KoF XV: K' combo video
Vložit
- čas přidán 26. 08. 2024
- Please subscribe if you enjoy the content!
Twitter: @fighterscafe
Facebook: @fighterscafe
Instagram: @personagallery
If you liked the video please remember to leave a rating - it helps me out a lot.
---
The King of Fighters XV combo video showcasing what K' is capable of, be that old, new, practical or impractical.
---
- NOTES -
01) Iori: 518 damage. Aims for most damage (without max mode activation or counter hit) starting with 0.5 power gauges and 1000 max gauge.
02) Darli: 565 damage. Aims for most damage (without max mode activation or counter hit) starting with 1.0 power gauges and 1000 max gauge.
03) Yuri: 626 damage. Aims for most damage (without max mode activation or counter hit) starting with 2.0 power gauges and 1000 max gauge.
04) Joe: 701 damage. Aims for most damage (without max mode activation or counter hit) starting with 3.0 power gauges and 1000 max gauge.
05) Yamazaki: 781 damage. Aims for most damage (without max mode activation or counter hit) starting with 4.0 power gauges and 1250 max gauge.
06) Rock: 949 damage. Aims for most damage (without max mode activation or counter hit) starting with 5.0 power gauges and 1500 max gauge.
- TRANSCRIPT -
01) Iori: jp C, D xx b B xx qcb BD(whiff) xx qcb K, b B xx qcf C xx f D, d A (whiff) xx f B xx qcb D, dp C xx f K
02) Darli: jp C, D xx b B xx qcb BD(whiff) xx qcb K, qcf AC xx f C, b B xx qcf C xx f D, d A (whiff) xx f B xx qcb D, dp C xx f K
03) Yuri: jp C, D xx b B xx qcb BD(whiff) xx qcb K, qcf AC xx f C, b B xx qcf C xx f D, d A (whiff) xx f B xx qcb D, dp A(1) xx qcfx2 P(hold)
04) Joe: jp C, D xx b B xx qcb BD(whiff) xx qcb K, qcf AC xx f C, b B xx qcf C xx f D, d A (whiff) xx f B xx qcb D, dp A(1) xx qcfx2 AC(hold)
05) Yamazaki: jp C, D xx b B xx BC, D xx b B xx qcb K(whiff) xx qcb K xx qcf-hcf AC xx qcb-hcf CD
06) Rock: jp C, D xx b B xx qcb BD(whiff) xx qcb K, qcf AC xx f C, b B xx qcf C xx f D, f A xx BC, d A (whiff) xx f B xx qcb D, dp A(1) xx qcfx2 AC(hold) xx qcb-hcf CD
07) Robert: qcf CD, qcb BD xx qcb K(whiff), qcf C xx f D, qcb BD xx qcb K(whiff), qcf AC xx f B, qcb BD xx qcb K(whiff), b B xx qcb B, backstep qcb BD, D xx BC, backstep qcb BD, A, backstep qcb BD, dp A(1) xx qcfx2 P(hold)
08) Kula: BC, jp C, D xx b B xx qcb BD(whiff) xx qcb K, qcf C xx f C xx qcf-hcb P xx qcfx2 AC(hold) xx qcb-hcf CD
09) Orochi Shermie: BC, qcfx2 AC(trade), qcfx2 AC(hold, trade), backstep qcb BD, qcf C xx f A, dp A(1) xx qcfx2 AC(hold)
10) Maxima: jp C, D xx b B xx BC, CD xx qcf C, D xx b B xx qcf CD, D xx b B xx qcf AC xx f C, b B xx qcf C xx f D, d A(whiff) xx f B xx qcb D, dp C xx f K(STUN), dp A(whiff), qcf C, C(1) xx f A xx qcf A xx f D, b B xx BC, d A(whiff) xx f A xx dp A, dp A(1) xx qcfx2 AC(hold) xx qcb-hcf CD
11) Angel: jp C, D xx b B xx BC, CD xx qcb BD(whiff) xx qcb K(whiff), B, d C xx b B xx qcf CD, D xx b B xx qcb K(whiff) xx qcb K, A, backstep qcb BD, qcf C xx f D, d A(whiff) xx f A xx qcb B, backstep qcb BD, dp C xx f K(STUN), qcb K(whiff) xx qcb K(whiff), dp A, dp A, BC, jp A, C(1) xx f A xx qcf C xx f D, qcf AC xx f B, jp D xx qcb BD, qcf C xx f C xx qcf-hcb P xx qcb-hcf CD
12) Krohnen: jp C, D xx b B xx BC, CD xx qcb BD(whiff) xx qcb K(whiff), d C xx b B xx qcf CD, D xx b B xx qcb BD(whiff) xx qcb K, b B xx qcb B, backstep qcb BD, qcf AC xx f C, qcf C xx f D, d A(whiff) xx f B xx qcb D, dp C xx f K(STUN), dp A(whiff), dp A(whiff), CD xx qcf C, D xx b B xx qcf C xx f D, qcf C xx f A, b B xx BC, d B(whiff) xx f A xx dp A(1) xx qcfx2 P(hold) xx qcb-hcf CD
K "Dash" is legit describe him.
The apostrophe is supposed to mean PRIME, but I can’t disagree with you in this case
XD
1:33 Sick combo
Lovely!!!
One of the best versions of K’ in any KoF game.
The video truly did him justice.
Idk, he’s not that good in this game, just like in XIII and XIV. Last time he was godlike was in XI.
@@JohnGaming55 he's actually really good if you put effort but you have to work twice as hard imo
@@JohnGaming55 crazy talk, he does great damage with little meter...
@@JohnGaming55 True. He's only kinda good in this game compared to being absurd in XI and 02UM. But I really like his combo design in XV, so while he's not top tier like in those games, he's pretty solid and cool
@@JohnGaming55 He was top tier in XIII. Da fuck?
Long awaited K’! It was worth the wait. Kudos as always.
One of my favourites in Kof XV due to his versatile but technical playstyle.
Great combo video especially for the ones against Robert and Krohnen(a full corner to corner carry TOD which is practical to a certain extent).
Finally K'
bro your pfp creeps me out💀
@@JinChristian K dash smiling looks funny 🤣
All those great combos videos really deserve a 2160p resolution.
That combo on Angel brought a tear to my eye. That was a thing of beauty.
The KOF protagonist with the most sauce never fails to show off some sick shit!
Those are some very impressive combos. I wouldn't even have imagined some of them to be possible.
So happy to see a combo i've found at 1:18 and screaming :"THAT'S MY COMBO !" 🤣
Yes you upload video k' combo and i'm so happy ☺
i dont play kof so idk whats going on but 1:35 bros playing volleyball by himself
K is my fav character in kof although like i said i dont know anything about the game or any game in kof franchise hes so cool and edgy i also love geese
K' IS HIS NAME AND DAMAGE IS HIS GAME. LOOK AT THAT HEALTH METER GO DOWN BOI
lol at the robert combo :D surprise
ASH CRINSON NEXT
Look like someone like it
Part1
Half moon cutter: ➡️+S:huroko slash her scissors downway the cutting also leave slash edge moving foward if this succesful it will bleed enemy
Half moon cutter(EX):⬇️↘️➡️+S:same as normal half moon cutter but huroko will slash again in uppperway if succesful it will bleed enemy and knockdown them
Full moon cutter:⬇️+S:huroko spin her scissors deals the damage around her (the damage area is circle) it also knockdown opponent if successful
Full moon cutter(EX):➡️⬇️↘️+S:same as normal Full moon cutter but it got faster start up (almost instant)
Speed rush:⬅️+S:she will rush forward and stab her enemy by using her scissors (bleed enemy) and kick enemy away
Speed rush(EX):⬅️➡️+S:same as Speed rush but if this succesful it will throw enemy further and before enemy hit the ground she will slash a wound at enemy and also bleed the enemy
Every hit with scissors will bleed the enemy
Part2
Previous moves are just special moves
How to use supermoves:there is a power gate if you tab it supermoves will active
Each super will drain 1 gate(max 5 gate)
EX moves will drain half gate and EX supermoves will drain 2 gate
Climax move deals alot of damage drain 3 gate
Climax mode:drain 2 gate but you can use more EX moves without worry about not enough gate and using climax move will drain only 1 gate
Cancel:after using move there is a cooldown before you can move freely
But using Cancle will let you use another moves instantly (to use it just use moves while attack enemy with another move)
Super Cancel:if you use special moves you can instantly use super moves
EX Super Cancel:if you use special moves you can instantly use EX Super move
Climax Cancel:you can do this only when you in climax mode if you use super moves you can continue with climax move deals alot of damage
Normal moves:good for combo starter
Punch:P
Down punch:⬇️+P you can block this by crouch but crouch you cant block attack above
Jump punch:⬆️+P before landing on floor
Kick:K
Power kick:➡️+K:huroko kick enemy (just like football player) deals damage in downway
Down kick:⬇️+K
Jump kick:⬆️+K before landing on the floor
Knockdown kick:↙️+K:this kick knockdown enemy
Super moves
100K chase:tab the gate:huroko rush at enemy if she catch enemy she will barrage enemy with her scissors last hit will be just like Half Moon Cutter
100K chase(EX):⬇️↙️⬅️+tab the gate:just like 100K chase but she will barrage more hit and end with 2
Half Moon Cutter(EX)
Goalkeeper Barrier:⬇️+Tab the gate:huroko summon barrier around her deals damage and knockdown enemy and deflects enemy range attack with more speed and damage
Climax move:
Umbra stab:Tab the face icon:
huroko stab her enemy (when scissors was not have expand)and expand her scissors
Deals alot damage
End yay
Finally what i want since so many days is here
Holy shit, those combos were amazing. Too bad I suck at playing K' on KoFXV
If you want to see a characters potential, combo videos are 👑.
gosh!! that was my moves on k wow impressive can improved that on this new game kof xv improved video card only awesome
wow.......just effing WOW
beautiful
Amazing k
These combos are tough, been struggling with whiff 2a into 6b 214b. I get the 2a 6b cancel pretty early but i can never combo into 623c
Something I've been doing is recognizing when I did 2a 6b too late and just doing the light uppercut instead. What really sucks for me is doing 2a 6b too early because then 214d won't connect.
@Dark Soulful ive been having the same issue, it might be more consistent to 623a which is sad
It is character dependent, for example 623c will never work on Meitenkun or Chris no matter how high air 214d hits. To make sure it lands use air 214bd instead. Btw air 214b does 20 less damage than air 214d but doesn't recover any faster.
Now the next is Ash Crimson?
woooooow brooo. thaaanks. i love it. yeah. K XV is amazing yeaah. was great. very cool. good combos bro. was amazing. yeah. can u make combos with Joe XV? i love your combos bro. good video.
良いゲーム。 続けてください🤩
very nice
LET'S GO
still possible this current patch?
3:00
WOW
O_o
I can't do the 2lp whiff to The 6lk. Any tips or Something bc i'm losing My fingers
1:34 Rarely does a Zoner turn THE OPPONENT into a projectile…
XD
These combos are very difficult to perform. I have been trying the combo at 0:32 but after the 6th hit the 7th hit got nerfed
I've been watching your videos since the kof xiii days and I've wondered, do you play on stick?
if i correct, he said he played XIII on pad. it's believable cause we're talking about Persona🐬
@@JinChristian That's pretty cool
Ossom!!!
I cant understand how do you cancel the 2A with 5B
It's a Kara cancel i personally do 3A to 5B it's alittle easier but yeah im still having trouble with it
I seem to be having a lot of trouble landing Knee Assault for moments like 0:27 no matter how well executed the first couple moves are. My substitute for that is jumping light kick but after following it with Minute Spike it doesn’t give me time to DP. Is there specific variations of moves I have to use first so landing is possible?
You have to whiff cancel 2A or 2B to land knee assault, check at 0.25 speed :D
Was there a nerf? First combo doesn't work for me
The knee doesn't connect
you have to kara cancel 2A into 6B, it makes the startup of 6B faster so it will actually hit.
K的火如何來?送瓦斯的
역대급 콤보영상임.
deadly combos hahahaha
i wonder how broken K' can be if he can combo after Heat Drive like XIII
Him being able to combo after Heat Drive doesn’t make him broken in XIII. In fact he was pretty trash in XIII, but he was still fun.
@@JohnGaming55 wait he is? i can't care less about tier-lists but he doesn't seem that bad to me in XIII, you can say i'm a K' fanboy but he is everything i need for a FG character
@@JohnGaming55 He was nerfed by patches in XIII… he used to be top tier in version 1.0 😔
How do juggle with 6B after 236A6D??? Is it timing or is there a trick to it? Thx
Timing. forward b (knee strike) is considered aerial. K' has air to air confirms into qcb+k. If you use EX 'Minutes Spike' (qcb+kk | 236 or 214 CD) you get a juggle, aerial or not.
@@NT35000 No its not timing, you have to kara cancel 2D into 6B thats how you make it hit after 236A>6D in corner.
2:12 Opponent Assisted Combo
XD
Honestly... I don't understand what you have in your super fingers.... It seems that you are coming from space!!🤔
Q boneco
nice Video and nice Combos, though I not a fan of his Supers.
His Glasses Throw Super was better in KoF2002 where he throws the glasses and teleport pummels immediately his opponent instead of *Time Stop Effect for Retards* puts on his Glasses and starts pummeling and also his Final Super leaves a bit to be desired, why doesn't he punches the Ground and lets his Flame grow until the whole Screen is on Fire but no: zoom in, zoom in, zoom in! but outside of that good stuff ^^
1:49
Is this game any good?
Gameplay is fire
0:34
Another character with a buttload of tods
He's not easy to use for everyone. Some of his combos are difficult of timing. I respect anyone who can pull off his combos and ash combos.
Another random commenter that is crying about tech he doesn’t understand and can’t use 🤣
国人?