peak animation

Sdílet
Vložit
  • čas přidán 17. 04. 2024
  • I really like zenless zone zero cutscenes
    the animation team did well
    ______________________
    * My shidpost playlist: • POV: you are saving fo...
    * Become a member!: / @m1s3n
    * Join my discord server, here it is: / discord
    _______________________
    Copyright issue or takedown request, contact me via email:
    carthajerrvalasmine@gmail.com
    ______________________
    #m1s3n #genshinimpact #genshin #hoyocreators #zzzero #zenlesszonezero #anby #nicole #zzzamplifyingtest #zzzgameplay
  • Hry

Komentáře • 939

  • @Kumire_921
    @Kumire_921 Před 2 měsíci +7075

    0:10 Here's johnny

    • @thebuzzard4543
      @thebuzzard4543 Před 2 měsíci +271

      Great reference

    • @TooSoon123
      @TooSoon123 Před 2 měsíci +115

      That's literally what I thought 🤣🤣

    • @Cojo669
      @Cojo669 Před 2 měsíci +29

      lol this should have more likes and be at the top.

    • @jamesroad316
      @jamesroad316 Před 2 měsíci +18

      I didn't notice someone beat me to it😂😂😂😂

    • @Fuwagura
      @Fuwagura Před 2 měsíci +36

      0:14 blade wolf

  • @animebro14
    @animebro14 Před 2 měsíci +7733

    A lot more energy than genshin's, but it makes sense given the over the top nature of zzz

    • @Mari_Say
      @Mari_Say Před 2 měsíci +692

      I wouldn’t say “more energy”, rather it’s just more bouncy and smooth, but that’s exactly what was intended, because the ZZZ characters were created for this kind of animation. It wouldn’t suit Genshin, but rather ZZZ. I wonder when it will come out, but for now it's worth at least waiting for the third CBT.

    • @Kronosdoesshit
      @Kronosdoesshit Před 2 měsíci +56

      @@Mari_SayBoth Honkai games are getting this treatment now a little bit too so..

    • @stsgwho.
      @stsgwho. Před 2 měsíci +191

      you don't have to bring genshin up in every non-genshin gacha game video. they are different games, both worked hard on. just because ones animation is better doesn't mean the other is bad, worse or wtv you tried to point out by bringing a different game up

    • @animebro14
      @animebro14 Před 2 měsíci +85

      ​@stsgwho. But i never called genshin garbage, though. I'm just acknowledging how different zzz is to it.

    • @stsgwho.
      @stsgwho. Před 2 měsíci +14

      @@animebro14 no shit its new 😂 gi has been here since '20

  • @ZackLee
    @ZackLee Před 2 měsíci +3937

    No fps choppyness, great use of colors and smooth movement, and then suddenly
    Statue 🗿

    • @namvohoang891
      @namvohoang891 Před 2 měsíci +343

      Gotta cut cost somewhere

    • @markzaikov456
      @markzaikov456 Před 2 měsíci +170

      Every frames of that animation costs $$$

    • @majimbo8528
      @majimbo8528 Před 2 měsíci +146

      I like how we can tell exactly where the budget went

    • @Lyfalda
      @Lyfalda Před 2 měsíci +25

      What exactly is fps choppyness ? I hope you arent referring to anything like animating on 2 or something

    • @markzaikov456
      @markzaikov456 Před 2 měsíci +70

      @@Lyfalda 3D animators sometimes force 12 or 24 fps to make it look the classic handdrawn feel or to save up animating keyframes

  • @b.ardner6903
    @b.ardner6903 Před 2 měsíci +5134

    Definitely feel more.... I don't know the word.
    Bubbly?
    Cutesy?
    Definitely NOT overly done

    • @TechTurtle7
      @TechTurtle7 Před 2 měsíci +470

      Expressive

    • @alexandergreene461
      @alexandergreene461 Před 2 měsíci +347

      They are using the property of squash and stretch a lot more, I think that might be why

    • @janematthews9087
      @janematthews9087 Před 2 měsíci +119

      Bouncy, snappy, more like a Tom and Jerry(the good ones) skit than a traditional anime style.
      Think more like TikTok instead of Early CZcams.

    • @NotKaiii
      @NotKaiii Před 2 měsíci +68

      It's squash and stretch. A very old animation style

    • @Xenoray1
      @Xenoray1 Před 2 měsíci +8

      FLUID

  • @IshimurA99
    @IshimurA99 Před 2 měsíci +2412

    ZZZ's animation design brings a very fun and street-like feeling, I like this so much!

  • @rongma7790
    @rongma7790 Před 2 měsíci +1603

    Pure peak animation

    • @IIIllllIlllIIIIllllllIIIIII
      @IIIllllIlllIIIIllllllIIIIII Před 2 měsíci +6

      It's not animation it's mocap, but the actress is pulling really cartoony moves instead of acting like a normal person.
      That's why it gives you a sense of "good animation", real it's just a mocap girl that acts really well as a cartoony girl.
      If you notice it a bit you can see that it's a real person doing all the moves instead of using an animation program.

    • @rongma7790
      @rongma7790 Před 2 měsíci +2

      @@IIIllllIlllIIIIllllllIIIIII oh, thanks!!

    • @ninjapants7688
      @ninjapants7688 Před měsícem

      Nah, this is peak. Hand drawn, no mocap, 60fps. czcams.com/video/GuX52wkCIJA/video.html

    • @theviper7248
      @theviper7248 Před 8 hodinami

      @@IIIllllIlllIIIIllllllIIIIIIbut not everything, right? There are some parts that are actually hand-animated

  • @mahamadeuswardhana8860
    @mahamadeuswardhana8860 Před 2 měsíci +407

    I love the modern use of old school techniques of animation today. From painted backgrounds in puss and boots, to smears in spiderverse and now squash and strech and exaggeration in ZZZ. Im so glad 3d animation is finally take the shape we enjoy and adding on to that. 💜

    • @Joshua_N-A
      @Joshua_N-A Před 2 měsíci +48

      This is why art direction is important.

    • @mahamadeuswardhana8860
      @mahamadeuswardhana8860 Před 2 měsíci +22

      @@Joshua_N-A super important. And makes such a difference and impression.

    • @anecro
      @anecro Před 2 měsíci +8

      Squish and stretch animation in 3d products has always been happening, this isn't some revolution and not in the same vein as what Spiderverse came up with lmao. Literally Overwatch is using it.

    • @mahamadeuswardhana8860
      @mahamadeuswardhana8860 Před 2 měsíci +22

      @@anecro we didn't say it it's revolutionary, but just something fresh to see. With all the animation of today infact. Also overwatch use of squash and stretch is more of overshooting. In very subtle ways. This is something similar in a zippy loney tunes cartoon.

    • @anecro
      @anecro Před 2 měsíci +4

      @@mahamadeuswardhana8860 It ain't fresh either, tons of videogames use it, especially 2d platformers. "and now squash and strech and exaggeration in ZZZ" is incorrect, by far not where this started.
      Just because AAA games would rather go with realism doesn't mean it's new is all, cause that was definitely what was being said initially. I mean hell, Multi-versus came out before this which is literally Looney Tunes lol

  • @ASEM-1123
    @ASEM-1123 Před 2 měsíci +572

    ZZZ cutscenes are actually animated in 60fps as opposed to the standard 30fps in other miHoYo titles.

    • @theSato
      @theSato Před 2 měsíci +38

      Higher framerate animation is simply better, as long as you actually use the correct techniques -- instead of people who use the same techniques & principles designed EXPLICITLY for 12-30fps animation (or worse, make low framerate animation and then use an AI upscaler and stupidly use that to say "see high framerate animation bad :D")

    • @-sleepy-
      @-sleepy- Před 2 měsíci

      ^both of you have no idea what you're talking about, do you enjoy just making up random bullshit and lies to say on the internet? does it make you feel good or something? 🤣

    • @JuicedOnKids
      @JuicedOnKids Před 2 měsíci +90

      ​@@theSatoif it was simply better, artists would shift over to it and what techniques are you talking about?
      Animation principles aren't tied to frame-rate.

    • @Ryzard
      @Ryzard Před 2 měsíci +49

      ​@@theSato That's just... not right. Framerate has a ton more effect on animation and motion than just framerate itself, ask any filmmaker or cameraman. And "the same techniques and principles"? much of the techniques at play translate. 60fps animation CAN look good, or it can be useless or unnoticeable, or have significant drawbacks and increases in production time for marginal games.

    • @tubester358
      @tubester358 Před 2 měsíci +2

      ​@@theSato 2D-style animation generally has variable framerate depending on the motion/scene, I assume the game's animation in general will favour 60fps to be in line with the main gameplay with some variable moments for filmic scenes.
      Animation techniques are more about how the brain processes moving pictures and action rather than any specific framerate, it's even used in the latest VR helmet products (Apple Vision has mostly black frames in the output to make motion look better without reaching the required FPS to actually render every frame without making you throw up) - the brain fills the gap between static frames to create smooth motion, you need to figure out when that works to your benefit.

  • @meisterl0
    @meisterl0 Před 2 měsíci +418

    I'm in the beta and I'm glad I didn't get sucked into the negative reviews and got to tried it for myself, the vibe and the world is just my style and type.(Music especially)
    The main TV complains didn't really bother me(I actually find it entertaining), to some its just fine like in my case. People like different things
    not everyone is the same.
    Try it for yourselves when It comes out rather than bashing it because someone said so.

    • @bencegergohocz5988
      @bencegergohocz5988 Před 2 měsíci +59

      The tv was haevily reduced but the very people it was rediced for aren't even willing to give the game a chance... i mean 2 out of the 3 end game modes don't even have it and the third is literally simulated universe.
      I'm realy annyoed by how unfairly a lot of ccs treat this game. Especially when the same people complitly forgive every fault wuwa has.

    • @FD-wl7xq
      @FD-wl7xq Před 2 měsíci +27

      People will often nickpick on anything they can because they’re annoyed or don’t like the game.We’ve seen what happened to wuthering waves how alot of people hate on it for no reason just because it’s “similar” to genshin when genshin is literally breath of the wild.Plus every game is inspired from other games

    • @salvo27809
      @salvo27809 Před 2 měsíci +9

      They are wuwa kids with hateboner to mihoyo 😂 don't mind them

    • @johntan4997
      @johntan4997 Před 2 měsíci +2

      TV needs work though, the dream would be real-time SU from HSR

    • @haha9934
      @haha9934 Před 2 měsíci

      ​@@salvo27809 rent free

  • @MegaManXegesis
    @MegaManXegesis Před 2 měsíci +64

    "Greetings, cyborg."
    "Show yourself."
    0:10

  • @IshimurA99
    @IshimurA99 Před 2 měsíci +600

    If we compare with genshin and HSR, we can see a very clear difference between the three as ZZZ's animation is more energetic and fun than the other two games, which makes it a lot more interesting

    • @justsomeguyworkingatmcdona6817
      @justsomeguyworkingatmcdona6817 Před 2 měsíci +38

      I mean no shit of course the newer game would have better animations and graphics than the previous ones.

    • @225Reaver
      @225Reaver Před 2 měsíci +117

      ​@@justsomeguyworkingatmcdona6817 You'd be surprised - Honkai Impact 3rd's animations are a lot more flashy than Genshin's despite Genshin being the newer game.
      The style of game also has a factor - since Genshin is open world exploration, there's more a focus on making the scenery both beautiful and usable, compared to the hack and slash gameplay of HI3rd and what ZZZ looks to be shaping up to be.

    • @justsomeguyworkingatmcdona6817
      @justsomeguyworkingatmcdona6817 Před 2 měsíci +11

      @@225Reaver I mean HI3 is Hoyo's favorite child.

    • @joemama684
      @joemama684 Před 2 měsíci +18

      ​@@justsomeguyworkingatmcdona6817
      Genshin came 4 Years after hi3rd and still way worse. Genshin characters only have any Movement on cutscenes, Before that Its Just Statues talking, and thats really lazy from a billionare game.

    • @oyshikaadi9631
      @oyshikaadi9631 Před 2 měsíci +8

      HI3 is nowhere near ZZZ's level of animation.

  • @IshimurA99
    @IshimurA99 Před 2 měsíci +275

    Without a doubt, ZZZ will be a very good game to experience

    • @JamiaKlanister
      @JamiaKlanister Před 2 měsíci +34

      Animation only. I'm 10 hours in beta, still can't understand why I should play this game. Caverns are boring, battles repetitive, gacha screen deserves better.

    • @Violet-0
      @Violet-0 Před 2 měsíci +9

      Ain’t no way I’m believing ZZZ will be as good on release and beyond. As far I’m seeing they still need to do something unique. Make me as a player want to spend time in the story, gameplay, and endgame to feel worthwhile.

    • @Onigumo.
      @Onigumo. Před 2 měsíci +9

      Animation only
      Everything else is boring and terrible

    • @bencegergohocz5988
      @bencegergohocz5988 Před 2 měsíci +20

      @@JamiaKlanister In what gacha are battles not repetative?

    • @_Void_Archive_
      @_Void_Archive_ Před 2 měsíci +1

      @@JamiaKlanister I played the beta for 40 minutes, isn't one gameplay enough to spend my life here? I'm still playing hi3, there, as you may know, the gameplay is there at the clicker level. ZZZ is literally a gacha game with the coolest combat system

  • @captive8670
    @captive8670 Před 2 měsíci +57

    Second Shining reference in a mihoyo game, firstly the two twins girls in the Belobog hotel and now Here Johnny

  • @user-qf9no8wv2o
    @user-qf9no8wv2o Před 2 měsíci +17

    It accidentally turned into Metal Gear Rising

  • @Valome_Virtual_Gravedigger
    @Valome_Virtual_Gravedigger Před 2 měsíci +53

    _Here's JOHNNY_

  • @jadenoanimations
    @jadenoanimations Před měsícem +5

    the cut from insanely well done animation to gen 5 pokemon phone call is insane 😭

  • @zigrakudo4092
    @zigrakudo4092 Před 2 měsíci +145

    cartoonish is the word y'all are looking for.

    • @sebberzzz565
      @sebberzzz565 Před 2 měsíci +7

      and is that bad...?

    • @danielantony1882
      @danielantony1882 Před 2 měsíci +24

      @@sebberzzz565 I don't feel like that's what the OP was implying. They were implying that there is a word for this style of animation, and that's called 'cartoonish'. That's all there is to it.

    • @kenjutsukata1o1
      @kenjutsukata1o1 Před 2 měsíci +3

      @@danielantony1882 Cartoony probably would have been the better word choice though, since people usually use the word 'cartoonish' with negative connotations for some reason.

    • @danielantony1882
      @danielantony1882 Před 2 měsíci +6

      @@kenjutsukata1o1 It's not mutually exclusive. As much as it can have negative connotations, context can change it. As far as I'm a ware, the OP didn't imply anything negative. Your observations are surface-level.

    • @kenjutsukata1o1
      @kenjutsukata1o1 Před 2 měsíci

      @@danielantony1882 'Cartoony' has less negative connotations than 'cartoonish'. Everything else you said is irrelevant to that immutable fact.

  • @sutarjoh
    @sutarjoh Před 2 měsíci +14

    The thumbnail adapted a principle called "Squash and Stretch" from the 12 Principles of Animation, which is usually done with an elastic object that look stretched when it's falling to the ground.
    I guess that means this cat is elastic enough to do that. Very nice
    I want one 😍

    • @Cracker_Smacker
      @Cracker_Smacker Před měsícem +1

      squash and stretch are done when object are moving fast to achieve over exagerate smooth movement

  • @minhjackvn
    @minhjackvn Před 2 měsíci +12

    "are we watching anime"
    "i guess so"

  • @Koscacio
    @Koscacio Před 2 měsíci +53

    So much energy

  • @mehiloll
    @mehiloll Před 2 měsíci +10

    Oh my god I have such an obsession with almost over exaggerated and highly expressive animation, I freaking love this

  • @RobertooPeary
    @RobertooPeary Před 2 měsíci +54

    0:10 the saw blade is well detailed and drawn well ):3

    • @ZythumX
      @ZythumX Před 2 měsíci +3

      its spinning backwards tho

    • @maniekoddajziemniaki7373
      @maniekoddajziemniaki7373 Před 2 měsíci +1

      ​@@ZythumX You think how saw works?🤦

    • @ZythumX
      @ZythumX Před 2 měsíci +1

      @@maniekoddajziemniaki7373yeah ofc i do im a machinist 💀 at 0:15 u can see the blade going counter clockwise, the opposite way of what the teeth are facing. Not saying the animation is bad however, its not supposed to be realistic

    • @maniekoddajziemniaki7373
      @maniekoddajziemniaki7373 Před 2 měsíci

      @@ZythumX well saw work that way 🤯

  • @noonepkxd1842
    @noonepkxd1842 Před 2 měsíci +10

    Such expressive character!

  • @TheWindows72306
    @TheWindows72306 Před 6 dny +3

    - strong af but gentle af
    - carrying a weapon most people even most raiders cannot lift
    - low self-confidence & overestimating others too much
    - one of her skills literally has 'sweep' in its name
    hey you guys it's ZZZ Noelle

  • @zillowzest5199
    @zillowzest5199 Před 2 měsíci +55

    The mc being a bangboo is honestly adorable

    • @avacado4706
      @avacado4706 Před 2 měsíci +2

      what is a bangboo?

    • @zillowzest5199
      @zillowzest5199 Před 2 měsíci +1

      @@avacado4706 the bunny creature

    • @avacado4706
      @avacado4706 Před 2 měsíci

      @@zillowzest5199 ohh I see

    • @tubester358
      @tubester358 Před 2 měsíci +4

      I thought the main characters are the siblings, and the small critters are familiars in battle

    • @axelarkamg196
      @axelarkamg196 Před 9 dny

      @@tubester358 Pretty much. Proxies such as Patheon (Wise and Belle) use Bangboos for transmitting and assisting in operations and combat

  • @axelarkamg196
    @axelarkamg196 Před 9 dny +2

    I swear Corin don't even know what a menace she is sometimes... I love her 😍

  • @lahearle
    @lahearle Před měsícem +3

    What you are seeing that makes you think it looks better than it actually is, is the speed at which everything is happening at once, which gives you a sense that more is "packed into it"

  • @spartanboss4189
    @spartanboss4189 Před 2 měsíci +6

    Wow, squash and stretch animation actually works pretty well with that high fps 3D anime style

  • @Ninjabladeyokotofufu
    @Ninjabladeyokotofufu Před 2 měsíci +6

    I ABSOLUTELY AM SO EXCITED FOR THIS GAME AND TO GET HER I CANT WAIT

  • @ReimuX_
    @ReimuX_ Před 3 dny +1

    ZZZ is literally the definition of more Fun and more Energy.

  • @zeldacrafter4578
    @zeldacrafter4578 Před 6 dny +1

    This whole game's animation is literally movie quality and i love it so god damn much

  • @supercoolmaniajon265
    @supercoolmaniajon265 Před 2 měsíci +3

    "Amazing animation and fluidity. That's five stars for me."

  • @plang-plang5035
    @plang-plang5035 Před 2 měsíci +47

    I like how ZZZ has 2 sides of gameplay, similar to Persona 5. One is where you can explore the town map and getting materials, another is where you'll be focus on combat

    • @anecro
      @anecro Před 2 měsíci +1

      Isn't that literally just Genshin? That is precisely how I'd describe Genshin Impact from all that I know.

    • @plang-plang5035
      @plang-plang5035 Před 2 měsíci +3

      @@anecro it's more Honkai Impact where it has a dodge/hack & slash qte. And no it's not like genshin. It's also more like Hi3rd & Persona where you have to enter the battle like a dungeon instead of just running around in an open world map. Just look at how Persona 5 enter the battle/dungeon

    • @ronbusu_editandanimationstuff
      @ronbusu_editandanimationstuff Před 3 dny

      @@anecroGenshin is Open World, this is Hack-and-Slash

  • @brother_leonardous7950
    @brother_leonardous7950 Před 2 měsíci +1

    Never thought I'd see anime character with squash and stretch animations, while odd it does work really well surprisingly.

  • @pickle_juice392
    @pickle_juice392 Před 21 hodinou

    this games combat is so satisfying plus with cutscenes like this its literally peak

  • @JamesFR2007
    @JamesFR2007 Před 2 měsíci +20

    so this is where everyone's 50/50 losses went

  • @shadeswordfishzz4579
    @shadeswordfishzz4579 Před 2 měsíci +3

    Can't wait for the game to drop!!

  • @frea2191
    @frea2191 Před 3 dny +1

    it feels like everything is made out of rubber and runnning on double speed...

  • @inamabilis7423
    @inamabilis7423 Před 20 hodinami

    I love the animation at the opening when she’s panicking trying to get out backwards like cats do

  • @22I22
    @22I22 Před 2 měsíci +7

    Excessive movement
    Sped up

  • @SmolFly
    @SmolFly Před 2 měsíci +4

    I thought bladewolf was about to appear for some reason.

  • @bayukrisnanda5529
    @bayukrisnanda5529 Před 2 měsíci +2

    when animator applied all animation principles

  • @politedonut2637
    @politedonut2637 Před 5 dny +1

    The exaggerated movements i just love it

  • @stanoshu5627
    @stanoshu5627 Před 2 měsíci +16

    it's so smooth it's unsettling

  • @mariogamesandanime3498
    @mariogamesandanime3498 Před 2 měsíci +8

    This is high level upgraded sly cooper animation. Just hope we get the play the game with more content and stuff to do.

  • @joetheartbro2859
    @joetheartbro2859 Před 2 měsíci

    someone needs to make a show with this animation style, and if they won’t, then I will somehow.

  • @rikamidlford
    @rikamidlford Před 5 dny +1

    the beginning with the saw is a reference to the movie Shining !!

  • @MintTea2005
    @MintTea2005 Před 2 měsíci +9

    Wtf why is the animation so good-

  • @RyanRafi100
    @RyanRafi100 Před 2 měsíci +15

    Hoyoverse setting the standard again for good animation in anime games

  • @mr.shameless1886
    @mr.shameless1886 Před 2 měsíci +1

    this is definetly an _"Oh... oh okay"_ moment

  • @Tyronebiscuit
    @Tyronebiscuit Před měsícem +1

    It’s giving me old cartoon classic vibes like something from Scooby Doo

  • @mozzapple
    @mozzapple Před 2 měsíci +6

    I like the more cartoon-style animation Zzz has. The squash-and-stretch that many 3d animators avoid is finally being shown in the spotlight.

  • @satwatchatterjee8633
    @satwatchatterjee8633 Před 2 měsíci +8

    ZZZ animation is very fluid and goofy like a cartoon but i love it. have been enjoying the gameplay of beta till now

  • @ThatOneGingerFromSP
    @ThatOneGingerFromSP Před 2 měsíci

    I love the squash and stretch used for the 3d models, it reminds me of Overwatch

  • @panjipewe
    @panjipewe Před 2 měsíci +19

    They know their strength...
    Fluid expression...

  • @kanari-
    @kanari- Před měsícem +5

    god i would love an anime animated like this. maybe a promotional anime for zzz or something like they did for takt op destiny but 3d

  • @EurotuningMty211
    @EurotuningMty211 Před 8 dny +1

    This shit looks like it is going to be my next addiction

  • @reagenh.650
    @reagenh.650 Před 5 dny +1

    i love ZZZ vibe more than genshin honestly, its such a mood, i love the content

  • @LavenderQX
    @LavenderQX Před 2 měsíci +5

    Rare moment when animators get payed

  • @manfob22
    @manfob22 Před 2 měsíci +4

    The animators clearly knows what their are doing...or not
    So much is happening at every second, it's hard to follow. It's fluid, no denying that. But there isn't any pause, or silence.
    Some commenters wrote "cartoonish" but even as a cartoon, it's not very well done.

  • @halfbee7886
    @halfbee7886 Před 2 měsíci

    I love when she was screaming “Ihyaaaaaa!!!!”
    Something about it feels so comical, but makes me pity her at the same time. Idk how to describe the feeling.

  • @Staff_Luli_Animation
    @Staff_Luli_Animation Před měsícem +1

    zzz is like everyone was paimon 😂 so much energy

  • @GraveUypo
    @GraveUypo Před 2 měsíci +3

    how can something be so smooth and bouncy and at the same time so stiff? like, i'm always aware it's a game with weirdly stiff game movement

  • @MakeDoor
    @MakeDoor Před 2 měsíci +4

    Adult huohuo with pizza slicer meet dark skin kirara.

  • @Rob-gp6yb
    @Rob-gp6yb Před 2 měsíci

    i don't know what this is but that was really fluid and detailed animation

  • @marnibmarnib9760
    @marnibmarnib9760 Před měsícem +2

    This feels like a 3d animation with 2d physics

  • @katyaognyatya494
    @katyaognyatya494 Před 2 měsíci +4

    0:13 METAL GEAR RISING REFERENCE?!!!!

  • @michaelbooster2
    @michaelbooster2 Před 2 měsíci +7

    how the heck mihoyo managed to make a 3D in-game cutscene that look like something that is animated in an animation series..

    • @aethelon4144
      @aethelon4144 Před 2 měsíci +4

      Simple. Mihoyo simply started their own animation studio(I'm not kidding, they actually have their own animation studio, but mostly for animated shorts and stuff)

    • @nicky4092
      @nicky4092 Před 2 měsíci

      thx to genshin's survey of course 😉

    • @michaelbooster2
      @michaelbooster2 Před 2 měsíci

      @@aethelon4144 Oh i know they have their own anime studio that exist since HI3, mihoyoAnime. But i think they usually focus on drawn animations instead of in-game animations.
      A 3D in-game animation that can replicate movements just like a hand-drawn 2D animations and with this kind of fluidity & expressions is really rare imo due to limitations of what 3D animations can do compared to 2D and also a game animation compared to a hand-drawn one.

  • @rainbowappleslice
    @rainbowappleslice Před 2 měsíci +2

    i love how borderline over the top this is

    • @RejectedDisk
      @RejectedDisk Před 2 měsíci

      Well that's what you get when they pay you high

  • @uncletrashero
    @uncletrashero Před 2 měsíci

    they have really good weigh on the physics pieces like her pony tails at the end. interesting to see that side combining with the stretchy animation style

  • @RiRiRiPoks
    @RiRiRiPoks Před 2 měsíci +6

    IMHO this animation style looks much more cinematic like, I prefer it over genshin and hsr. It literally feels like watching anime, not a video game.

  • @AnimeFanNumber773
    @AnimeFanNumber773 Před 2 měsíci +7

    A bit too much movement exageration for my liking, there is very little spacing between movements and also the physics feel quite unnatural since they are way too bouncy.

    • @sorakuchi3335
      @sorakuchi3335 Před měsícem +3

      Not every game is for everyone

    • @AnimeFanNumber773
      @AnimeFanNumber773 Před měsícem +1

      @@sorakuchi3335 Agreed, that is why I said "For my liking," not that it was objectively bad,

  • @JS-kr8fs
    @JS-kr8fs Před 2 měsíci

    It seems like I've lived three different lives since I first saw this game, and now I see why.

  • @danonimo22
    @danonimo22 Před 2 měsíci

    This is a result of when the company actually care about their dev team.

  • @Qopa
    @Qopa Před 2 měsíci +4

    not gonna lie, I fell asleep watching people play ZZZ or transition each stage via TVs.
    This game will die faster than hi3 ever did.

    • @_Void_Archive_
      @_Void_Archive_ Před 2 měsíci +2

      Watching is one thing. I couldn't stop playing the first hour of gameplay, there was no more time yet. This is the best hoevers game in terms of gameplay

    • @ir298presk
      @ir298presk Před 2 měsíci

      Nah, you are just a, damned weeb

  • @oswaldgaming8331
    @oswaldgaming8331 Před 2 měsíci

    very well done seems very fluid

  • @Trygorn
    @Trygorn Před 2 měsíci

    Feels very cartoony, makes me think of Saturday mornings as a kid

  • @Hatterixxx
    @Hatterixxx Před 2 měsíci +5

    I love how thyere not afraid to go off model to make the animation more fluid

  • @kroaat
    @kroaat Před 2 měsíci +5

    Forced animation

  • @NameName-jg7hw
    @NameName-jg7hw Před 2 měsíci +3

    Their movements piss me off why are they so exaggerated

  • @BatBitesTheBat
    @BatBitesTheBat Před 22 dny

    That was amazingggg

  • @Kinamitan
    @Kinamitan Před 11 dny +1

    Прикиньте, если бы все аниме были с такими анимациями...

  • @jevs1555
    @jevs1555 Před 2 měsíci +4

    Overcompensating for boring gameplay

  • @Verynormaltagname
    @Verynormaltagname Před 2 měsíci

    oh yes, id like to see this in some more academic pages.

  • @kazuyukihi1208
    @kazuyukihi1208 Před dnem +1

    ボンプが本当に狂おしいほど可愛い、グッズでたら買いたい

  • @parmaxolotl
    @parmaxolotl Před 17 dny +2

    So cute and funny

  • @halfbee7886
    @halfbee7886 Před 2 měsíci

    I like it when animators are challenging themselves like this.

  • @bluefooxrdg8284
    @bluefooxrdg8284 Před 2 měsíci +1

    When the Animation team is actually paid well

  • @pitioti
    @pitioti Před 2 měsíci

    The animators where all on Super Sayan to be able to pull such great animations XD

  • @_Bellecrose
    @_Bellecrose Před dnem +1

    I love Nekomiya in the thumbnail
    *S t r e c h t*

  • @Something32222
    @Something32222 Před měsícem +1

    These animations just evolved so quickly in hoyoverse

  • @modshade2648
    @modshade2648 Před 2 měsíci

    yeah I've seen one or two people say "here's johnny!" in the comment second and the first time I saw this I couldn't help but think down to the letter that was a reference from the shining at 0:10, it's so clean too.

  • @warspite1494
    @warspite1494 Před 2 měsíci

    Thr animation has so much effort HOLY

  • @alexielouisl.8462
    @alexielouisl.8462 Před 2 měsíci

    its kind of a cold shower effect once the cutscene ends but damn they had fun doing this, good for them!

  • @bruhtholemew
    @bruhtholemew Před 2 měsíci +1

    It looks smooth because theres a rubberhose like quality to the movement. Pause and you can see the models being stretched and contorted.

  • @miyxmi
    @miyxmi Před 2 měsíci

    I LOVE the bouncy animation

  • @goldenrider2925
    @goldenrider2925 Před 2 měsíci

    hook this shit into my veins and may the era of anime sacrifcing any dynamism it ever had following the industry crash be left behind forever

  • @archipandara9441
    @archipandara9441 Před 7 dny

    A lot of love from the animators

  • @battokizu
    @battokizu Před 2 měsíci +1

    Guess they wanted the clocktower audience with this one 😂😂😂

  • @HEAVENSTAR_oficcial
    @HEAVENSTAR_oficcial Před měsícem

    It is clear that the workers were eager to work.