Low Elo Jinx Guide #1 - Jinx ADC Gameplay Guide | League of Legends
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- čas přidán 15. 05. 2024
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The Replay app you may see used in the video is Replay HUD - Hry
"There's no way he's playing in bronze"
*sees that first fight*
"ah, my people. this looks familiar alright"
The number of times I've been playing Draven and my Iron support flash autos to get a kill....your mental with that Blitz was stronger than mine haha
Idk how you didn't tilt with blitz in the first game 😂
Since the new patch I slip kraken and rush ie into phantom dancer and lord dominiks. Imo delaying ie into 3rd item makes you useless for the majority of the game and you rely heavily on the team. Is that viable?
Another great video, you almost make it look too easy!
I also have a suggestion for you - I'm not sure who you could play that would benefit the most from this build, but I'd definitely like to see you build (against squishies) IE > Runaan's > Wildarrows > Collector as your crit items since your Wildarrows burn can trigger Collector to go off on multiple targets at the same time. Perhaps a Twitch video?
Keep it up though!
what do you think about running firecannon instead of runaans as a second item?
Okay, so over 4hrs of gameplay, IE -> Runaans -> Yun Tal -> LDR ->?
Is that probably the way to go? What last? BT probably mostly since it gives a lot of ad again? (except other situationals are more important)
Or when would you go IE -> PD? Or even that first Build with kraken pd ie ldr?
ldr before yuntal. pd vs ranged champs. dont go kraken
last go bt
Would love to see a Zeri version of this!
but why ie first item its only good when you are fed it delays powerspike if behide?
That Jhin from the first game looks sus😂 no way he is bronze
He is actually Bronze. Has been for a long time. Just throws the games away mid/late and has no awareness of anything except Jhin as a champion, and lane. Which is very typical for Bronze. This is also EU and not NA so bronze looks very different, surprisingly.
Yeah his laning aggression was actually pretty impressive. I can see how his aggression probably screws him over mid/late
"this guy is a Psychopath"
I see, a truly mono Jhin
How do I have the same rune setup?
A funny thing I can ask for now is new patch Nilah when? (:
could you do vayne too pls ?
Realizing this Jhin is ACTUALLY Bronze, but plays this well early and/or has some weak points mid/late is insane to me.
Whats the program he uses to watch back the lane fight?
Replay HUD
I'll do another comment about something more related to the whole adc's/14.10 changes stuff, but... 13:39, what in the world was Orianna thinking there? I mean, is this the level in very very low elo? The tower is 3 shots from being destroyed, you're 2v1 with a Blitz and a Jinx and you stand still under that tower? W H Y ?
watch tonirels guide on how to build jinx in 14.10, it'll be helpful
waiting for a cait video first strike seems good for her but idk
I'm uploading a short Caitlyn video tomorrow!
Jhin didn't die at 2:05:12 because he leveled up
Good catch! I didn't notice that somehow.
Me encanta jinx. Muy bien
your summoner name means "stfu" in swedish btw
1:02:29 real voice reveal
Why is my team of silver players always the team that this guy is facing. I swore that Silver and Bronze players are like 2015 Plat skill level players. The disrespect that Bronze and Silver players get is crazy, just because they have the most smurfs playing in their area is why people hate League. Imagine if the top players stayed at the top, people would be facing groups at their skill level. I am OK for your content and you do you. I personally am OK with smurfs as it helps you as a player get better vs good players. However, the climb for normal League players is real and it sucks when they clearly are getting owned by skilled Diamond+ players. But that is the game and you dont hate the player, hate that you are not that player and get good.
32 sec gang
1:46:11 ???????? what
The river is considered to be at a lower height compared to the rest of the map. The game has a ZY axis for visual purposes only (for whatever reason). The visual of the skillshot, if you slow the clip down, is actually nowhere near where my mouse was when I cast it. The disconnect between the high ground/low ground makes my skillshot appear further down than it was, making the hitbox look ridiculous when really it's the visual that's completely wrong, and the hitbox was fine at hitting her.