[TAS] Flying High Again 100% All Moons in

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  • čas přidán 10. 09. 2024
  • Frames: 105820
    Rerecords: 226979
    Difficult cape pit hack made by Noise. This is a hack that hyped me when it was announced, i was definitely looking forward for this, but unlike the last hack i got hyped for and was very disappointing (cough cough The End), this hack is actually great, amazing at most parts, and had many incredible obscure glitches and creative tricks, and i had a lot of fun when playing it.
    A very important thing to note is how this hack gives you freedom to choose a route, so most TASers should be able to make their way through the hack on any%.
    Most of this hack's difficulty comes from the puzzle aspect, since Noise (the creator) cut off all puzzles from the clear video, and many of the puzzles have very specific tech, meaning you probably have to do a lot of testing outside of the hack to figure out what to do. This aspect makes the hack a very enjoyful experience to play blindly, at your own pace.
    Also, the version used here is 1.0.5, which is a version that fixes some moons that weren't spawning.
    Comments Below
    0:38 Who needs to step on the rope to adjust the camera when you can just fly straight up?
    0:48 One thing i hated about this hack, is that all the instakill blocks have the hitbox of a coin, so most places where you have to go up like here, are absolutely awful to optimize.
    1:00 Now THIS is what im talking about, this glitch was found by HF a few years ago, and its very obscure, it took me really long to find out what had to be done here. Depending on where the lakitu is when that coin comes out of the flying block, it makes the red shell down there eat cancelled.
    1:27 I don't like how many 2 tile flights are included in this hack, even though it gets very easy over the time, its still not really that easy to set up all the time. No problem with this longer one tho.
    2:38 Look just how close i was from not saving an entire cycle...
    3:39 Saving even another cycle here was rough.
    4:10 Getting this shell is so dumb... Just because of the coin hitbox...
    6:00 What a great puzzle, even on the intended way, and with my break too.
    6:30 Doing this 2 tile clip, keeping yoshi and keeping the key is very, very difficult.
    7:12 Its unfortunate that i can't simply yoshify the p-switch on the right, because it doesn't spawn on the same slot as the yoshi. I was supposed to have 1 extra slot being filled.
    7:48 Cute bounce sprite overflow to get more yoshis, you can even get 2 hits on the block!
    8:04 This glitch is just incredible. This section is awesome. Also i love the music in this section.
    8:53 I really like how the spring pushes you into the wall, but the wall cant push you back.
    9:56 This is one of my favorite rooms of the hack, i love how you have to get the flower up all over the room while doing the tricks, some are very precise here.
    10:32 Say hello to the impossible moon that was moved.
    10:37 I got very lucky to get the spring up there without pausing.
    11:42 This is great, you can despawn the shell that will be kicked by a blue koopa and spawn something else to be kicked, which happens with the blue P-switch.
    11:58 This room is awesome, the music fits incredibly well, it really feels like you're racing with mario on hyperspeed. Its also very precise to fly in these gaps because... cough cough coin hitboxes.
    12:31 The only way to get a very high speed here is by grabbing the springs, which makes so that you build speed a few frames earlier, which caused me to get a bit more speed than the intended (enough speed to start jumping). Thats great, because the section looks even better that way.
    13:52 Nice platform warp, i like how you can use a hammer bro platform to warp an entire column of blocks like that.
    15:38 IMAGINE duping the blocks all the way to the left instead of just building a ceiling to just fly into the moon.
    16:03 I really like how the moon is all the way to the right, so we can get to listen to the music even more.
    16:35 Dropping the throw block can get kinda annoying, but doing it at least a bit fast is already incredibly difficult.
    17:37 You can probably just keysurf your way through this level, but juggling fast is probably faster than doing so. Actually optimizing this section would be insanely difficult.
    20:02 I didn't really like this boss at all. The magikoopa trick is very interesting, for sure, but that is all, the lack of space to get p-speed makes it quite slow. You should be able to reznor in this room too.
    20:45 Well i guess not every game is perfect...
    21:17 I really like the way this room is designed, its also one of the easiest rooms.
    22:51 This section is very clever, i really like how you have to store the cape on the invvisible yoshi tongue for a trick later on
    23:40 I don't know exactly why this happens, the flat switch warps you to the right when spit on the right frame
    23:57 Im lucky i was able to break this boss fight, RNG is really annoying...
    24:40 This is my favorite room of the hack, it really flows very well imo.
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