Making NPCs Fight (with active ragdoll physics)

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  • čas přidán 9. 05. 2022
  • NPCs Fight Each Other Using Active Ragdoll Physics
    This is a Simulation created in Overgrowth with Euphoria Physics to give the Ragdoll Physics effects. There is one AI (jeff) that needs to fight the group of red NPCs. It's NPC Wars, and it's like a fight between AI and NPCs. It's also similar to Manta's Warbox simulations, except the AI and NPCs fight with their fists in Overgrowth with Euphoria Physics.
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Komentáře • 1,4K

  • @NPCBattlesOfficial
    @NPCBattlesOfficial  Před 2 lety +402

    subscribe for more!:D

    • @SCP-yr5vw
      @SCP-yr5vw Před 2 lety +3

      Try adding more range to the bow

    • @dindjarin9104
      @dindjarin9104 Před 2 lety +2

      Is there a way to make these ourselves?

    • @lennklok
      @lennklok Před 2 lety +1

      These are amasing

    • @Safalmao
      @Safalmao Před rokem +9

      @@dindjarin9104 its just overgrowth

    • @aristotel5112
      @aristotel5112 Před rokem +2

      What program do you use to create such battles?

  • @Fae2705
    @Fae2705 Před 2 lety +5339

    Jeff's main weakness is is intelligence. How are you gonna run up on a dude with explosives attached to you? Why are you using a bow so close to the enemy?

    • @TheJisterlin
      @TheJisterlin Před rokem +90

      They’re npcs bro

    • @garbageattitude8534
      @garbageattitude8534 Před rokem +506

      you can code npc’s not to do that

    • @tricksterjoy9740
      @tricksterjoy9740 Před rokem +60

      @@TheJisterlin then the person coding the NPC is dumb.

    • @ingry0
      @ingry0 Před rokem +9

      😭😭😭😭

    • @Eralen00
      @Eralen00 Před rokem +299

      yeah he's completely negating the advantage and the whole point of a bow and arrows. AKA you can hit the enemy from far away while they can't reach you

  • @cr0sad3r70
    @cr0sad3r70 Před rokem +1721

    Jeff: *has a bow*
    Also Jeff: Close range bow combat

    • @sparse4821
      @sparse4821 Před rokem +19

      It's a pretty underrated strategy to catch them off guard then attack them with ur fist which can lead to a combo start

    • @kylemuncal7047
      @kylemuncal7047 Před rokem +28

      Has spear chooses to kick his opponents instead while twirling his spear

    • @alanleveke478
      @alanleveke478 Před rokem +1

      @@sparse4821 you know

    • @sparse4821
      @sparse4821 Před rokem

      @@alanleveke478know what

    • @alanleveke478
      @alanleveke478 Před rokem

      @@sparse4821 a shit

  • @timeshark8727
    @timeshark8727 Před rokem +357

    I love how he fires the arrow from inches away but throws the knife and spear from across the arena

  • @spookal9843
    @spookal9843 Před rokem +414

    I loved Jeff's character arc so much. Probably the best example of character development I've seen. He started as the cowardly guy who barely wanted to fight to this absolute combat god who tanked explosions without a tinge of fear. Jeff was by-far my favorite character and I would love to see more of him.

  • @Manny-qf8ky
    @Manny-qf8ky Před rokem +2329

    I never appreciated how well thought out and how good the combat system is in overgrowth...

    • @rerror1882
      @rerror1882 Před rokem +50

      Fr fellow dripster

    • @aljon5947
      @aljon5947 Před rokem +150

      I watched a developer talk vid about this game and how he used maths to do the animations making it very variable/flexible or smthing.

    • @swoopify2044
      @swoopify2044 Před rokem +37

      @@aljon5947 yeah, procedural animation

    • @lechking941
      @lechking941 Před rokem +24

      @@swoopify2044 and that ai methoid is just REALLY good for what it can be found to be used for.

    • @dfscsccxdf793
      @dfscsccxdf793 Před rokem +53

      They just need to fix the fact that the AI is using bows as a close ranged weapon

  • @thedahakha
    @thedahakha Před rokem +612

    Jeff is the kinda guy that kicks dudes while wielding a bow

    • @blizzinteresting2816
      @blizzinteresting2816 Před rokem +18

      In Jeff's mind he IS the arrow 😂

    • @dotexe4981
      @dotexe4981 Před rokem +7

      Well to be fair Bruce Lee said that the biggest weakness of someone carrying a weapon is that he will only use that weapon and forgets to use their hands and legs.

    • @kylehowell5610
      @kylehowell5610 Před rokem +2

      @@dotexe4981 🙄

    • @LeoKinhg
      @LeoKinhg Před rokem +1

      ​@@kylehowell5610 ?

    • @kylehowell5610
      @kylehowell5610 Před rokem

      @Leo whats confused you about that. It represents eye rolling correct? I felt as though an eyeroll was merited as a response to what that guy said. Was that not clear?

  • @jawar5673
    @jawar5673 Před rokem +66

    Jeff: *Get's the best weapon for fighting multiple armored opponents*
    Also Jeff: *throws it*

  • @Lushkabr
    @Lushkabr Před rokem +124

    8:05 thats gotta be the most intense battle of this video

  • @darkranger116
    @darkranger116 Před 2 lety +1645

    "lets give him a bow"
    *only shoots when target is within 10ft*
    "lets give him explosive arrows"
    oh dear :(

  • @lhrsifeddin11
    @lhrsifeddin11 Před rokem +120

    9:17 the way he run a way was hilarious 😂

    • @lucky-lotusyt3012
      @lucky-lotusyt3012 Před rokem +7

      I would run if someone was trying to stick an explosive arrow up my butt to lol.

    • @Concussion.vready
      @Concussion.vready Před rokem +1

      Bruhh

    • @VillainTendency
      @VillainTendency Před rokem +6

      He knew Jeff was too much with how those giants went down 😂

    • @Joeydj
      @Joeydj Před rokem

      No sir e got that SpongeBob chasing bro

  • @tabunga4669
    @tabunga4669 Před rokem +43

    9:13 I almost choked laughing so hard. Dude gets flipped and takes off running lol

  • @KhaiTheRose
    @KhaiTheRose Před rokem +23

    Jeff chasing that man down while holding an explosive tip arrow really made my day

  • @Ermwhatthesigma11780
    @Ermwhatthesigma11780 Před 2 lety +160

    6:21 so we really not gonna talk about how Jeff kicked the other red dude into the big dude

  • @tR-jo2wb
    @tR-jo2wb Před 2 lety +623

    I can tell that this is using a lot of assets from the game Overgrowth. Man, haven't seen that game in years, but I still remember it combat and physics.

  • @jacksonbrown1830
    @jacksonbrown1830 Před rokem +58

    I love how Jeff decided in the first fight that the sweep kick was going to be his signature move

  • @xxre4perxx917
    @xxre4perxx917 Před rokem +3

    6:33 mans just caught that without flinching 😂😂😂

  • @Betway765
    @Betway765 Před rokem +193

    9:15 can we appreciate the odds Jeff has to face and what he does in the next three seconds from here

  • @eliasfryar5847
    @eliasfryar5847 Před 2 lety +582

    Hey man, love the videos, it's it possible to make Jeff Shoot the bow at a better range? Bow would dominate if he could :) keep it up

    • @trentacion7603
      @trentacion7603 Před 2 lety +19

      Literalllyyyy

    • @Exaspatial
      @Exaspatial Před rokem +2

      @@trentacion7603 hexation

    • @Bunta1987qwerty
      @Bunta1987qwerty Před rokem +2

      If weapon = “bow”
      if distance >= x
      Action = fire
      In the simplest of terms

    • @andreusallman5697
      @andreusallman5697 Před rokem

      @@Bunta1987qwerty I would want to code him to have a distance preference that way he tries to move back slowly while firing as they get closer and also so hes able to shoot them from close still I'm not a coder but I know that has to be possible if not a little difficult
      Essentially he'd prefer to be a certain distance from his enemy but if he's forced to be closer or can't/shouldn't be any farther he can still shoot instead of locking up and trying to get to the usable distance for his bow

    • @Bunta1987qwerty
      @Bunta1987qwerty Před rokem

      @@andreusallman5697 you could make separate loops. One for motion, the other for firing.
      If distance < min, run.direction(normal);
      elseif distance < max, walk.direction(normal);
      else walk.direction(angular).
      Angular would mean strafe motion instead of moving away.
      while combat = true && distanceDelta < min, shoot.
      distanceDelta could be defined by
      while combat = true, distance0 = distance;
      delay(x_milliseconds);
      distance1 = distance;
      distanceDelta = (distance1 - distance0) / x_milliseconds.
      This assumes several things; you have a distance class or function already in place, which does the math to measure distance from player to enemy; walk is maybe a class you've defined, and direction is a method you've defined, while normal and angular are values you defined as perhaps functions (these could be global functions so they can apply to various points of relativity, or local so they're defined by enemy distance). Additionally, the loops could all fall under a single tree, or as nested loops, or even independent.
      I've left this mostly free of syntax, as every language would require it to be different, and you could certainly write it branchless. This is unoptimized and just written on the fly (tons of people can write it much better), but I hope it helps you get a general understanding of how it might be programmed.

  • @sledgedragon2677
    @sledgedragon2677 Před rokem +11

    I keep laughing at the way Jeff runs up to the enemy with the explosive bow, shooting point blank range, getting lauched, and doing it again.

  • @loufiox2007
    @loufiox2007 Před rokem +4

    4:50 THE WAY HE WALKS LOL

  • @Tema2kyboi
    @Tema2kyboi Před rokem +12

    6:20 Jeff is genius, he made giant fall and die by his own weight

  • @midorithefestivegardevoir6727

    Jeff: recieves a weapon
    Also Jeff: like I give a damn *proceeds to sweep the leg*

  • @Shinoz69
    @Shinoz69 Před rokem +2

    2:10 love how the tank try to save is friend from the fire,so detailed i love it.

  • @windstyle2026
    @windstyle2026 Před rokem +2

    3:29 Jeff was low key smooth right there

  • @ashjar2703
    @ashjar2703 Před rokem +35

    We need a game like this, sorta like sims where you stop having control of them but you try to teach them combat and watch them learn and make there own decisions.

    • @Zerg435
      @Zerg435 Před rokem +5

      I am dreaming of such a game, where the players train AI soldiers to fight for dominance, conquer lands or in an arena.

    • @galaxybandit9829
      @galaxybandit9829 Před rokem +1

      @@Zerg435 BRO SAME

    • @xresinance1290
      @xresinance1290 Před 11 měsíci

      search up a game called "kenshi"

  • @orion2826
    @orion2826 Před rokem +6

    This is somehow entertaining, now I can see why gladiators arena was a thing back then.

  • @VoxTenebrae
    @VoxTenebrae Před rokem +3

    That polearm Jeff stole at 6:51. That's the weapon he needs

  • @TrueDeko
    @TrueDeko Před rokem +2

    I like that the giant kneels at 4:59 as if to say "My bad"

  • @fiqqbased3859
    @fiqqbased3859 Před rokem +3

    the way red walked off at 8:15 LOL damnnnn

  • @siradams
    @siradams Před rokem +14

    I bursted out laughing at 6:15 watching the big red guy running across the entire arena just to stumble over the other guy and die. 🤣

  • @charliebaker1427
    @charliebaker1427 Před rokem +2

    5:36 that sweep into tepe kick on the giant was nasty lmao

  • @kianjones3445
    @kianjones3445 Před rokem +3

    Whoever taught jeff to clip weapons through himself and enemies is a god…

  • @ShoshoDupers
    @ShoshoDupers Před rokem +11

    whoever made this AI system is a genius. i'm fascinated by the intriguing system and how the npcs interact with each other as well as the dynamic movement options and the behavior of the AI picking up scavenged weapons after the blue figure is killed off.

    • @Tigerssavedme
      @Tigerssavedme Před rokem +2

      “Whoever made this AI system is genius”…. Meanwhile blue AI is running to get as close as possible to the enemies (with its “RANGED” weapon), causing it to be unusable or discarded against/by said enemies. Alternatively blue AI gets 1-2 explosive arrow shots off, but not before immediately running to the enemies, thus taking away all advantages blue AI had with it’s explosive ranged weapon. Now not only is blue AI in striking distance of enemies, but it also puts its self (blue AI) in the blast radius of its own explosive arrows when attacking.
      Your end result will either be, blue AI murder-suicides it’s self and an enemy, but “Loses” because all of the enemies we’re not close enough to the explosion to die. Or blue AI gets a lucky murder-suicide, where all of the enemies are in close enough range of your explosive arrow shot that will inevitably kill you but gets all of them for a “Tie”.

    • @elijahbarrow6656
      @elijahbarrow6656 Před rokem +3

      @@Tigerssavedme the ai got free will within the means of the developer either way this shit is interesting as fuck your just thinking about it to hard

    • @shirotheshibainu2103
      @shirotheshibainu2103 Před rokem

      @@Tigerssavedme the bow is a weapon imported using a mod it’s not in the base game

    • @solarpower2227
      @solarpower2227 Před rokem +7

      @@Tigerssavedme the actual game is overgrowth but the bow is an unofficial mod for the game, maybe do some research before you write a paragraph on something you don’t even know about

    • @alex-qn5xp
      @alex-qn5xp Před rokem

      @@Tigerssavedme that bow is a mod and this game is over 10 years old its called overgrowth

  • @deltaxeno7807
    @deltaxeno7807 Před rokem +6

    It's always fun to see so much as Overgrowth's engine. Still, I guess NPC battles in general are fun to watch.

  • @user-ol1pm2iw9j
    @user-ol1pm2iw9j Před rokem +2

    I like how in the 2nd battle 0:08, Jeff spammed leg kick because it works but the opponent read him like a book and beath his ass, these AI's have brains.

  • @SnatchedOwl1289
    @SnatchedOwl1289 Před rokem +11

    To be honest, i’d love to see this as a VR game

  • @Spoozyyy
    @Spoozyyy Před rokem +3

    2:59 socked’em in the face
    Ouch.

  • @88SJoe88
    @88SJoe88 Před rokem +1

    Fun.
    Some stuff that might greatly add reality into this, maybe you could consider:
    1. Limited stamina and stamina regeneration per time. Used in running, strikes, rolling and parrying;
    2. The use of armor reducing stamina regeneration per time;
    3. Opponents noticing when the target is showing their back against them;
    4. Using long ranged weapons from away lol;
    5. Reduced stats like agility, strength and parry skills when at low health;
    6. Everyone knowing their optimal attack distance upon everyone's combat skill level allowing that more or less;
    7. Stunning effects upon getting a decent hit (important!);
    8. Weapons specific effects, like bows piercing armour, knives being able to strike faster, weapon mechanics like inertia affecting damage and attack speed;
    9. The ability of physical balance being affected by atributes or general combat level
    10. Specific weapon expertise;
    11. Irregular terrains;
    12. Anger and fear affecting attributes like increassing strength and burning stamina and strategy, being developed by opponents number and by getting hit (also resisted by combat level or intelligence/knowledge stats);
    13. Sun effects upon direction faced temporarely reducing combat level

  • @KengaruZ
    @KengaruZ Před rokem

    Oh man! I haven't played or heard of Overgrowth in years but that iconic leg sweep brought back memories!

  • @Dingbobber
    @Dingbobber Před rokem +3

    1:10 I’ve replayed this 1000 times that was so fucking awesome

  • @rasengan2linesii501
    @rasengan2linesii501 Před 2 lety +19

    Jeff is a god and always will be

  • @TypicalBadass
    @TypicalBadass Před rokem

    It's a blessing I found this channel since I love Ai, simulations and fighting- Subcribed

  • @BianicEpicVideos
    @BianicEpicVideos Před rokem

    Makes me appreciate developer's work even more...
    Amazing upload

  • @xxxlokingkongxxx7261
    @xxxlokingkongxxx7261 Před 2 lety +5

    1:41 yeeeet!!

  • @BalancedSpark
    @BalancedSpark Před rokem +9

    Jeff casually just rolling off a whole explosion got me dead😂

  • @connerc6721
    @connerc6721 Před rokem

    I know some Overgrowth when I see it. Cool video man, keep it up!

  • @chrisgenovese8188
    @chrisgenovese8188 Před rokem +1

    I love how he throws a knife from half the arena away, and uses explosive arrows from two feet away! I haven't laughed this hard in a while, so thumbs up!

  • @davidmullins1191
    @davidmullins1191 Před 2 lety +181

    Would it be possible to have Jeff learn while fighting, so he progressively gets better at fighting on his own, no weapons or anything

    • @bigchonk5553
      @bigchonk5553 Před 2 lety +37

      All he’s doing is recording a game called overgrowth with different skins on and a few weapon mods, he isn’t doing anything therefore can’t improve the ai by himself because all he’s doing is recording npcs from the game with a few mods, he didn’t make them himself so can’t improve them

    • @vfmdojianimations1728
      @vfmdojianimations1728 Před rokem +6

      @@bigchonk5553 ik im late but it would be cool if the developers add a feature where the ai can improve trough fighting . To grow good enough to beat 100 enemies barehands .

    • @GiornoGiovanna-if3yx
      @GiornoGiovanna-if3yx Před rokem +8

      @@vfmdojianimations1728 ill do that when im older

    • @alex-qn5xp
      @alex-qn5xp Před rokem +3

      @@vfmdojianimations1728 the game is from like 2010 or something and the dev has long moved on, dont get your hopes up.

    • @bakedcrystal915
      @bakedcrystal915 Před rokem +2

      @@vfmdojianimations1728 the game wasn’t really intended to have npcs fighting each other

  • @TheSalanthus
    @TheSalanthus Před 2 lety +27

    Not sure why he runs at the enemy when he has a bow, or why he throws his 2nd dagger immediately and leaves it for someone to pick up and use against him

    • @somedudecalled1026
      @somedudecalled1026 Před rokem +6

      the bow is a mod and isn't actually ingame so it's kinda buggy

  • @timothygooding9544
    @timothygooding9544 Před rokem

    weird how I was able to instantly realize it was overgrowth from the preview. Great combat system for such a small team

  • @reshardthejonin
    @reshardthejonin Před rokem +1

    I love that counter move 4:24

  • @nehuenjavier6962
    @nehuenjavier6962 Před rokem +14

    I like how he has a fricking bow but chooses to be 3 feet away from the enemy just kicking him

  • @eduardodias2073
    @eduardodias2073 Před rokem +14

    At first i expected jeff to learn the enemy's patterns and increase his reflexes, don't know why i expected it though, but i really would have wanted see it

  • @1597B
    @1597B Před rokem

    This is the most I've been invested in an NPC in a while. Kick their ass, Jeffmeister.

  • @theofficialmans
    @theofficialmans Před rokem

    The thing that I love about this video is the giant just taking baby steps towards Jeff.

  • @roberturton3616
    @roberturton3616 Před 2 lety +53

    Doesn't really seem like ai... more like npc enemy vs npc you hive advantages to

    • @vokuss3853
      @vokuss3853 Před 2 lety +5

      Npcs are ai

    • @TheSeagullMan
      @TheSeagullMan Před 2 lety +1

      You can see how he improves during the bow era

    • @jacobgrant6285
      @jacobgrant6285 Před 2 lety

      the ai can only do so much since there aren’t unlimited options like in a real fight, but u can see he learns to run away and counter attack

    • @Duck1en
      @Duck1en Před 2 lety +2

      He is just recording the game overgrowth with a re-skin mod

    • @alex-qn5xp
      @alex-qn5xp Před rokem +1

      @@TheSeagullMan it doesnt improve thats not how it works

  • @CallerID
    @CallerID Před rokem +6

    The way the spear shined at 3:40 in slow motion made me feel like Jeff was going to IMPALE someone with that toss… just to later find out it just ricochets off the person

  • @djvelocity
    @djvelocity Před rokem +1

    I just found your channel right now for the first time. *I could watch this for hours* 😳🤩🙌

  • @Dubstepconcept
    @Dubstepconcept Před rokem

    This is fantastic and entertaining, well done!

  • @MysticLegend31
    @MysticLegend31 Před rokem +10

    this was a fun video to watch! I was kinda annoyed that the bow range was so short. If jeff could shoot from further away that would give him a much better change

  • @n0o0b090lv
    @n0o0b090lv Před 2 lety +3

    I love your content and daly upload

  • @angelrambojr4587
    @angelrambojr4587 Před rokem

    Dude this is by far the funniest video on CZcams. Not even close

  • @matsukoffee
    @matsukoffee Před rokem +1

    4:21 That 2nd kick was real personal 💀

  • @Garlycbread
    @Garlycbread Před rokem +3

    1:25 bro is bullied

  • @khaledm.1476
    @khaledm.1476 Před rokem +1

    I found myself cheering for the last red dude, Jeff was already bloody so I was hoping for a comeback

  • @Wayne2011
    @Wayne2011 Před rokem

    Overgrowth always had awsome fights and ragdoll I used to play this game so much when it came out.

  • @Ermwhatthesigma11780
    @Ermwhatthesigma11780 Před 2 lety +3

    So we are going to talk about the man who picked up the explosive arrow and just said forget it and just killed everybody 1:57

  • @wulfloft5805
    @wulfloft5805 Před rokem +5

    We need more games like this with larger scales of troops

  • @kingjames7904
    @kingjames7904 Před rokem

    I could watch this all day

  • @phongdinh199
    @phongdinh199 Před rokem +1

    9:11 LMAO the chase

  • @--Draco--
    @--Draco-- Před 2 lety +3

    Loved the vid also what’s game is this?

  • @captainbeatdown6254
    @captainbeatdown6254 Před rokem +1

    I forgot how much I always wanted overgrowth as a kid, I remember watching Nerd Cubed play it and just wanted it so bad, I should buy it rn

    • @mamamia5668
      @mamamia5668 Před rokem

      Same i used to watch nerd and Idddubz play it back when it was a gaming channel

  • @dhoom-z7221
    @dhoom-z7221 Před rokem +1

    8:10 😂😂😂😂
    Man I'm so rooting for jeff, but he needs more plot armor

  • @r.e.g.n.a.r.t.s
    @r.e.g.n.a.r.t.s Před rokem +5

    3:26 is definitely the best jeff moment. peep the skills bro

  • @typicalneon5468
    @typicalneon5468 Před rokem +3

    0:06 Jeff is shit lol

  • @sdhority
    @sdhority Před rokem +2

    I'm gonna be honest, bug or not, this disarm in the second fight was the coolest thing I've seen in a while. Put that back in lol, "not bug, intended feature"

  • @mokajones74
    @mokajones74 Před rokem

    Last two rounds were incredible action-rolling around

  • @jordanthegoat728
    @jordanthegoat728 Před 2 lety +5

    2:46 did jeff just hit the griddy?

  • @Alexanderthegreat159
    @Alexanderthegreat159 Před rokem +4

    I completely forgot overgrowth was still a thing. I thought it stopped being a thing like a decade ago. 😂 Or what feels like a decade

  • @The_Boys____
    @The_Boys____ Před rokem

    I didn't expect this to be so entertaining

  • @thecoton6152
    @thecoton6152 Před rokem

    Jeff went point blank with what pretty much is a grenade.
    Chad.

  • @anthonysantos3629
    @anthonysantos3629 Před rokem +3

    Some of the combat looked incredible. The execution of the challenges left a bit to be desired

  • @nunoneto8242
    @nunoneto8242 Před rokem +3

    Lowkey lowkey has better ai than most AAA Games

  • @Alastorthealtruist
    @Alastorthealtruist Před měsícem

    2:46 jeff's walking away is so adorable i don't know why

  • @lgnormalyay9514
    @lgnormalyay9514 Před rokem +2

    The Legendary Story Of How Jeff Became The Best Fighter

  • @PlantManAnimates
    @PlantManAnimates Před rokem +1

    For some reason this reminds me of tabs. I literally love this so much bro

  • @dizzyheads
    @dizzyheads Před rokem

    This is so well made
    That throw to having his sword stolen is crazy

  • @Orimthekeyacolite
    @Orimthekeyacolite Před rokem

    Damn, some of them reverse throws against an armed opponent are absolutely beautiful!

  • @kaidose
    @kaidose Před rokem

    It took me 60 seconds to recognize that leg sweep and kick animation. Lugaru is one of the best

  • @justahuman4862
    @justahuman4862 Před rokem

    Love it. Lol on that arrow explosion

  • @bernossi5185
    @bernossi5185 Před rokem

    My Man Lugaru has come a long way

  • @CowboyLuigi
    @CowboyLuigi Před rokem

    Oh hey, Overgrowth! Hella fun sandbox!

  • @frogturtle
    @frogturtle Před rokem

    Overgrowth is one of my favorite indie games of all time, so fun to mess around in. Take my sub damnit!

  • @Phantom_Zer0
    @Phantom_Zer0 Před rokem

    The movements are so good, damn.

  • @sheekyking
    @sheekyking Před rokem

    Love Jeff's sweep kick. That's his go-to 🤣

  • @danielcm952
    @danielcm952 Před rokem

    We need this combat sistem in the present games! It looks very fluent and cinematic

  • @rokkaz911
    @rokkaz911 Před rokem

    Awesome moves by the guys, well done.

  • @FearMongeringSells
    @FearMongeringSells Před rokem +2

    He pulled a Wonder Woman move 5:23

  • @8thgod769
    @8thgod769 Před rokem

    Aye bro idk who u is but u goated already