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Using User Data in Cinema 4D and Redshift

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  • čas přidán 3. 08. 2024
  • watch the full video here, plus lots more advanced, in-depth content:
    / iamrossmason
    In this video, we go over the power of user data in Cinema 4D and Redshift, and how we can use it to streamline our workflow and add more detail to our scenes.
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    more of me:
    (project files) iamrossmason.gumroad.com/
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Komentáře • 6

  • @nickli608
    @nickli608 Před 19 dny

    For the linear ramp shading @12:15. You can actually use a plain effector with a formula field. Write "U", "V", or "W" depending on the direction you clone your object. That operation reads out default UV mapping in your cloner. You can also write "id" to read out clone indexes and divide it with "count" to get a nice ramp based on clone ids.

  • @unroot-design
    @unroot-design Před 21 dnem

    That was precious. Thanks Ross!

  • @paullee8209
    @paullee8209 Před měsícem +1

    I'd love to see you go more in-depth with setting up interior scenes especially with populating a scene with decor, adding details to walls/floors, and natural lighting! Another banger tutorial Ross!

  • @subframestudio
    @subframestudio Před měsícem +2

    Nice one!

  • @bharat5194
    @bharat5194 Před měsícem

    Beaut