How to Create Tram Networks & Streetcar Suburbs in Cities Skylines 2! | UBG 6

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  • čas přidán 31. 05. 2024
  • One of the most difficult things to do in modern city builders is demonstrate that your city has a history. This is especially the case in Cities Skylines 2, where all buildings look new, and architecture remains static through time. One thing that we can do to evoke a sense of history by the way that we design out transportation networks - designing them with a specific period in mind.
    In today’s episode, we’ll do just that - attempting to create an inner-ring suburb / streetcar suburb that would have been build in the late 1800s - 1930s. These suburbs were built around trams and have land use and transportation network patterns unique to this period of time. We’ll go over transportation network design, implementing trams, and land use planning, with an aim for emulating these suburbs in Twotoria. In future episodes, we’ll emulate additional land use patterns based upon time periods as well.
    Series Description:
    If you just picked up Cities Skylines and are struggling to build a thriving city, I’m here to help! In this series, The Ultimate Beginners Guide to Cities Skylines 2, I’ll help you build a thriving city, starting with the modest bones of a small town and slowly growing it into a megalopolis! Along the way, we’ll explore the game’s mechanics and I’ll share tips and tricks I’ve learned from my time with the game. I’ll also share how I design cities based upon my experience as a real-life city planner. This is an ongoing series that we’ll also use to explore new DLCs and Content Creator Packs as they are introduced to the game.
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    CHAPTERS
    Introduction - 0:00
    Roadway Layout - 2:05
    Implementing Trams - 16:33
    City Services - 29:07
    Zoning - 34:35
    Landscaping and Detailing - 40:29
    City Tour - 42:51
    Final Thoughts - 44:00
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Komentáře • 576

  • @penguintux3025
    @penguintux3025 Před 6 měsíci +443

    Since it's a streetcar suburb, may as well call it Desire Heights. Giving a nod to both the small hills in the area and of course, the famous play.

    • @angrycrow13
      @angrycrow13 Před 6 měsíci +4

      Yeah, I was thinking of something Heights, too. I just couldn't come up with anything. Great idea.

    • @iain.sm.c
      @iain.sm.c Před 6 měsíci +3

      That's a great suggestion, seconded.

    • @justcrash
      @justcrash Před 6 měsíci +5

      Stella!

    • @Nyaarys
      @Nyaarys Před 6 měsíci +9

      I was thinking something similar to this, though I thought maybe tweaking it from just Desire, to Désirée, the name, so it also gives a little history to the area.
      That being said, I kind of love the idea of it originally being named after a founder named Désirée, but Desire Heights was the unofficial nickname, because people enjoyed the play on words because of the streetcars, and now, folks just know it as that.

    • @heinz551
      @heinz551 Před 6 měsíci +1

      What a fantastic idea!

  • @lukee910
    @lukee910 Před 6 měsíci +271

    This is one thing that I’ve been struggling with most while building my cities. My cities never have the same vibe as the old Swiss cities I’m used to IRL. Thank you for making this vid.

    • @philipkalin1928
      @philipkalin1928 Před 6 měsíci +13

      Same over here.
      But you have to admit. Our old little towns and cities in switzerland, are special to say the least.

  • @aaronplace
    @aaronplace Před 6 měsíci +152

    Your blue tram route could really use with a stop in the middle to allow easy transfer on to the red route! Would greatly increase the usefulness of the line.

    • @lukasbartos2101
      @lukasbartos2101 Před 6 měsíci +2

      @@tomaszkrysinski7234 Downtown to Port Liability is too long imo (from the game standpoint). I'd expect a different mode of transport for this in the future (direct train or bus line)

  • @SiderealRails
    @SiderealRails Před 6 měsíci +125

    The slope at 19:10 is a reasonable slope for a *cable car* like they have in San Francisco, but I’m not sure if a tram could handle it. I think the max grade on my local light rail system is something like 5% though, so they can definitely handle decent slopes, but I think 15% might be a stretch 🧐

    • @anthonyfrushour537
      @anthonyfrushour537 Před 6 měsíci +4

      Huh, I wouldn’t have thought that. But would make sense I guess. The cable cars or old streetcars (like in El Paso or Lisbon) are single car vehicles and modern trams are typically articulated with multiple cars. I’m trying to remember from my trips to Europe if there were any steep trams I’ve been on.

    • @SiderealRails
      @SiderealRails Před 6 měsíci +6

      Apparently the DLR in London hits 5.9% at one point. And the MAX light rail in Portland, OR goes up to 7 on a connection to a bridge!

    • @anthonyfrushour537
      @anthonyfrushour537 Před 6 měsíci

      @@SiderealRails oh wow! I took the DLR out to Greenwich Royal Observatory when I was there a few months back. I wonder what part of the line that’s on. I’ve not yet been to Portland, but one of my goals for next year is to get to Cascadia

    • @flamingoLake
      @flamingoLake Před 6 měsíci

      also cable cars don't have internal engines but attach to moving cables, essentially the same concept as on rollercoaster hill climbs. So they can really handle any slope@@anthonyfrushour537

    • @BillCraven
      @BillCraven Před 6 měsíci +5

      The J-Church line in San Francisco has a maximum grade of 9% running by Dolores Park, so that’s not outrageous.

  • @andie238
    @andie238 Před 6 měsíci +127

    As a European I absolutely love trams and I think the difference between the two really does show the difference between North American and central European city design perfectly.
    Just to throw out a name - Loop de ville, a bit naff but I found it amusing

    • @MrShadow1617
      @MrShadow1617 Před 6 měsíci

      Hi from another European there! I personally like the trolley-buses more, since those can also avoid obstacles thanks to not being confined to a fixed track. But trams also have their uses, so yeah, to each their own.

    • @kenzothecornishTV
      @kenzothecornishTV Před 6 měsíci +2

      Where in central europe for you both? Prague here, and trams are great! It's sad to see places in US cities that used to have them...

    • @sksipinsky
      @sksipinsky Před 5 měsíci

      Saint-Petersburg here, and we had the biggest tram network on Earth, but now it’s being dismantled

    • @kenzothecornishTV
      @kenzothecornishTV Před 5 měsíci

      @@sksipinsky dumb stuff happens when your country is run by nazis

    • @PTBS_Ortega
      @PTBS_Ortega Před 5 měsíci

      I‘m from Berlin and i really like Tram‘s. Not only to use them, but also to watch them. Most of them are really beauty. 😅

  • @n.bastians8633
    @n.bastians8633 Před 6 měsíci +17

    A tip from real-life street railways:
    Very often tram stops on signalized intersections are placed so that the trams stop immediately before the signal. So on an East-West-road, the east-bound tram stops on the west site of the intersection and the west-bound tram stops on the east-side. That way, if bunching occurs, trams don't block the intersection (very relevant for this game). Trams also don't have to stop twice in short succession when encountering a red light. They just dwell a bit longer if necessary.
    An example would be the Universitätsstraße tram stop in Cologne.

  • @vpbassmag
    @vpbassmag Před 6 měsíci +16

    Some more row homes might be a better fit behind the mixed use buildings along the collectors. It would be a more gradual drop off in height to the single family homes on the other side of the street.

  • @harrywithanl
    @harrywithanl Před 6 měsíci +59

    Hey, I've really been enjoying the series but I have 1 little suggestion (is it really a suggestion, I don't know ^^). Would it be possible, at the end when you do a city tour, to do a tour at night time also? I think that it would be a cool addition to see how the city lights up at night

  • @WhatsleftofTom
    @WhatsleftofTom Před 6 měsíci +30

    This is such a fun way to approach it. My enjoyment of this kind of game is so much higher when I slow down and think carefully about what I'm doing. The moment I start mass gridding and zoning without a thought is the moment I need to take a break

    • @oBlackIceo
      @oBlackIceo Před 6 měsíci +3

      This.
      I’ve found thinking about a project before I get on, finding inspiration, doing the build, and logging off as the most effective strategy.

    • @witchblade9888
      @witchblade9888 Před 5 měsíci

      It's pretty easy to get lost in the urge to fill your citizens want for more residential / business / industry with mass gridding

    • @oBlackIceo
      @oBlackIceo Před 5 měsíci +2

      @@witchblade9888 I find that I run into a lot more issues when I hardscope the demand meter.
      I think of the meter as more of a “if I wanted to start a project what zoning could I use?” If I have low density C&R and a small bit of industry I’ll make a small rural suburb with a couple farms and just a few houses for workers.

  • @Swarm509
    @Swarm509 Před 4 měsíci +4

    Is this series over? It was incredibly helpful following along building a city with it and I would love see more game features such as airports, harbors, and passenger trains explained and shown! It would also be neat to see how to tie all of these larger areas together as the city expands.
    I've started other cities since but I would love to keep following along with this one!

  • @laurengabriel3724
    @laurengabriel3724 Před 6 měsíci +33

    There’s an old timey trolley suburb where my grandmother lived called Aldan. Maybe if this town were called something like Aldan Hills because of the pre-development terrain it would be a nice legacy name. No more hills sure but it was named before they were developed

  • @joshuasims5421
    @joshuasims5421 Před 6 měsíci +32

    I would love to have building themes for different decades, and then an optional rescale of the game clock to go through years/decades instead of months, advancing the build theme as it goes. This would naturally make the layers of history for a realistic town, and could be achievable through DLC (or even a nice mod collection!)

    • @kenzothecornishTV
      @kenzothecornishTV Před 6 měsíci +3

      really cool would be if you had the option to progress through centuries, so you wouldn't have to deal with electricity at first, but all of your industrial would have to be by the water. Then, you would have to choose to either demolish old buildings, or keep them and have a higher tourist/culture value to your city

    • @zacklightning3277
      @zacklightning3277 Před 5 měsíci +1

      This is kind of what transport fever 2 does.

    • @Artakwa-Gaming
      @Artakwa-Gaming Před 5 měsíci

      sims city 4 has exactly this feature

  • @KawagoeFK
    @KawagoeFK Před 6 měsíci +7

    A little thing about tram stops. It's best to place them right before the crossing, so that when green lights turn on cars won't stuck behind the tram. And it looks a little bit nicer to have crosswalk between stops. And as for the name of neighborhood I suggest "Tram Crossings" since the core of that district is crossing tramways

  • @rebecca99994
    @rebecca99994 Před 6 měsíci +7

    It's really cool to see you lay out a city factoring in historic tramways like this - as someone who lives in a city where they didn't rip them up, it's very realistic.

  • @stephenreardon2698
    @stephenreardon2698 Před 6 měsíci +7

    We have an area of Preston commonly referred to "The Birdcage". It has a similar grid layout, with all the streets named after birds. Housing in it is primarily terraces (row homes) and there's even an old tram depot. The greater area, called Deepdale, is also home to the city's football club, Preston North End, built within walking distance so its fans could get there on match days.

  • @turkeytrac1
    @turkeytrac1 Před 6 měsíci +3

    The "streetcar" system you first mention, that connected a municipal center with a farming community, those weren't, at least in Canada and the USA, streetcar systems, they are known as interurban systems. And they were actually built to connect already existing communities that lacked for one reason or another, a railroad connection. They not only carried fare paying passengers, but mail, and small car loads of frieght. Streetcar suburbs were built by owners of the first urban streetcar transit systems ( yes, most early streetcar transit systems were privately owned),the streetcars brought the "customers" to the new suburbs. In later years, usually the 1920s and 1930s, private SC lines were either both by their municipalities and were the basis of publicly funded mass transit, or abandoned. Great vid.

  • @IanSantopietro
    @IanSantopietro Před 6 měsíci +11

    Given the large numbers of hills I'd propose naming the new suburb Highland after Highland in Denver, another great example of a turn-of-the-century streetcar suburb. It was definitely in my head while you were building, and the area feels like it could have a similar history where a separate city formed across a geographical division, and was later absorbed into the larger main city as it grew.

  • @zionosphere
    @zionosphere Před 6 měsíci +3

    I am so glad to see you an older grid pattern. I grew up in a western railroad town. The grid there is about 115m by 50m with an alley through the middle. It was immensely walkable, especially since the whole town was a mile across in essentially any direction.

  • @gregorysoble8494
    @gregorysoble8494 Před 6 měsíci +13

    Nothing better than waking up on a Saturday and finding a new video in this series!

  • @ivangenc
    @ivangenc Před 6 měsíci +2

    41:40 that path taking out an entire row of housing... man, for something that isn't a horror game CS2 sure does have some jumpscares

  • @scj6693
    @scj6693 Před 6 měsíci +9

    minor thing but you don’t have to swap to the one-way tram or bus tool when adding lanes on one-way streets, the game automatically will make it one-way. you can also select the two-way bus lane and it’ll add those in both directions (like on the 4-lane avenues) so you don’t have to go up and down with the one-way

  • @coreyrobinson8209
    @coreyrobinson8209 Před 6 měsíci +41

    I've always loved your focus on the city's story!

  • @TheRealPotoroo
    @TheRealPotoroo Před 5 měsíci +1

    As someone who grew up in Melbourne, Australia, which today has the largest tram network in the world, let me offer two pieces of advice:
    1. Tram lines historically were always in the centre of the road, not the gutter. That is a modern trend.
    2. Tram stops at intersections were never both on the same side of the traffic lights. They were always diagonally opposite each other. This is because since the tram lines were in the centre of the road, a way had to be found for pedestrians to safely get on and off. The law for all tram stops in Melbourne was (and is) that the tram had to come to a complete stop and other vehicles had to stop behind the tram before pedestrians were allowed to enter or exit. In practice, since trams had to stop at red lights like every other vehicle, putting the tram stop at the lights where the tram had to stop anyway killed two birds with one stone.

  • @LIONGOD
    @LIONGOD Před 6 měsíci +8

    i kinda wish you start building citys in the victorian era, and then develop its history naturaly. im mostly just thinking of the old west towns that turned into sprawling cities... i feel like most of the US was built and founded during the victorian era/old west, when the cross country railroad was built, and even before then. it would be cool to have a choice of starting a city in the victorian era with only a railroad connection and a mine, or little fishing village, then develope it into the moddern era, even going further and developing it into a futuristic utopia... or distopia

  • @doctordingoplays
    @doctordingoplays Před 6 měsíci +1

    Love the expansion! I really like how you skipped the roundabout to avoid traffic back up. I always put my bus stops/trams just before the intersection so when they’re stopped they don’t block the intersection. I live near an intersection where the bus stop is just after the light and there’s always back up/near miss accidents whenever a bus stops there.

  • @berotti1
    @berotti1 Před 5 měsíci +2

    I think this is my favourite of all the builds you've ever done. That's probably because it looks a lot like my corner of south London which sprang up in the 1920s after the extension of the Northern line tube - a similar time period and story to American streetcar developments.
    There are examples in South London of neighbourhoods that didn't exist until the tube network was extended, and that consequently were essentially named by the train companies. Colliers Wood near me is one such example, being named for a charcoal-producing woodland that used to stand there. I suggest this place should also be named for one of the rural features it subsumed. Given the trees in proximity to water here, we could call it Willow Grove.

  • @varonim420
    @varonim420 Před 6 měsíci +8

    your cinematic city tour edits are amazing 👏

  • @RandomPantsFoto
    @RandomPantsFoto Před 6 měsíci +13

    So, Phil, are death-waves no longer a thing in CS2? I watch you zone massive areas with wild abandon (well, to amount, not placement), and am wondering if they fixed that particular messy result of mass zoning in this version?

  • @anderssn
    @anderssn Před 6 měsíci +1

    Looks great! Love the idea of making the city as if it was founded a longer time ago and how it affects the city layout, thats something I've been doing and imagining as well. Also a fan of the smaller, more compact zoning!

  • @Varatho
    @Varatho Před 6 měsíci +4

    Places like "Birdsong Peak" typically have an official name, and a more gritty local nickname that the residents call it. I don't know what the official name will end up being, but the nickname could be "The Rails"

  • @averagezing
    @averagezing Před 6 měsíci +2

    I feel like the most jarring thing about this new area is the height difference between the arterials and surrounding suburbs. While purely zoning-wise, what you did is more accurate; it looks a bit odd from a top down (particularly because CS2 doesn't do 3 story buildings too well), and I'd be worried about noise without a tree buffer of some sorts.
    I would either zone row housing along the frontage streets, or eliminate the half-blocks between the frontage streets and arterials and replace it with a dense green buffer.

  • @Chrissnox
    @Chrissnox Před 6 měsíci +2

    A thought about the blue line, make that one have a stop by the school. So instead of a school bus, you have a school tram if you like.
    Could make the usage more prevalent or at least acceptable to why it’s not as used as the others

  • @jaaay383
    @jaaay383 Před 6 měsíci

    It's my first time playing CS and I'm building my city along with you and you've been a huge help! I think I'm about ready to start my own new city thanks to you!

  • @MerrillLines
    @MerrillLines Před 5 měsíci

    I love learning how you layout a city! I've never been good at this, but thanks to your videos I feel like im slowly starting to think about things before building. Thanks!

  • @travissteimle707
    @travissteimle707 Před 6 měsíci +1

    I love the idea of the street car. In my neighborhood in Brooklyn there were a lot of ideas of revitalizing the tracks.
    Big fan of mass transit!

  • @BillCraven
    @BillCraven Před 6 měsíci +7

    For the region name I think Midway Heights since it’s centered around a hill and it’s midway between the two areas of town.

    • @nineteenoh4
      @nineteenoh4 Před 5 měsíci

      The neighborhood does give off a midtown vibe

  • @dylanjose602
    @dylanjose602 Před 6 měsíci +13

    For naming the new suburb, I honestly love the generated name! Birdsong peak is beautiful! Though "peak" doesn't fully suit it, so maybe we can do Birdsong Heights!

  • @akepamusic
    @akepamusic Před 6 měsíci +1

    The city tour editing has gotten amazing! Lovely vibes :)

  • @lukesherman8703
    @lukesherman8703 Před 6 měsíci

    Thanks for the history on the layouts with this one. It was super insightful and I love getting the cool historical details in there. As soon as I was done watching it popped open Google maps and started looking at the road layouts around Milwaukee and you can visibility see exactly what you were talking about with the grid sizes. Honestly, I think it would be fun to do some off-kilter bridges like Milwaukee has from when they were literally fighting over which side of the river was the controlling road grid (probably without the canons that were involved in that fight).

  • @benverhaegen9006
    @benverhaegen9006 Před 6 měsíci +1

    Really great video! One of the main things I've learned from you more than any other creator, it's that it's entirely okay to not have every lot be 6 deep. Mind you, doesn't mean I always dare to have blocks with smaller lot sizes, but I'm getting there 😅 Anyway man, I'm really liking the current schedule of Magnolia Bay + livestream + Tutoria!

  • @Warpdish
    @Warpdish Před 6 měsíci

    Excellent stuff as always. Appreciate the attention to detail and breakdown.

  • @flamingoLake
    @flamingoLake Před 6 měsíci +3

    I think some buildings on the frontage roads should be upzoned to row houses. It makes more sense because they are so close to the stops and amenities yet aren't on the arterial road, making them highly valuable. It will also help increase tram ridership. Also maybe add some pedestrian connection between the frontage roads and the arterial roads, to facilitate movement easily into the downtown.

  • @flashpoint9135
    @flashpoint9135 Před 6 měsíci +1

    Thanks as always for your content. Quick suggestion, you may want to move the tram stops that are right after an intersection closer to the center of a block so that the trams don't hang into the intersections while stopped.

  • @Animorphza
    @Animorphza Před 6 měsíci

    Made me tear up when you said you appreciated our time for watching your video. I just really needed to hear that today for some reason. Thank you for making these videos, I love watching them. Have a fantastic day!

  • @amberwarrior459
    @amberwarrior459 Před 6 měsíci

    I could watch your city tours all day, they are masterfully edited 🙌

  • @iain.sm.c
    @iain.sm.c Před 6 měsíci +2

    One of my favourite parts of playing Cities Skylines is road layout, always so satisfying

  • @justinsinke2088
    @justinsinke2088 Před 6 měsíci +1

    It might help to view the "bus lanes" as "public transit lanes", at it sounds like that's largely how they function with how you've shown they can dedicate a lane to trams. It's another way to encourage public transit because the traffic is going to be lighter on those lanes, and if some citizen movement prioritizes time to arrival, that could actually work well in game (even if the numbers don't seem to show that right now). Using the bus lanes to separate tram lines also makes sense, as if the trams were in the middle with a divider, more people would have to cross the street to get to the tramp stop (or back across to their destination). The "public transit lanes" means there are fewer things to stop a tram between stops and keeps pedestrians off the road, making traffic potentially faster and safer.

  • @igdarkprime4249
    @igdarkprime4249 Před 5 měsíci

    I discovered this channel today (12/23). I have watched EXCLUSIVELY this series all day. 6 hours, and I regret nothing! This is the rabbit hole I have been waiting for.

  • @patrickj4502
    @patrickj4502 Před 5 měsíci

    Hot Tip 🔥When you are changing the assigned number of trams to each line, you can click anywhere on another line while in one info panel to change to the other lines info panel. Quicker than clicking 'X' , reopening the Transportation menu, and reselecting your transit to go to all lines.
    Great tutorial video! You make beautiful city building seem so intuitive. 🙏
    New area name suggestion: Boler Bluffs

  • @Bioshyn
    @Bioshyn Před 6 měsíci +1

    i like to add the stops on opposite sides of the intersection, so when the tram stops the front aligns with the crossing roads
    and btw. in the bottom right the button with a map and squiggly lines on it takes you directly to the line management, no need to go over the transportation tab every time

  • @blakeland79
    @blakeland79 Před 28 dny

    I love this new community! Very good inspiration!

  • @revenger681
    @revenger681 Před 5 měsíci

    I love these videos. I'm having a lot of fun in my own cities and I constantly pick up gear toys from your builds.

  • @ChaotePD
    @ChaotePD Před 6 měsíci

    Hey! Love your videos. You make some of the most interesting choices regarding city layouts, and I always learn a lot from your videos about planning ahead for things and tricks to work with the game's mechanics. I'm sure that this one will come in very handy for a lot of people looking to create a well-designed LRT system. I know I did. I also really love that we got to take stock of how the new tram system was functioning, and I hope that in the future we'll see more related tips for increasing public transport utilization. Based on some videos I saw from another creator, raising parking frees and creating fees for street parking is one effective way to do that, but I'd love to hear your thoughts on it! Keep up the great work!

  • @jankuhlmann9196
    @jankuhlmann9196 Před 6 měsíci

    Another great video, thanks for all the time your put into these videos.

  • @sabrinabayonet
    @sabrinabayonet Před 5 měsíci

    city tours are my fav part of your videos, they're so SATISFYING to watch 🤩🤩🤩🤩

  • @jasonea95
    @jasonea95 Před 6 měsíci

    I've always wanted to do something like this in Cities Skylines, what you did looks fantastic. Thank you for the great video guide!

  • @jackwilson9367
    @jackwilson9367 Před 6 měsíci

    Really enjoying this series. A tutorial but a highly enjoyable and engaging series. Interested to see how this map continues to develop

  • @bw4593
    @bw4593 Před 6 měsíci

    This is honestly my favorite suburb you’ve built. Def going to try something similar

  • @EricMesa
    @EricMesa Před 5 měsíci

    love this! Changes how I think about the tram networks for my games.

  • @TheEllegaard
    @TheEllegaard Před 5 měsíci

    I love this. I'm building the same city while watching this series. cheers.

  • @smlwst
    @smlwst Před 6 měsíci

    Well done again, this is great production value and top tier content, I reckon you'd experience higher channel growth if you combined this with short form version content on reels and TT, good job, keep it up! I learn so much from these vids!

  • @Strykenine
    @Strykenine Před 6 měsíci

    I had a very similar experience with trams, which was one of the reasons I watched the video - to pick up any tips that I missed regarding placement and utilization. Alas, my trams through downtown remain well below peak usage, while my bus lines are bursting at the seams. They cover a similar area, so that may be part of it, but my lines are through the densest part of my city and still have low ridership. Bummer!
    Great video~!

  • @jgrn8587
    @jgrn8587 Před 5 měsíci

    Your videos are very relaxing ;-; I hope this is a long series..

  • @leshawnjefferson6150
    @leshawnjefferson6150 Před 6 měsíci +1

    The "trams" in San Francisco are cable cars that pull the vehicle up the hill. A streetcar or light rail has limitations similar to heavy traditional rail.

  • @TheFunMonster
    @TheFunMonster Před 6 měsíci

    the city tour was just "look at all of this beautiful forest we wiped out". I'd argue the city is even more beautiful though. Excellent build!

  • @duckpond7856
    @duckpond7856 Před 6 měsíci

    Nice looking city. Building grid & tram tracks 1st makes sense. I'm glad I'm not the only one who doesn't get the mobile homes!

  • @annamuench8429
    @annamuench8429 Před 6 měsíci

    I've been loving trams in this game. Really excited to go build a streetcar suburb now!

  • @thefinalsurvivur6161
    @thefinalsurvivur6161 Před 5 měsíci

    Absolutely beautiful!

  • @Einveldi
    @Einveldi Před 6 měsíci +5

    Edinburgh's tram network was extended this year to cover Leith, a historic, waterside area of the city (and once a city in its own right!) So how about New Leith?

    • @skyechimes658
      @skyechimes658 Před 5 měsíci

      My brain initially read that as New Leaf - which made me think animal crossing - someone else mentioned this was midway between two other communities - so Leith Crossing?

  • @filipexavier8771
    @filipexavier8771 Před 6 měsíci +1

    19:04 “not a reasonable slope for a tram”
    Trams in Lisbon: 😎

  • @daltonbedore8396
    @daltonbedore8396 Před 6 měsíci

    suburbs done right! this neighborhood is an instant classic, it serves any lifestyle you could want

  • @veldtwalker
    @veldtwalker Před 6 měsíci

    When I delivered beer in Ottawa there was a neighbourhood called “Mechanics’ Ville” it was an urban neighbourhood full of industrial workers. I heard through locals that it was shrunk because people that lived in the rich area of Mechanics’ Ville preferred to be associated with the “nicer” named Hintonberg. I think mechanics’s ville is a name that tells a story of the people that lived there.

  • @HypothermicIce
    @HypothermicIce Před 6 měsíci

    I have found good success in using the parallel network tool when using paths to block zoning! You can set it to 0.5 width or so, then just trace the sidewalks of whatever road i'm trying to block zoning

  • @Yezima
    @Yezima Před 5 měsíci

    I really enjoy watching your videos. One thing that I have learned is that I am definitely not smart enough to create my own cities lol. Ive tried watching the guide over and over but I tend to get a little lost. That being said, I really enjoy just watching talented people build these magnificent cities. I'll probably just free up some drive space and uninstall lol.

  • @BBeyond14
    @BBeyond14 Před 6 měsíci +1

    You can remove traffic lights (or put them on) by clicking and dragging down your arterial through the intersections you want. Same with side walks but less control with that

  • @bobmob1440
    @bobmob1440 Před 6 měsíci

    That song with the bells that came in when he transitioned to trams was powerful

  • @BlueKakari
    @BlueKakari Před 6 měsíci

    love you and your videos man

  • @viktornicht260
    @viktornicht260 Před 6 měsíci

    Great Guide as usual

  • @isebasforeberath4271
    @isebasforeberath4271 Před 5 měsíci

    Yet another excellent video. Perhaps Tram Hills for the newest district? Can't wait till they come out with some new decorations. Benches, seating, food trucks and perhaps some chess tables for the parks or frisby golf goals. It'll definitely give the parks more life.

  • @CardStash23
    @CardStash23 Před 6 měsíci

    Thank you for adding back my favorite song❤️❤️❤️

  • @oasntet
    @oasntet Před 2 měsíci

    I wish we lived in the timeline where trams were still common. There's still some artifacts in my neighborhood from the tram that ran through over a hundred years ago, carrying people from the farming community my house is currently in all the way downtown and back. There's even a property a couple blocks away in between a soft corner the tram used to take and the hard right the street does now, like a weird triangle lot with a curved-in base.
    Those vestigial bits are way more appealing than the vestigial bits leftover from when we finally defeated Robert Moses' attempts to add three times as many highways coming out of the waterfronts, which would have utterly destroyed what are now some of the most walkable neighborhoods in all of the US. There's little stubs of elevated highway still hanging around overhead from when the highways were going to be built...
    Now if we just had the trams still, instead of the light rail that we have now. Don't get me wrong, the light rail is awesome when I need to get to the airport or one specific place downtown, but it's not a great option if you don't live really close to a station.

  • @playlisttarmac
    @playlisttarmac Před 6 měsíci +1

    lol I grew up in Melbourne where trams were everywhere. My cities skylines towns hardly have any buses and are mostly trams. I use a lot of 1 way roads and have dedicated tram pull overs using the three lane one way that goes back to the two lane one way. You do need to move the 3 lane back and forth to get the dedicated lane.

  • @meghanneharan862
    @meghanneharan862 Před 6 měsíci

    Thanks for the inspiration!

  • @opalyankaBG
    @opalyankaBG Před 5 měsíci

    This was fun to watch, thanks!
    18:33 the game showed you the tracks will be sloping quite a lot even before you built them. I suppose a better idea would've been to elevate the terrain under the depot to the same level of the main street.

  • @VinceP1974
    @VinceP1974 Před 4 měsíci

    Overtime I learned to keep the trams out of the roundabouts and also to just have them go down their own dedicated tracks next to a street.
    And it doesn't hurt to grade separate intersecting roads

  • @anthonyfrushour537
    @anthonyfrushour537 Před 6 měsíci

    Smh, Phil letting perfect be the enemy of good with the tram depot ahahah 😂 loved this episode! ❤

  • @chaos_monster
    @chaos_monster Před 6 měsíci +13

    Name suggestion for "Birdsong Peak": It is a bit Europe centric, but could be cool. In German you can say Tram instead of Street car, so maybe play with that and use something like Tramton

    • @Pretender1147
      @Pretender1147 Před 6 měsíci +2

      Personally ,when I hear "streetcar suburb", my mind automatically goes to Los Angeles with the Pacific Electric. So maybe a play on Hawthorne, Huntington Park, Rosemead, etc.

  • @epicsnake21
    @epicsnake21 Před 6 měsíci

    Love your helpful videos

  • @pilot3033
    @pilot3033 Před 6 měsíci +1

    You checked your transit utilization at 4 in the morning game time. You should try again during rush hour to get a better idea of total utilization since the percentage you see in the infoview is the live, current value, not an averaged one (it's literally doing the division between current number of riders and total capacity of every vehicle on the line).
    The number of jobs and households seems well balance, too, which means lots of cims are likely walking to work. Converting downtown Twotoria into more of an employment center will increase ridership, and be in-line with how our suburban->urban development played out during the 20th century.

  • @hubismaximus
    @hubismaximus Před 6 měsíci +4

    I don't know if you have discussed this before, but (in real-world terms) why/when do you build a couplet versus a single wider road?

  • @alexandrevaernewyck9853
    @alexandrevaernewyck9853 Před 6 měsíci +1

    19:40 to make a direct connection of the tram you could have replaced the station a bit further to create a slope on the side of the hill.

  • @faunaflower
    @faunaflower Před 6 měsíci

    I don't know how this guy manages to be so much better at designing realistic cities than I am 😅
    Honestly this guy is amazing
    Great work as usual City Planner Plays!

  • @sacb0y
    @sacb0y Před 6 měsíci +1

    39:00 The houses do change over time to MUCH nicer homes, but only when they're like, max level. The trailers are temporary.

  • @tabar66
    @tabar66 Před 6 měsíci

    Tip for the zoning. if the paths that you use don't form a crosswalk, the zoning won't jump back when you delete the path again. The added crosswalk changes the layout of the street that you form the crosswalk on. So when you remove the path and crosswalk, the zoning has to adjust and jumps back to the original state.

  • @PyroBlaze202_alt
    @PyroBlaze202_alt Před 6 měsíci +1

    45:10 the utilization is based on the amount of people currently using the trams. Since it’s 4:40am there’s not much activity in the city, leading to low utilization. At the peak hours (around 8am and 6pm) the utilization will be way higher.

  •  Před 6 měsíci

    I like the Birdsong part because it reinforces the fact that it used to be a forest. Maybe 'Birdsong Coupling' meaning it created a junction between the port and the big city.
    Something related to the fact that it brought those two places together. If it were a train town I would see fit something like "Roadsmeet" ahah, but idk, just brainstorming ideas

  • @BiggityB87
    @BiggityB87 Před 5 měsíci

    This looks awesome! I want to learn how to plan my cities out but I usually get too impatient.

  • @Thunk00
    @Thunk00 Před 5 měsíci

    I've never seen an American streetcar suburb with a road layout quite like this, with the frontage roads and all. What I've seen in most places is long rectangular blocks with the narrow parts of the blocks facing the main road, the one that had the historic trolley line on it. The reason developers oriented the blocks like that was because they wanted to maximize direct access to the trolley, and they made the blocks long leading out from the trolley in order to save money on street construction.

  • @thorstenrolf6422
    @thorstenrolf6422 Před 5 měsíci

    I'd call it "Engagement Heights" formerly "Hickory Heights" in honor of a battle fought at one point in the distant history of the area. Though local historians mostly agree it stems from a battle fought mid 1700's during the American-Indian war. The cleared hill would have had excellent views of the local area and provided safe artillery positions along with the rivers acting as natural barriers. Naturally a small town developed around what was a small army camp, that fell into neglect when the soldiers had left. However with the advent of the street cars and under smart management, development began to boom in the late 1800's, bringing life back to the small town.
    :D

  • @SilentNZ
    @SilentNZ Před 2 měsíci

    snap too's always gets me haha ive spent so much time playing this game lately