18:12 The best quote from this video.
"I feel like in life the scariest things, or at least the most unnerving things are the stories you tell yourself about what might be around the corner."
I don't think that's the best quote from this video.
Maybe to you it is but that quote I have heard before, haven't you?
It is a quite common quote so it's odd if you found it to be revolutionary.
Anyways, I didn't intend to sound derogatory, have a nice, comfy or just good day.
@@nightfall1249 Well, why don't you share your favourite quote from the video?
I'm sure it's going to be *revolutionary.*
its def a quote if ive ever heard one, made me cry tbh it works in so many spots of life. even better that he said it trying to talk abt horror
"I was having a regular out-of-bobby experience right there"
Hank hill: "Damn it, bobby. . ."
27:24
8:18 “now we havent quite reached anxiety levels yet requiring a safety glock”
Only in gmod would someone say this
On the relationship between comfy and creepy: if comfy is the feeling of being insulated from danger, A lot of these maps are just unsettling enough to give you the impression that something has made it inside that insulation
gm_generators would be a great map to play next, it’s got ambience, the creepy feeling with some comfy feeling.
I mean, its a unused .
S.T.A.L.K.E.R map and stalker has very spooky atmosphere
@ThyPeasantSlayer gm_fork has no secrets, the map isn't as intricate as boreas.
Me and my friend were playing on this map with the cry of fear snpcs and due to the nodes they would follow you around everywhere no matter how far you went away.
We used the skybox editor to make it dark and foggy while my friend spawned spawners around the map that would continuously spawn SNPCs. I went over to the radio station at 17:56 and since it was so foggy my friend didn’t know where to go so he was just driving around the map, even though we had helicopters and LFS plane mods you could barely see ahead of you up in the sky.
This was the first time he ever played on the map so I had to put bright red lights on trees, the road, and the bridge nearby in order for him to find his way to me. He got lucky and found himself at that observatory so he quickly found the bridge and followed the lights up to the radio station. He drove his badly damaged Simphys car past the fence and I blocked it off with a truck.
We both then went inside and placed down a campfire near that TV and the couch, we sat down but I saw a shadow outside the window. So I went to investigate and had a shotgun out and saw a crawler enemy at the truck, they focused on me and used a hammer to smack the truck, damaging it. The tank on the back of the truck got knocked off and I shot it dead.
I reported the incident to my friend and we upgraded the barricade at the front. The backyard was rather safe because the area was blocked off by the fence and enemies couldn’t get in. I didn’t have much use for the backyard so I put an emergency escape helicopter there in case of an emergency. It would be better to be lost in fog than cut in half by a saw crazy.
We boarded up the windows and I climbed onto the roof and spawned some rebel NPCs out front so we would know if something non friendly was out there via shooting. I had also placed an escape car on the street passing by the building, it was in the red light so we could find it easily in an emergency. We were chilling inside when all of a sudden we heard a scream outside.
Not a rebel dying, but a scream from one of the cry of fear SNPCs. This means they agroed on the rebels out front. I then hear a smash sound and see in between the cracks in the boarded up windows that the truck blocking the entrance had been knocked out the way and there were a bunch of enemies approaching the door.
My friend informs me about more shadows on the street meaning that more were coming so we wouldn’t be able to stay and fight. Then the door came off the wall because of the door breaching mod. The enemies came in, killing our NPC friends as we escape the back door. As we get into the chopper I see a few enemies coming around the side to the backyard, I take off and I fly around aimlessly in the fog. I descend and spot the ground so we get out and spawn a car.
My friend was driving, and we weren’t on the road for more than a minute until we come flying off the cliff side and into the crevasse. The tire screeching noises before we fell showed that my friend attempted to make a stop. We land at that base in the ravine and we bunker down in the garage area. By now they just lost track of us and had no idea where we were.
This is the magic of Gmod
@@dcelement3959 I think so, the mod should contain SNPCs of cry of fear
This map was always interesting to me because unlike all of the other exploration maps where you are exploring a run down city or a dilapidated sears you are instead walking around a well light and seemingly well lived in bunker. When I explored this in vr I didn't feel like I was scared to see someone but that it would be more so a friendly surprise like I am seeing a old friend if that makes any sense.
@@rickyybrez sorta it’s sometimes fades in and out. But I really feel like I’m there when I’m really concentrating and I forget that there is something outside of the game
@@rickyybrez I would say G mod VR is definitely pretty fun and gives you a very different vibe than you would normally get from G mod but the biggest problem is that it’s very hard to run it well with any more than 10 to 20 add-ons
honestly feels like that to me too. feels like, despite the look of the bunker that it almost feels like its a home, or that it could be lived in. tbh having a gun makes it feel creepier cuz it makes it feel like either you dont belong, or that you feel the threat of something that doesnt belong, which in turn makes it scary, or at least creepy
Hey, I'm the creator of this map. Great video! Glad it delivered on the comfiness and creepiness to some degree.
It's funny that you mentioned The Thing at 16:18. I'm a big fan of the film and it was my main inspiration for the map's setting. The alien organism embedded in ice was actually intended as a little homage. I initially wanted the block of ice to look like something had already burst from it or been cut out of it like in the film, but I had trouble getting it to look good so I just kept it intact. (Two additional easter eggs/references: the year on the sign at 33:00 is the year when the film released, and this sign and others use a font that's also used in the film)
This map you made is my 1# favorite. One thing I do really like is how it reminds me of the pre-resonance cascade Black Mesa with how the facility still looks as it's still in operation (unironically hard to find maps like these that don't look run down/abandoned.) and is fun to explore.
@@hanknewman54 I don't have the time or energy to continue working on the map, and it's already too close to various engine/compiler limits to make any significant additions. However, the map's source files are available, so others are free to make and release edits if they're up for it.
Yo, thank you for making this piece, its probably the best looking "realistic" map i have ever seen in this version of the source engine, you could easily turn this into a small game if one wanted to.
9/10 work, absolutely amazing.
In a way, this map reminds me of a SCP facility that was overrun by an SCP they couldn't quite stop or contain. I love watching these videos.
As cool as Containment Breach and Unity is I would ADORE seeing an SCP game's facility built like the one shown here.
@@GeorgeOrwellsBookuhhhh1984 Not really, just a Containment Breach like game with the facility built simiar to this one.
It's all fun and games until the SCP you were sent to recontain is airborne. 😳 💀
With all the snow and some videos I've seen, I bet the scp that would have breached was 096
There are still like i think 15-40% parts of the underground that you still havent explored yet, thats just how big this map is.
18:13 "In life, the scariest things are the stories you tell yourself about what might be around the corner." What a great quote. I want that on a water bottle.
46:51
love how you call the alien frozen in the ice "ay lmao".
5:08 A remote military installation probably made during the Cold War as a launch site for a preemptive or retaliatory nuclear attack?
35:53 I expected there to be another missile there... The fact that there isn't one is more unsettling to me than if another were there...
37:04 I think it's a fuel tank...
38:05 Honestly, the true horror of this map to me is that it's like a relic of the Cold War and it's like that shadow hangs over it... Looming, like the very threat that was present when it was constructed.
47:12 It was a place of potential destruction and death untold, the alien is probably the least scary thing about this place.
im pretty sure its suppose to be some sort of digging site as theres a giant ice ball and a whole like mine under the ground whatever it is i think it has something to do with the ice ball
also the ''alien'' which it technically is is just a gib of a strider
@@spinosaurus9518 I would say the ball looks more metallic than icy..Also creepy thing is that it sounds like music in there. Reminds me of one movie.
It's a satellite facility, probably based on the fucking hundreds of them in Siberia and the Arctic.
Its not a silo... It could be maybe an top secret polar research facility that could counterattack possible ICBM launches or maybe it could also serve to destroy the facility... we dont know and i love it
Maybe it could be a facility that was abandoned in a hurry? Or in a day.
This remembers me a lot of hidden russian ussr town abandoned like at Scandinavia and stuff because everything was left there in a hurry. Calendars still there even peoples items too.
No matter how many times I play this map I cannot get over the displacement work, it’s so near perfect and it must have taken ages to create.
your gmod exploration videos are so good! i love just chilling and listening to you talk. literally i feel like im there with you. great stuff! keep it up! it doesnt matter if the map is scary, weird, expansive, or just normal. ive watched all of your gmod exploration videos. And i can say i like them all a lot!
The fact that there are no obvious signs that anything went wrong makes it a little more unnerving. No blood stains, no bodies, not even any signs that anyone was panicking or rushing to leave in a hurry. It's like everyone just disappeared in the middle of their daily routine. Did the sphere transport them all to another dimension? Did it just completely erase them from existence?
I love your videos, like a ton; you say some of the most interesting things ever. I recently watched your cozy Minecraft map video, and as soon as you revealed the hospital, it reminded me of this one GMod map called "Never Lose Hope Hospital". You could check it out if you want. I had a lot of fond memories with that map. It inspired me to create my own story about a haunted hospital that took place right after a deadly pandemic.
And yeah, this map was freaking gorgeous.
It's on my list! Also, the name sounds familiar. Isn't that the hospital from Nightmare House 2?
that map is great, i explored it with a couple friends, very dark and a lot to explore
@@TheLibrarianYT Hope you experience the same weirdness I did on that map, it is indeed awesome to explore
15:33 Another scary idea is a typical scouting watch during the day and looking out at the satellite dish you see a trail of blood leading to the door and then promptly hear screams over the radio chatter telling you to run.
27:40
The whole episode Librarian has been talking about all these horror scenarios of stalking creatures and mysterious phenomena and now he just sent his escape route careening away from him, he has fully slipped into the role of White Guy in a Horror Movie.
I (when having nextbot fun on this map) never stop to realize how creepy it is, especially when you take the other side which is that it is the biggest map that I know.
Edit: why is this guy not a poet
"that sign can't stop me because I can't read" 100% the best thing to say to a sign warning you not to proceed
Librarian singlehandedly allows me to hold onto both my interest in VR exploration and liminal environments before I’m able to get my own capable machine one day. Thanks mate
Love what you said about the nature feeling comfy, but deceptively so. I've been on a few backpacking trips in Colorado and that's how I feel about the wilderness. The landscape is world class beautiful, but the serene landscapes and picturesque beauty of the mountains also represent a completely harsh and unforgiving environment. Mountains get very cold a night, the weather changes quickly, the wildlife can stalk and attack you. It's pretty and inviting but also very desolate and creepy from the inside.
"Imagine hiding away from the storm in this heated room"
**casually leaves all doors wide open**
I can imagine someone having to fix up an old junk, clunker of a car in order to escape a horror scenario like this.
22:36 I just love that even after you said you can't drive irl, you still look both ways before pulling out into traffic.
26:30 Yes, it does actually. It's based off of underground military installations in Russia. This elevator is seen in Half Life 2 Episode 2, just much shorter.
The Librarian: its like climbing into the gorilla enclosure at the zoo
Me: *has vivid flash backs to the may 26 2016 cincinnati zoo incident*
I really enjoy these maps way more than the jumpscare ones, these are slightly unsettling and you don't have to turn down the volume every 30 seconds
also you do a really good job at unnerving me more with your commentary about what could possibly happen than the map itself
I really liked Firewatch too! A lot of people were dissatisfied with the ending, but I think it was wonderful in a symbolic way. That life isn't like a movie, and sometimes you get disappointed and let down by others. The atmosphere is top notch, too.
The environment is absolutely beautiful. I really am happy when someone clearly puts effort and passion into their craft no matter what it is. The example being the fog creating a sense of distance that normally wouldn't translate as well without it, making the map feel even bigger than it is. Color, lighting, you name it. Very believable place, everything just makes sense and that makes it pretty immersive.
Also have i mentioned the snow? I mean the blessing when there is a really nice snow map is certainly huge. Highly underrated type of environment so the custom textures help it pop out.
When it comes to contrast between cosy and creepy i can't agree more. If we always experienced dread and scare it would wear off sooner or later, almost like expecting a jumpscare and you just don't feel its effect anymore. So this map does it just right.
Appreciate the extra content once again. Always a treat!
Greetings Lib! Im 8sianRaine again from your community, if you know me. So... I got to play this map for Testing LFS Planes only and exploration. Under the bunker of the Snowy Tundra place i could feel some Liminality of the area whereas it was to be some Soviet Bunker somewhere in Eastern russia. Now I didn't really explore the entire map because it was laggy at some point but i do still play it properly. The textures and props where closely based at HL2 EP2 Silo Bunker
I still remember you. Back in early days they liked your comments but for now no one else is taking attention in your trivias, maybe they don't really know you too much. Try spending more time on Discord soon
seeing librarian driving a car in this map with vr headset on while being certainly happy is so wholesome
The vr really makes you appreciate the details in these maps
Man, this map has those Winter Vibes that I love so much, that view at the start is beautiful... I kind of think I should wait to watch this video because I want to explore this map myself.
This map kind of makes me think of a research base where they did secret research on military weapons, specifically missile research, but then for some odd reason the commander incharge of the base makes a plan for expanding, and tells them where to expand, and eventually they find some sort of unknown ancient object, that seems to draw them in, they begin to take information on the object, and find something frozen in ice, and they begin researching it, but then something happens coursing them to abandon the base, maybe trying to escape the object from the object, and let it be forgotten
This is easily my favorite Gmod map, it makes me so happy to see you dive into it
39:16 It looks to me like some sort of experimental directed energy weapon test chamber, with the machinery in the room being the weapon itself (The Cylinder with the point sticking out of it), and a target placement thing (The Cylinder with the cage-looking metal structure). Keep in mind that powerful lasers back then were very large (With the NOVA Laser from 1984 built for inertial confinement fusion test being as big as a basketball court), so it would make sense that this weapon would be at least within those bounds, due to technological constraints. Plus, this is a secret lab. It would make sense for this place to be doing at least some weapons research.
funny thing is that judging by the sign at 33:08 this facility was established in 1982 probably just a coincidence though.
The metal sphere that pulled you towards it gave me mad Astartes vibes. If you're unaware, Astartes was a series of professional level warhammer 40k animations that were made by one guy. In order to prevent as much spoilers as possible while still getting my point across, I'll just say that there's a similar sphere in the series.
13:19 that tunnel reminds me of my favorite road in the newest Forza game.
Imagine a mod where you could have an '86 in VR...
I love this vid. The first person perspective made some things incredibly funny. Seeing you hold your hands pit on the vertical transit elevator as if you were clinging for life was incredibly funny, (more so if you actually WERE clinging to it lol). That and seeing you actually wave bye-bye as you sent it away. So much personality here ^^
I get the feeling what they dug up is either some ancient buried gravity defying spacecraft or portal as a homage to the thing and/or Event Horizon and slightly inspired by Sphere..
Or its only the top of a massive buried ancient statue to some forgotten eldritch god, think Dagon.
The way it draws the player character in makes me think all of the staff of the facility were somehow absorbed or pulled into it mentally and physically.
Absolutely fantastic map, gives me goosebumps to play through just because of how real it feels.
I'm actually kind of sad that there are overt things like the ice cube thing, the holding cells, the arsenals and *T H E O R B* because other than that, this could be either a totally benevolent research base or an honest to God nuclear silo, and you'd have no way of knowing which.
Are the rockets bearing warheads or research satellites? Where is this base? Was it all taxpayer funded? Which machines do what?
I love how purposeful the place seems, like the layout was actually centrally planned, though maybe with the exception of the radar station, which probably would've been the site of further tunnelling considering the expense of putting the big freight elevator there.
How lived in is this place, anyway? Is it just the standard fare of being empty because its GMod, or is the place really canonically abandoned? If yes, then how long ago? It doesn't seem decrepit, the generators are still humming in the green, and there's still food on the countertops of the kitchen. Has the place been taken over by Combine or Rebels? The Lambdas on the silo doors imply the latter. Are the old 4:3 monitors and Seven Hour War newspaper clippings just re-used HL2 assets, or has this place really been abandoned since the 2000s?
How many research disciplines did this facility dedicate itself to? I count geology, xenobiology, xenoarcheology, botany and possibly some form of space research. Maybe that's what they used all the monitors for. The monitors are my second favourite part of the map.
My absolute favourite part of the map is the amount of papers scattered around. Filing cabinets, loose notes, binders, everything. This facility was PACKED with paperwork. Whatever they were doing down here for 15-35 years, they did a lot of it, and recorded every word of it. The sheer number of documents that had to be created, catalogued and stored. It'd take someone days to try and find a specific page within the whole mass of it all. That stuff hits me harder than big ground orbs. That's big enough to freak me out but small-scale enough for me to recognize it.
The books and mantlepieces also contribute to the history. The different displays like the harpoon in the lobby and the various knickknacks and personalizations in the dormitories plus the various hardcovers on the shelves just oozes history and character. I feel like if you compiled a reading list of all the books on the shelves of the facility you'd end up with something spanning a dozen types of non-fiction paperbacks, with the few fiction entries being just as enlightening.
My one other complaint is the lack of living quarters. I'd say there's accommodations for less than 50 people, when I think it should be double that considering the radar station staff, radio station staff, security guards, logistical guys, technicians maintaining equipment, lab assistants, janitors, probably more I'm not even thinking of... Maybe only 10% of the actual lab equipment is used at a time and all the scientists are flown in by plane on the airstrip, but they'd still need somewhere to stay the night.
the actual area of the sphere itself being in a part of the facility thats far more undeveloped than the rest of it it feels as though the whole facility was abandoned in haste as soon within hours of finding the sphere. and with most of the lights and computers still on and everything looking as though people have recently been there and therefore it was probably abandoned recently with the player arriving maybe only a few days or up to a week after the abandonment, perhaps this ties in with the "if something horrible happens out here help wont arrive for days" theory you had
The person that made this map has surely got to be a professional level designer. Its absolutely amazing! They likely know a thing or two about what old missile silos look like too because the staggering level of detail just seems too good for it to be made from imagination alone.
The entertainment and fun of gm_boreas is matched by the fear and paranoia induced by the isolation and dark corridors
After seeing 21:59 , i now imagine The Librarian playing Assetto Corsa on VR. His commentary on a racing game would be interesting and quite unique actually.
I love how dramatic it gets only for you to say "that's an honest to god ay-lmao." I love it.
Another haunting idea about creepy and comfy is when the comfy loses it's safety like in Resident Evil when the save point was compromised by a zombie jumpscare.
"ill be with you every step of the way"
-jester from crayola 3d castle creator
This really reminded me of an abandoned Air Force base I explored a few years ago. All the old computers still there (though switched off, unlike this map), just giving the sense everyone just got up and left one day. Very eerie.
For some reason I find this map really comfy, in VR I just like to go to the dormitories and take a rest, its great
Honestly I think Signal Simulator is the perfect blend of spooky and cozy
Don't worry when you meet the spooky creature, you'll already have broken the ice
A lot of your ideas for games are things that I've always thought about and wanted. Like a really atmospheric VR driving horror game.
i can imagine that this map (even when in the bunker/underground base) is cold as hell, especially with the tunnels that some unknown organisms could've made when getting out of the base causing heat to be lost to the outside, and it was also fun attempting to navigate the base with my friend.
This one has quite a few of memories attatched to it when it comes to myself. Me and my friends have spent many hours RDM'ing, making weird flying contraptions to traverse the terrain or, when there we enough of us, having entire wars with tanks, planes and infantry (the most players we ever had had in a single server was on this map with there being 11 of us)
Imagine you and your mission team fly with a fairchild c-119 over mountains full of white snow and when you arrive at your research station with a radio tower you bring your luggage into the house and prepare for the mission, but suddenly one comes thick snowstorm so strong that the radio tower is destroyed and no longer have any communication with the outside world. You discuss who goes out to repair it and one of them has been selected. He goes out and it starts to take too long others start to send 2 more people out to see where the other person has gone who wanted to repair the tower. The storm blows strongly against and hard that the current is coming from the building and everyone is frightened one of the scientists looks out of the window and sees in the distance through the thick snowstorm a black figure slowly approaching he calls the others and really notice it someone out there who might be able to help someone else takes a flashlight and gives light signals so that this black person knows their location but they don't know that this action means their cruel death .. to be continued.
Good thing you didnt catch a cold while exploring
Funnily enough I played this map just a day before your upload. I gotta say, the best thing about it to me is the insane attention to details given its grand scale. Every room feels like people lived and worked in them, that this place has a lot of stories but there's no one to tell them. My theory is that the sphere was found during an excavation to expand the base. Scientists started to experiment on it, which eventually awoken an eldritch being sleeping within it (or maybe sphere itself is the being?) and deleted everyone from reality as if they never existed. Either that or the sphere is an alien nest and thousands of creatures like the one frozen in ice crawled out of it. As for the missile silo - might as well be used for launching satellites, since some monitors show sending it to orbit. Yeah, I know, it's an asset from Ep. 2, but I like to think it's there for a reason.
Edit: I wrote this before watching your video and it looks like you came to similar conclusions :)
Walking through an abandoned town with the librarian would be the worse "hey I know were alone but hear this what if.."
I remember playing this map with a couple of friends a couple of months ago. All I remember was mass explosions, us hunting each other, and mass spawning of npcs.
This looks like a map where an MTF team would find SCP-096 or a map where you can get hunted down by another SCP
Thanks for checking it out!
Also this isn't important, but you can open the silo doors with the levers on their control panels
neat
edit: even after all that exploring he still didnt even reach the dorms and the actual inside of the lounge. this map is truly massive.
God the way you speak is so enticing and complex yet simple just with the use of many analogys that even as you tell these horror situations that would possibly bring someone to discomfort or even fear I stay calm comfortable welcomed by your tale you are throwing all together creating a imaginative tale as a treat for the image nation and curiosity I love it keep it up
i can sense the humor in this guy at some parts. "im taking the ICBM Silo".
dear librarian,
early in the video i was dying to see you drive around since everything is spaced out, but didnt really expect you to. then you brought out a buggy. i had a big smile on my face. great choice and never stop exploring
This went from describing a bob ross painting to a gameshow concept: How I might die
i think my favourite part about this map is that not only does it look like it has been lived in, but it looks like it is still being lived in. it looks like it is just any old work day; the generators are still running, the lights are still on, half of the computers are still displaying loads of different stuff, there's ammo and supplies and personal items all left unbothered, even the geiger counter is still working. and yet, despite all of that, the entire facility is empty. not a single person is there. it doesnt look like a messy, fast-paced, disorganized, and destructive evacuation from some immediate threat, and yet it doesnt look like a methodical, pack everything and leave official abandonment either. everything about the facility from the sphere to the frozen creature to the capsules to the (assumedly) laser to the fact that only one missile is missing all provide possible, and yet still vague and mysterious answers to the big question this map asks: what happened to all the people?
i know that whole spiel probably sounds pretentious and all but this is by far one of if not my favourite maps and its very cool watching others discover all of its mysteries.
i really like this map, its so big and open, and very well detailed and cool in the underground areas
Aw man i’ve been waiting for this one. Awesome ^-^
If you haven’t already, give signal simulator a try. Probably the absolute BEST atmospheric horror game out there
This map is great for how interactable and flexible its purpose can be
love seeing the uploads and knowing i have content to vibe to tonight
A relative of mine who happened to actually work on missiles during the cold war, told me that they most of the maintenance they did on them, just came from doing maintenance on them so much. Also, when a missile site is no longer used, they either disarm them, or fill the facility with concrete. If there are some still there, and some missing, it means they were launched. There's a good chance that the world outside has faced nuclear annihilation, or maybe it was some sort of retaliation against whatever that alien shit was.
Amazing work, your videos are wonderful and well-put together. Keep up the amazing content Mr Librarian!
'I'd never seen a game pay off this much', Me: There are so many games that can start friendships, for example, space engineers
16:18
Interesting fact regarding the film "The Thing", many people do not realize that there were actually three versions of the film. These three films were adapted from a science-fiction, horror novella titled "Who Goes There?" written by American author John W. Campbell under the pen name Don A. Stuart. The first version was actually titled "The Thing From Another World", and was released in 1951 in black and white, directed by Christian Nyby, and Howard Hawks. The other two films were both titled "The Thing". There is John Carpenter's 1982 version which is a more direct adaptation from the novella, and there was the 2011 version which was actually a prequel to Carpenter's version.
There is also an interesting theory regarding Carpenter's version that suggests there were two opposing Things that were battling for control of the base's residents.
Well that's convenient, I was just hoping to see a new video of yours!
sorry if youve been recommended this before, first time ive seen any of your videos, but if you love exploring maps (especially urban and industrial settings) and uncovering their history then i highly suggest the 2017 puzzle exploration game INFRA! its got a great slowburn mystery, incredibly detailed levels, and its also on the Source engine so its got that Source engine look/feel
That músic and car reminded me that outerwilds has a vr experience and It would be really joyful to watch with your comentary
Awww man. I always save your videos to watch on chill nights when I just want to wind down and relax. Never disappointed. Your attitude to horror and eerie settings is brilliant.
i just found this video randomly the other day and i gotta say i love the content, i love how you talk about the emptyness and creepyness of Gmod maps and also the calm and quite beautful landscapes! love your voice too, its calm and you dont scream, not that i dont enjoy that, just a nice change of pace. your videos feels like the vids you can have in the background while doing other things and i like it. looking foward to what you do next!
Your commentary is absolutely excellent!!
Man this reminds me of My Summer Car. God I spent so long playing that game. It's a really comfy game for me. Especially with winter mods.
I think the facility was built around those discoveries, covered up as an ICBM base.
This is the same map that I had played a mission on a starwars rp server lol. But the way you show it off makes it chilling for me to revisit the map
YOOOOO, THIS IS MY FAVORITE MAP OF ALL TIME!!!!!!!
The map is really good to explore. I don't know why or how but it is really good with the ambience and warmth of this place. Half ominous half cosy. It's a good map
man this guy really knows how to get the hairs in the back of my neck standing
ikr, when he got to "the thing"
i nearly recoiled, and i was also playing this map
This map reminds me of Firewatch, a game you should totally play, worth every cent!
Good video as always, your vr exploration videos are always a treat
8:43 "This is printing out data" Straight into the trash can. Wonder why they're printing the data if they're throwing it out.
27:24
Hehe
"Regular out of Bobby experience"
Somehow that was a lot charming to me
I use another add-on called stormFox with this map to make a blizzard outside, it really gives me that comfy felling. I love your content btw.
My cousin told me about this map but never about the bunker. My friends and I were RPING as special forces using black Mesa mods vs the bio-anhillation mod when we realized that they were coming from the underground areas cause of full world spawn. That sphere was the first thing we saw as we entered the tunnel and turned the corner. This map is my all time favorite because what turned from special forces securing a observation facility lead us into basically the same story as the thing
That part of the map that you weren't told about just accidentally enhanced the experience
Glad I'm not the only person to do that to my friends. I want them to experience something for the first time and see their reaction.
video?
the same thing happened to me on this map
I love this sort of thing to see friends reactions.