Space Engineers Tutorial: Projectors and Blueprints (tips, tutorials and testing for survival)

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  • čas přidán 29. 09. 2017
  • In this tutorial I take a closer look at blueprints and then at how they can be used with projectors in survival mode of Space Engineers. If you've got any tips of your own related to Projectors I'd love to hear them as I was always planning on doing a follow up video going into more depth.
    As always, don't forget to enjoy this awesome (if at times buggy) game!
    For those of you kind enough to want to support me in making more videos: / splitsie
    Discord: / discord
    Steam Workshop: steamcommunity.com/id/Splitsie...
    Steam Community: steamcommunity.com/groups/ligh...
    Facebook: / zebramonkeyproductions
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    www.spaceengineersgame.com
    Space Engineers is used pursuant to the terms laid out in their video policy, found at www.keenswh.com/press.html
    Music and Sound Effects by:
    Space Engineers
    Extra music:
    Damiano Baldoni - Thinking of You
    Lee Rosevere - Southside

Komentáře • 401

  • @megapro125
    @megapro125 Před 6 lety +302

    In case of performance issues when using a projector to repair your ship instead of turning "keep projection" off just turn the projector off. If you then turn it on again when your ship is damaged it will remember the last projection you set it to keep and work just fine.

  • @CaptainRon023
    @CaptainRon023 Před 6 lety +124

    I hope in the future they will give us the option to change the color of the hologram projection, making it bright green/red so we can find that last missing piece easier. :)

  • @nowheretosit
    @nowheretosit Před 4 lety

    I think it's fair to say the blueprint function is intentionally nerfed by Keen. In general the majority of any given creation can not even be put into a blueprint, only the largest subgrid. This forced process of scanning for the largest segment is no accident, they wrote that in intentionally. Without this scanning function you'd be able to blueprint any and all of every creation so the loss of functionality this scanning takes away is tremendous and it provides nothing in return. The only conclusion I can reach is that Keen Software House is unhappy with some contract they are under and are intentionally trying to make the game dysfunctional. Much like a recording artist who doesn't like their contract with their label.

  • @aristatuisvandenberg2180
    @aristatuisvandenberg2180 Před 5 lety +9

    Splitsie probs has a sticky note on his screen - 'GYRO!!'

  • @ascspeedywalker4778
    @ascspeedywalker4778 Před 3 lety +27

    These old tutorials are helpful. I haven’t played SE in a while

  • @aldaiphizer

    You should get paid for this professional job.

  • @bluelightfox
    @bluelightfox Před 6 lety +49

    Rather than using landing gear, I like to project small grid blueprints from a large-to-small rotor (safety-locked of course). This gives you a stable base and can transmit power to what you're building. With an advanced rotor and two small connectors, you can also transfer cargo. When finished, simply detach the rotor head (or unlock connectors if using them).

  • @mouthforwar17
    @mouthforwar17 Před 4 lety +1

    So just to be 100% sure, I can build a ship design in creative mode, save the blueprint, and I can use a projector to build it in survival, right????

  • @Zebb_Jr

    I would double thumbs up if I could, but I'm also half a decade late for the party

  • @Blackvertigo1
    @Blackvertigo1 Před 4 lety

    I just thought projectors were just a measly way to annoy someone with projecting a small (or if your really want to get on someone's nerves..) item for making an offset of max in a direction, and waving it in front of someone.

  • @tommyvan5361
    @tommyvan5361 Před 4 lety +212

    “Large makes large ships and small makes small ships”

  • @Enderkilla101
    @Enderkilla101 Před rokem +5

    I'm so glad Splitsie and all his infinite SE knowledge exists in the form of these tutorials and the Getting Started Series. Few years ago I had no clue what I was doing at all. Now I have several bases, giant large grid rovers, an asteroid base and two nice large grid ships. I found myself wanting to make blueprints just in case and once again Splitsie saves the day! I know I could google it, but it's not the same as getting a good dose of Splitsie

  • @jayhurley2116

    Stumbled across your channel when looking for info on this amazing game and I could not have found a better tutorial series. Thank you, Splitsie. Even 6 years later, all the information you willingly shared on a game that could very easily be gatekept has helped me, a new player, immensely. I'd have given up long ago if not for you and your help. Thank you.

  • @CSGdesign01

    This was easily the most useful se tut I've watched so far. Thank. You.

  • @doaashabaan53
    @doaashabaan53 Před 4 lety +10

    All of your tutorial videos have been above and beyond super helpful! I always wanted to start playing SE in the past because of all the cool things ppl made but I could never get into it because the game's default tutorial never really explained anything well enough to get started/progress efficiently. The thorough explanations and mentioning of minute details helped me start to finally play this game and I am loving it! Just been doing vanilla stuff so far in survival. Thank you for all of your hard work!

  • @LordRenegrade
    @LordRenegrade Před 3 lety +2

    Thanks, Splitsie! I've always wondered what this 'pivot point' business was. Now I know, and now I'll be able to set up my projections so they don't take 30 minutes of fiddling to get right!

  • @WuxianTec
    @WuxianTec Před 6 lety +13

    Brilliant video Splitsie! I've got close to 1000 hours in the game and never really paid much attention to the grid pivot. Now I know, thanks!

  • @bendover1028
    @bendover1028 Před 2 lety +1

    As always, helpful, informative and presented at a pace that can be followed by someone new, those most likely to need tutorials but not yet familiar with all the hotkeys, jargon or abilities yet. Thanks Splitsie.

  • @darkangelgaming7787
    @darkangelgaming7787 Před 6 lety +36

    Through my time of playing SE, I've noticed the old window block can be a useful landing pad or building platform for small ships as I've noticed that it doesn't deform to damage. Let alone actually take damage from thrusters. I not sure if you can do the same for large ships. I hope this helps.

  • @Jasonknash101
    @Jasonknash101 Před 4 lety +2

    I know this an old video but this stuff is gold... thanks