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Finally! Export Cell Fluids Baked Flow Maps to Unreal Engine 5

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  • čas přidán 17. 02. 2024
  • CellFluids is a Geometry Nodes-powered addon for simulating fluids.
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Komentáře • 21

  • @Mr3DArtist
    @Mr3DArtist  Před 5 měsíci +1

    Edit: You can also Export to Unity.
    Cell Fluids Full Tutorial - czcams.com/video/jgUY0yhsqwA/video.html

  • @Dash_boy
    @Dash_boy Před 5 měsíci +2

    Great video 👍

  • @josuejacques6309
    @josuejacques6309 Před 5 měsíci +1

    thanks

  • @Hung_Nguyen_90
    @Hung_Nguyen_90 Před 10 dny

    Is there anyway to export this to 3Ds max?

  • @naufaldihilmi8507
    @naufaldihilmi8507 Před 5 měsíci

    can you drag and drop the water fluid into the Water plugin Lake in unreal engine? or it has to be the cell that you imported?

    • @Mr3DArtist
      @Mr3DArtist  Před 5 měsíci +1

      Nope, it has to be imported

  • @fiansyah611
    @fiansyah611 Před 2 měsíci +1

    can i export it into other blender scene?

  • @SLAYINGVR
    @SLAYINGVR Před 5 měsíci +1

    Can you do all this inside blender and export to other game engine

    • @Mr3DArtist
      @Mr3DArtist  Před 5 měsíci +2

      Yeah bro you can make this realtime simulation in Blender and export it for Unity and unreal engine
      or you can say game-ready simulation

    • @SLAYINGVR
      @SLAYINGVR Před 5 měsíci +1

      @@Mr3DArtist i mean other game engines that take fbx or .dbo

    • @Mr3DArtist
      @Mr3DArtist  Před 5 měsíci +1

      i guess yes you can
      but i haven't tried on any other program

    • @SLAYINGVR
      @SLAYINGVR Před 5 měsíci +1

      @@Mr3DArtist thanks

  • @God0fTime
    @God0fTime Před 5 měsíci +1

    how big are the files?

    • @Mr3DArtist
      @Mr3DArtist  Před 5 měsíci +2

      8 MBs for the addon
      65 Mbs for the unreal engine file

    • @God0fTime
      @God0fTime Před 5 měsíci +1

      oh nice so that sim of the waterfall was 65 mb? i remember exporting an alembic of a photorealistic watersim from houdini and it was really expensive and several gigs@@Mr3DArtist

    • @Mr3DArtist
      @Mr3DArtist  Před 5 měsíci +2

      the simulation i exported to unreal engine was below 100mb or 84mb to be exact

  • @NicCrimson
    @NicCrimson Před 5 měsíci +1

    You think you can do a tutorial for Godot?

    • @Mr3DArtist
      @Mr3DArtist  Před 5 měsíci +2

      Yeah, I might just do that tutorial soon. Thanks for the idea!