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Finally! Export Cell Fluids Baked Flow Maps to Unreal Engine 5
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- čas přidán 17. 02. 2024
- CellFluids is a Geometry Nodes-powered addon for simulating fluids.
Cell Fluids 1.6 - blendermarket.com/products/ce...
More from Cell Fluids Creator - blendermarket.com/creators/sp...
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Edit: You can also Export to Unity.
Cell Fluids Full Tutorial - czcams.com/video/jgUY0yhsqwA/video.html
Great video 👍
Thanks 👍
thanks
You're welcome!
Is there anyway to export this to 3Ds max?
can you drag and drop the water fluid into the Water plugin Lake in unreal engine? or it has to be the cell that you imported?
Nope, it has to be imported
can i export it into other blender scene?
Yes, you can
Can you do all this inside blender and export to other game engine
Yeah bro you can make this realtime simulation in Blender and export it for Unity and unreal engine
or you can say game-ready simulation
@@Mr3DArtist i mean other game engines that take fbx or .dbo
i guess yes you can
but i haven't tried on any other program
@@Mr3DArtist thanks
how big are the files?
8 MBs for the addon
65 Mbs for the unreal engine file
oh nice so that sim of the waterfall was 65 mb? i remember exporting an alembic of a photorealistic watersim from houdini and it was really expensive and several gigs@@Mr3DArtist
the simulation i exported to unreal engine was below 100mb or 84mb to be exact
You think you can do a tutorial for Godot?
Yeah, I might just do that tutorial soon. Thanks for the idea!