Iron Lion The game is designed for pc so thats the ideal thing to play it on, however my friend has it on ps4 and it runs fine so its most likely an issue with your ps4 or tv or something like that instead of the game itself. I don't personally have a ps4 so i can't help you much but i dont think its the game
I should've specified more, I have played this on ps4 plenty of times at my friends house because, though I would love a ps4, I can't afford one at the moment. And like I said it works fine for us. It's not quite as smooth as on pc because it is a pc game. It was designed for pc so its gonna work better there. Thats just how it is unfortunately. Also you seemed to take my comment in the wrong way, I didn't mean to sound rude or anything like that. I was simply trying to help by suggesting it may not be the game. Sorry if I offended you. Oh and here's a lets play of this on a console where it works fine for him czcams.com/video/23h8GN7D2Xw/video.html
Although moose is a cool cat, I'm most optimistic about custom experience modes. Finally, I can play Long Dark, where my main enemies are horrible weather and scarse resources, not some stupid dogs.
Indrek Pärli I agree! I like it when I have to be worried about cold and resources. Higher difficulties are good for this, but then I have to deal with the wolves, which I find a nuisance. But pilgrim is way too easy. I’d only enjoy the game half as much without custom mode.
I wish this game a long productive and creative future. The most versatile and entertaining survival game I could ever experienced. I just bought the right game the right time.
Accurize2 | Survival Gaming Channel can't wait to see you try to take down a moose, you may need some more bullets though. Lol seriously I think you're going to love all of this.
Perfection! Every addition mentioned only serves to make a great game even greater. I'm especially excited about the difficulty updates for story mode & ability to customize each individual game. Loved story mode, but I always had such an abundance of food & clothing etc. that the challenge I'd come to expect & love from TLD was sincerely missed. And the ability to tweak means my niece can now enjoy playing when she visits without the frustration of dying so soon. Thanks again Hinterland for such a quality gaming experience!
Sadly the Story Mode difficulties don't alter the amount of availiable gear too drastically. I think the reasoning behind this is because story-wise the amount of availiable supplies will begin to diminish over time as other survivors find and take the things availiable to them. So hopefully Episode 3 and 4 will be more enjoyable.
I know I'm going to get flak for this but I'm glad they added the easy and hard modes to winter mute. The difficulty stopped me from wanting to play the story mode because i was NOR very good. Hopefully i will now be a blue to appreciate the level of love that has been put into the game. And obviously this will be good for all the people who thought it was to easy
A had a similar experience as well. I know how to manage recorces and clothes and all that very well but defending against wildlife was something I struggled with. I’m glad that they added this into the game so that more people like myself can fully enjoy wintermute
The difficulty in Milton was 100% dependent on where the wolves spawned. Worst case were 3 wolves in the city and 3 close to the gas station. There is no way of carefully scavenging the town when behind every door and corner there can be a wolf running right into the player. Totally sucked the fun out of my second playthrough.
This is exactly the update that will get me back into the game. The Custom settings mode; I always wanted the sparseness of Interloper with the calmer Voyageur wildlife. Thank you, Hinterland. I never did give up hope, I just had to take a break.
So now we can make three different coats, but we still can't make a hat. Good luck with your interloper frostbite when the last hat in the world gets destroyed by a wolf attack!
Racoons would be a good addition. They could be used to make a hat and when they are startled they run up trees and hide in the branches. It'll be cool if they add that
Scowler that's a damned good point. I'm wearing a hoodie, which is called a hoodie because it has a hood, yet I can't use it to cover my head. Even a baseball cap prevents frostbite in game, but noooope, not a hoodie!
Thank you so much! I wish every developer would listen to community like you guys do! Big thanks for releasing such a comprehensive breakdown of latest updates! Bravo!Game worth every cent and more!
+Scowler I love Ruger revolvers! however, I bet they'll use a Webley Mk VI. Seeing as they used the Lee Enfield for the rifle. I'm pretty sure the Mounties used Webleys. Those Webleys are sexy looking revolvers...
The only thing you guys are missing now, honestly, is some kind of craftable hat/scarf and something else like ear muffs for the accessory slot. That aside, I'm pumped to go hunt me some moose:) this game just keeps getting better.
New animal AND new map area! WOOT WOOT! Was hoping the breath mechanic would disappear altogether but we'll see how it looks now. your breath should be affected by the wind tho. Big ups for adding custom difficulty levels and at least one more accessory item(scarves should be accessory) Much thanks from a long time player!
Great update. I have hundreds of hours on the clock, yet I prefer a peaceful and meditative experience. I prefer the silence and beauty of the world of Bear Island over its danger. Even in not perma-death story mode Wintermute. You made it possible. Now I can enjoy the rest of chapter 2. I can’t thank you enough for putting so much love and work into this game. With every update it improves something, that I really wanted. You are one of my favorite game developers and a great game publisher. Keep your independence. I will support you and your vision, because I want you to continue your great work. Thanks for actually caring for your players (new and veterans). A big thank you from the bottom of my heart to you, the whole Hinterland team. This is one of my favorite games of all time.
I just have on thing to say, Hinterland Studio Inc: Woooow! Thank you for making the game better and better for every update! More game studios have so much to learn from you guys... Keep em coming! Much love and respect from a latino freezing in Sweden
Milton in Survival is DEFINITELY a big plus, well done. Now, I hate to be that guy, but a roadmap was mentioned. Does the roadmap include an animation overhaul so that clothes show up on your character model (both from the first person view and in cutscenes?)
+ BrexMK Dont get your hopes up, they are far behind their roadmap. They still havent added stuff back from 2016 into the game. Just look at the moose. They posted a video like a year ago where they showed the model. Now do you really want to tell me that the damn ai took a year to finish. I dont know what they are doing at Hinterland, but they are definitely not fast...
here is an idea for a craft able hat: 1. either make a rabbit hat ( I think this one is the best one) 2. add a raccon and make it like pioneer hat (this one I think wouldnt really work and take a lot of time) 3. add the ability to craft an absolutely terrible hat out of cloth an one rabbit pelt Keep up the great work Hinterland your game is truly one of a kind
It actually made my eyes wet seeing how much this small studio respects and cares for his work, respects his gamers and their feedback and after 3 years dishes out stunning visuals, great emotional gameplay, and even brand new mechanics that with a simple idea (aurora borealis) change the way you play the game every now and then. All for the initial purchase. It really feels good in a time like this in the gaming industry. Thanks
RUGGED SENTINEL is now live for all Xbox and PS4 players, as well as updated on Steam. Enjoy! www.hinterlandforums.com/forums/topic/17791-rugged-sentinel-update-now-live-for-ps4-and-xbox-one/
I know and LOVE how immersive this game has become! BUT, while you just added custom games, maybe you could add co-op too. Maybe turn off feats or achievements for that mode, but it would fun to mess around and go on bear hunts with your friends.
Is there going to ever be a non-wolfeatmyfaceoff difficulty, was playing green survivor, got to the first bridge and the wolves still growled. Is this a programmed thing (the first two wolves growling to show the player what they do). Love the new update on aurvival , the aura lights look incredible, especially when next to the moon
hey hinterland, i'm a huge fan of your game, i'm not taking any order, just wanna say that it would be cool to see things like female deers, maybe even babies, in your next updates, I love your work!
I grew up in the Ozark mountains. I have a engineering and outdoor background. I have played video games since I was in pre-k... I've grown fond of the entertainment that survival games provide. I really love that you guys have been pushing this long, I've been playing the game since it came out on steam. You guys keep up the great work!
I live in Alabama and we had a (rather surprise to me) snowstorm yesterday. For the first few hours, I stood out on our back porch and enjoyed the relatively rare, soft, fluffy snow coming down in a thick, quiet blanket and just soaked it in. I thought a good bit about The Long Dark, which I'd played for the first time the night before. Then not long after, we found out that our trees weren't taking the unfamiliar weight well and spent the next several hours ferrying hot tea and hot packs to my family as they tried to protect the trees, only to essentially have to stop to avoid widow-maker limbs from coming down on their heads. I thought a *lot* about The Long Dark after that.
My favourite content : - Reduced opacity of nighttime breath effect. YEEEESSS ! It promises wonderful moments looking at the stars at mountainers' hut ! - Moose. Perfectly animated charges. Perfectly. Perfectly. - New affliction and scratches trees. It is welcome and add immersion and induces a well thought behaviour from the moose. - Custom difficulty ! Possibilities of the experience x 10² ! - New clothes. Really nice. But I have a suggestion. A chapka ! I think there is still a lack of craftable clothes for head protection. Like hat or chapka (moose and rabbits skins could be appropriate). - [Wintermute] Fixed missing translated strings for "Lake Gunshots" side mission. Thank you for that !
I never heard of this game. Got it free on Epic without any expectations and now its one of my favorite games ever! Even bought it on Steam because i felt bad for getting it free lol
I really enjoy the single player and I can understand the restrictions of a co-op the way the gameplay and time has been implemented in the game.... BUT HERE IS HOW IT COULD WORK WITHOUT BREAKING THE MECHANICS: Given that you are in any kind of time and situation in Sandbox you could invite a friend to help you in your Sandbox instance and play together. The invitee could always come to your instance upon invitation with a set of standard attributes and no items or clothing on him/her. When the invitee stops playing at your instance and comes back the next day to play with you, he will again be "naked" - talking about the default invitee's attributes... That way time is not a problem as the primary player is the only point of reference for the time variable in the corresponding Sandbox instance. The game is not easy to glitch, as the invitee player always comes naked every time he/she joins the game. That avoids going in and out to bring resources and help the primary player... Not to mention that this feature offers new opportunities: For example you could have a shared shelter where you save "invitees" items before he logs-out of your instance (considering you are the primary player). Also, when you invite someone to help, it comes with the cost of having to share some clothing and items you have because "HE/SHE IS NAKED".... Ta-taaaaaan... There you have your co-op... ;) And it could work with multiple invitees. Oh forgot to say that everytime the invitee spawns at a random location... See Hinterland... I can also be cruel with the gameplay :D
Perfect. I'm so excited to play this now. Just yesterday morning I was thinking: "Man, I wish there was a way to be able to customize your games," and here it is. Thank you so much, Hinterland!! You deserve so much more recognition.
WOW! custom survival mode??? this makes The Long Dark immortal! Thats, what we asked so much for! It brings a whole new experience to the game for us, the core players. I dont know, how to thank you for this! You are one of the most carrying developers out there!
This is literally best update you've ever done. Giving players control over the sandbox was a smart idea. Glad the team has accepted players are going to make their own experience in games there's no predefined way to do things. And even though you're the creators you can't dictate how people play your games.
Hinterland, I am really looking forward to this “movie” you and another producer are making. Not because “The Long Dark” is “visually stunning”and cool (it is),but more because the idea of the game is based-on is so close to definition of survival. You even show how good the idea is in the visual poem you created,”Elegy”,which is immersive and that is the key thing movies and or films must have to be good. Keep up the good work Hinterland!
Ahhh! Thanks you guys! I'm so excited that you corrected the saving process, there is nothing worse than playing a mission for an hour and then getting glitched.
Absolutely incredible and professional showcase of an update. Although many complained about story difficulty I truly appreciate that the Hinterland team took time to address the concern. I look forward to The Long Dark update and all of its amazing new content. This game has come so far and it's truly become a hidden gem for gamers. Great job Hinterland
Oh wow, this all looks awesome! I feel like you guys are doing everything right that a lot of major developers don't get (not naming any names). New content, future mod support, listening to player feedback in general... keep up the great work, and thank you for one of my favorite games!
Best dev team ever. And god when I bought that alpha I would have never ever imagined how far this game would have gone...well beyond my expectations...andnot to mention the ridicolous amounts of hours I have spent playing it.
I come back and play this game every winter and I'm always excited to see what's new. Thank you Hinterland, for creating and continuing to develop such a wonderful game and provide us all endless hours of enjoyment!
I love the new custom survival mode, but while setting up a custom game, I realized that for most things i have no reference point. They have settings of 'none, low, medium, high'. does that mean medium is the default? If so, that's perfectly fine, but I feel having it go 'non, low, medium, default, high' or some combination thereof would give players a reference point as to where each setting sits in reference to a standard game (on Voyager/Stalker as that's about middle difficulty). It just struck me that while looking at "wolf spawn chance" for example, I had no idea weather 'medium' would be too low for my normal playthroughs, or too high. Of course, this is just my experience upon first loading up the new update. Regardless, I absolutely LOVE it, that's the only thing I've found thus far that struck me. Good work overall guys!
You can switch between CUSTOM and the existing Experience Modes in the Toolbox interface, to see how those are set up. This should provide you with the comparison you're looking for.
Holy shit, I was just complaining that the Aurora didn't appear after completing the bear mission in Wintermute, and I read about that in the fix list. Thank you very much! Keep on going with this beautiful game.
thank you so much for addressing the carrying capacity issue. Now I can reliably carry my rifle and 2 bearskin coats without fear of being over encumbered from picking up 1 cloth!
I remember when I actually knew about The Long Dark was watching a gameplay by Stacy (stacyplays), and that was back in 2015-2016. It got so popular Hinterland even named Stacy’s favorite grape soda after her! I could never forget that, I’m glade they left it in the game. :) But it was how I got to know The Long Dark and as soon as I could I bought it! Great game and I’m looking forward to where this emotional, physically brutal story will take me! Great job Hinterland! Your hard work never goes unnoticed! Sincerely, a very happy customer and fan!
Bloody brilliant work, folks. I could not be happier that such a talented group of people are upon our shores. All the best to you, keep at it... And keep warm...
I'm shocked how the little exposure this game has. Nobody knows about it, I hope it stays that way. Good work Hinterland, I can't remember the last time a game was able to grab my attention so fully.
Oh my god, thank you a lot for all this precious gift Hinterland !! Thank you a lot to be a gentle, attentive and listenning studio earing his community :) ! What a wonderfull idea this bag for more load able, we will all want kill mooth now and trip even further
You guys should bring an update or part 2, that brings the summertime into play. Hypothermia doesn't have to go completely away, at 14,000 ft in elevation, it's cold at night. And put a damn forge in Mystery lake. Another thing that would be cool, though I'm sure difficult, is making the game randomize the map at every start, such as trees, hills, shelters, rock formations, etc. If a part 2 is made, think about that.
Thanks for this update! I think the custom difficulty adjustments are a great and unique addition, this will allow us to have an even more comfortable experience by compensating gameplay elements people don't manage to be good at without sacrificing a enjoyable difficulty. Thank you!
I'm so happy your team is so engaged with this. I bought in the min it dropped on Steam and have been loving it ever since. :) Keep up the amazing work and tell David I said LIQUIIIIIIID!!!!
Dear reader. i only recently bought The Long Dark. Its a captivating and challeging survival game. Also its one of the few game where the developers actually listen to their core customers. I forsee a bright future for this game and company .Keep up the good work hinterland and a merry xmas and happy new year.A happy customer
When you realize that the word "update" is spelled wrong in the title card and you haven't noticed until almost 3 years later. Edit: Looks like someone caught on and corrected it.
Guys, these modifications, especially the level of customization available are fantastic! *Just one thing to add* - some variation between the male and female character in the survival mode that would actually make a gameplay difference, e.g. add strength to Will but better crafting capability to Astrid etc.
This game deserves more recognition
Couldn't agree more!
Kronicx Doge it truly does, people only care about graphics not game play and that's probably why this game isn't popular wish it was
Iron Lion The game is designed for pc so thats the ideal thing to play it on, however my friend has it on ps4 and it runs fine so its most likely an issue with your ps4 or tv or something like that instead of the game itself. I don't personally have a ps4 so i can't help you much but i dont think its the game
I should've specified more, I have played this on ps4 plenty of times at my friends house because, though I would love a ps4, I can't afford one at the moment. And like I said it works fine for us. It's not quite as smooth as on pc because it is a pc game. It was designed for pc so its gonna work better there. Thats just how it is unfortunately. Also you seemed to take my comment in the wrong way, I didn't mean to sound rude or anything like that. I was simply trying to help by suggesting it may not be the game. Sorry if I offended you.
Oh and here's a lets play of this on a console where it works fine for him
czcams.com/video/23h8GN7D2Xw/video.html
420 likes my dude
Although moose is a cool cat, I'm most optimistic about custom experience modes. Finally, I can play Long Dark, where my main enemies are horrible weather and scarse resources, not some stupid dogs.
Indrek Pärli I agree! I like it when I have to be worried about cold and resources. Higher difficulties are good for this, but then I have to deal with the wolves, which I find a nuisance. But pilgrim is way too easy. I’d only enjoy the game half as much without custom mode.
Yes!! I love custom mode, where I can have the wolves fear me. Makes it slightly more realistic I would say too :)
theres so much love put into this game. i bought this game when it first came out & you guys have come so far. thank you for another great update!
Iron Lion I’ve never had a problem with it so doesn’t really bother me
there might be things you can do to control the framerate & have it run more smoothly.
i just cracked it lol
Iron Lion I play on the Xbox and the frames are amazing must be the crappy schematics of the ps lol
it`s getting closer "Reduced opacity of nighttime breath effect" .thank you
Right?! The breath effect is the most annoying thing in the game and that's saying a lot with the wolves lol
Best Survival Game Ever-
Trevor Goodchild if it’s genre ya I would agree
-UNTIL NOW
Unless you are into Carla duty survival games.
I wish this game a long productive and creative future. The most versatile and entertaining survival game I could ever experienced. I just bought the right game the right time.
Oh, this looks like a very nice update indeed! Time to get my winter clothes back on...
Accurize2 | Survival Gaming Channel can't wait to see you try to take down a moose, you may need some more bullets though. Lol seriously I think you're going to love all of this.
Accurize2 | Survival Gaming Channel I've got some wet gloves and worn boots for ya. Haha.
Awesome! Great devs still pumping out free content even after the full release of the game.
Bronze Thunderbeard they better, they skiped over 50% of the rkadmap
the game isnt even finished, they still have all this stuff they said they'd add that they haven't yet
they went out of early access realising the game in augest as 1.0
are you serious? this game used to be 20$ before they quickly slapped on a story mode, made few month release date, then slapped 15$ more
rainbow Dash+ Well if you pay the developers so they can work on the game then the price wouldnt be much ... people have to pay bills ya know
Thanks hinterland!!
I love this game so much that I'm here 2 years later watching an update from ages ago
1 More step on the road to Classic status
that's why it's 1 step
Perfection! Every addition mentioned only serves to make a great game even greater. I'm especially excited about the difficulty updates for story mode & ability to customize each individual game. Loved story mode, but I always had such an abundance of food & clothing etc. that the challenge I'd come to expect & love from TLD was sincerely missed. And the ability to tweak means my niece can now enjoy playing when she visits without the frustration of dying so soon. Thanks again Hinterland for such a quality gaming experience!
Sadly the Story Mode difficulties don't alter the amount of availiable gear too drastically. I think the reasoning behind this is because story-wise the amount of availiable supplies will begin to diminish over time as other survivors find and take the things availiable to them. So hopefully Episode 3 and 4 will be more enjoyable.
I know I'm going to get flak for this but I'm glad they added the easy and hard modes to winter mute. The difficulty stopped me from wanting to play the story mode because i was NOR very good. Hopefully i will now be a blue to appreciate the level of love that has been put into the game. And obviously this will be good for all the people who thought it was to easy
A had a similar experience as well. I know how to manage recorces and clothes and all that very well but defending against wildlife was something I struggled with. I’m glad that they added this into the game so that more people like myself can fully enjoy wintermute
The difficulty in Milton was 100% dependent on where the wolves spawned. Worst case were 3 wolves in the city and 3 close to the gas station. There is no way of carefully scavenging the town when behind every door and corner there can be a wolf running right into the player. Totally sucked the fun out of my second playthrough.
Alexander Walton Melonman git gud
Alexander Walton Melonman the story mode is easy as he'll just gotta take your time and make the right choices
YES FINALLY STORAGE ITEM! :D now different types of backpacks/storage equipment please
Aaah you didn't have to name the update after me
Nice.
Nice.
not nice
Sentinel is not exactly an uncommon word/username.
HEYY thats pretty good (Meme)
This is exactly the update that will get me back into the game. The Custom settings mode; I always wanted the sparseness of Interloper with the calmer Voyageur wildlife.
Thank you, Hinterland. I never did give up hope, I just had to take a break.
Got my ribs busted by the first moose I met. Great fun.
I've been eating the bastard for the past week.
Joseph D. The Moose are now the greatest enemy. Fuck the bear man.
So now we can make three different coats, but we still can't make a hat. Good luck with your interloper frostbite when the last hat in the world gets destroyed by a wolf attack!
yes this is missing sadly. i want a bear hat
Racoons would be a good addition. They could be used to make a hat and when they are startled they run up trees and hide in the branches. It'll be cool if they add that
Pest789
How about being able to simply wrap cloth around your head and throw your hood up!
Scowler that's a damned good point. I'm wearing a hoodie, which is called a hoodie because it has a hood, yet I can't use it to cover my head. Even a baseball cap prevents frostbite in game, but noooope, not a hoodie!
I love you guys. the way you listen to the voices of the people playing your game is simply awesome
You guys are amazing! You guys always release amazing updates and listen to the community! Keep up the good work!
Great update as always.
game is crash in startup after update
Thank you so much! I wish every developer would listen to community like you guys do! Big thanks for releasing such a comprehensive breakdown of latest updates! Bravo!Game worth every cent and more!
I do love this game. Oh so chilly never see this much snow were I live.
Damn,
I was hoping for the revolver.
That'd be sick.
LazarusIvan
I wonder what model they'll use. Fingers crossed for a Ruger. The lines would fit.
+Scowler I love Ruger revolvers! however, I bet they'll use a Webley Mk VI. Seeing as they used the Lee Enfield for the rifle. I'm pretty sure the Mounties used Webleys. Those Webleys are sexy looking revolvers...
some form of .38 I know that for sure
LazarusIvan fuck Revolver i rather have a new bow or a crossbow. a compound xbow would be the shit!
The only thing you guys are missing now, honestly, is some kind of craftable hat/scarf and something else like ear muffs for the accessory slot. That aside, I'm pumped to go hunt me some moose:) this game just keeps getting better.
I fucking LOVE these developers!
New animal AND new map area! WOOT WOOT! Was hoping the breath mechanic would disappear altogether but we'll see how it looks now. your breath should be affected by the wind tho. Big ups for adding custom difficulty levels and at least one more accessory item(scarves should be accessory) Much thanks from a long time player!
Great update. I have hundreds of hours on the clock, yet I prefer a peaceful and meditative experience. I prefer the silence and beauty of the world of Bear Island over its danger. Even in not perma-death story mode Wintermute. You made it possible. Now I can enjoy the rest of chapter 2.
I can’t thank you enough for putting so much love and work into this game. With every update it improves something, that I really wanted. You are one of my favorite game developers and a great game publisher. Keep your independence. I will support you and your vision, because I want you to continue your great work. Thanks for actually caring for your players (new and veterans).
A big thank you from the bottom of my heart to you, the whole Hinterland team.
This is one of my favorite games of all time.
I just have on thing to say, Hinterland Studio Inc: Woooow!
Thank you for making the game better and better for every update! More game studios have so much to learn from you guys...
Keep em coming! Much love and respect from a latino freezing in Sweden
A developer adding meaningful changes and improvements to a game on a reasonable basis? Whaaaa? Keep it up :)
Also, its free!
Milton in Survival is DEFINITELY a big plus, well done. Now, I hate to be that guy, but a roadmap was mentioned. Does the roadmap include an animation overhaul so that clothes show up on your character model (both from the first person view and in cutscenes?)
Again, it is a good idea, but mittens would prevent you from using any weapon
+ BrexMK Dont get your hopes up, they are far behind their roadmap. They still havent added stuff back from 2016 into the game. Just look at the moose. They posted a video like a year ago where they showed the model. Now do you really want to tell me that the damn ai took a year to finish. I dont know what they are doing at Hinterland, but they are definitely not fast...
Please Hinterland! We need to see our clothes it's very important...FOR IMMERSION!
I got a good chuckle at the saves. "Just looking at fire" sums up my life.
here is an idea for a craft able hat:
1. either make a rabbit hat ( I think this one is the best one)
2. add a raccon and make it like pioneer hat (this one I think wouldnt really work and take a lot of time)
3. add the ability to craft an absolutely terrible hat out of cloth an one rabbit pelt
Keep up the great work Hinterland your game is truly one of a kind
Mans saw the future with 2 of his ideas implemented
It actually made my eyes wet seeing how much this small studio respects and cares for his work, respects his gamers and their feedback and after 3 years dishes out stunning visuals, great emotional gameplay, and even brand new mechanics that with a simple idea (aurora borealis) change the way you play the game every now and then. All for the initial purchase.
It really feels good in a time like this in the gaming industry.
Thanks
OMG this is so epic! I cannot wait for more animals! 400+ hours and counting, this game never gets old
RUGGED SENTINEL is now live for all Xbox and PS4 players, as well as updated on Steam. Enjoy! www.hinterlandforums.com/forums/topic/17791-rugged-sentinel-update-now-live-for-ps4-and-xbox-one/
I know and LOVE how immersive this game has become! BUT, while you just added custom games, maybe you could add co-op too. Maybe turn off feats or achievements for that mode, but it would fun to mess around and go on bear hunts with your friends.
Is there going to ever be a non-wolfeatmyfaceoff difficulty, was playing green survivor, got to the first bridge and the wolves still growled. Is this a programmed thing (the first two wolves growling to show the player what they do). Love the new update on aurvival , the aura lights look incredible, especially when next to the moon
Hinterland Studio Inc. so an idea I had was maybe a raccoon hunting option so you can craft hats or hoods
hey hinterland, i'm a huge fan of your game, i'm not taking any order, just wanna say that it would be cool to see things like female deers, maybe even babies, in your next updates, I love your work!
VR! Get it done! And thanks for sorting the save.
I grew up in the Ozark mountains. I have a engineering and outdoor background. I have played video games since I was in pre-k... I've grown fond of the entertainment that survival games provide. I really love that you guys have been pushing this long, I've been playing the game since it came out on steam. You guys keep up the great work!
+5kg per satchel.
Oh lordie YES
I think you can only have one at a time
Alright, fair enough. That way we can wool ear wrap ourselves too.
Now we have 2 items for that slot.
But duuuude +5kg is epic.
Wiki says you can put both on.
I live in Alabama and we had a (rather surprise to me) snowstorm yesterday. For the first few hours, I stood out on our back porch and enjoyed the relatively rare, soft, fluffy snow coming down in a thick, quiet blanket and just soaked it in. I thought a good bit about The Long Dark, which I'd played for the first time the night before. Then not long after, we found out that our trees weren't taking the unfamiliar weight well and spent the next several hours ferrying hot tea and hot packs to my family as they tried to protect the trees, only to essentially have to stop to avoid widow-maker limbs from coming down on their heads. I thought a *lot* about The Long Dark after that.
My favourite content :
- Reduced opacity of nighttime breath effect. YEEEESSS ! It promises wonderful moments looking at the stars at mountainers' hut !
- Moose. Perfectly animated charges. Perfectly. Perfectly.
- New affliction and scratches trees. It is welcome and add immersion and induces a well thought behaviour from the moose.
- Custom difficulty ! Possibilities of the experience x 10² !
- New clothes. Really nice. But I have a suggestion. A chapka ! I think there is still a lack of craftable clothes for head protection. Like hat or chapka (moose and rabbits skins could be appropriate).
- [Wintermute] Fixed missing translated strings for "Lake Gunshots" side mission. Thank you for that !
This game is absolutely unbelievable. I think this update is really great and I look forward to playing it. Thank you Hinterland!!!
I never heard of this game. Got it free on Epic without any expectations and now its one of my favorite games ever! Even bought it on Steam because i felt bad for getting it free lol
Still waiting for that really big city full of supplies.
George Mitchell
I wager it won't be added until AI for human enemies is implemented.
Scowler fair enough
My favorite game just keeps getting better!
I really enjoy the single player and I can understand the restrictions of a co-op the way the gameplay and time has been implemented in the game.... BUT HERE IS HOW IT COULD WORK WITHOUT BREAKING THE MECHANICS:
Given that you are in any kind of time and situation in Sandbox you could invite a friend to help you in your Sandbox instance and play together. The invitee could always come to your instance upon invitation with a set of standard attributes and no items or clothing on him/her. When the invitee stops playing at your instance and comes back the next day to play with you, he will again be "naked" - talking about the default invitee's attributes...
That way time is not a problem as the primary player is the only point of reference for the time variable in the corresponding Sandbox instance. The game is not easy to glitch, as the invitee player always comes naked every time he/she joins the game. That avoids going in and out to bring resources and help the primary player...
Not to mention that this feature offers new opportunities: For example you could have a shared shelter where you save "invitees" items before he logs-out of your instance (considering you are the primary player). Also, when you invite someone to help, it comes with the cost of having to share some clothing and items you have because "HE/SHE IS NAKED"....
Ta-taaaaaan... There you have your co-op... ;) And it could work with multiple invitees.
Oh forgot to say that everytime the invitee spawns at a random location... See Hinterland... I can also be cruel with the gameplay :D
Perfect. I'm so excited to play this now. Just yesterday morning I was thinking: "Man, I wish there was a way to be able to customize your games," and here it is. Thank you so much, Hinterland!! You deserve so much more recognition.
I tend to get back into addiction mode with this every time winter shows up. So much had changed since last winter.
WOW! custom survival mode??? this makes The Long Dark immortal! Thats, what we asked so much for! It brings a whole new experience to the game for us, the core players. I dont know, how to thank you for this! You are one of the most carrying developers out there!
This is literally best update you've ever done. Giving players control over the sandbox was a smart idea. Glad the team has accepted players are going to make their own experience in games there's no predefined way to do things. And even though you're the creators you can't dictate how people play your games.
Awesome to see you're still providing quality updates to this game.
add a cap of rabbit skins, please
Thank you for being a studio that actually addresses negative feedback with fixes. Can’t wait to play the new update!
Really happy you've taken so much of our feedback to heart Raph & co, great work on this update.
Hinterland, I am really looking forward to this “movie” you and another producer are making. Not because “The Long Dark” is “visually stunning”and cool (it is),but more because the idea of the game is based-on is so close to definition of survival. You even show how good the idea is in the visual poem you created,”Elegy”,which is immersive and that is the key thing movies and or films must have to be good. Keep up the good work Hinterland!
Ahhh! Thanks you guys! I'm so excited that you corrected the saving process, there is nothing worse than playing a mission for an hour and then getting glitched.
That backpack is amazing
It is.
Absolutely incredible and professional showcase of an update. Although many complained about story difficulty I truly appreciate that the Hinterland team took time to address the concern. I look forward to The Long Dark update and all of its amazing new content. This game has come so far and it's truly become a hidden gem for gamers. Great job Hinterland
What plans to you guys in hinterland have for next year ***cough/* cough episode 3/4****
Life Weird cough get that looked at.
Day 30 searching in this blistering snow... episode 3 is nowhere to be seen. This world has forsaken me. :P
I’m glad we’re still getting updates like this after early access I love this game can’t wait to continue the story
I just "woke up", had the typical shitty feeling of morning.
I saw this and that feeling went away.
*Happy (very) early Christmas for everyone!*
Don't forget to add custom clothes for arms next time, Hinterland! Anyways, great update!
Oh wow, this all looks awesome! I feel like you guys are doing everything right that a lot of major developers don't get (not naming any names). New content, future mod support, listening to player feedback in general... keep up the great work, and thank you for one of my favorite games!
Congratulations Hinterland. I'm now really interested in heading back to this game to make my custom survival, and see just how strong the moose are.
Best dev team ever. And god when I bought that alpha I would have never ever imagined how far this game would have gone...well beyond my expectations...andnot to mention the ridicolous amounts of hours I have spent playing it.
Oh, fantastic! I honestly wasn't expecting custom difficulty.
I come back and play this game every winter and I'm always excited to see what's new. Thank you Hinterland, for creating and continuing to develop such a wonderful game and provide us all endless hours of enjoyment!
I love where youre taking this game. One of my favourite games of all time, such a unique experience
I love the new custom survival mode, but while setting up a custom game, I realized that for most things i have no reference point. They have settings of 'none, low, medium, high'. does that mean medium is the default? If so, that's perfectly fine, but I feel having it go 'non, low, medium, default, high' or some combination thereof would give players a reference point as to where each setting sits in reference to a standard game (on Voyager/Stalker as that's about middle difficulty).
It just struck me that while looking at "wolf spawn chance" for example, I had no idea weather 'medium' would be too low for my normal playthroughs, or too high. Of course, this is just my experience upon first loading up the new update.
Regardless, I absolutely LOVE it, that's the only thing I've found thus far that struck me.
Good work overall guys!
You can switch between CUSTOM and the existing Experience Modes in the Toolbox interface, to see how those are set up. This should provide you with the comparison you're looking for.
Their spokesmen has a awesome voice, very well done on the narration.
Holy shit, I was just complaining that the Aurora didn't appear after completing the bear mission in Wintermute, and I read about that in the fix list. Thank you very much!
Keep on going with this beautiful game.
Well that update saved me having to wait ages for another aurora when I failed to get to the lift in the dam on time. Thanks Hinterland!
thank you so much for addressing the carrying capacity issue. Now I can reliably carry my rifle and 2 bearskin coats without fear of being over encumbered from picking up 1 cloth!
I remember when I actually knew about The Long Dark was watching a gameplay by Stacy (stacyplays), and that was back in 2015-2016. It got so popular Hinterland even named Stacy’s favorite grape soda after her! I could never forget that, I’m glade they left it in the game. :) But it was how I got to know The Long Dark and as soon as I could I bought it! Great game and I’m looking forward to where this emotional, physically brutal story will take me! Great job Hinterland! Your hard work never goes unnoticed!
Sincerely, a very happy customer and fan!
Bloody brilliant work, folks. I could not be happier that such a talented group of people are upon our shores. All the best to you, keep at it... And keep warm...
Thanks for actually working on this game, it’s a refreshing change from other companies.
I'm shocked how the little exposure this game has. Nobody knows about it, I hope it stays that way. Good work Hinterland, I can't remember the last time a game was able to grab my attention so fully.
Every single update of this game is amazing. Thank you so much to all the team. Bought this game in 2014, best purchase ever.
Oh my god, thank you a lot for all this precious gift Hinterland !!
Thank you a lot to be a gentle, attentive and listenning studio earing his community :) !
What a wonderfull idea this bag for more load able, we will all want kill mooth now and trip even further
It's been awhile since I last played The Long Dark and development has come a long way. I am super excited to get in a see all the improvements!
I stated playing this game when it was first a beta and I still love everything about this game. Keep the the good work.
You guys should bring an update or part 2, that brings the summertime into play. Hypothermia doesn't have to go completely away, at 14,000 ft in elevation, it's cold at night. And put a damn forge in Mystery lake. Another thing that would be cool, though I'm sure difficult, is making the game randomize the map at every start, such as trees, hills, shelters, rock formations, etc. If a part 2 is made, think about that.
Thanks for this update! I think the custom difficulty adjustments are a great and unique addition, this will allow us to have an even more comfortable experience by compensating gameplay elements people don't manage to be good at without sacrificing a enjoyable difficulty. Thank you!
It's 1 step closer to one of my favorite ideas of backpacks! Amazing work devs!
I'm so happy your team is so engaged with this. I bought in the min it dropped on Steam and have been loving it ever since. :) Keep up the amazing work and tell David I said LIQUIIIIIIID!!!!
A BIG thumbs up from OB, Barnesy, DV, Oliver and Oli. Welcome back my quiet prince x
Thank you for this great update. Well done for giving us the option to customise our worlds.
Dear reader. i only recently bought The Long Dark. Its a captivating and challeging survival game. Also its one of the few game where the developers actually listen to their core customers. I forsee a bright future for this game and company .Keep up the good work hinterland and a merry xmas and happy new year.A happy customer
When you realize that the word "update" is spelled wrong in the title card and you haven't noticed until almost 3 years later.
Edit: Looks like someone caught on and corrected it.
Guys, these modifications, especially the level of customization available are fantastic! *Just one thing to add* - some variation between the male and female character in the survival mode that would actually make a gameplay difference, e.g. add strength to Will but better crafting capability to Astrid etc.
I bought the long dark a long time ago and its come such a long way! Its a beautiful game that i need to play far more of. Thank you for making it!
What a great update. I'll be getting back to The Long Dark again soon.
Also, perhaps the revolver could be used as a counter attack to wolves or any other animals attacking you, as knives and hatchets are.
Great job Hinterland team! You never fail to make greater improvements in every update!
Thank you devs. Was getting tired of playing Wolf Struggle Simulator.
Excellent idea increasing the weight limitation via a moose bag. Very much needed as being encumbered is painfully slow,
It's clear you've been hard at work on this one guys, feature-rich update. I love the custom survival modes, will be jumping into this tomorrow.
Custom Experience Modes gives me LIFE - phenomenal feature
Every time I finish an update video I say to myself, 'Wow, they've really outdone themselves this time!' Can't wait to get back into The Long Dark :D
Amazing art direction and sound design
After minimal progress for some time you all really took a good game and made it amazing.
I haven't tried this update yet but god do I get excited everytime the game is expanded!
You guys really are a beacon of hope in the video game industry. Keep up the great work!