Sound cues to look out for against MX. "COME BACK HERE." This is for his Charging Demise attack. Easy to dodge as long as you aren't point blank with him. "WAHOO!!" A signal for his signature POW HOP attack. Easy to avoid if you just look at the massive red JUMP NOW block on your screen. (Re-Skins.) Do the exact same thing as REGULAR MX. MR. VIRTUAL. "GET OVER HERE!" That's a signal for his Charging Demise attack, rinse and repeat for regular MX. MR. VIRTUAL. "WAH! GRAH! HAHAHA..!" These 3 are sound cues for his POW HOP attack. BX. BX does the Super Mario 64 laugh as his theme plays for his Charging Demise. Rinse and repeat as if you were dealing with regular MX. BX. "GRAAHH!" That's his sound cue for his POW HOP attack, rinse and repeat as always. I hope these helped, i'm not 100% sure that these are the EXACT sound cues, so PLEASE let me know if i messed anything up. Thanks.
For BX his pow hop sounds more like “HWOOP” like a grunt or something And for Mr virtual his charging demise sound more like he’s saying “GET BACK OVER HERE” instead of just “GET OVER HERE”
Personally, with my experience with MX(Which I use Mr. Virtual's reskin), he is a very powerful and great character. Not even once have I failed to win in the end for a monster. As long as you use his abilities correctly, you can overall kill everyone in a short time(most pro MX's win around 1 : 42 in the match timing). Here are a few tips to help as MX- • Use Charging Demise when you are a tight hall with a player and you know you can catch up to the player before they escape. • Use Pow Hop when close to a player, even if they do dodge, you will gain closer to the player. This is also good to use when the player is either out of stamina or is trying to rebuild the stamina. Lastly, if you have injured your targetted player, you should use the Pow Hop when close to them, this also helps if you can't get close enough. If they are injured and you do this, you will kill them without having to jumpscare them. This, in my opinion, saves a lot of time if you are trying to kill two players in a short matter of time. These are things I learned in my experience with MX. Some additional tips if you are trying to survive against him, is to never underestimate him. MX is the slightest faster than you which allows him to catch up to you and kill you easily. Instead of basicslly trying to run away, look back time to time, this helps you know by his distance if you may recover your stamina. When MX uses a Charging Demise, try your best to move out of his direction. He can only run straight in a Charging Demise. Secondly, if he uses a Pow Hop, you need to jump and move behind him to help make him lose track of you. It is always best to try and get out of MX's sight. One last note is to never be near MX, especially when he kills someone. After killing someone, MX will get to see a red aura of every player in the map. He is 99% going to head after the nearest player after killing that player. It is always best to stay away from him to ensure chances of you being hunted next. Thanks for reading this, and I hope this helps!
At the same time tho it's still hard to keep up with a experienced MX player as they will use your impressions to their advantage. There is a difference between a normal player and a experienced one. And I'm one of the experienced ones and I say it may look easy but challenge is high.
0:20 Like the guy that commented before me, yeah using one of the worse map for Mx to show how to counter him is a little unfair in this environment, but I will say it is the best map to "learn" and "practice" on how to counter Mx for the survivors side so points for that. 3:42 Funny thing about this spot of exe's map was that someone was looping me around this point and I thought of an idea that did work. So basically I went to the upper island and jumped off the top and I landed right on top of him and caught him completely off guard(Before the pow hop insta kill) and I did managed to kill him. So overall I would say that Mx definitely should be played more like an ambush monster or you will be punished heavily and remember to be creative to deal with a problem(Like the exe situation I said earlier)And overall yeah I see your pov much better now and no hard feelings of course as we are all playing for fun.
i play a lot as mx now beause he is just fun and even if someone jumps and dodges my stuff they die anyways you can run and hide but mx will always catch you btw 2 mx's is impossible to survive
Are you sure my friend did a 1v1 he was mx and I had to survive for 3 minutes and I did. He is not op it’s just low skilled survivors don’t no how to deal with him
I wouldn’t say that MX is OP more like he’s a highly punishing character, if you fuck up the pow Jump then you’re basically screwed. However if you nail it and know how to manage your stamina you basically just win. It isn’t too hard to deal with but if I had a tierlist I would put him in A tier for how fun he is to go against and how fun he is to play.
It depends when MX would be easily against the beginners and it would be hard if they are professional so in my opinion he is still worth to used if you play aggressively well enough
I guess it depends on the maps and positions you are in. The first map in this vid, for example, sucks for mx cause his charging demise can easily be avoided due to how easy it is to make turns around the corners cause that is all the map has and you cant turn while fully charging in.
To be honest, MX feels pretty balanced, his skill level is merely the same as sam and fogborn. A good mx player means a solo win, but a decent mx would leave out atleast 3. A trash mx player only kills 3
My opinion, he's the best Better then exe tbh, which I used to be an exe main till MX is now playable It's just that MX abilities needs some timing & strategies to avoid, unless ur gonna be dead Stats are like rosemary but Way tougher U just need to find MX while being chased so u will know what your doing But since your paying attention to MX, u may know that MX is gonna pay attention to you back. And most importantly, his skins are great (Worst one is A+ & Best one is S+) And it's very entertaining & fun, even having MX as a survivor But I think bonewalker is gonna be in the game in the future bc some people are talking about it even someone making a chase theme for it so if h actually gets added I may have to go with bonewalker Got alot of stuff to say that's all.
@@meenfile Mr L was obtained on release of MX with every old pub having a chance to have him be buyable but now you can't due to shutdowns happening so hes gone but maybe sometime this week we will find out what this means
MX Is really fun, that is all really. He has fun abilities, has the model to backup and the theme choice bumps it up, also he has some fire skins aside from the recolors (BX 🤑🤑🤑). MX is not a meta monster thats for sure, but having fun is the real strength in PC2 imo, he is a balance of being both fun and decently strong to use and run away from without (almost) any bullshit unlike others, this character lets you know that if you die, thats your fault, not the game (for the most part, roblox ping still exists).
He is definitely NOT OP. Just because the jump is meant for POW Hop doesn’t mean you have to only use it there. If you’re smart, you can jump over his normal attack too. Furthermore, if you’re in double trouble and MX is a monster, you can dodge smaller hitbox attacks from monsters like Springtrap, Rosemary, and EXE
I wouldn’t call myself a veteran, nor am I too skillful at survivor, but I would like to add my say on the matter. From my games both as and against the big plumber man, I feel he was at his most balanced upon his initial release. From my experiences, he seems to be a highly aggressive pursuit character that does high damage but has a big penalty for missing your attacks. Charging demise is a good tool to close distance and attack survivors in tight spots. POW hop is a great ambush ability that can quickly stun survivors for a quick kill, but should be used wisely due to potential backfiring with survivors being able to jump. Finally, his basic attack is powerful with its immediate bone break appliance, but has a long end lag to allow survivors to escape if you don’t time it properly. While fast, stamina management is a must to keep pressure, which is why missing your attacks can be detrimental to your game. These three components in mind made MX feel fun to go against, with deaths as survivor feeling at fault to my lack of skill or poor timing. I still got full on monster victories despite these initial drawbacks. These new MX buffs I feel have tipped him a bit more over the edge in MX’s favor, and now the high punishment MX deals is a lot more difficult to counter. The lower end lag on the stomp is a lot harder to avoid, with the 85 damage and bonebreak being a harsh hindrance that can quickly be followed up by one of his other abilities or just him catching up if you’re in a bad spot. The concept of POW hop now instantly killing survivors feels a bit much to me, ruining the purpose of POW hop as a stunning tool. MX’s large size is kind of hard to not clip through in tight spots, so I feel it should do the same damage as a stomp. Survivors also don’t have a lot of stamina to spare in chases, so accepting a stun from a POW hop has no counter play nor does it feel very fair to me, I feel it was fair enough that the jump has a long cooldown. If the devs wish to tone down some of MX’s drawbacks to his attacks and abilities, I feel it be only fair that he get a slight damage nerf to compensate, perhaps removing the bonebreak on his stomp completely or the stun effect applied to POW Hop, instead used as an aggressive jump attack. I personally had a lot of fun in his previous state when missing your attacks had merit to it. This is just my thoughts at least, and I’m open to viewing differing opinions from more experienced players. I’m not the best myself but I do enjoy MX as a whole. I just feel he’s a bit overtuned with these buffs. Edit: After looking back at my recorded gameplay, I feel he may need a bit of a stamina regen reduction as I feel it’s a little too fast to really punish bad stamina conservation. But I don’t think it’s absolutely unbearable where it’s at right now.
Bro, don't think that by escaping or avoiding the skill when it doesn't mean if it's really good, imagine being put with someone who actually has experience in using it, it's not a criticism, it's a saying. ❤👍
you forgot one thing as the suvivors run away from you you can use pow hop to not waste stamina and get to them and mx is faster than the players and his rnage is sometimes good so hes still very good at the game
85 dog is a reference to his origins name “Mario 85”. However it’s one of the slowest endlag attacks, so it’s rewarding if hit, but extremely punishable if missed. Basically MX is a double edged sword character, if you are competent, then you can be useful in trying to bait the attack, however it’s also the largest so be careful.
They are most useful there, but I also think they are really good for closing distance, Charging demise helps a lot when a survivor is running away. So while I wouldn’t say he’s entirely map reliant, certain maps benefit him.
due to rumors i hear of godzilla joining my guess is man from the suit since the trials analog horror really has nothing to go off with abilities unless i forgot . how do you think he will play
The New MX Changes made him into Springtrap 2.0 You have POW Stomp that requires 15 Stamina now, and in any chase is practically a free hit for MX ONTOP of it having a short cooldown AND being a mobility tool Charge is mediocore, but POW turned MX from a fun and skill-reliant character into the most unfair character as of right now What is blade doing with the balance ffs...
@idkwattoput8135 hitbox is so tiny though, it also kinda makes sense since if MX managed to land right on top of you with POW hop most likely chance is that you'd be dead shortly anyways
the fact his charge ability has notable downsides, and his jump not even being that good for approaches and better for ambushes... Escaping MX isn't too hard when you notice him early and know what to do
Although i dont really like the first examples you showed, since using charge in the pillars map during a chase is... guaranteed to not work in your favor
@@T_Jester true but then what is he supposed to do? Just walk after me? Sure it probably won’t work but he was desperate enough to try because simply walking me down will never work
Sound cues to look out for against MX.
"COME BACK HERE." This is for his Charging Demise attack. Easy to dodge as long as you aren't point blank with him.
"WAHOO!!" A signal for his signature POW HOP attack. Easy to avoid if you just look at the massive red JUMP NOW block on your screen.
(Re-Skins.) Do the exact same thing as REGULAR MX.
MR. VIRTUAL. "GET OVER HERE!" That's a signal for his Charging Demise attack, rinse and repeat for regular MX.
MR. VIRTUAL. "WAH! GRAH! HAHAHA..!" These 3 are sound cues for his POW HOP attack.
BX. BX does the Super Mario 64 laugh as his theme plays for his Charging Demise. Rinse and repeat as if you were dealing with regular MX.
BX. "GRAAHH!" That's his sound cue for his POW HOP attack, rinse and repeat as always.
I hope these helped, i'm not 100% sure that these are the EXACT sound cues, so PLEASE let me know if i messed anything up. Thanks.
i feel like mr virtual says run forward HYAAA or smth,its what ive been hearing 😭
For BX his pow hop sounds more like “HWOOP” like a grunt or something
And for Mr virtual his charging demise sound more like he’s saying “GET BACK OVER HERE” instead of just “GET OVER HERE”
Mr. Virtual also laughs after he hits a wall from Charging Demise.
Personally, with my experience with MX(Which I use Mr. Virtual's reskin), he is a very powerful and great character. Not even once have I failed to win in the end for a monster. As long as you use his abilities correctly, you can overall kill everyone in a short time(most pro MX's win around 1 : 42 in the match timing).
Here are a few tips to help as MX-
• Use Charging Demise when you are a tight hall with a player and you know you can catch up to the player before they escape.
• Use Pow Hop when close to a player, even if they do dodge, you will gain closer to the player. This is also good to use when the player is either out of stamina or is trying to rebuild the stamina. Lastly, if you have injured your targetted player, you should use the Pow Hop when close to them, this also helps if you can't get close enough. If they are injured and you do this, you will kill them without having to jumpscare them. This, in my opinion, saves a lot of time if you are trying to kill two players in a short matter of time.
These are things I learned in my experience with MX.
Some additional tips if you are trying to survive against him, is to never underestimate him. MX is the slightest faster than you which allows him to catch up to you and kill you easily. Instead of basicslly trying to run away, look back time to time, this helps you know by his distance if you may recover your stamina. When MX uses a Charging Demise, try your best to move out of his direction. He can only run straight in a Charging Demise. Secondly, if he uses a Pow Hop, you need to jump and move behind him to help make him lose track of you. It is always best to try and get out of MX's sight. One last note is to never be near MX, especially when he kills someone. After killing someone, MX will get to see a red aura of every player in the map. He is 99% going to head after the nearest player after killing that player. It is always best to stay away from him to ensure chances of you being hunted next.
Thanks for reading this, and I hope this helps!
id say he is the most fun monster to play as, and the most fun monster to play against
I agree!
Uncle Samsonite seems more fun to me ngl
You hear that? The comment above me prefers the twerk monster over mario!
@@wolfuniversalbreaker8516 Yes!
I think so oni is the most fun monster to play against
I love playing against mx players that own Mr virtual since the chase theme absolutely SLAPS
He's very easy to go against when looking out for certain Sound Cues
At the same time tho it's still hard to keep up with a experienced MX player as they will use your impressions to their advantage. There is a difference between a normal player and a experienced one. And I'm one of the experienced ones and I say it may look easy but challenge is high.
0:20 Like the guy that commented before me, yeah using one of the worse map for Mx to show how to counter him is a little unfair in this environment, but I will say it is the best map to "learn" and "practice" on how to counter Mx for the survivors side so points for that.
3:42 Funny thing about this spot of exe's map was that someone was looping me around this point and I thought of an idea that did work.
So basically I went to the upper island and jumped off the top and I landed right on top of him and caught him completely off guard(Before the pow hop insta kill) and I did managed to kill him.
So overall I would say that Mx definitely should be played more like an ambush monster or you will be punished heavily and remember to be creative to deal with a problem(Like the exe situation I said earlier)And overall yeah I see your pov much better now and no hard feelings of course as we are all playing for fun.
Really like the points u made, thx for the comment^^
Yeah u can definitely set up some fun and strong ambush scenarios which might make MX shine ngl
i play a lot as mx now beause he is just fun and even if someone jumps and dodges my stuff they die anyways
you can run and hide but mx will always catch you
btw 2 mx's is impossible to survive
Fun > strength, imo
Are you sure my friend did a 1v1 he was mx and I had to survive for 3 minutes and I did. He is not op it’s just low skilled survivors don’t no how to deal with him
@@chadblack6467you mean everyone that dosent know how to completely deal with him yet?
I wouldn’t say that MX is OP more like he’s a highly punishing character, if you fuck up the pow Jump then you’re basically screwed. However if you nail it and know how to manage your stamina you basically just win. It isn’t too hard to deal with but if I had a tierlist I would put him in A tier for how fun he is to go against and how fun he is to play.
It depends when MX would be easily against the beginners and it would be hard if they are professional so in my opinion he is still worth to used if you play aggressively well enough
Thanks for these tips now I wont die 80% of the time to MX :D
You know it makes my glad that I seen you in so many severs great content btw(I am the Mr.L cosplayer )
I guess it depends on the maps and positions you are in. The first map in this vid, for example, sucks for mx cause his charging demise can easily be avoided due to how easy it is to make turns around the corners cause that is all the map has and you cant turn while fully charging in.
To be honest, MX feels pretty balanced, his skill level is merely the same as sam and fogborn. A good mx player means a solo win, but a decent mx would leave out atleast 3. A trash mx player only kills 3
an unbelievable mx player wouldnt get a kill
The title: Is mx any good?
Me: is that even a question-💀
The title: opinion
You: is that even a question
Sorry if that was too aggressive :/
My opinion, he's the best
Better then exe tbh, which I used to be an exe main till MX is now playable
It's just that MX abilities needs some timing & strategies to avoid, unless ur gonna be dead
Stats are like rosemary but Way tougher
U just need to find MX while being chased so u will know what your doing
But since your paying attention to MX, u may know that MX is gonna pay attention to you back.
And most importantly, his skins are great (Worst one is A+ & Best one is S+)
And it's very entertaining & fun, even having MX as a survivor
But I think bonewalker is gonna be in the game in the future bc some people are talking about it even someone making a chase theme for it so if h actually gets added I may have to go with bonewalker
Got alot of stuff to say that's all.
meen did you see in the new patch notes the "are you looking for me?" If so do you know what it could mean or nah
Probably something related to obtaining the “Mr L” skin for MX, but I’m not exactly sure
@@meenfile Mr L was obtained on release of MX with every old pub having a chance to have him be buyable but now you can't due to shutdowns happening so hes gone but maybe sometime this week we will find out what this means
@@meenfile”are you looking for me” is a quote from the suitmation trials Godzilla analog horror, and from a leak video he said that he might come
Time to be your 400th subscriber, I guess.
MX Is really fun, that is all really.
He has fun abilities, has the model to backup and the theme choice bumps it up, also he has some fire skins aside from the recolors (BX 🤑🤑🤑).
MX is not a meta monster thats for sure, but having fun is the real strength in PC2 imo, he is a balance of being both fun and decently strong to use and run away from without (almost) any bullshit unlike others, this character lets you know that if you die, thats your fault, not the game (for the most part, roblox ping still exists).
yeah i hate it when players complain about him 2 words for em skill issue
1
GOD I LOVE THIS CHASE THEME, WHERE CAN I FIND IT?!?!
I don’t think anyone knows atm
Aww
the mr virtual is parnoia instrumental
@@JelaniButler Thank you
i think mx mostly is a punisher, he punishes rookie mistakes ( i could be wrong)
Yeah but making a single mistake vs him is death and making mistakes is very easy because of his hitbox
He is definitely NOT OP. Just because the jump is meant for POW Hop doesn’t mean you have to only use it there. If you’re smart, you can jump over his normal attack too. Furthermore, if you’re in double trouble and MX is a monster, you can dodge smaller hitbox attacks from monsters like Springtrap, Rosemary, and EXE
Never tried it myself, maybe I’ll give it a shot
uhhh about that jumping now uses stainma
and it can one hit if you land on them
I wouldn’t call myself a veteran, nor am I too skillful at survivor, but I would like to add my say on the matter.
From my games both as and against the big plumber man, I feel he was at his most balanced upon his initial release. From my experiences, he seems to be a highly aggressive pursuit character that does high damage but has a big penalty for missing your attacks. Charging demise is a good tool to close distance and attack survivors in tight spots. POW hop is a great ambush ability that can quickly stun survivors for a quick kill, but should be used wisely due to potential backfiring with survivors being able to jump. Finally, his basic attack is powerful with its immediate bone break appliance, but has a long end lag to allow survivors to escape if you don’t time it properly. While fast, stamina management is a must to keep pressure, which is why missing your attacks can be detrimental to your game. These three components in mind made MX feel fun to go against, with deaths as survivor feeling at fault to my lack of skill or poor timing. I still got full on monster victories despite these initial drawbacks.
These new MX buffs I feel have tipped him a bit more over the edge in MX’s favor, and now the high punishment MX deals is a lot more difficult to counter. The lower end lag on the stomp is a lot harder to avoid, with the 85 damage and bonebreak being a harsh hindrance that can quickly be followed up by one of his other abilities or just him catching up if you’re in a bad spot. The concept of POW hop now instantly killing survivors feels a bit much to me, ruining the purpose of POW hop as a stunning tool. MX’s large size is kind of hard to not clip through in tight spots, so I feel it should do the same damage as a stomp. Survivors also don’t have a lot of stamina to spare in chases, so accepting a stun from a POW hop has no counter play nor does it feel very fair to me, I feel it was fair enough that the jump has a long cooldown.
If the devs wish to tone down some of MX’s drawbacks to his attacks and abilities, I feel it be only fair that he get a slight damage nerf to compensate, perhaps removing the bonebreak on his stomp completely or the stun effect applied to POW Hop, instead used as an aggressive jump attack. I personally had a lot of fun in his previous state when missing your attacks had merit to it.
This is just my thoughts at least, and I’m open to viewing differing opinions from more experienced players. I’m not the best myself but I do enjoy MX as a whole. I just feel he’s a bit overtuned with these buffs.
Edit: After looking back at my recorded gameplay, I feel he may need a bit of a stamina regen reduction as I feel it’s a little too fast to really punish bad stamina conservation. But I don’t think it’s absolutely unbearable where it’s at right now.
Wow thx for the comment ^^
I haven’t vsed the new MX yet but my friend is hating it so I’ll edit this comment once I have an update
Bro, don't think that by escaping or avoiding the skill when it doesn't mean if it's really good, imagine being put with someone who actually has experience in using it, it's not a criticism, it's a saying. ❤👍
you forgot one thing
as the suvivors run away from you you can use pow hop to not waste stamina and get to them and mx is faster than the players and his rnage is sometimes good so hes still very good at the game
sorry if i was too agressive i just sometimes dont like seeing my fav character get roasted
MX is just great to op but just requers skills and if u want to survive it yeah u need these tips
Are you planning to get MX and leveling him up or still continuing on Rosemary?
I’m pausing on getting diamonds in general and just focusing on making content now
thx for making this
also why does mx do 85 dmg and is faster than the regular sprint speed, seems kinda unfair
His attacks are somehow easily to evade
85 dog is a reference to his origins name “Mario 85”. However it’s one of the slowest endlag attacks, so it’s rewarding if hit, but extremely punishable if missed. Basically MX is a double edged sword character, if you are competent, then you can be useful in trying to bait the attack, however it’s also the largest so be careful.
It’s like vapor, sure he can do a lot of damage but he can’t really catch up to people
Just punishes you really hard for easily avoidable mistakes
MX is map reliant for me like exe bc he needs long hallways to make an ability actually useful
They are most useful there, but I also think they are really good for closing distance, Charging demise helps a lot when a survivor is running away. So while I wouldn’t say he’s entirely map reliant, certain maps benefit him.
short answer: yes
good movement
good speed
fire abilities
epic skins
just all out fun in general
But I’m talking strength wise
Fun wise he is S tier for both sides ofc
yeah every thing else is fine but the m1 hitbox to me it seems to far
Where would you put mx in the tier list
Idk about the new version, maybe somewhere around B tier? The release version is 100% C tier though
oh btw do you got a link for the discord server of pillar chase 2?
Unavailable atm
@@meenfile oh alright
Whats the golden thing for?
due to rumors i hear of godzilla joining my guess is man from the suit since the trials analog horror really has nothing to go off with abilities unless i forgot . how do you think he will play
Well, maybe, how about red? Because that’s basically the only other Godzilla creepy pasta I could think of
And it has actual things we could go off in terms of abilities
@@Minosprime679well it submagation trials cause of the godzilla in the lobby, apprently he’s coming tomorrow cause of the day after the patch
although im curious what they could use with him that’s not the normal godzilla moveset
I have no idea ngl
instead of wating for the jump now text just jump when you hear the bonerattling sfx or whatever it is
i think i saw you in server i was in (i was the guest with mx)
Exe review next?
ill do these videos for new monsters only
It about who use who use good it good
The New MX Changes made him into Springtrap 2.0
You have POW Stomp that requires 15 Stamina now, and in any chase is practically a free hit for MX
ONTOP of it having a short cooldown AND being a mobility tool
Charge is mediocore, but POW turned MX from a fun and skill-reliant character into the most unfair character as of right now
What is blade doing with the balance ffs...
This game’s balance changes in matter of SECONDS bro😭😭
@@meenfile I feel like someone needs to get blade a personal balancing guy because holy shit in 3 months this game will be only playable with Stephano
@userofdainternaat6653 costing stamina to jump is a good change
imo but 15 is WAY too much. It should've been like 5 or something
Dont forget the funny patch for POW, if you land it on top of someone they get oneshotted
@idkwattoput8135 hitbox is so tiny though, it also kinda makes sense since if MX managed to land right on top of you with POW hop most likely chance is that you'd be dead shortly anyways
the fact his charge ability has notable downsides, and his jump not even being that good for approaches and better for ambushes...
Escaping MX isn't too hard when you notice him early and know what to do
Although i dont really like the first examples you showed, since using charge in the pillars map during a chase is... guaranteed to not work in your favor
yeah using MX in pillars map looks like a pain
@@T_Jester true but then what is he supposed to do? Just walk after me?
Sure it probably won’t work but he was desperate enough to try because simply walking me down will never work
i wonder if they are going to make it so you are going to be able to stop while using the dash while still having the same endlag as before
like phantom walk
Im still waiting for suitmation trials gojira tho
Who?..
You mean The Man in the Suit?
@@MisterVHSman no, these are two separate things
It might happen
@@DarthOnYT it’s confirmed to happen
Saw you ingame generally thought your avatar was a joke
The fact that he removed his god awful endlag always confused me
Hes okay /:
I'm in the game that meenfile in
me
i got mx
for 24
I op
Yoooo I’m the Mr.V at the start Lay15613
Hello^^
I thought that was me I saw someone wear pink shirt and I were monster I think it you or me