Alright. I HATE Imaginarium Theater...

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  • čas přidán 22. 07. 2024
  • Genshin Impact Version 4.7's brought us many a great thing. Furina's re-run, Clorinde & Sigewinne's release, Alhaitham's re-run... Yet Imaginarium Theater is NOT one of these things. Today I will discuss why!
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  • Hry

Komentáře • 547

  • @Juice-chan
    @Juice-chan  Před 14 dny +54

    all the complaints i've both read & recieved have been super reasonable tbh. inherently flawed gamemode, L, i shall return back to the venti simp coal mines now
    come join my discord so we can mourn the loss of our 2nd monthly abyss reset together discord.gg/KRtUFgApaJ
    then follow my twt pls i post when i'm alive twitter.com/JuiceChanYT
    btw follow my twitch www.twitch.tv/juicechanyt
    also, support me if you'd like; ko-fi.com/juicechanyt

    • @Somehow_Logical
      @Somehow_Logical Před 14 dny +3

      The devs also recognised that it is indeed flawed!

    • @mainfish88
      @mainfish88 Před 14 dny

      Lol I like u love everything genshin plus I love tcg’s and I can’t stand genshin tcg lol and that rouge like event wasn’t hard btw

    • @AnimationStation3000
      @AnimationStation3000 Před 14 dny +1

      At the very least, they actually put proper artifact sets on trial characters now and give decent assisting characters
      I remember when they slapped noblesse on everyone, unless it was a healer it was maiden's, absolutely no exception
      And all assisting characters were one or more of: amber, kaeya, Lisa and Barbara
      No exception
      Hu tao for example would be given noblesse and be paired with Barbara and/or Lisa with maiden's and noblesse respectively

    • @SheenaFujibayashisan
      @SheenaFujibayashisan Před 2 dny

      To explain why they built it, it was because so many people were complaining since 1.0 about not having enough endgame content. So it's essentially filler to appease the loud minority for a little bit.

  • @ColninjaPlaysMC
    @ColninjaPlaysMC Před 14 dny +185

    Ngl, if this mode was played with co-op as a permanent game mode as it's, i think it would be like 5x more fun

    • @Astyler
      @Astyler Před 14 dny +4

      Co op would mean no primos i suppose 😢

    • @oxbimo
      @oxbimo Před 13 dny

      Hell nah i quit team games bcz in done of low teammates i dont want that shi here

    • @_Vino.
      @_Vino. Před 12 dny +10

      Genshin hates coop.
      Want play quests while having fun with ur friends? Nope. Its not allowed.
      Want explore and do puzzles with yr friends? Nope, some puzzles just disappear when you open multiplayer/ or you just cant finish it.
      Fine, what about doing events together? Nope, 1 of 10 events are coop allowed. Yet, it usually lasts just about 10minutes to complete the entire event in coop.
      What about trying abbys? Certainly not, never.
      This new Theater mode? Nope, not even planned on it.
      Okauy But .. domains and TCG? Yes that you can. ONLY.
      Ffs there's legit no real reasons to make an multiplayer game that doesn't allow you play together with your friends.

    • @Astyler
      @Astyler Před 12 dny

      @@_Vino. Lol 😂genshin is originally a story mode game. U are the same type of PPL who would complain later if genshin goes into these multiplayer.All the event they realesed are for doing in solo .those are not even design for multi.
      And if they did, just complain later that u couldn't win or complate the event cause the opponent is whale,noob or stuff😭

    • @_Vino.
      @_Vino. Před 12 dny +6

      @@Astyler ??? Nonsense. Wrong target. Copy-paste ur comment and Try again with someone else.

  • @horokai
    @horokai Před 14 dny +344

    If they want us to go this road, on making us build every single character out there, they have to improve resin regeneration and all the rewards, talents, weapon and exp books, take out the week limitation for the domains, thats the only way that something like this could work.

    • @VenerableAxagoras
      @VenerableAxagoras Před 14 dny +12

      Or you can just stop being a completionist and try to take thing easy. It's just a tiny bit of content in massive-ass game.

    • @dawensci7134
      @dawensci7134 Před 14 dny +80

      ​@@VenerableAxagoras massive ass game you can only play for 30min lmao

    • @Vickiraytive
      @Vickiraytive Před 14 dny +4

      or you can stop wasting resin on 50 cv artifacts

    • @rainyrogue1205
      @rainyrogue1205 Před 14 dny +5

      @@dawensci7134 doesnt it take like 600 hours to fully complete it though?

    • @B_R_U_H14
      @B_R_U_H14 Před 14 dny +2

      You were given two months to build your characters before the first season. So if you didn't, maybe that's your fault
      Next season is Anemo Cryo and Hydro

  • @TheAntiSanta
    @TheAntiSanta Před 14 dny +346

    I have no strong feelings on Imaginarium Theater. I played it once for the rewards and won't think about it again until the next time there are rewards.

    • @doc1911
      @doc1911 Před 14 dny +45

      I feel the exact same way, I believe it's a fun 10 min, once a month thing that shouldn't make or break the game

    • @ej4346
      @ej4346 Před 14 dny +2

      same

    • @center7575
      @center7575 Před 14 dny +11

      Only content creators complain because they're whales and want hard content

    • @theianeia
      @theianeia Před 14 dny +38

      @@center7575 If you think that only whales like fighting with their characters in different teams in the abyss and just having fun with hard combat content, then you're one of those casuals who disregard other people's playstyle as "not fun" and think that only their way of playing is correct. The arrogant ones.

    • @brick-e-boys4718
      @brick-e-boys4718 Před 14 dny +3

      @@theianeiayours is potentially the absolute best comment in this section. I think you are absolutely right.

  • @SVGamingVideoGamingSurvival

    Imagine if one day they require anemo , Geo and Dendro Characters only lol !!!

    • @AkoYano
      @AkoYano Před 10 dny +5

      Torture for reaction people, unless it was a mono geo team tbh or just brute force

    • @idol7833
      @idol7833 Před 8 dny

      The only one that I have available on each elements:
      Geo - Morax.
      Dendro - Nahida.
      Cryo - Qiqi.
      While other Elements have 2 and more:
      Anemo - Kazuha, Jean, Scara.
      Hydro - Mona, Childe, Nuevillette.
      Pyro - Dehya, Hu Tao.
      Electro - Keqing, Raiden, Miko, Cyno.

    • @lachede
      @lachede Před 8 dny +6

      @@idol7833 4 stars exist

  • @bibbob7061
    @bibbob7061 Před 14 dny +198

    Damn, wheres labyrinth warriors man, that was literally just a mini SU, expand it, add more maps aside from inazuman dungeons, and you basically have SU in genshin

    • @bibbob7061
      @bibbob7061 Před 14 dny +12

      I would also like to add that its once again a big circle

    • @theianeia
      @theianeia Před 14 dny +24

      That event was so freaking fun. They figured it long ago. At this point, I'm starting to think that genshin devs just hate people who give them money lol

    • @gachagamer536
      @gachagamer536 Před 12 dny +6

      ​@@theianeiaMore like they just hate fun 🙄

    • @ohamatchhams
      @ohamatchhams Před 12 dny +5

      Labyrinth warriors is literally from Elysian Realm from Honkai Impact, and Genshin's roster was designed mainly around similar timeframe of 1-2 years since before Sumeru even released, Genshin's system is definitely out of date and used to have perfect point to build Endgame based of said mode, Imaginary Theater feels off since it would goes on twice usage limits, unless you're lucky with restoring chances to out of stage characters (meanwhile Labyrinth Warriors scales very well with the current character roster's limitations)

    • @tofuaddict5946
      @tofuaddict5946 Před 3 dny

      SU?

  • @cqwiii
    @cqwiii Před 14 dny +89

    The primary issue with IT isnt in any of the specific mechanics, but instead because this game mode was never designed with player enjoyment or engagement as a priority- it was built for the sole purpose of pressuring players to invest horizontally because it has become to easy to buy a couple OP units and/or constellations and win the game every two weeks in abyss.
    Every aspect of IT is maximized towards this goal- dont have enough characters? Better roll on some more banners to fill out your roster, and maybe lose your pity to a 5* you didnt want.
    Cant just have *enough* characters, you need to have a lot in every element and yes that includes the elements that suck(not current IT, but soon)
    Make sure you buy BP and maybe do some resin refreshes to get these characters built
    and you better build all of them well, because you dont know which characters you will get.
    I really like the idea of having a reason to use the forgotten chars, and as a non whale 8 month old acct I was able to clear it all just under 15mins(despite being a dendro/hydro based acct) but this was the actual worst way to go about it.
    There is so much they could do with Genshin, but the only "endgame" mode we get after these years is just another money extraction method for Hoyo. Disgusting.
    On the flip side, Wuwa's illusory realm lets us learn new characters with great depth(granted, inflated by buffs), is actually fun, does not require us to build the characters ourselves but does let us use our own if we prefer, offers a ton of rewards, and seems to exist for no reason other than to give players something fun and engaging but not too serious to do.
    Gsnshin could-

    • @Juice-chan
      @Juice-chan  Před 14 dny +23

      FINISH IT. FINISH YOUR LAST SENTENCE!!!!!!!
      you took the words right out of my mouth, great sentence. i myself am a hydro/cryo main but still managed to clear fine, though i am a CC who builds characters a lot more optimised than most people

    • @cqwiii
      @cqwiii Před 14 dny +14

      NEVER! 😁

    • @ZoltronLaser
      @ZoltronLaser Před 11 dny +7

      I don't know how y'all cleared it. I got so bored with it. I got through Act 4 on my first try, but I didn't know what I was doing and ran out of playable characters. It couldn't end fast enough because I wanted to go play Firefly in HSR and everything in Wuthering Waves. If their goal here is to get you to build pointless and unpopular characters, I'm gonna have to pass because of how freaking hard they make it to build any single character. They could be so much more generous with their rewards from every single Domain in the game, but they aren't. At first, I didn't mind because I was new to the game and just accepted how it was. But now, I actually kind of almost dread getting a new character in Genshin just because of how much of a pain in the butt it is to fully build them with all talents, a new set of gear, leveling up their weapon, and the character level. It takes so dang long if you're not a whale and you didn't pre-farm.

    • @nathanielmorey2800
      @nathanielmorey2800 Před 11 dny +2

      the only thing going against your theory is why are they not running these 4 stars on the current banner? if people don't have the characters they are just out of luck.

    • @cqwiii
      @cqwiii Před 11 dny +1

      @nathanielmorey2800
      Great observation. Obviously I dont know what happens in Hoyo but some thoughts on perhaps why-
      If they made a habit of putting the 4 stars you need on banner along with IT, then people might just procrastinate and expect to pull on the banners when the new IT is out. If instead they dont put them on banner, then that can create FOMO in players going forward, believing that they need to get as many 4* as possible so they dont miss out on the next IT. It sounds convoluted but FOMO is a big part of gacha :/
      Furina sells her banner so hard that putting useful 4* on it is like just giving them away. ...buuut they could have just run her banner earlier or IT later so I dont think this one counts for anything.
      We dont know 4.8 phase 1's 4 stars yet, they might be fit to this IT. I could even imagine it being very likely now since pushback on IT was big enough for Hoyo to officially address it. Putting out great 4* for this IT could reduce the heat a bit but we will see in a few days ^^
      Xiangling and Fischl are in the starglitter shop atm. Compelling newish players to spend on those leaves them with less pulls for the amazing five stars coming up in the next couple months which is also a win. Especially both of them being among the few good sub dps available for this IT. Xiangling is free, but that c4 so big.
      There is also the possibility that IT was rushed and poorly thought out- its reception does seem to suggest that at least a little 😅
      Maybe its some or none of these. I stand by my theory only because no other explaination makes sense.
      Older players will clear this easier than abyss while being annoyed at wasting time to shift weapons and artifacts(artifact loadouts when), while also losing half of the abyss lockouts that let them flex their teams and verticle investment.
      Newer players have an easier time pulling a couple power units and completing abyss. Not only for lack for total # of characters and weapons, but also the lack of resin to build then. They can do lower difficulties of IT, but if this was really about newer players having fun and content then they would have made a full roster of basic trial characters available as an option.
      imo IT is just an alteration to the carrot that spiral abyss once presented but no longer sufficiently functions as on its own. "invest" in your account so you can get all the "free" primogems💰

  • @PenQuins6971
    @PenQuins6971 Před 14 dny +173

    It's just so damn restrictive. Getting 18 characters to level 70 is a massive undertaking (resources wise) but, that's not enough to do this game mode. It has to be 18 characters of the elements needed. And then after ALL that work, it's just disappointing gameplay. I was hyped for it. Now it's just meh.

    • @Juice-chan
      @Juice-chan  Před 14 dny +33

      LITERALLY. doesn't help that the seasons reset every patch, so all that work goes down the drain super quick... yikes

    • @PenQuins6971
      @PenQuins6971 Před 14 dny +9

      @@Juice-chan exactly. I can spend this entire month obtaining and leveling the required characters to even attempt hard mode, just for the game to reset it to something else, because it takes weeks to level that any characters. It's a shame. It has potential.

    • @BlankSama
      @BlankSama Před 14 dny +14

      on top of that, it wont let u start the hard mode either even if u have 17 character and thought that - ohh I will get 1 character from friend then I can atleast try hard mode, but nope, u have to have 18 then only u can do your 17 and 1 friends. Ahhh this whole mode is annoying

    • @VenerableAxagoras
      @VenerableAxagoras Před 14 dny +3

      That's the whole point. Theater is a carefree alternative to the abyss. Gives you a reason to build more characters (the ones you like, not the ones that are meta), and put them to good use without minmaxing and learning rotations.

    • @lucasayabe
      @lucasayabe Před 14 dny +8

      @@VenerableAxagoras why would you build a character if you don't plan to play him? Like, i understand the motivation behind giving less used units a reason to be useful, but if the player is not at least learning its rotations, what do you want of that character? Spam randomly the head on the keyboard and expect that to work?

  • @candela__
    @candela__ Před 14 dny +40

    And you KNOW hoyo will see the complaints and just leave everything as is, as they do with 99.99% of their stupid game.

    • @FoldableGlass
      @FoldableGlass Před 13 dny +2

      stupid game is a stretch tbh..the only things stupid is the endgames which i agree but you need to think over your words if your gonna insult a game

    • @candela__
      @candela__ Před 13 dny

      @@FoldableGlass
      So you have a right to insult whatever you want when you don't like something (the endgame"s" in this case), but when I do the same you get sensitive? Hypocritical much?
      Get outta here trying to tell me what to do bro

    • @HazZzel-
      @HazZzel- Před 11 dny

      I hope they don't, honestly. People wanted difficulty. There it is. People complained "oh no endgame to use my characters on!" There it is. People complained "oh genshin is just mashing!" Well would you look at that, endgame that requires strategy

    • @candela__
      @candela__ Před 11 dny +5

      @@HazZzel- It's... not difficult at all though, just incoherently requiring that casual players grind characters like crazy, and offering something extremely easy to hardcore players that actually wanted a true challenge. It's fundamentally flawed.

    • @HazZzel-
      @HazZzel- Před 11 dny

      @@candela__ You only need to have characters at lvl 60, last time I checked. And since when have casuals been invested in the endgame? It's called endgame for a reasons- it's made for longtime players

  • @iznathan
    @iznathan Před 14 dny +80

    it’s just horrendous how in honkai star rail they level up your characters in divergent universe while you’re forced to build in theater

    • @Jeskgames
      @Jeskgames Před 13 dny +16

      That’s a very good point! Also there isn’t weekly limit on ascension material except for weekly bosses. In Genshin it’s like oh no it’s Wednesday I can’t get those materials I need until Friday but I’m busy Friday

  • @thechadford8572
    @thechadford8572 Před 14 dny +42

    "Who is this made for?" Is the exact same question I asked myself.

    • @Melotaku
      @Melotaku Před 13 dny +6

      ME, it's made for me. It's exactly the kind of endgame I was hoping for. Something that isn't just a dps check but rather something that tests your team building skills and reactions skills. Don't have the perfect team for this challenge? You gotta deal with it and make it work the best you can. It forces you to go back and play the game like you did at the start. Relying solely on the reactions. Need to apply pyro? Pull out Amber and shoot the enemy then overload it with Lisa for maximum damage. That's what it used to be like and is what this game mode is shooting for.

    • @mauri00098
      @mauri00098 Před 13 dny +6

      @@Melotaku the game you played is not genshin miss something

    • @HazZzel-
      @HazZzel- Před 11 dny +4

      Endgame players like myself. This game mode is just challenging enough while being easier than abyss

    • @DedicationSheerWill
      @DedicationSheerWill Před dnem +1

      Basically all the complainers are "Skill issue"
      😂😂
      I don't know if u play other gacha or grinding games but bruh I completely understand that this endgame stuff needs to be hard...

    • @ghailanhafidzuddin3637
      @ghailanhafidzuddin3637 Před 17 hodinami

      ​@@DedicationSheerWill It's not hard, it's just gimmicky and fkin restrictive abt the characters element. It is both investment and element check which I hate.

  • @weberr313
    @weberr313 Před 14 dny +91

    People talk about games like WuWa being the "genshin killer" but the true genshin killer is the genshin devs producing garbage content. Also, IMHO I'm having 100x the fun in Zenless RN.

    • @BlankSama
      @BlankSama Před 14 dny +13

      true, even do i dont play zzz but that's the reason I am into hsr more, even tho I joined hsr during acheron time and genshin its almost 2 years. IDK who the fk is managing genshin but hsr has way way more quality of life features, more game mode even tho hsr is only over 1 yr

    • @ravenkat2050
      @ravenkat2050 Před 14 dny +6

      As the old saying goes the only thing to kill genshin is hoyo themselves.

    • @reklasproductions
      @reklasproductions Před 11 dny +2

      Sounds like Hoyoverse's plan is working as intended.

    • @kiss4542
      @kiss4542 Před 10 dny +4

      When the game tells you who to play and how to play is it really a game that you plays or the game plays with you?

    • @weberr313
      @weberr313 Před 10 dny +2

      @@kiss4542 In genshin impact, hoyoverse Plays you. Well said. If we play GI we are getting played.

  • @shonenhikada9254
    @shonenhikada9254 Před 14 dny +61

    The theater was a trap made by Hoyo to encourage people to pull for more new characters. Reason: You never know which element is going to get restricted, and if you have a deficit in said element then you are screwed. So its a trap to incentivize more casual + early-mid players to pull for as many characters as possible in order to take part in theatre. The spiral abyss rewarded vertical investment, so players would usually build towards 2 good teams then save primos for a character they really liked, which of course was hurting Mihoyo's bottom line.
    Basically if Mihoyo actually cared about players, they would have just developed a popular past combat event (e.g. Labyrinth Warriors) and made it into an end game. Instead, they created another end game to manipulate people via FOMO, so they would pull for more characters and net them profit. This same tactic was used in the chronicle wish banner, where they dangled Dehya + tightnari's weapon in front of everyone that been asking for a rerun of their weapon for months.

    • @ShinjiIkari007
      @ShinjiIkari007 Před 14 dny +11

      Then they should give us more primos if they wanna encourage pulling

    • @kitkat2407
      @kitkat2407 Před 10 dny

      yeah it feels Like it. I am Happy with the chars I have and was going to Bring some of them 1-2 constillations Up but now I have to overthink that Idea

    • @Suhrvivor
      @Suhrvivor Před 9 dny

      Bro if Hoyoverse cared about players they would make real games, not phone gachas with gambling mechanics and oversexualized characters targeted to children and young adults.

    • @Quinton_ovo_
      @Quinton_ovo_ Před 4 dny +1

      ​@@ShinjiIkari007they don't encourage pulling necessarily. They encourage spending. Giving free primogems is the opposite of what they want. Why else are they so stingy

  • @weberr313
    @weberr313 Před 14 dny +28

    Also, the 2.2 event wasn't *hard* from the perspective of a daily 1.0 player, but it sure as heck was fun.

  • @elfrijolito5k69
    @elfrijolito5k69 Před 14 dny +61

    I have a Bad habit to build meme builds and it really came in clutch with imaginary theater. The thougth of My sucrose doing more damage than the trial clorinde is so funny to me, waiting for the dendro cycle so i can use My nuke kirara 🙏🏻

    • @NightyN-eye-t
      @NightyN-eye-t Před 14 dny +1

      Email me your builds🙏

    • @Somehow_Logical
      @Somehow_Logical Před 14 dny

      Doesn't the random character picking disable your nukes? I mean like nuke builds need team synergy, right?

    • @B_R_U_H14
      @B_R_U_H14 Před 14 dny +5

      ​@@Somehow_Logicalthe randomness isn't really a big thing. Just pick every single character select on Performance 1-5/6 and focus on Wondrous Boons on 6/7-8

    • @Tempest27
      @Tempest27 Před 14 dny

      Mint picker mentally always happy genshin feeding you trash this why wuwa better

    • @B_R_U_H14
      @B_R_U_H14 Před 14 dny +7

      @@Tempest27 toxic wuwa kid who thinks that their game is the second coming of jesus even though Kuro released a half baked non optimized game with loads of issues

  • @CarlosHenrique-bv4wt
    @CarlosHenrique-bv4wt Před 14 dny +25

    I hated the fact that we need to use only these elements! I play Genshin since the release and even so I struggled to build that amount of chars.

    • @Astyler
      @Astyler Před 14 dny +3

      Atleast u have anough char. But what if someone didn't have that char itself to build 😭

  • @APcGamer
    @APcGamer Před 14 dny +49

    This gamemode is just a peak display of disconnect between the Genshin devs and it's community, they had Labyrinth Warriors, event of which many consider it PEAK and yet they chose what is apparently a rehash of an event that most people didn't even like and I myself cannot even remember it, they've worked with this game almost 4 years and collected data and yet they somehow managed to fail miserably at all aspects, quite arguably the biggest L Genshin has had since 1.1 Zhongli

  • @mhbarney8499
    @mhbarney8499 Před 14 dny +71

    Finally someone who also thinks Hoyo is like Gamefreak when it comes to there games. This mode is only there to entice players on pulling more units or building old ones for fake content. Hoyo LOVES putting stuff into the game that makes you do everything BUT playing the game. They really think its fun for some reason. The ZZZ team being shocked that people dislike the TV mode says it all.

    • @ahmdmoadi
      @ahmdmoadi Před 14 dny +10

      So trueee, I feel like genshin for me (a low spender) is a complete chore and I feel like I'm chasing nothing, I really wish they change their decisions makers and acknowledge something called community manager 🤷

  • @reginalsamedy5632
    @reginalsamedy5632 Před 14 dny +19

    I have a feeling that the imaginarium theater was made to incentivize people to, not just build more characters, but aquire more characters which might push more casual/F2p to spend money on the game. I feel like this is reflective on the upcoming banners. I have seen many F2p/Casual players feeling they won't have enough primos to get Furina, Emily, Yelan and Navia

  • @rajaryan-fe1oy
    @rajaryan-fe1oy Před 14 dny +48

    Alr, she's pissed, and I can relate

  • @KB_Skykid
    @KB_Skykid Před 14 dny +14

    I dont have enough characters, I dont want to spend money, I dont have enough resources, I dont have all day to grind, I dont like playing these characters, I guess ill just pass this endgame

    • @kyoka1528
      @kyoka1528 Před 13 dny

      It'll reset so you can use different characters a different time

    • @AroNekoArts
      @AroNekoArts Před 11 dny

      ​@@kyoka1528there still forcing you to play characters you don't like and build them up and the reset changed actually nothing now you have to build up character you don't like just to use them never until there in the rotation again. Not to speak of the only reason for the limitation is basically to force the player to get more units.

    • @kyoka1528
      @kyoka1528 Před 11 dny +1

      @@AroNekoArts No, they're not, just don't play the Imaginarium Theatre mode unless you get lucky with the characters. It's not that hard. No one is forcing you to do anything.
      Edit: You may have the option to build those characters up but you don't have to because endgame content isn't required to finish the game. Therefore you don't need to play it at all. Everything is up to personal preference: If you know it resets and you don't really like the characters, why would you build them? You already know it resets so you know you don't have to. If you enjoy it play it, if you don't enjoy it, don't play it. It's that simple.

    • @AroNekoArts
      @AroNekoArts Před 11 dny +1

      @@kyoka1528 not playing doesn't change the issues. Thats a childish solution. We need to point out those mistakes and hope their change it. Also the point of "no one forces you" is a damn bad point. Everything is free yes but there is always a reason why you don't like stuff and why you like stuff. Like no one forces you to work you basically can become a homeless or be a junkie but in context you need work to own a place to life now you got a free choices influenced by "reasons". I guess you just really young or lacking the understanding of simple "reasoning".
      "Endgame isn't required to finish the game" totally agree but endgame can and should be playable without those issues. Its called endgame so players in the endgame can play it or newer player can work towards it. But this working is behind limitations and also paywalls cause you now forced to pull more.
      But i guess you can follow you own advice and ignore the issues totally and stop taking part of the discussion. Cause there isn't a problem right? 💀

    • @kyoka1528
      @kyoka1528 Před 11 dny

      @@AroNekoArts I actually have been taking my own advice because overall it's just a videogame. You don't need to rush it for the sake of endgame. If you don't participate in endgame, you won't become homeless or a junkie. The video game is not real life so you can't equate to real life situations. The fact you're equating things from a videogame to real world issues is interesting to say the least.
      Edit: Also I never said to ignore issues, I simply said that if you cannot play it, just don't. There's no point in rushing to play content you're not equipped for. Video games are supposed to be fun but, it sounds like you don't find any of this fun, it sounds like you're stressing over it.

  • @Melotaku
    @Melotaku Před 13 dny +4

    I think Imaginarium Theater is exactly the kind of endgame I was wanting. Something that isn't just a dps check but rather something that tests your team building skills and reactions skills. Don't have the perfect team for this challenge? You gotta deal with it and make it work the best you can. It forces you to go back and play the game like you did at the start. Relying solely on the reactions. Need to apply pyro? Pull out Amber and shoot the enemy then overload it with Lisa for maximum damage. That's what it used to be like and is what this game mode is shooting for. I imagine this is why they added a bunch of QoL features for newer players, so that they had a fighting chance at playing this mode. It isn't specifically meant for new players, but it should be easier to get into than Spiral Abyss because the investment per character isn't as high and most newer players tend to invest horizontally rather than vertically anyways.
    When Hoyo said they weren't making any more endgame LIKE Spiral Abyss, they meant it and it really shows in Imaginarium Theater. It's not like abyss, it's not for people who hyper invest in to a few characters, that's who abyss is for. This is for people like me who don't enjoy hyper investing but still have many characters built and need a reason to use ALL of them.
    Also I'd like to point out that this is indeed an endgame mode. It's a mode that taps into a space that hasn't been tapped into previously. Horizontal investment. If current vertical investment players are struggling then, this may sound a bit harsh but, just get better. I don't mean in the sense of skill, but a better account. This is just a new meta and you have to adapt to it. I'm sure there are people out there who struggle with abyss but have a easy time in IT but also vice versa. Once again, this is an ENDGAME mode. It's supposed to push you to your limits. It's not supposed to be easy. Abyss pushes you to your limits in vertical investment. IT pushes you to your limits in horizontal investment. All of the hyper investing vertical investors are struggling because their account is not as good as they thought it was. Gotta get back to work. You all wanted something to do right? Well now you have something! Build your non-built characters! Change things up a little. This honestly should be a lot easier and less taxing than before because you aren't trying to get the PERFECT stats, just ones that are serviceable. Then you can move on to another character.
    Imaginarium Theater IS what everyone has been asking for but no one even realizes it. Everyone wanted a new mode that's different from abyss. We got it. Everyone wanted a reason to use more than just a few characters. We got it. Everyone wanted something new to grind for, a new goal. We got it.
    Sorry for getting so worked up over this but it just has been building up. Seeing so many people trash on what I think is a great endgame mode, has really bothered me. And yes I know it's not perfect, but it has the potential to be really good. My biggest complaint is that it's too short. (I wish it was something that took multiple days to complete the whole thing.) It's already getting something new in 4.8 so we know the devs aren't just gonna let it sit and die.

    • @deathmetalalchemist5861
      @deathmetalalchemist5861 Před 13 dny

      It’s just too easy… that’s the issue, can’t imagine how easy it must be for dolphins or whales… it’s no different than any random combat event and takes a few min to complete… why is that an endgame mode?

  • @NyehGaming-q6c
    @NyehGaming-q6c Před 14 dny +15

    This gamemode coming out after 3+ years of nothing singlehandedly got me to ragequit genshin and try wuthering waves, and turns out I really like wuwa. So thank you Hoyo for getting me to play a game that's trying a bit harder. See you... one day maybe?

    • @shonenhikada9254
      @shonenhikada9254 Před 14 dny +5

      get jinshi before her banner ends.

    • @mauri00098
      @mauri00098 Před 13 dny +2

      @@shonenhikada9254 the second girl of the update is good too, also the game give 3 5* so no need to rush anything

    • @KazeNoRaiden
      @KazeNoRaiden Před 7 dny +1

      i still playing Wuwa but somehow i still didnt find Wuwa fun, not that Genshin are better though

  • @TheStrongestBaka
    @TheStrongestBaka Před 14 dny +8

    I have a friend who is a 1.0 player, a lore enjoyer, has just about every character in the game (most of them at least semi-built) AND doesn't enjoy abyss because she finds it too stressful (i've been clearing it for her for months). I was sure she was the literal intended target audience for the Theater until she played through the thing and literally called it "not as interesting as abyss". It is so joever.

  • @ravissary79
    @ravissary79 Před 14 dny +9

    I spent way longer than 10 minutes first time i tried it, but that's because i really screwed up what character plsyed when and osibted mysekf into a few corners and the domain lightning DOTs just team wiped me over and over no matter what i did.
    I banged my head for an hour, couldn't figure out how to get rewards, just so frustrating.
    Then i stepped away, saw how to reset my attempt and somehow everything immediately became possible: rewards finally became accessible, i figured out how to use rewind and item selection reset, tried normal difficulty, it was absurdly easy... tried hard again and gimped myself with virtually unbuilt characters for as long as i could to save my best characters... i can do it, just a little further...
    Wait what?
    I killed the end boss in 15 seconds?
    The entire game mode is all or nothing. its either a mess because of how it forces characters together who don't work together, or its so easy it can be stomped while sleepwalking.
    They're going to have to tell us what the next set of elemental restrictions are a full version in advance.

  • @Neon_Volt
    @Neon_Volt Před 14 dny +10

    Bro its literally a character check and i have to built like 10 characters for what next month I'll have to built 10 more

  • @0xiconicsoul52
    @0xiconicsoul52 Před 14 dny +17

    So I need to vertically invest for spiral abyss but need to also horizontally for this new game mode?

    • @piccotaro
      @piccotaro Před 13 dny

      no bc thats the problem im having now 😭
      im not an older genshiner (

  • @twalker5801
    @twalker5801 Před 14 dny +14

    Genshin in general: "Play who you like."
    Imaginarium: "Play characters we say you can, build everyone, kiss our feet, give us your wallet."

  • @Rpground
    @Rpground Před 14 dny +3

    I still cannot believe was lost HALF of the Abyss content for this shtishow.

  • @charmygamer8936
    @charmygamer8936 Před 14 dny +64

    I HATE IMAGINARIUM THEATRER CAUSE WHY DO WE HAVE TO BUILD ALL OUR CHARACTERS

    • @alter425
      @alter425 Před 14 dny +5

      What to do if you don't have enough characters unlocked in the first place?

    • @BenDover-uf8gg
      @BenDover-uf8gg Před 14 dny

      ​@@alter425thats so valid

    • @hanjerry57
      @hanjerry57 Před 14 dny +15

      You don’t need to play the game mode then no? No hate I’m just saying, it’s an endgame game mode. If you aren’t really at endgame yet, it’s not for you to play

    • @sumsumandmimiku
      @sumsumandmimiku Před 14 dny +6

      THATS WHAT IM SAYING! Its completely fine with like the only using them twice? But like why not have all elements allowed but just have set ones boasted??? Like i definitely have enough built up characters just not of the correct element 😀

    • @charmygamer8936
      @charmygamer8936 Před 14 dny +3

      @@hanjerry57 No like being able to use a character only 2 times is a little bit uhmmm not fair ?

  • @makayla8715
    @makayla8715 Před 11 dny +4

    I have spent money on Genshin cus I enjoy collecting the characters…but Jesus Christ, I do not have enough artifacts for 18 different characters to share at once…..

  • @XXXXX1duidejdjej632
    @XXXXX1duidejdjej632 Před 13 dny +2

    There will be 4 more levels
    And instead of 18 we will need 30 characters...

  • @Kaimifune
    @Kaimifune Před 14 dny +4

    They really took Split scaling to a whole new level. Abyss scale with vertical investment, IT scale with spreading your resources. Thats so mihoyo

  • @RobertooPeary
    @RobertooPeary Před 14 dny +5

    Actually I kinda agree with you and you and most of my characters are not fully built yet due to their CRIT ratio requirements and lots of time & mora, hero wits to consume 😢😢

  • @ruy7164
    @ruy7164 Před 14 dny +12

    Apparently the chinese hated Labyrinth Warriors so we aren't getting that... sad.

    • @GracefullyAutistic
      @GracefullyAutistic Před 22 hodinami

      Why do they hate it while North America loved it? I'm a relatively new player, only started 7 months ago, so I have no idea what people are talking about when they mention 'Labyrinth Warriors'.

    • @ruy7164
      @ruy7164 Před 21 hodinou

      @@GracefullyAutistic Don't really know why, sorry.

  • @deathmetalalchemist5861
    @deathmetalalchemist5861 Před 14 dny +12

    Impressive development that they managed to make a mode that new players, casuals, and vets all dislike … too easy for vets and too restrictive for casuals/new players … feels like any random combat event (of which they’ve done better combat events than this)

  • @Solairexz
    @Solairexz Před 14 dny +5

    I imagine when Anemo, geo, dendro season comes 💀
    I think what genshin did was try to please casuals and competitive players. I think what they could have done few things I got idea:
    - Make Imaginarium Theater less restrictive about elements, they could exclude 2 elements, instead of 4.
    - Make Abyss harder or more complex, for competitive players.
    - To get all rewards, you will have to complete at least 2 times, one of these mods (Don't know if i'm expressing myself correctly, my english sucks), for example: For a casual player, in this new idea for the theater, he could complete Theater twice, and get all rewards. With this idea, both abyss and theater could reset after 15 days.
    If you guys have any suggestions about what could be added to my idea, go ahead. Basically my idea is for Imaginarium theater would be for casuals and abyss for competitive players.

    • @lucasayabe
      @lucasayabe Před 14 dny

      ah, so your ideia is make rewards shared between the game modes similar of how HSR makes all the SU (and now DU) connected, and if you complete any of them on the monday (day which the rewards reset), the points go for all of them.
      I like a lot this idea, so people who like IT could get rewards for IT, and people who like abyss could get rewards from there too, and if you think one of them is too difficult to get all the rewards due to choose to invest horizontally or vertically, you can just sticky with the one your account is more adapted to.

    • @Solairexz
      @Solairexz Před 14 dny

      @@lucasayabe Yeah, that's what I thought of, doing it this way it would be way more easier to focus the respective game modes to the different types of players. Also as i said in my previous comment, it is ridiculous for me to need 16 characters for just 3 elements, if it was 5 or allowed at least 4 friends's characters. It would be way more accessible for newer players.

  • @KokomiClan
    @KokomiClan Před 14 dny +15

    The game mode was probably made by the marketing team thinking it will be a hit 🤣. Ironically, I think the people that do like this game mode (AR56-58) will come to hate it once they run out of options on the next season reset.
    You talked at the end about the crappy trial characters Hoyo gives...yup, that is exactly what they think you are. For them a player is always stuck at AR50 and needs bosses nerfed and loves every non-combat mode they throw at it.
    The reality is that those casuals they aim to get are the most likely to curn and go to other games rather than a casual that actually keeps up with the story and plays events (but not really abyss).

    • @lucasayabe
      @lucasayabe Před 14 dny

      if this is the goal, then they failed completly on getting there. If the goal is promote a specific team or archetype, why would you not put the character on the current banner as trial versions? Why make the teambuilding random so that is there the possibility of not playing the said team or archetype?

    • @Axterix13
      @Axterix13 Před 14 dny

      Well, part of why of trial characters for events are limited level/badly geared is so that people who do have the characters will feel good about using their own, and how well theirs performs. They don't want people who spent primos (and ideally money to get said primos) thinking that there wasn't a point to pulling because the trial version just outdoes their own anyway.

    • @HazZzel-
      @HazZzel- Před 11 dny

      The trial characters are very workable. Scara sucked but both the Chlorinde and Arlechino were good

  • @ghotifish1838
    @ghotifish1838 Před 14 dny +3

    Imaginarium theatre feels more like an event than any kind of long term content

  • @ukyorulz
    @ukyorulz Před 14 dny +8

    Imaginarium was created to encourage building more characters, rather than just sinking ever more resources into a few core characters. It's designed to reward flexible builds that work well in many teams, rather than builds that are dependent on specific teams. It's meant to reward the ability to build teams on the fly, rather than the ability to look up teams on the internet. It's meant to be the Yin to Abyss's Yang.
    The execution wasn't that great but the purpose is pretty obvious IMO.

  • @rzod8804
    @rzod8804 Před 7 hodinami +1

    i spent 14 minutes listening to how easy the theater is and contemplating if i simply have skill issues because it was definitely not easy for me

    • @Juice-chan
      @Juice-chan  Před 7 hodinami

      hey man, np, it can be hard bc of the absurd teams. its easy for me since i’m way in endgame, maybe i can help, what AR are you? & how long have you been playing?

    • @rzod8804
      @rzod8804 Před 6 hodinami

      @@Juice-chan ar 57 playing since 1.4 but im definitely a casual player and low spender so i dont have many characters build

  • @camap9235
    @camap9235 Před 14 dny +1

    they really need return labyrinth warriors as permanent end game mode

  • @princessochka3690
    @princessochka3690 Před 14 dny +10

    Every single bad design decision in Genshin is intentional and serves a purpose. And the answer is always - money. It was released in this state cuz:
    1) They are selling ZZZ (that is promoted to be combat oriented). Just like how they held off any qol/improvements in Genshin to sell HSR with those changes.
    2) They intentionally released IT in the worst possible state, so now after few minor changes people would accept it easier, since "it got better" (they won't change restriction to have tons of characters). They will get some easy karma too (aka "devs finally started to listen!" etc).
    3) Players pull characters on constelations and don't feel any need to pull new characters, revenue is falling. This mode entire purpose is to intencify spending from their target audience (casuals who have money, but have no time).

  • @dasytaylor
    @dasytaylor Před 14 dny +2

    This gamemode was probably directed at players like me who don't do Abyss and build many random characters but forgot that these players most likely won't play Imaginarium Theatre either. 😂
    I don't think I'd really struggle with the mediocre builds on my larger roster but I don't really feel like trying another time limited combat mode when that's already something I avoid doing.

  • @mdiaz013184
    @mdiaz013184 Před 10 dny +1

    So I stopped playing after being on everyday for almost a year and a half...i pulled and got electric gun girl(already forgot her name) and usually within a day I level a new character to 80...I got her to 40 and havent played since
    ..so how many primos does this give you and how much resin would it cost to get them all(per season)... appreciate any answers

  • @IrrelevantOaf
    @IrrelevantOaf Před 14 dny +2

    It's such an obviously flawed and unpolished game mode that I am genuinely surprised Hoyo released it in this state. As a player that started 6 months ago I was able to clear it easily enough, but it wasn't fun nor challenging whatsoever, just an annoyance.
    This game mode needs a lot of reworking such as:
    Better boons.
    Less elemental restriction.
    Less character requirements.
    Needs more replay value.
    Remove or lessen the RNG.
    Give more trial characters.
    Amp up difficulty. It's a joke.
    Hoyo has recognized how trash it is currently and will be fixing it in the future. Whether they actually do a good job is debatable though.

  • @FTLNewsFeed
    @FTLNewsFeed Před 14 dny +1

    Please continue to make guides. I tried normal mode and did it fine, but I was one character short for hard mode and when I did the Traveller trick to get one more character I've been finding the step up in difficulty to be much harder than I had previously encountered.

  • @Meir1233
    @Meir1233 Před 14 dny +2

    Tbh hope they somehow just remove the day locked material and allow you to claim the weekly boss materials 3 times a week that can be the same boss like hsr

  • @Rios-ov3xi
    @Rios-ov3xi Před 14 dny +1

    I got stuck on one boss without good characters for it, and it took me half an hour of grinding attempts to finish it in time. My characters are at a point where it was possible but far from a breeze, and it actually felt pretty fun to try and finish each floor with the worst team possible to save good characters for later.

  • @emmirbynuestro9726
    @emmirbynuestro9726 Před 13 dny +1

    Imaginarium theater should implement divergent universe mechanics like giving all your character pre build and talents lvl up

  • @FargothPL
    @FargothPL Před 14 dny +1

    Note that this is a new mode and many people have not built multiple characters. They probably set the difficulty level too low for this. I think that over time it will be as hardcore as the abyss

  • @_DontRunWScissors
    @_DontRunWScissors Před 7 dny +1

    I logged into genshin for the first time in a few months just to try out Imaginarium, and oh boy was I disappointed, I got pretty far on my first try on the highest difficulty, but died to a random encounter because it had a time limit and I was forced to use underinvested characters who I have never used outside of Imaginarium. After that I immediately recognized what the gamemode was all about, building every single fucking character, and I'm not doing that so I left and haven't logged in since.

  • @sakutaro3musik486
    @sakutaro3musik486 Před 14 dny +1

    I like that we have to use more characters, that´s what I always wanted so that i can use my lesser useful characters as teamfillers, but what i hate are the element and team restrictions, it wouldn´t be as bad if there would be characters that work in different reactions or they all would be balanced, but the reality is that in 4 years all pyro dps are vape dps so why make a mode where i have to use pyro and electro if aside of chevruze they didn´t release one character that has synergie with overload?! Let us use not 18 but maybe 36 characters but without element restriction. let us have all characters from the beginning so that we can create teams that make sense for each stage and in between we only collect buffs that way we would feel the changes and the buffs if we actually can acumulate them. Aside of that I hope we get a boss rush in the future, a mode that works like tower in wuwa and more abyss chambers that are same difficutly but wants us ti use 3+ teams.
    Edit: Yeah labyrinth event was best, they should made it endgame, on top i hope the lvl 100 rumors are real but then we need ressources to get there and lvl 100 should provide new passisves so bad characters can get buffs that way. I wish characters would be more specific like heizou could gain at lvl 100 a passive that gives him attackspeed when he swirls electro and heals him when he swirs hydro making him a unique teaser driver. Give xinyan a passive that lowers physical res by 60% on burning enemys making her a real physical pyro unit. and so on they need to make characters more specific so that they can shine in a nishe and not be useless

  • @YukiTheOkami
    @YukiTheOkami Před 13 dny

    how did u cleared it with rainbow builds? i struggles with the first bigger boss fight in that shitty thing and i have decently build charachters so how? (hardest difficulty)
    noted i cand do abyss flor 12 probaply becouse i have build alot of alrounders to mix and match however i feel like but shouldnt it be easyser than ?

    • @deathmetalalchemist5861
      @deathmetalalchemist5861 Před 12 dny

      It’s about floor 10 of abyss level of difficulty in terms of how tanky the enemies are… for the last boss fight though you have to have a way to get the shield and a strong enough damage dealer to do it in the time limit … just need to save some units for that (like Bennet and Raiden or Bennet /Arlechinno) as earlier floors are so easy any units can do them

  • @elderado
    @elderado Před 14 dny +1

    i quit shortly after v2.2 and one of the reasons for that was because the labyrinth warriors event was not a permanent addition, that event was honestly the best event genshin has ever had and i don't understand why it cannot be a permanent addition
    I came back to the game after hearing it got new endgame content only to be disappointed by the garbage that is imaginarium theatre

  • @user-qs7eo7tt6c
    @user-qs7eo7tt6c Před 13 dny

    It's so hard to build so many characters with the resin we're getting it's so slow we're getting almost nothing decrees the timing of the resin

  • @ashleyandanime4815
    @ashleyandanime4815 Před 8 dny

    I haven’t gotten onto imaginarium theatre yet. I’m currently going through Genshin burnout so I’ll likely play it after the 4.8 event quest.

  • @TheAllu
    @TheAllu Před 13 dny +2

    I liked it a lot. I’m a newish player who plays every day, so I’m probably a minorty in the player base. Not a casual, but not a hardcore yet?
    I guess I fall into the perfect place where my account isn’t that built for the new mode to be a breeze yet, while having enough characters to at least attempt the hard difficulty. Though hard difficulty was a real struggle for me. I enjoyed replaying the mode on medium a couple of times. 😁

  • @jpkalman
    @jpkalman Před 14 dny +1

    Love when you have the Hollow Knight music in the background. So many feels.

  • @maddiemare5093
    @maddiemare5093 Před 9 dny

    Bruh the theater is so frustrating. I’ve been stuck on act 6 of hard mode for hours because of leftover characters I have not being strong enough to defeat the Bathysmal Vishap.

  • @theonlypanda69
    @theonlypanda69 Před 14 dny +1

    just 1 line for this new mode - desperate attempt to keep up with wuthering wave ! ( fail attempt for now) i am not touching this shit even though i need those primogems badly

  • @sumsumandmimiku
    @sumsumandmimiku Před 14 dny +2

    Honestly the most annoying thing for me is that i have the characters, i have so many 5 stars and built ones? But i don’t have enough of the correct elements. Like im sorry i like hydro more ✋💀

  • @TaoT-T
    @TaoT-T Před 6 hodinami +1

    Next one is Hydro, Cryo and Anemo. Time to go level my Mona, Heizou, Lynette, Sucrose, Kaeya, Qiqi and Anemo Traveler ^-^

  • @alvarorubio1993
    @alvarorubio1993 Před 13 dny

    I am somewhere in the middle, I had enough characters but they had bad artifacts and no talents. I barely finished by reling on the carryes but lack of proper teams hurts your try the most.

  • @sirturtlewm5633
    @sirturtlewm5633 Před 14 dny +2

    The presentation is solid. aesthetic and visual are good. New 3-4 spoken voicelines for everyone and the cosmetic-based rewards are very welcomed. But the gameplay itself illicit no reaction from me personally due to lack of any difficulty and meaningless, boring boons. I just do not care about it enough beyond just getting reward. Literally the best thing about IT currently is the voicelines and the wolf mascot.
    i think they kinda have something going on for potential new endgame mode with the local legend. if they want to do SU route maybe they can have some sort of boss rush roguelike with like souped up local legends, weekly bosses (some of them) or other elite/world bosses.

  • @davidyang1160
    @davidyang1160 Před 4 dny

    Some changes I would make to the mode to make imaginareum theater better:
    - Lift the restrictions on our rosters, but randomize the process by which you can obtain a character from your roster. This should be based off character elements or weapon type. For instance, you can make everyone choose between having to start with a team that has 1 pyro, 1 electro, and 1 anemo, or a team with 2 pyro 1 polearm, etc. Then as you continue forward, the recruitment tokens you obtain are also random (i.e. the next stage you get a token to select 1 sword character or 1 geo character). With this type of system, you still heavily push players to horizontally invest, but give the players far more freedom to choose who they want to invest in and not locking anyone out of characters they've already invested in.
    - Greatly expand the list of usable trial characters and make them far more accessible (like able to choose up to 2 per stage), but cap them at level 60 or 70. The purpose of these characters should be to act as emergency fillers for triggering essential reactions or being able to clear with strong supports (like if all you current have is bennett), but not strong enough to clear by themselves. This is to prevent situations where a players character is completely neutered due to built in restrictions in their character's core, such as nilou or chevreuse. This would also address one of the main complaints in that you can't bring less than a max party - if you have a strong hypercarry, you can just throw them in with 3 of these weak trial characters.
    - Make the supplementary objectives optional but provide some sort of actual reward for doing them. For instance, if there's a stage where they want you to swirl 20 times, you could make the reward a token that lets you refresh the random recruitment the next time in case it was an element or weapon type you didn't have.
    I do appreciate what genshin was trying to do in implementing an endgame mode that promotes horizontal investment - I just think the final product was terrible. I think they can look at other successful roguelike modes in gacha games and take their inspiration from that while still staying true to the spirit of Genshin. Like I think there's a good framework here and they don't need to throw out the entire mode, they just need to overhaul parts of the character selection process and teambuilding and I think this mode would be really fun.

  • @khonsenwright4986
    @khonsenwright4986 Před 8 dny

    I'm playing consistently since 1.0 and it was slightly difficult, but the only difficulty was using unsynchronized teams and on first try i didnt expect having so many difficulties with final boss. Had to rearrange and play even more random chaotic unfun and ineffective teams to save best characters for last stage

  • @israelmasson4083
    @israelmasson4083 Před 11 dny

    The ekonomia event where you replay the map but harder ,whit new chest coop option was the perfect end game imo , just do it in random part of the map every month whit even harder movs like floor 12 hard type of mob .

  • @wifi961
    @wifi961 Před 11 dny

    It's a throw away game mode like in the Mario sports series to make it look like they have more content.

  • @NOOBita_nga
    @NOOBita_nga Před 13 dny

    I started playing GI qt the start of this year and I managed to finish Imaginarium theatre. You dont need to build everyone just use them as units to fill up slots. as long as you have at least 3 DPS you can finish it.

  • @frozen8477
    @frozen8477 Před 13 dny

    There are buffs for 60 immaginarium thater coins, that revive energy or even whole used characters!!!
    I just used my c6 hu tao and busted that immaginarium with that buff

  • @Abcia2
    @Abcia2 Před 14 dny +7

    it took me 2.5 years to build 4 teams to end up having 5 characters that I can play. I ended up playing teams with 3 DPS and a completely unrelated support. plus I now get less resources cuz the abyss doesn't reset twice a month 😭
    can we just go back and pretend this garbage didn't happen?

    • @BlankSama
      @BlankSama Před 14 dny +4

      hmm we have to pretend that this mode doesn't exist like we forget what tcg is

    • @Abcia2
      @Abcia2 Před 14 dny +6

      @@BlankSama if I don't play TCG I don't miss primogems

    • @BlankSama
      @BlankSama Před 14 dny +4

      @@Abcia2 hmm, i also dont feel like even touching tcg , even tho I know there r primos there

    • @Abcia2
      @Abcia2 Před 14 dny +3

      @@BlankSama yeah, it's like the teapot. but now the abyss gives less primogens monthly due to the theater

    • @IrrelevantOaf
      @IrrelevantOaf Před 14 dny +2

      Eh, TCG is fine. I dabbled with it a bit and it's a so-so game. Definitely should've been it's own standalone though.

  • @CRandyGamble
    @CRandyGamble Před 14 dny

    I'll need to try it again because I couldn't beat the last level. I will watch your guide again. The issue was I wound up with a team that couldn't do enough damage to the robot dancers. Which is a silly issue to have considering how many characters I have built up at least somewhat decently. But not being able to use my teams really sucks.

    • @Juice-chan
      @Juice-chan  Před 14 dny +2

      my advice, don't be afraid to spend those flower point things because they don't hinder your clear, & try to get a bunch of teammates which form a competent overload team by the end (i don't recommend xiao/wanderer for the last part, because of the ice shields)
      i've reviewed your account before & your builds are definitely competent enough to clear this mode since i did manage to clear on an account with much worse builds, its just about getting used to character budgeting & using the right team at the end :) don't feel bad if you can't clear when everyone's saying its easy, we're being forced to play terrible teams & i'd say use your worse units at the start & save the real heavy hitters for the end. i myself cleared the final stage with a yae overload team, but i think if you save the likes of xiangling & bennett for the end that'll be more than enough

    • @CRandyGamble
      @CRandyGamble Před 14 dny

      @@Juice-chan That makes sense, I'll try that! Thanks, Juice!

    • @a-non6238
      @a-non6238 Před 13 dny +1

      If you don’t end up with pyro on the last boss Kuki and Fischl can still get through easily. Just slap enough ER on Kuki to burst every ice shield. Cleared in one try with Alhaitham, Kuki, Jean, & C6 Fischl.

  • @SoulHeartEsquivel
    @SoulHeartEsquivel Před 13 dny

    I love the kind of rogue-like game play SU from Star Rail and I have reach high levels of these game modes out of all my friends who havw also been playing since day one. As one who joined during Xiao's first ever banner and I played every day and still when I tried it I got to like the first boss stage and was meet with a wall simply cause I didn't known that the 2nd half was basically a crowd control check. Which you know nothing to be too mad about so I restarted and added Venti to makw it easier to have some crowd control. Then as i was running it i got screwed heavily RNG wise with bad character pick ups with me running out of usable team characters and comps by the time I finished the first boss. While the crowd control check happend i can to use the one roll back in order to get a second go at character selection since at this point none of my cc characters where available to me. However as I went through I completely ran out of usable characters that could be able to clear the second boss in a reasonable amount of time. I was angry I had unlike many of my abyss tall building friends had actually gone wide for my whole time playing. I built many characters I found fun and played many to get their cards. However I found myself struggling in this game mode and not having as much fun as I could have since I was forced to use up all my good team comp ideas or vaguely good ones before I could even tackle the bosses.
    Thou to be honest I thought to myself that maybe it was becuase even if I build many characters I simply didnt do it right. It hurt to think but evwn I could understand how even if I could play all day I didnt simply due to my own mental stamina to actually play games. When i look to see how others where also struggling I felt mad at the fact that there was so much anticipation only for this to flop in such different but meaningful ways. I tried to see if their was any believable (at least to me) positive review on the game mode since I thought that seeing everyone's anger at the mode might have been affecting my judgement a lot so I found your first thoughts video. I greatly appreciate it really and it allowed me to look pass the anger that arose from other people's own frustrations to see what I had problems with it.
    I totally agree that this game mode is trying to do too many things at once. In doing so it made itself into a mess of a mode that caused confusion and frustration in everyone from f2p casuals to even the experience whales. Its disheartening since it had so much potential to be great. I love the whole story part the place has and the fact we get to hear more lines from our favorite characters is great! (Us shippers and fanfiction writers love these kinds of things too add to our headcannons) The gameplay of it thou crashes heavily with its usual style tho and has made even reaching these lines a chore which I hate.

  • @TheStrongestBaka
    @TheStrongestBaka Před 14 dny

    I've actually had a bit of a struggle with this game mode. My account is very hydro focused, i usually play a hyperbloom team and a mono hydro team to 36 star, usually first try as well. Upon Theater's release, i only had 15 usable characters, then within a few days i levelled 3 more to level 70 without talents or proper artifacts so they were mostly dummies. Did an all star clear within 2-3 hours afterwards.

  • @rosies69
    @rosies69 Před 14 dny

    Tbh i had to build dehya and xiagling to even win hard mode. 😂😂😂 hopefully it doesn't get harder. Just started using dehya and xiagling after i built them

  • @Froggycolouring
    @Froggycolouring Před 13 dny

    I don’t understand why they’d restrict it to the specific elements instead of just giving you a buff when you use only those elements

  • @Geminosity
    @Geminosity Před 14 dny +1

    I played from day 1 and absolutely LOVED Labyrinth Warriors. I quit last year because they keep making all the repeatable and event combat content timed instanced arenas which I hate. All I wanted was something like Labyrinth warriors :/

  • @Celexanomnom
    @Celexanomnom Před 14 dny

    I got to act three and moved on to other stuff. I found it extremely confusing just getting into the gameplay. I either didn’t have the specified characters or I had them but never played them or built them much less knew how to properly use them. I’ll admit I suck at team building and even with over 50 characters, I’ve still never cleared abyss past floor 10-3.

  • @delusional_fool630
    @delusional_fool630 Před 12 dny

    For someone who almost exclusively builds and plays electro characters with some bloom, I thought this would be a piece of cake with a built Arle as an exception. Boy I was wrong...

  • @Nosiop09
    @Nosiop09 Před 14 dny

    I think what they couldve done for the same thing they were going for about total character check is you choose four to five teams and you can only use each twoce there is no element restrictions but they enemies are higher levels and have unique skills and attacks like apoc shadow

  • @GarSenpai
    @GarSenpai Před 12 dny

    In my standpoint, it is the fact that the characters you get to join your roster is pretty much what made it difficult for everyone casual or hardcore players. As there is a huge chance of getting in a scenario wherein the characters in your team available wouldn't make any sense at all being part of the team composition.
    If hoyo did somewhat lighten up or fixed this RNG thing, and probably lower the LVL limit for characters like 50 or 60, there's much more characters to be selected that may act as somewhat like a support or somewhat.
    Players would be able to carefully think of their team parties throughout the stages, knowing that they may only be used twice. Allowing us to have a somewhat decent character choices, having hypercarries in each team somewhat similar to Spiral Abyss setup.
    Imaginarium Theatre did miss out the point of having synergistic team compositions, due to the RNG of character selection.
    Note:
    This is solely my opinion as someone who cleared Imaginarium Theatre easily, but had several friends who had a hard time despite being as active at genshin as I am.

  • @natsuginitroski7299
    @natsuginitroski7299 Před 14 dny

    Here I am realizing skill issue on my part and many characters are not built. 😢 I still finished it but I don’t think I got all the stars. I already forgot what the goal was so I just say stars.

  • @FaultyWires
    @FaultyWires Před 14 dny +2

    i might be one of few players who is playing the game to build every character. still felt boring because of the low difficulty. hope it gets a change for the better. mb some different difficulty choices or smth

  • @kiss4542
    @kiss4542 Před 10 dny

    When the game tells you who to play and how to play is it really a game that you plays or the game plays with you?

  • @Shogun_sir
    @Shogun_sir Před 14 dny +1

    Cant even get past Act 4 at AR 55. So disappointing

  • @reversal3628
    @reversal3628 Před 14 dny

    If there's anything i don't like about this mode, it's the fact that you're forced to have max party to play the stage.

  • @LeilaniHouston-qz3sd
    @LeilaniHouston-qz3sd Před 14 dny

    I literally level and built anemo mc and Sara and a few other cha that I will never use just for a chance to do the final stage

  • @xenajin6827
    @xenajin6827 Před 14 dny

    It'd have been better if we could choose any character but with slight penalties like decreased atk% or def% or their HP or not giving us those flowers when we used a different character that wasn't from the required elements(or using flowers as currency to select whoever you like)

  • @cosmincaragea7149
    @cosmincaragea7149 Před 14 dny

    I dont even think about it

  • @susypaprika3468
    @susypaprika3468 Před 12 dny

    I don’t have enough characters and I’m stuck at act 6

  • @mikotonoamai3126
    @mikotonoamai3126 Před 16 hodinami

    IT was probably made for people like me who likes to build every character I have... but the teams I'm forced to use are so shit I can't enjoy playing the character. I only played it once for the primogems and then never touched it again because I hated it.

  • @lxcidanalogy8414
    @lxcidanalogy8414 Před 13 dny

    I thought the theater was supposed to be a friend based gamemode...
    Hear me out. During the original trailer, I could just be remembering wrong, but they have a decent amount of importance to your friends characters and the trial characters, before not long after adding a new way to find friends with a new system on their site, conveniently with some focus on showing off your 3 best characters...almost as if it was a feature intended to help you find a bunch of friends for the upcoming theater
    But all I keep hearing about the theater is that even using your friends characters can't save it
    The way it was looking to me, it seemed to be a gamemode that was meant to encourage people to actually have friends in the game, and allowed you, even if you had nobody built, to still at least attempt it by grabbing your friends characters. But what **could** have been a really good incentive to find and use friends, just ended up being...nothing, apparently.

  • @sunset1381
    @sunset1381 Před 2 dny +1

    I am more casual and I don't like it. A lot of my better characters are not in the season right now and it really sucks. I've tried and got to the last stage using some strategy but I could never clear it. My problem is not being able to use the teams I've invested in. If I could do that, it would make things 100 times easier. I currently struggle and usually only get to floor 11 chamber 3 on normal abyss though cause I build to pass the open world challenges. I was never a huge fan of more challenging modes since I just want to enjoy the content given to me. But I can see people enjoying it. It's modes like this and abyss that make me go as far as I can and just get the primos without actually caring, though the theatre is going to be more annoying with my frustrations on the system already.

  • @MarcSy
    @MarcSy Před 12 dny

    Dont worry, I and a lot more agree with you. I never expect much on anything battle related to Genshin. They give you a system but throw it on the garbage during events.

  • @cloudsfracture
    @cloudsfracture Před 13 dny

    the whole problem of the gamemode is the elemental restriction and the randomness that characters are given to you... the elemental restriction totally restricts beginners (and not to mention f2p beginners) and restricts team possibilities, and the way that characters are given to you at random throughout the whole gameplay just makes the whole team problem twice worse, what hoyoverse could do to fix this is remove the elemental restriction or loosen the el. restriction to 4/5 elements and adjust the way that characters are given out throughout the gameplay

  • @20saint05
    @20saint05 Před 13 dny

    well i just wanna say that i quite the game yesterday.
    the game just stoped being fun and more of an addiction and even though i put in like 6 to 10 hours into the game almost every single day for six months i couldnt clear the imaginarium theater because i was already too focused on my new furina and neauvilette build so i didnt have anytime to build anyone else.

  • @xdragon2k
    @xdragon2k Před 14 dny

    I think the biggest offense is that all those characters that you "had" to build (if you don't have them already built) can only be played TWICE in that whole challenge. It's fine if you can swap artifact mid challenge, but nope, everyone has to have their unique artifact sets locked in at the start until you finish the whole challenge.

  • @justasimplegamer5741
    @justasimplegamer5741 Před 13 dny

    I’m having a hard time only because when I started I didn’t read it fully and said let’s bring furina, yomiya, Kokomi, raiden, and a couple more characters that were mostly hydro imagine my shock to only be able to use my yomiya and raiden. That one was on me I can admit that but my account is a hydro with a dash of electro, pyro, and geo I have no built pyro unit other than my yoymia my raiden is meant to be a sub dps so without a good dps I folded and I have no anemo characters built other then Jean from when I started playing she’s lvl 30 with purple artifacts. Sorry for the rant but if it wasn’t for the elemental restrictions I might have been fine but now I just don’t feel like playing this because it would take me a while just to farm for four characters to build. hope those who are having a hard time with it are able to surpass it.

  • @chandlerburres4678
    @chandlerburres4678 Před 13 dny +1

    Honestly I like the game mode in concept, but to me there are some things in the execution that makes it so unbearable, for example the two vigor per character mechanic to me is one of the worst combat mechanics ever, and it be one thing if that if they were to counterbalance it was something like "oh this character will take a break for (x) amount of matches," or get rid of the need for 4 members, but this kind of design Harkens back to something I said a long time ago: "Hoyo's designs are simultaneously creative and frustrating at the same time, and I'm tired of it."