    Can you make a tutorial how to make one please?

    • @acasualdicehead
      @acasualdicehead Před rokem

      It prob works by putting a global variable down and a timetolive block that decreases the variable by 1 each time a second has passed. I believe that there's another global variable with the materialname eval, and a simple selector with a ball going down another course nobody saw. Once it selected its victim they will explode after 75 seconds but if it reaches the end there's 27 other variables the creator needs to make and the ball will be teleported back to the start of it's selection course.