Guys... You don't understand the implications of this card... If they're doing this, it means Yosenju and Floo aren't going to be the only ones that will spam normal summoning and hand summoning in the future anymore... They're thinking about expanding Hand Summon and Normal Summon and making money with this card
yeah that makes sense. there has been an influx of cards in the last couple years that give you bonus normal summons. rescue ace, weather painter, t.g., battlin boxer, galaxy/photon, traptrix, goblin biker...2025 is the year of the normal summon 😤
"I was looking at the card and I was like 'Maxx "C", what the heck? They're not gonna remake no Maxx "C". It's arguably, like, top 5 most powerful cards of all time." We're talking about the same game that spent almost 20 years experimenting with and remaking Pot of Greed, right?
Blind second maxx c, where you don’t have to worry about deck out. Also you can fill up on board breakers and not worry about savage/baronne. What a time to be alive.
@@Kayze330yeah, basically Maxx-C becoming 3 cards where you can only get 2/3 of Maxx-C effect if they do chop it in 1. Hand Summons 2. Deck/Extra Deck Summons 3. GY/Banishment Zone Summons
probably easier to go through level 4 engine cards rather than a second hand trap as the bridge. The ATK/DEF combo are uncommon stats for a level 4 and there aren't a ton of water decks (Although non aqua water decks would likely be able to bridge other level cards). A sleeper deck which could add this to the toolbox is Blackwing Bystial. It was already using small world to search one of it's two openers, but not only has the ability to bridge to the hand trap using one of the level 4's as a bridge but also to search Droll and Lock bird through assault synchron to stop opponents getting value from theirs.
The fact that they are teasing other cards from the archetype means there could be a "SS from the extra deck" , "SS from the grave or deck" version of this card.
From the hand is probably the safest option to start with. I feel this is a sideboard card, if your prediction is correct. Knowing your opponent's strategy will be important to this theme's success. And if your prediction is correct, I forsee a lot of players being upset that this theme will not be a universal answer like Maxx "C" can be in 99% of situations.
We don't need fix Maxx c just have another card with similar effects is good enough. I rather have new card then errata. Beside many errata will make the game confusing for older players that return also new. Not everyone will know what the official updated version of the card.
@@TheDragonfriday I want to know what kind of stuff your smoking if you think your opponent activating max c on a whole board of monsters if a fun and balanced experience.
@juniorsoto7703 one time on master duels my opponent make me play first, I only wanted play second since my deck is unfinished purrely deck. My first turn I set down 2 useless spell cards of ghostrick cards then pass, I was trying not let them know I'm playing a purrely deck. What they are playing is drytron/Herald of ultimateness he able to get 5 negate. Luckily I used my Maxx c on his first turn, I think I draw up to 10 cards in my hand. By the time is my turn, I used staple cards first just to bait out his negates until I finally showed him I'm playing a purrely deck. Anyways the whole duel last 8 turns, I managed to win. It the most thrill duel I had recently. Without Maxx c I would've just lose by all the negate cards.
It's interesting because restricting to special summons from the hand is probably one of the worst places it could be, since that's where most all of inherent summons happen that you can't chain this to.
You shotgun it in draw/standby since there’s no main phase restriction. At worst you trade 1 for 1 with a normal summon. At best you literally end their turn. The card is busted as hell and still functions like a vanity’s emptiness from hand. You can technically still play, but not really because you’re just giving your opponent a massive hand to deal with your board and OTK
I personally dont think its good, from the hand is the worse place it could be. really wish it just covered all summons. but i guess you can use this in draw phase to atleast get 1 card for the normal summon.
I actually didn't notice it said the specials only count from hand. I was ok with this card, but now I think this is lame. The decks where this could be a check to will mostly summon from deck.
@@PokeMasrerJ This card can be seen as a glimpse of what to expect in the future. Why make a card like this, unless they already have plans to release future archetypes that will mimic decks like Floo, or a brand new summon from hand centric archetypes. To make people want this card.
The start does seem pretty cool but I think you're absolutely right! It does seem like a very format dependent card! Let's see how it does moving forward! Look forward to seeing it in action!❤
Kinda feels like one of those hand traps that is kinda situational. I can definitely see this in side boards for going second. Main decking this, 🤔 I am not to sure about that. But if they are making cards like this, maybe maxx c will finally get banned in the ocg?
Making a more interesting, weaker Maxx C is probably a step in the right direction, at least from the OCG. It seems to me if the OCG finally bans the Roach and uses this it will be as a way of maintaining power creep by making new decks that just circumvent that. If the OCG doesn't ban Maxx C I can't imagine it even being a format dependent card because "decks that normal summon a lot from the hand" I can't imagine would be worth countering. The hypothetical highest plus the card could give you, on the first turn, would be +14, if your opponent has a completely full field complete with U-Link (13 cards + 6 = 19, from your starting hand of 5 that's +14). But I think that for a reasonable end board, assuming the opponent goes all-in, makes it more like a +6 max? Something like they end on 3 monsters and 2 backrow. Though I think it also is trying to incentivize slowing the game's pace down. Cards like this that directly reward the opponent for making a smaller board and the shocking amount of strength S:P has even just as a lone monster on the field seem to be Konami's way of power creeping the game in a way that slows the pace.
Why world tho? I think its forbidden to use any cards unless its available in both OCG and TCG? In that case OCG cant use this card either way. Unless TCG csn too @@PendBestDeck151
No one is going to run this in the main deck unless they ban Maxx "C", and I don't have enough faith in humanity *OR* Konami for something like that to happen.
Tcg might side this. Ocg players might play 1-2. Ocg WILL use this at Worlds. The C is usually banned. So they don't have to change up their decks much.
A notable thing about this card is that you can actually afford to shotgun it. At worst you force the opponent to change their combo line to minimize hand summons possibly even giving up their normal summon and at best it'll leave them forced to choose passing turn y Or giving you draws. Like in the Prankids example, shotgun it in standby phase and the normal summon for them to start their combo pays you back even if you don't get anything else from that turn
Given that they just made a "poplar" for tachyon, this card will be kinda strong if they keep making cards that add to the hand 1st before you can summon it instead of just putting it straight on the board
Well for the most part they did tease Snake-eyes before the full archetype really so the major part is well how things will go really. we might see the full archetype sooner or later.
It’s still a solid card. It draws some but not enough that it makes the turn player want to just stop playing because of it. It very well could allow turn two player to start with 7-8 cards instead of 6 which is a fair buff to going second.
The complaints are warranted. Floodgate hand traps shouldn’t exist. Shifter and Droll should both be banned, and this thing functions like a Vanity’s Emptiness from hand the same way Maxx C does. Like yeah you can technically still play the game, but letting your opponent draw that many cards just means your board isn’t sticking and you’re going to get OTK’d. Plus siding this going second means you can pretty much guarantee that you’ll see your side deck blowout cards. Maxx C isn’t a fixable card because drawing cards just means too much in this game.
@@dariuspenner2528 I think that’s over dramatic a bit. It will allow the turn second player to start with 8-9 cards instead of 6 which is pretty fair. Going first has been the strongest thing in yugioh for a long time. Giving second turn players a few extra draws isn’t the end of the world.
@ zsmit7648 Starting with 8-9 cards isn’t remotely fair with how impactful single cards can be. Single cards exist nowadays that trade for entire boards, and a lot of the blanket negation tools we had are banned now finally. The game hasn’t been super die roll dependent since Synchro Eldlich/Adamancipator/Infernoble hand loop format or maybe the DPE Scythe turbo format. It’s never been more fair to go second with single cards that can trade for entire boards. Even during Kash format a single Book of Eclipse ended the game
Maxx C retrain card is overhyped. It is trash compared to Maxx C. Not only is it useless against most meta decks, the smartest players can screw you over. No draws off special summons from deck, GY, BZ or ED is rough.
They need a card to let you draw cards every time your opponent resolves a negation. People know how to get around Special Summoning I think it's time to address unbreakable boards.
Eh, I'm not feeling the hype. Its a bit overcooked, like a grab bag of custom erratas made up by Twitch polls for Duelingbook. That's not to say it's not without uses. I like the spirit of what they are trying to do. If this supposed to be like mini-Maxx C's for individual archetypes or if they intend on phasing out the Maxx C AND the ghost girls, then I can see the direction they are trying to go with this, but as a one for one replacement of Maxx C, I don't really buy it. Not like they hadnt tried that with other "Cs"
This is basically the errata I been telling ppl they just needed to make to bring maxx c back. The issue was never that a player draws, the problem is you can activate it after getting 6+ negates for additional disruption before a player even starts their turn
Idk this kinda makes me think they wanna ban Maxx C in the OCG and MD too as well... this is way fairer than Maxx C and yeah it's a punish for combo decks so the OCG won't cry about it.
looking quite good, can't wait for more members of the multchummy monsters or other spells and traps for it. I'm quite jelly of what konami will do with it in the future.
Maybe it will be an archetype that acts like Maxx C but with different styles such as drawing cards when specific requirements are made like special summoning from the deck or extra deck summons
This Might be better in some cases than Maxx C, the fact that you shuffle the Cards back into the deck can be advantages, If you you draw Garnets you just shuffle back into the deck or if You draw 30 Cards you can shuffle the difference back into the deck the rest and not risking decking out. Not to mention that if you draw Hand Traps you use them and that's basically for free.
That is going to be good in lightsworn tear as a matter of fact it is broken because you can put back cards you don't want in your hand and only have board breakers/ hand traps to break any board
You can't activate this if you go first to draw into more disruption while your opponent tries to break your board. Powerful, yes, but this is *definitely* a blind second staple, and probably a decent side deck option for other decks. I love this.
Lol, you really dont understand the game if you actually think this. Its main deck worth. Wether you go first or second doesn't matter with an effect this powerful, it is worth the brick going first because of how game winning its effect is going second.
@@asc114card not even that powerful. As it only from hand. Format and matchup dependsnt. And its bad going first unlike most other handtraps. If they make extra deck + maindeck ver, surely more maindeckable.
@invertbrid why does everyone say this? Every single deck summons at least twice from the hand. Snake eyes normal summons and they special summons from hand often. At least 2 draws is strong since pot of greed is still banned
@ invertbrid You shotgun it in draw/standby. You can look at current standard SE plays and the thing gets you 3 draws. 1 off normal summon, 1 off adding Poplar, and 1 off Diabelstar summoning. It’s completely turn ending against decks like Spright, Floo, VS, etc. You’d easily main deck it because the potential upside is too high. At worst you trade 1 for 1 with a normal summon that literally every deck uses, and at best you end the opponent’s turn entirely and can OTK freely
@@dariuspenner2528 i dont think anyone would main it for 1 for 1 trade, its waste of slot. Unless u know most decks u gonna play u can at least hurt em a lot. Barely anyone use VS and spright nowdays, floo even not that many. Againts snake eyes they can not give u diabelstar draw, and just give u 2 draws, net u +1 and they have near full board, which not worth i think. Heck even if u go +2 againts full snake eyes board. It donest matter as much, compared to ending their play with some combination of handtraps. Plus again its trash going first. So i dont think any ppl would even maindeck 3 bricks as u have chance going first. Potentisl upside is low tbh. I dont think ive seen many pros even think its maindeck material so far. Unless again u sure that lot top decks in the format hurt a lot by it. Its jave potentisl side deck tho, again its format dependant. As for current formst, with SE, maybe?
Itd be nice if this is an archetype of staple clones so we can ban all the current hand traps at least. Staples aren't a problem, but playing like 15-21 is ridiculous. Staples are doing more heavy lifting than any engine is rn
So regarding the end phase.. we get to choose what cards to shuffle back into the deck? Exodia players and/or we can really just start with the perfect hand we want. I see this as a degenerate win!
I think the card is good but not that good for now because of the format and here's why... Cons: - You will always drop it on your opponent's stand by phase. Because you want the draw for their normal summon. Everybody is playing Thrust and Talents. This card guarantee those cards always live. The moment you do that they're gonna rip a card out of your hand and get to see what you're playing or set an important card to their combo. If they're playing a deck that does special summon from the hand a lot they will most likely ash blossom you and have their Thrust or Talents live on top of that lol. - This card is a dead draw if you control anything. I could understand if it said if you control no monsters but the conditions are very deep. This card isn't like Shifter. Because this card is from an archetype I guessing it will most likely will be better in its own archetype. We know damn well Konami is not stupid when it comes to a card that's being similar to Maxx C
There is most certainly not a reason not to activate it if you draw it turn 0 going second. Question is if it's worth putting it to deck instead of something else.
Remember be careful with anything electric as they could be harmful and or lethal to you and or other people and or start a fire along with causing other things. Remember be careful and stay safe.
Finally they fixed maxx c!! This is really good! Actually since normal from hand as well, it might be better all over, without being toxic as f! This is good, idk about normal summon, but maybe nice idk, anyway rather this then maxx c every day of the week
I hate maxx c, and this card, but for very different reasons. Minn c feels like a bait card kind of like crossout, or another "answer card" like byst after tear format that will die out after a new meta breaks and its not as impactful, or totally dies out. I dont trust konami to balance this game in any way, and i think they just want to set push like they did with crossout just to rug pull a few months later.
Oh come on! Maxx C on steroids, even the birds aren't immune to this! (f*ck the birds anyway) The one negative on the end of the effect still leaves it god damn broken. Like, even if your opponent ends their turn with 6k attack arrival cyberse and nothing else, you'll still go +2.
To be honest though, how many summons are even from the hand? I'd imagine the vast majority are from GY or deck so at most you may get like a +1/2 advantage?
A hand trap that's only good against Floo and Trickstar. Have fun with that 1 card draw and POSSIBLY 2-3 card draw if the snake-eyes or RESCUE player is an idiot.
This thing is going to end up banned. At worst it’s Upstart since you can just shotgun it in draw/standby. Every deck on the planet normal summons so that’s a guaranteed draw. Against decks like Spright that also special summon a lot from hand, it’s a turn ender. Shuffling cards back to deck isn’t even a cost. Like cool you get to put back redundant hand traps that you already used because you drew into them or garnets or duplicate board breakers or duplicate starters. Stop printing floodgates from hand. And that’s functionally what this card is. It’s not explicitly preventing you from playing, but if you attempt to play you’re giving your opponent a gigantic hand since they get 6 plus whatever you have on board for their hand size. Horribly designed card.
Why do people compare this with Maxx C? It only works for Cards from the Hand Only if you got NOTHING on your Field And you potentially lose some of the drawn Cards at the end of the Turn. Its not even a Mini C its a Tiny Micro C if at all.
2 weeks ago at my locals literally joked about making a maxx c for normal summons and this gets dropped. So we getting more normal summon spam or is floo going to be the only one.
This is definitely not Maxx C. This is more of a mulligan against "fair" decks. It will definitely see play against stronger decks that gain tons of hand advantage.
I can see this card being used to some degree, however this card is awful in comparison to Maximum C. This card will see play in TCG for a side deck option, I believe.
Wait, on this "+6" thing... does it mean that if the opponent ends on a board of 5 cards, the player who used it can still start his turn with 11 in hand? How is that an effective nerf of maxx c in any capacity?
Its summon from hand only (so far) and u csnt use this on the top of ur established bosrd. Those 2 restriction alrrady make it way way worse than maxx C.
I see it as a hand reset card. Especially if you ran a playset and drew into all of them and didnt have any combo pieces in hand at the start. Obviously lower powered than having 30 cards in hand guaranteeing that you have everything you need, but strong enough to at least give yourself a 7 card starting hand going second to hopefully board break now that baronne and borreload are gone. Still have to deal with apollousa
Guys... You don't understand the implications of this card...
If they're doing this, it means Yosenju and Floo aren't going to be the only ones that will spam normal summoning and hand summoning in the future anymore...
They're thinking about expanding Hand Summon and Normal Summon and making money with this card
New honest be like
yeah that makes sense. there has been an influx of cards in the last couple years that give you bonus normal summons. rescue ace, weather painter, t.g., battlin boxer, galaxy/photon, traptrix, goblin biker...2025 is the year of the normal summon 😤
I’ll always take more floo support thank you😅
Could be the first run on more targeted Maxx "C" effects. This is from hand. From Extra deck or Graveyard could be released later.
"I was looking at the card and I was like 'Maxx "C", what the heck? They're not gonna remake no Maxx "C". It's arguably, like, top 5 most powerful cards of all time."
We're talking about the same game that spent almost 20 years experimenting with and remaking Pot of Greed, right?
Maxx C is most powerful all time just for the easy accessibility. Not Rhongo. Not Dark Dragoon. Maxx C
The fact Pot of Greed is so strong that *Once Per Turn* effect won't do nothing to stop it ( personally I do think so but I play Reptiles)
Maxx C....... At home.
Blind second maxx c, where you don’t have to worry about deck out. Also you can fill up on board breakers and not worry about savage/baronne.
What a time to be alive.
@@zsmit7648 Ok so it's balanced? I promise you blind second isn't about to rip the meta apart lol.
@@kacin1292 yeah it’s balanced, but is a very strong tool for going second. Probably strongest card ever considering it doesn’t work going first.
Strongest card ever for going second***
Nowhere near as strong.
also i think this multchumy theme will be an archtype of hand traps that mirror already exsisting powerfull hand traps
That explains the weird restriction at the top
@@258thHiGuy yep
@@258thHiGuyI think it doesn’t explain it
I like the idea that the other mulchummy cards would draw when a monster is special summoned from the deck/gy/ed instead of from hand
@@Kayze330yeah, basically Maxx-C becoming 3 cards where you can only get 2/3 of Maxx-C effect if they do chop it in
1. Hand Summons
2. Deck/Extra Deck Summons
3. GY/Banishment Zone Summons
Something to point out: It has 600 DEF. Nibiru also has 600 DEF. So there's Small World synergy here.
probably easier to go through level 4 engine cards rather than a second hand trap as the bridge. The ATK/DEF combo are uncommon stats for a level 4 and there aren't a ton of water decks (Although non aqua water decks would likely be able to bridge other level cards). A sleeper deck which could add this to the toolbox is Blackwing Bystial. It was already using small world to search one of it's two openers, but not only has the ability to bridge to the hand trap using one of the level 4's as a bridge but also to search Droll and Lock bird through assault synchron to stop opponents getting value from theirs.
The fact that they are teasing other cards from the archetype means there could be a "SS from the extra deck" , "SS from the grave or deck" version of this card.
Probably the pair would be
1. DECK and EXTRA DECK
2. GY and BANISHED
Very possible.
From the hand is probably the safest option to start with.
I feel this is a sideboard card, if your prediction is correct. Knowing your opponent's strategy will be important to this theme's success.
And if your prediction is correct, I forsee a lot of players being upset that this theme will not be a universal answer like Maxx "C" can be in 99% of situations.
These were pretty much my suggestions for fixing Maxx C.
We don't need fix Maxx c just have another card with similar effects is good enough. I rather have new card then errata. Beside many errata will make the game confusing for older players that return also new. Not everyone will know what the official updated version of the card.
@@TheDragonfriday I want to know what kind of stuff your smoking if you think your opponent activating max c on a whole board of monsters if a fun and balanced experience.
@@juniorsoto7703 You don't get the point, do you?
@juniorsoto7703 one time on master duels my opponent make me play first, I only wanted play second since my deck is unfinished purrely deck. My first turn I set down 2 useless spell cards of ghostrick cards then pass, I was trying not let them know I'm playing a purrely deck.
What they are playing is drytron/Herald of ultimateness he able to get 5 negate. Luckily I used my Maxx c on his first turn, I think I draw up to 10 cards in my hand. By the time is my turn, I used staple cards first just to bait out his negates until I finally showed him I'm playing a purrely deck. Anyways the whole duel last 8 turns, I managed to win. It the most thrill duel I had recently.
Without Maxx c I would've just lose by all the negate cards.
@@TheDragonfridaynow imagine he makes his board and uses maxx c on you
Yosenju players upset a there is a Maxx c for normal summons.
People forgot about Yosenju.
It's interesting because restricting to special summons from the hand is probably one of the worst places it could be, since that's where most all of inherent summons happen that you can't chain this to.
I think it's kind of shit tbh. Another crossout
you just blind fire it off in the standby
Not special summon. summon. Normal summons included
You shotgun it in draw/standby since there’s no main phase restriction. At worst you trade 1 for 1 with a normal summon. At best you literally end their turn. The card is busted as hell and still functions like a vanity’s emptiness from hand. You can technically still play, but not really because you’re just giving your opponent a massive hand to deal with your board and OTK
I personally dont think its good, from the hand is the worse place it could be. really wish it just covered all summons. but i guess you can use this in draw phase to atleast get 1 card for the normal summon.
I actually didn't notice it said the specials only count from hand. I was ok with this card, but now I think this is lame. The decks where this could be a check to will mostly summon from deck.
Yep. Same... only summons from the hand kind of kills the MaxC comparison. Also, how many decks SPECIAL summon form the HAND ?
@@PokeMasrerJ This card can be seen as a glimpse of what to expect in the future. Why make a card like this, unless they already have plans to release future archetypes that will mimic decks like Floo, or a brand new summon from hand centric archetypes. To make people want this card.
It gets easily countered by sponge bob
The start does seem pretty cool but I think you're absolutely right! It does seem like a very format dependent card! Let's see how it does moving forward! Look forward to seeing it in action!❤
Kinda feels like one of those hand traps that is kinda situational. I can definitely see this in side boards for going second. Main decking this, 🤔 I am not to sure about that. But if they are making cards like this, maybe maxx c will finally get banned in the ocg?
They are going to give you more archetype that normal summon a lot, guaranteed.
Making a more interesting, weaker Maxx C is probably a step in the right direction, at least from the OCG. It seems to me if the OCG finally bans the Roach and uses this it will be as a way of maintaining power creep by making new decks that just circumvent that. If the OCG doesn't ban Maxx C I can't imagine it even being a format dependent card because "decks that normal summon a lot from the hand" I can't imagine would be worth countering.
The hypothetical highest plus the card could give you, on the first turn, would be +14, if your opponent has a completely full field complete with U-Link (13 cards + 6 = 19, from your starting hand of 5 that's +14). But I think that for a reasonable end board, assuming the opponent goes all-in, makes it more like a +6 max? Something like they end on 3 monsters and 2 backrow.
Though I think it also is trying to incentivize slowing the game's pace down. Cards like this that directly reward the opponent for making a smaller board and the shocking amount of strength S:P has even just as a lone monster on the field seem to be Konami's way of power creeping the game in a way that slows the pace.
Doubtful. This just gives ocg players a Maxx C to use at Worlds
Why world tho? I think its forbidden to use any cards unless its available in both OCG and TCG? In that case OCG cant use this card either way. Unless TCG csn too @@PendBestDeck151
Oh damn, you're right. It does look like a Prankids card
I like the fact that tear can fuse with this to made kit
No one is going to run this in the main deck unless they ban Maxx "C", and I don't have enough faith in humanity *OR* Konami for something like that to happen.
....... the tcg gets this it sees instant play
Tcg might side this. Ocg players might play 1-2. Ocg WILL use this at Worlds. The C is usually banned. So they don't have to change up their decks much.
A notable thing about this card is that you can actually afford to shotgun it. At worst you force the opponent to change their combo line to minimize hand summons possibly even giving up their normal summon and at best it'll leave them forced to choose passing turn y
Or giving you draws. Like in the Prankids example, shotgun it in standby phase and the normal summon for them to start their combo pays you back even if you don't get anything else from that turn
New incoming archetype that sidesteps both this card & Nibiru by setting 5 monsters a turn
😂😂😂 What??
never realised how Snake eyes ppay around ash .....or nib.@@haniffwilsongamingchannel749
Setting 5 a turn and ability to flip summon it on opp turn xD
The last effect gives me Magic The Gathering vibes. Very math-based effect.
Given that they just made a "poplar" for tachyon, this card will be kinda strong if they keep making cards that add to the hand 1st before you can summon it instead of just putting it straight on the board
Well for the most part they did tease Snake-eyes before the full archetype really so the major part is well how things will go really. we might see the full archetype sooner or later.
Tbf we had a snake eye spell come out in DUNE before the actual deck got released in AGOV so we might get a theme with Multhchummy
It feels a bit too nerfed for me. If it affected summoning from deck that might have made it strong enough to be worth playing.
It’s still a solid card. It draws some but not enough that it makes the turn player want to just stop playing because of it. It very well could allow turn two player to start with 7-8 cards instead of 6 which is a fair buff to going second.
Card is the next d shifter , i can hear the future complaints from a mile away.
Except this card can’t really do much for you going first.
I mean I guess you can fire it off to gain a draw if you get nibd/bystial.
Nib leaves you a card a token so no@@zsmit7648
The complaints are warranted. Floodgate hand traps shouldn’t exist. Shifter and Droll should both be banned, and this thing functions like a Vanity’s Emptiness from hand the same way Maxx C does. Like yeah you can technically still play the game, but letting your opponent draw that many cards just means your board isn’t sticking and you’re going to get OTK’d. Plus siding this going second means you can pretty much guarantee that you’ll see your side deck blowout cards. Maxx C isn’t a fixable card because drawing cards just means too much in this game.
@@dariuspenner2528 I think that’s over dramatic a bit. It will allow the turn second player to start with 8-9 cards instead of 6 which is pretty fair.
Going first has been the strongest thing in yugioh for a long time. Giving second turn players a few extra draws isn’t the end of the world.
@ zsmit7648 Starting with 8-9 cards isn’t remotely fair with how impactful single cards can be. Single cards exist nowadays that trade for entire boards, and a lot of the blanket negation tools we had are banned now finally. The game hasn’t been super die roll dependent since Synchro Eldlich/Adamancipator/Infernoble hand loop format or maybe the DPE Scythe turbo format. It’s never been more fair to go second with single cards that can trade for entire boards. Even during Kash format a single Book of Eclipse ended the game
I'm just here for the anti Maxx C and Maxx C defense brigade.
I love collecting salt mines.
Moving on with my day
I think it's kinda mid since it's from the hand so it'll replace itself for sure but it's only good against certain decks
I agree this will be hard meta dependant.
Maxx C retrain card is overhyped. It is trash compared to Maxx C.
Not only is it useless against most meta decks, the smartest players can screw you over. No draws off special summons from deck, GY, BZ or ED is rough.
My sharks are dancing for joy with this cards announcement
They need a card to let you draw cards every time your opponent resolves a negation. People know how to get around Special Summoning I think it's time to address unbreakable boards.
Eh, I'm not feeling the hype. Its a bit overcooked, like a grab bag of custom erratas made up by Twitch polls for Duelingbook. That's not to say it's not without uses. I like the spirit of what they are trying to do. If this supposed to be like mini-Maxx C's for individual archetypes or if they intend on phasing out the Maxx C AND the ghost girls, then I can see the direction they are trying to go with this, but as a one for one replacement of Maxx C, I don't really buy it. Not like they hadnt tried that with other "Cs"
this was probably made to potentially counter future mermail/atlantean support
This is basically the errata I been telling ppl they just needed to make to bring maxx c back. The issue was never that a player draws, the problem is you can activate it after getting 6+ negates for additional disruption before a player even starts their turn
Great for the "Omni • HERO" and a "N • A • S • H" support.
Since they have "Absolute Zero" and there will be a couple of water Rank 4 monsters.
Idk this kinda makes me think they wanna ban Maxx C in the OCG and MD too as well... this is way fairer than Maxx C and yeah it's a punish for combo decks so the OCG won't cry about it.
looking quite good, can't wait for more members of the multchummy monsters or other spells and traps for it. I'm quite jelly of what konami will do with it in the future.
Maybe it will be an archetype that acts like Maxx C but with different styles such as drawing cards when specific requirements are made like special summoning from the deck or extra deck summons
This Might be better in some cases than Maxx C, the fact that you shuffle the Cards back into the deck can be advantages, If you you draw Garnets you just shuffle back into the deck or if You draw 30 Cards you can shuffle the difference back into the deck the rest and not risking decking out. Not to mention that if you draw Hand Traps you use them and that's basically for free.
600 def??
Yeah cupid pitch is definitely goin my extra deck
I actually like this card, and hopefully this is foreshadowing a maxx c ban in the ocg, which will inevitably lead to it being banned in master duel
That is going to be good in lightsworn tear as a matter of fact it is broken because you can put back cards you don't want in your hand and only have board breakers/ hand traps to break any board
Maybe they just planning to make a series of hand traps for special summon from different location?Gy,extra and etc
Key is from the hand* so it’s not like max c at all because degin strategies summin from everywhere not just hand
Why does it remind me so of Rain Elemental, Zarzan from Cardfight Vanguard... :-P
You can't activate this if you go first to draw into more disruption while your opponent tries to break your board. Powerful, yes, but this is *definitely* a blind second staple, and probably a decent side deck option for other decks. I love this.
Lol, you really dont understand the game if you actually think this. Its main deck worth. Wether you go first or second doesn't matter with an effect this powerful, it is worth the brick going first because of how game winning its effect is going second.
@@asc114card not even that powerful. As it only from hand. Format and matchup dependsnt. And its bad going first unlike most other handtraps.
If they make extra deck + maindeck ver, surely more maindeckable.
@invertbrid why does everyone say this? Every single deck summons at least twice from the hand. Snake eyes normal summons and they special summons from hand often. At least 2 draws is strong since pot of greed is still banned
@ invertbrid You shotgun it in draw/standby. You can look at current standard SE plays and the thing gets you 3 draws. 1 off normal summon, 1 off adding Poplar, and 1 off Diabelstar summoning. It’s completely turn ending against decks like Spright, Floo, VS, etc. You’d easily main deck it because the potential upside is too high. At worst you trade 1 for 1 with a normal summon that literally every deck uses, and at best you end the opponent’s turn entirely and can OTK freely
@@dariuspenner2528 i dont think anyone would main it for 1 for 1 trade, its waste of slot.
Unless u know most decks u gonna play u can at least hurt em a lot. Barely anyone use VS and spright nowdays, floo even not that many.
Againts snake eyes they can not give u diabelstar draw, and just give u 2 draws, net u +1 and they have near full board, which not worth i think. Heck even if u go +2 againts full snake eyes board. It donest matter as much, compared to ending their play with some combination of handtraps.
Plus again its trash going first. So i dont think any ppl would even maindeck 3 bricks as u have chance going first. Potentisl upside is low tbh. I dont think ive seen many pros even think its maindeck material so far. Unless again u sure that lot top decks in the format hurt a lot by it.
Its jave potentisl side deck tho, again its format dependant. As for current formst, with SE, maybe?
I think this Maxx C adjacent card could be a good side option for going against Floo but that's about it
Itd be nice if this is an archetype of staple clones so we can ban all the current hand traps at least. Staples aren't a problem, but playing like 15-21 is ridiculous. Staples are doing more heavy lifting than any engine is rn
Found my max c replacement for my shuships
So regarding the end phase.. we get to choose what cards to shuffle back into the deck? Exodia players and/or we can really just start with the perfect hand we want. I see this as a degenerate win!
I think the card is good but not that good for now because of the format and here's why...
Cons:
- You will always drop it on your opponent's stand by phase. Because you want the draw for their normal summon. Everybody is playing Thrust and Talents. This card guarantee those cards always live. The moment you do that they're gonna rip a card out of your hand and get to see what you're playing or set an important card to their combo. If they're playing a deck that does special summon from the hand a lot they will most likely ash blossom you and have their Thrust or Talents live on top of that lol.
- This card is a dead draw if you control anything. I could understand if it said if you control no monsters but the conditions are very deep. This card isn't like Shifter.
Because this card is from an archetype I guessing it will most likely will be better in its own archetype. We know damn well Konami is not stupid when it comes to a card that's being similar to Maxx C
This has to get the nickname Maxx Sea
It trades for itself off a normal summon no reason not to activate this anytime you open it going second
There is most certainly not a reason not to activate it if you draw it turn 0 going second. Question is if it's worth putting it to deck instead of something else.
@@nnnp634 Exactly this, if you only ever get one draw you'd rather just be playing more of the stuff you want to draw.
Considering some decks can turn zero, it might be worth running for turn one.
Incomeing: new wave of new summon from deck things becuse konami just balances around things
Here is to hoping that the OCG will ban the bug with this retrain
Remember be careful with anything electric as they could be harmful and or lethal to you and or other people and or start a fire along with causing other things. Remember be careful and stay safe.
Finally they fixed maxx c!! This is really good! Actually since normal from hand as well, it might be better all over, without being toxic as f! This is good, idk about normal summon, but maybe nice idk, anyway rather this then maxx c every day of the week
It seems like it's basically Maxx C if Maxx C were fair and balanced.
I hate maxx c, and this card, but for very different reasons. Minn c feels like a bait card kind of like crossout, or another "answer card" like byst after tear format that will die out after a new meta breaks and its not as impactful, or totally dies out. I dont trust konami to balance this game in any way, and i think they just want to set push like they did with crossout just to rug pull a few months later.
The card will always be at worse upstart goblin cause most decks summon from the hand at some point even stun decks
Agaist branded this card is an upstart goblin at max
This is Maxx C with a buff as it won’t allow you to deck out
You can still deck out
Just play both in master duel
Oh come on! Maxx C on steroids, even the birds aren't immune to this! (f*ck the birds anyway)
The one negative on the end of the effect still leaves it god damn broken. Like, even if your opponent ends their turn with 6k attack arrival cyberse and nothing else, you'll still go +2.
Honestly level 4 in RDA is always a good thing👍🏻💪🏻
To be honest though, how many summons are even from the hand? I'd imagine the vast majority are from GY or deck so at most you may get like a +1/2 advantage?
So we have to pay for erratas now?!
It's like Maxx C 😯
A hand trap that's only good against Floo and Trickstar. Have fun with that 1 card draw and POSSIBLY 2-3 card draw if the snake-eyes or RESCUE player is an idiot.
You can still do the max c challenge if you have card destruction
Maybe I’m reading it wrong, but does this mean you can technically drop two of them at the same time?
This thing is going to end up banned. At worst it’s Upstart since you can just shotgun it in draw/standby. Every deck on the planet normal summons so that’s a guaranteed draw. Against decks like Spright that also special summon a lot from hand, it’s a turn ender. Shuffling cards back to deck isn’t even a cost. Like cool you get to put back redundant hand traps that you already used because you drew into them or garnets or duplicate board breakers or duplicate starters. Stop printing floodgates from hand. And that’s functionally what this card is. It’s not explicitly preventing you from playing, but if you attempt to play you’re giving your opponent a gigantic hand since they get 6 plus whatever you have on board for their hand size. Horribly designed card.
Why do people compare this with Maxx C?
It only works for Cards from the Hand
Only if you got NOTHING on your Field
And you potentially lose some of the drawn Cards at the end of the Turn.
Its not even a Mini C its a Tiny Micro C if at all.
Just call it Min c
2 weeks ago at my locals literally joked about making a maxx c for normal summons and this gets dropped. So we getting more normal summon spam or is floo going to be the only one.
They should let max c run around. Too many people summoning bullshit right off the bat. Let them get punished for it
94% of MD players play Maxx C. Effing sad. You CAN’T make it to Master without Maxx C. Sad. That’s how oppressive this card is. Sad.
Its aight but it will prob be very good in the future
It’s not as bad as Maxx C. I only play MD so if they replace it for this card I won’t be mad because it’s definitely more reasonable.
Mermail players are gonna chum seeing this
Also can’t lose to deck out.
Why did they add normal summer
Floo players taking it personally lol
@@MegaCapitalG u bet ya
Now we have a more balanced maxx “c”, can we ban maxx “c”? Both in OCG and master duel. Maxx “c” is a unhealthy card to stop turn 1 board.
Empen then set 1 and pass its safer anyway I got hit with nibiru on master duel recently lol enjoy your 2 cards
When it released on tcg?
July, same weekend as NAWCQ (for some reason)
Isn’t Maxx C not banned in the OCG?
This card sucks. If your opponent let says Simmons a monster, then bounce it back to hand, then ends turn, you lose your whole hand
Maxxx c but balanced
This is definitely not Maxx C. This is more of a mulligan against "fair" decks. It will definitely see play against stronger decks that gain tons of hand advantage.
It's Not Maxx C, Purulia only has 100 Attack 🤪
I can see this card being used to some degree, however this card is awful in comparison to Maximum C. This card will see play in TCG for a side deck option, I believe.
Minn C
So it's a draw 6?
Bro, forget the card, look at the set it's releasing in.
They're pushing Exodia.
The most toxic playstyle.
Again.
Cool redesign though.
Just unban maxx c
Wait, on this "+6" thing... does it mean that if the opponent ends on a board of 5 cards, the player who used it can still start his turn with 11 in hand? How is that an effective nerf of maxx c in any capacity?
It only works on special summons from the hand, not from the deck/GY/extra deck/banishment.
Its summon from hand only (so far) and u csnt use this on the top of ur established bosrd.
Those 2 restriction alrrady make it way way worse than maxx C.
This card is not that good because like you say it from hand
I hope this gets Maxx C banned in master duel
First
I see it as a hand reset card. Especially if you ran a playset and drew into all of them and didnt have any combo pieces in hand at the start. Obviously lower powered than having 30 cards in hand guaranteeing that you have everything you need, but strong enough to at least give yourself a 7 card starting hand going second to hopefully board break now that baronne and borreload are gone. Still have to deal with apollousa