10 Design Patterns Explained in 10 Minutes

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  • čas přidán 28. 05. 2024
  • Software design patterns help developers to solve common recurring problems with code. Let's explore 10 patterns from the famous Gang of Four book and implement them with JavaScript and TypeScript fireship.io/lessons/typescrip...
    #programming #compsci #learntocode
    🔗 Resources
    Learn more from Refactoring Guru refactoring.guru/design-patte...
    GOF Design Patterns Book en.wikipedia.org/wiki/Design_...
    Criticism of Design Patterns blog.codinghorror.com/rethink...
    📚 Chapters
    00:00 Design Patterns
    01:00 What are Software Design Patterns?
    01:34 Singleton
    02:24 Prototype
    03:46 Builder
    04:23 Factory
    04:54 Facade
    05:47 Proxy
    06:45 Iterator
    07:47 Observer
    08:58 Mediator
    09:50 State
    🔥 Get More Content - Upgrade to PRO
    Upgrade to Fireship PRO at fireship.io/pro
    Use code lORhwXd2 for 25% off your first payment.
    🎨 My Editor Settings
    - Atom One Dark
    - vscode-icons
    - Fira Code Font
    🔖 Topics Covered
    - TypeScript and JavaScript Design Patterns
    - Algorithm vs Design Pattern
    - What is Gang of four?
    - Are design patterns still relevant?
    - Design patterns basics tutorial
  • Věda a technologie

Komentáře • 928

  • @user-yy3ki9rl6i
    @user-yy3ki9rl6i Před 2 lety +1022

    I think explaining those 10 design patterns in 10 mins is substantially much harder than trying to explain it in 60 mins. Great work as always.

  • @RyanTipps
    @RyanTipps Před 2 lety +1529

    Refactoring Guru is awesome. I found them a while ago and read thru their refactoring & design patterns content. It mirrors the standard books on those topics. And their cartoons for each pattern are REALLY helpful.

    • @shvetsgroup
      @shvetsgroup Před 2 lety +249

      Hello from the author! Thank you folks for all the kind words of support. I'm flattered, really. Hopefully I'll find some way to work on the new refactoring section amidst this madness that's going on in my country. Cheers!

    • @danielchettiar5670
      @danielchettiar5670 Před 2 lety +6

      @@shvetsgroup ❤️👍

    • @Laflamablanca969
      @Laflamablanca969 Před 2 lety +4

      I second this comment. I have also purchased the refactoring course 👍

    • @banzooiebooie
      @banzooiebooie Před 2 lety +9

      I bought both the book design patterns and the course without even looking through this video. The site just screamed quality. Also, really hope that things turns out great for you in the end and the madness in your country stops.

    • @davew2040x
      @davew2040x Před 2 lety +9

      Love what I’m reading on the site so far!
      There’s one aspect of refactoring and clean code that’s just utterly tragic: many programmers don’t really appreciate well-designed code when they see it. Or at least more junior programmers anyway. A lot of the insight that goes into expert code design can just appear to be some kind of accidental happy coincidence to folks who don’t know any better. Or even worse, like an undesirable expenditure of extra lines of code.
      I don’t think we, as an industry, spend enough time discussing the extreme value of writing clear, robust, self-documenting code. We definitely spend a lot of time stressing the importance of learning a tiny bit about every new framework that pops up.

  • @alexwilkinsgames
    @alexwilkinsgames Před 2 lety +596

    Ugh, I love it when people simplify complex concepts with actual examples.

    • @ChaoticNeutralMatt
      @ChaoticNeutralMatt Před 2 lety +14

      Interestingly enough, I keep skimming the text the first time and reading hate, seeing love and then reading it a second time.
      Edit: At least I did it twice.

    • @eshtiyak
      @eshtiyak Před 2 lety

      @@ChaoticNeutralMatt oh god, same here

    • @antoniofuller2331
      @antoniofuller2331 Před 2 lety

      Oh Lord

  • @artulloss
    @artulloss Před 2 lety +828

    FINALLY
    Design patterns are super interesting and it's especially helpful that this is in Typescript and JavaScript. Most articles about this use examples in Java and pointing out that some are overly complicated if you're using JavaScript is great. Thanks for making a video explaining all of these with pros and cons. 🔥🚀

    • @Fireship
      @Fireship  Před 2 lety +71

      🥉 Bronze

    • @VivekYadav-ds8oz
      @VivekYadav-ds8oz Před 2 lety +12

      Yeah, some patterns emerging from Java were because of the OOP strictness it has and don't necessarily make sense outside of that constraint. Seeing these patterns make sense in a freeing language such as JS makes them feel right.

    • @antoniofuller2331
      @antoniofuller2331 Před 2 lety +2

      They feel right in JavaScript indeed!!!

    • @terrsus7676
      @terrsus7676 Před 2 lety

      @@123495734 Brother, what you have just said is "sus".

    • @gercody9722
      @gercody9722 Před 2 lety

      Lmao classic example of midwit soydev

  • @orlandobrown8190
    @orlandobrown8190 Před 2 lety +79

    Just started reading "Head First Design Patterns" today. Perfect timing.

    • @lesedijonas5974
      @lesedijonas5974 Před 2 lety +3

      What a coincidence me too 👀👀

    • @codeaperture
      @codeaperture Před 2 lety

      Wow interesting. Do I have to purchase the book?

    • @lesedijonas5974
      @lesedijonas5974 Před 2 lety

      It would depend on how much experience you have

    • @ljka
      @ljka Před 2 lety +1

      Is the book good? Im planning to buy one.

    • @marco.r
      @marco.r Před 2 lety +3

      Great book to actually learn design patterns without falling asleep

  • @WolfPhoenix0
    @WolfPhoenix0 Před 2 lety +551

    I always knew if I was lazy and waited long enough that Fireship would teach me about design patterns. 😂
    Truly the best source for simplifying complex concepts.

    • @codeaperture
      @codeaperture Před 2 lety +5

      Haha me too 🤣

    • @e.informatique4996
      @e.informatique4996 Před 2 lety +2

      Bro that's exactly my case 🤣

    • @DavidSmith-ef4eh
      @DavidSmith-ef4eh Před 2 lety +13

      Not enough. I've been watching courses on design patterns for years, and still don't know them. The hardest part is to recognise when to use one, but for that you really need to know everything about them. 10 minutes won't be enough.

    • @codeaperture
      @codeaperture Před 2 lety +2

      @@DavidSmith-ef4eh I just apply a few too. To be honest 🤣. I think am everything a programmer should not be 🤣

    • @e.informatique4996
      @e.informatique4996 Před 2 lety +6

      @@DavidSmith-ef4eh yeah you're absolutely right, but my point is in these 2 scenarios :
      1) don't know what a design pattern is, neither categories of design pattern, neither the overall utility of each one
      2) learn the *overall concepts* of common design patterns
      In the first scenario, I don't have enough knowledge to even think about using a pattern
      But in the second one, I can at least consider to implement some patterns when I code
      So I think this video is perfect for people like me
      EDIT: I didn't say this video is enough to *master* design patterns (it's up to the developer to learn them), but it's enough to *know* them

  • @szandrew9293
    @szandrew9293 Před 2 lety +78

    Funny that I'm already using most of them in some form without even knowing about them. I always avoided learning design patterns except of the simple ones because of the overly theoretical explanations in most articles. But this isn't the case in this video, everything explained in the most simpliest way with good examples. Very helpful!

    • @drkrn
      @drkrn Před 2 lety +3

      If my professor wasn't such a hard working guy on forcing us to learn these pos patterns I probably would've given up on my own. The book is pretty difficult to read, at least in my experience, if you don't have a good guide it can be just painful in general.
      I also hate reading so xd.

  • @cjezinne
    @cjezinne Před 2 lety +265

    I remember recommending this topic earlier. Glad to see it come to fruition. Exactly what I needed.

  • @JohannesSchmitz
    @JohannesSchmitz Před 2 lety +48

    Could you do another one about some additional patterns?
    - Dependency injection
    - Adapter/Translator
    - Bridge/Opaque Pointer/Pimpl
    - RAII
    - Visitor
    And maybe a separate video about concurrency patterns.

  • @fujihita2500
    @fujihita2500 Před 2 lety +6

    Funny thing how I have used some of these patterns over the years but under different names:
    - Singleton: static / global class
    - Builder: classic object definition from C++
    - Factory: I used to refer to this as "builder" and many of my older codes named factories as "builder"
    - Facade: encapsulation
    - Proxy: wrapper
    - Observer: event listener
    - Mediator: router

  • @raz0229
    @raz0229 Před 2 lety +39

    Apart from design patterns, I learnt all the cool features that come with Typescript. Thanks Jeff

  • @farispalayi
    @farispalayi Před 2 lety +81

    I always thought of design patterns as something really complex, convoluted stuff that would be so hard to learn, and only for really smart people to learn. So I was kinda intimidated to start learning it. But, this video made me realize that it looks so fun, and even I could do it. Thanks for giving me the confidence and keep making these world-class, wonderful videos.

    • @yovivideos
      @yovivideos Před 2 lety +11

      It's fun because it's he who explains it. Traditional sources are very boring to me. I would love to watch a full design patterns course from fireship

    • @farispalayi
      @farispalayi Před 2 lety +1

      @@yovivideos Yeah, true. I would too

    • @dealloc
      @dealloc Před 2 lety +6

      I think the issue is that a lot of resources makes a lot of assumptions and theoretical problems that aren't realistic, so it it's hard to apply to your problem if you don't even know where to begin, and often overblown in a lot of cases.
      Design patterns are guidelines and doesn't need to be implemented 100% the same as books explain it. Books often try to cover a lot of use-cases that you may not even need to think about.

    • @dariusduesentrieb
      @dariusduesentrieb Před 2 lety +5

      The hardest part of learning design patterns is to remember all the names.

    • @farispalayi
      @farispalayi Před 2 lety +1

      ​@@dealloc Yeah, you're right. A lot of books go into details that are irrelevant in practical application. But, I guess that's why they are books, cuz it lets you go into the rabbit hole of stuff - if you want to. As you said, since these books make a lot of assumptions about your current knowledge, it makes things harder for beginners. 👍

  • @vasubansal5834
    @vasubansal5834 Před 2 lety +12

    This guy has the ability to read viewer's minds!!!!

  • @mahdihosseinzadeh
    @mahdihosseinzadeh Před 2 lety +25

    My all-time favorite is "Composite pattern" used especially in GUIs.

    • @DavidSmith-ef4eh
      @DavidSmith-ef4eh Před 2 lety

      thats a confusing name though. It should be called grouping pattern... I've never found an application for it honesty.

    • @mahdihosseinzadeh
      @mahdihosseinzadeh Před 2 lety +1

      @David Smith Well, I think HTML is a good example of Composite pattern. When a browser wants to calculate size of an element (like 'div') in page, it does not matter whether that 'div' is a container of more elements or if it contains no child elements. The browser treats a "container div" and a "non-container div" the same way.

    • @DavidSmith-ef4eh
      @DavidSmith-ef4eh Před 2 lety

      @@mahdihosseinzadeh sure, folder/file system is another example. But I never used the pattern my self.

    • @luisoncpp
      @luisoncpp Před rokem

      In videogames is usted a lot. Unity and Unreal Engine is structured that way.
      Why? For example there can be enemies that walk, fly, hit or shoot, and allies that can also walk, fly, hit or shoot.
      If you want to implement those features only once and not end with a god class, you cannot do it with just inheritance, because there is not a clear hierarchy.
      One good way to do it is by creating a "gameobject" that can have components, and then create the walk, fly, hit, shoot, and behavioral components (and the behavioral component would delegate the enemy or ally using composition)

  • @das_evoli
    @das_evoli Před rokem +4

    It's super interesting when you learn Design patterns really late in your CS Career. You realize that you already implemented some of those patterns without knowing it or you already met a problem that would have been solved with one of those patterns

  • @KaSSa__
    @KaSSa__ Před 2 lety +16

    This is the first thing I learned the hard way while entering in the professional world, thinking why haven't I been teach that before ! Glad to finally see it here !

    • @imerence6290
      @imerence6290 Před 2 lety +1

      They never teach you relevant shit in Uni or School.

    • @speedfastman
      @speedfastman Před 2 lety +2

      @@imerence6290 Nah they do.

    • @mhcn7762
      @mhcn7762 Před 2 lety +3

      ​ @Imerence i guess u weren't paying attention , since pretty much every CS/SE major include 1 course dedicated to System Design & Design patterns .

    • @luizAugustoll
      @luizAugustoll Před 2 lety

      pattern info was very spread about internet and the main book of it is a confusing list.

    • @voidspirit111
      @voidspirit111 Před 2 lety +1

      @@mhcn7762 depends when you went to uni and where. In my case it didn't.

  • @vatssv3006
    @vatssv3006 Před 2 lety +4

    Mind blown are the only two words I can think right now. I have been dabbling in understanding these design patterns for a while now but this is the simplest yet clear video I have come across for design patterns. Loved it!

  • @BFedie518
    @BFedie518 Před 6 měsíci

    It's really hard to make examples that are complex enough that it makes sense to use the feature being taught, but simple enough to understand quickly. You nail it every time.

  • @guilhermeprokisch
    @guilhermeprokisch Před 2 lety +2

    Pure synchronization! I've been studying patterns for the last two weeks and some days ago I was reading through Refactoring Guru. Now you guys, one of my favorite youtube channels, made a video about it. Thanks!

  • @AlexGelinas42069
    @AlexGelinas42069 Před 2 lety +21

    I love this book, and also this video! Also that maze at 1:24 is literally unsolvable (at least from what we can see)

    • @alimertc
      @alimertc Před 2 lety

      maybe there are tunnels :D

    • @manasnagelia
      @manasnagelia Před 2 lety +6

      Plot twist: The guy is standing their since he actually finished the maze

  • @JustAReminder
    @JustAReminder Před rokem +7

    I’m just starting out in programming and this is the kind of thing I’m looking for. This seems WAY more essential to coding than learning the syntax. Yeah you need to know how your tools work and its better and faster to know the right tool but if you don’t know how to build the house it really doesn’t matter.

    • @i-am-the-slime
      @i-am-the-slime Před 2 měsíci

      No, it's actually all either common sense or outdated.

  • @muneebmohd
    @muneebmohd Před 2 lety

    I'm just starting with programming and just when I think I know what I need to know, you show me something new to learn. Thank alot man you are teaching literally more than half of what I know.

  • @WatchTower71
    @WatchTower71 Před rokem +1

    That’s one of your best videos thus far. I can’t imagine explaining the GoF book in 10 mins. Great job!

  • @linaalbaroudi8324
    @linaalbaroudi8324 Před 2 lety +5

    Wow, I finally understand the design patterns I took in college. I am interested now in reading more about them and using them in my future projects.

  • @jineethehandsome1608
    @jineethehandsome1608 Před 2 lety +9

    Do you have superpower to read viewers mind, I was just thinking about learning design patterns. Thanks a lot for comprehensive video.

  • @Mikenight120
    @Mikenight120 Před 2 lety +1

    Content like this, code reports and 100 seconds make this literally the best channel ive seen in many years. Been here even before you had 1 million subscribers and let me say you deserve 10 millions subs!!!

  • @mhc4124
    @mhc4124 Před rokem +2

    The way you describe this stuff is so pragmatic. As much as I appreciate everyone's work on educational content, on here, this type of pragmatic approach is exactly what is missing from the majority of videos on these topics.

  • @Moueih
    @Moueih Před 2 lety +4

    Awesome video, even after 10 years of programming we can still learn a lot from the basics, thank you for that video

  • @simple_neko
    @simple_neko Před 2 lety +5

    Thank for the quality content. My professor just give me introduction to design pattern today. Your video is very helpful.

  • @ghosthunter0950
    @ghosthunter0950 Před 2 lety +1

    I'd love to see another video covering more design patterns.
    As a new programmer this makes me feel like I'm not completely lost on at sea on if what I'm doing is a good way to design my code instead of just randomly doing the first idea that pops in my head or contemplating it for hours without getting anything done.

  • @ozzyogkush
    @ozzyogkush Před rokem +1

    I have a BS in Computer Science from Drexel, and learned a lot of this back then, and this is a very nice overview/refresher. I can tell you that at least in my career, I've rarely worked with engineers who think and talk about code and problems they're solving in these types of terms. A lot of time, explicit choices of pattern usage comes after the fact, if at all. Sometimes the hardest part is identifying when a pattern is in use, especially if it spans multiple files and/or directories. Even as a senior engineer or architect, I struggle with that. It really does require a shift in mindset (both individual and the team you work on), that touches not just on when you're typing out the code, but when you're planning or refining the work that needs to be done. Teams which can talk about these things ahead of time and document it in their ticketing system will have a much easier time when it comes to code review and pull requests, and QA engineers will have an easier time following along and identifying/pointing out potential areas of incorrectness when bugs are encountered. And for the sake of junior engineers, or engineers who've never taken a course on design patterns, document in the code itself when a particular pattern is being used. A link to the e-book, or at least the name of the book/place/blog/whatever where it originated can save everyone time and energy.

    • @i-am-the-slime
      @i-am-the-slime Před 2 měsíci

      I disagree, these patterns are either built-in to modern languages, common sense, or a bad idea.

  • @notjustdev
    @notjustdev Před 2 lety +8

    Thanks Jeff for this value-packed content. Once you understand the value of these design patterns, it is hard to go back to the Play-Doh snakes. Even in my tutorials, sometimes I know that writing Play-doh snakes will be faster and easier for beginners to understand, but I still can't help myself from not spending extra 15-30 minutes to implement everything based on best practices. It's important to get started with the right foot.

  • @mdawg252
    @mdawg252 Před 2 lety +7

    Very interesting, I've been programming for around 10 years now and just now am learning the names of these patterns I've been using for years haha.
    The only one that was completely new was the prototype pattern, I come from a mostly java reverse engineering background so I've always thought of that kind of like proxies.

  • @crazedfan070589
    @crazedfan070589 Před 2 lety +2

    5:01 (corruption) was a really nice touch

  • @santos3131
    @santos3131 Před rokem

    Such a much needed video! I feel that programmers today gloss over these fundamental software design patterns because they are already given features that solve them out of the box with high level languages. And so many never learn why those features exist and are still prone to recreating basic design flaws in code.
    And the issue with giving them a textbook like Design Patterns by gang of four is that although the concepts are timeless and fundamental, the terminology is outdated and many of the patterns in the book are eased in higher languages with powerful language-native abstractions
    So there’s a discrepancy where for newer programmers the patterns need to be translated into modern terminology and shown what modern language features correspond to which patterns!

  • @geckoo9190
    @geckoo9190 Před 2 lety +4

    I am an indie game developer, I think that the builder pattern works great for all the objects, the mediator is great for inputs and controlling objects, the state is good for controlling the game flow, but like you said, it works on step bases and its very easy to mess.

  • @asdf198
    @asdf198 Před 2 lety +6

    Singletons are useful for logging & error reporting. ActionPack, an important piece of rails, uses Singletons for route deprecation and Mime type identification. Sprinkling Singleton spice over a codebase would suck probably, but they aren't useless.

    • @dgillies5420
      @dgillies5420 Před 5 měsíci

      They are a colossal pita to test (to test an object you may need a fresh copy of the object many times) and so not recommended at a few minor places like google ..

  • @spicywasab
    @spicywasab Před 2 lety +36

    Hey, great video !
    For the iterator pattern, you can also use a generator function (*function) and the yield keyword, like this :
    // the * is essential
    *[Symbol.iterator]() {
    for(let i = start ; i != stop ; i+=step) {
    yield i;
    }
    }
    Feel free to check on MDN how generator functions work, it's pretty interesting :)

    • @mthaha2735
      @mthaha2735 Před 2 lety +3

      Exactly what I was thinking

    • @ajfalo-fi3721
      @ajfalo-fi3721 Před 2 lety +2

      Just like in python

    • @Fireship
      @Fireship  Před 2 lety +14

      Good call, generators are on my video idea list

    • @Dude29
      @Dude29 Před 2 lety

      oh shit, big 🧠

    • @spicywasab
      @spicywasab Před 2 lety

      @@Fireship Glad to ear this !
      Keep it up, your videos are awesome :)

  • @tdkiran
    @tdkiran Před 2 lety +1

    The best thing I loved about this video that not all patterns are required for language like JavaScript due to the nature of them

  • @snake3444
    @snake3444 Před 2 lety

    These things are so important to know!
    Even if you don't use any of this, sometimes u can use patterns like this in a smaller way or solve another problem better just because u know whats possible

  • @LimitedWard
    @LimitedWard Před 2 lety +2

    The facade pattern is extremely underrated. It does way more than just abstract away complex logic. Its real super power is to make your code more testable with dependency injection.
    One important thing to remember is that design patterns are not all or nothing. Each of the patterns are often used together, and some are just specialized versions of more fundamental patterns. A bit like how all multiples of 4 are also multiples of 2.

  • @arekxv
    @arekxv Před 2 lety +33

    Simpler iterator pattern using generator functions:
    function* range(from, to, step = 1) {
    for(let i = from; i < to; i += step) {
    yield i;
    }
    }
    Or you know... you can just use for loop directly. :)

    • @luizAugustoll
      @luizAugustoll Před 2 lety

      I think the he implemented the iterator method to work with of.

    • @meandyours
      @meandyours Před 2 lety +1

      @@luizAugustoll generator function does work with for-of loop

    • @shane3744
      @shane3744 Před 2 lety +3

      You can even use a generator for the iterator implementation to make the range function an iterable. It's the perfect use case for a generator!
      const range = (start, end, step = 1) => ({
      *[Symbol.iterator]() {
      for (let i = start; i

  • @mrCetus
    @mrCetus Před 2 lety +1

    This is like the fastest revision of 10 design patterns with best explanation as always. I wish that you covered all the design patterns instead of just 10. But still awesome video 😻

  • @adesanoyesamson668
    @adesanoyesamson668 Před 2 měsíci

    I use most of these without even knowing their names. Thank you for the video. It amazing

  • @kevinbatdorf
    @kevinbatdorf Před 2 lety +12

    At 2:05 In JS, objects aren’t passed by reference. Their reference ID is copied into a new value and that is passed. That’s why you can update properties but not the entire object. Small but important distinction

  • @danielegvi
    @danielegvi Před 2 lety +27

    I love your videos, but the builder pattern as shown here is very different from the common interpretation of it. The point of the builder pattern is to separate the representation of an object from its construction process. This involves separating it into two classes, ie, Car, and CarBuilder. You create a CarBuilder, and use its methods, typically chained, which eventually give you a Car. This pattern is very common in Java and C# but also seen in other languages like C/C++ and Rust.
    Of course, this pattern is uncommon in JS where the most popular way to create an object is to pass an init/config object to a constructor or factory method, thanks to the object literal syntax.

    • @julienlecoq3539
      @julienlecoq3539 Před 2 lety

      Things are interchangeable, you could also create a config/init object in those other languages and remove the builder pattern. It’s just a little more verbose than js but is totally okay.
      You can also use the functional options pattern to create objects. They are so much way of creating objects 😅

    • @kacperwyczawski618
      @kacperwyczawski618 Před rokem

      Isn't that thing showed in video called fluent interface?

  • @avidworkslol
    @avidworkslol Před 2 lety +1

    You know what's crazy? I searched for like 2 hours yesterday for design pattern videos. And then, here you are.

  • @InstaSound
    @InstaSound Před 2 lety

    One of the best videos you've ever made. Feel free to make a part 2 should you find yourself with too much free time on your hands 🙃

  • @31redorange08
    @31redorange08 Před 2 lety +320

    For anyone questioning their knowledge: The builder pattern as explained in this video is wrong.

    • @tropicaldog430
      @tropicaldog430 Před 2 lety +18

      Can you elaborate please?

    • @ayanw-gaming
      @ayanw-gaming Před 2 lety +4

      How so ? can you please explain.

    • @31redorange08
      @31redorange08 Před 2 lety +181

      @@tropicaldog430 He just added setters which can be chained. With the builder pattern, you have a dedicated builder class with these setters. In the end, you call build() and receive the object you wanted, usually immutable.

    • @fj12n3
      @fj12n3 Před 2 lety +19

      The state pattern he describes is also just the strategy pattern

    • @luizAugustoll
      @luizAugustoll Před 2 lety +3

      @@31redorange08 like StringBuilder?

  • @googlemani
    @googlemani Před rokem +3

    Liked the examples. Observer pattern example is good.

    • @nickjunes
      @nickjunes Před rokem

      That's because it's the most like functional programming. The application state is kept sacred.

  • @CutiePi
    @CutiePi Před 2 lety

    Found your channel a few days ago man, I've been binge watching your videos since. Amazing content much love from a software engineer !

  • @Lemon-lp1qb
    @Lemon-lp1qb Před 2 lety

    Amazing explanation of design patterns. I honestly never understood these with such ease till now.

  • @igetpaidtocode
    @igetpaidtocode Před 2 lety +3

    Your best video by far! One of the most important aspects in the whole programming world 🙏 thanks a ton! Great explanation

  • @arminromhanyi7669
    @arminromhanyi7669 Před 2 lety +4

    Great video, although I low-key expected some manner of criticism given how easy it is to overuse these patterns. What often happens is that people use these so frequently that rather than genuinely trying to provide a solution to a problem, they try to re-shape the problem in a way that there is an obvious cookie-cutter solution to it. That is of course not the problem of the patterns themselves, so I understand that you make no mention of this. Giving some examples of when _not_ to use GOF patterns would be immensely helpful though, in a future video perhaps?

  • @bigutubefan2738
    @bigutubefan2738 Před 2 lety +2

    Excellent video. Definitely the best explanation of avoiding switch /case hell out there. A great reason I read about why you should use the factory pattern in JS ( even when it's as simple as function taking a Class returning new Class), is because making changes from that point onwards just involves altering the function, i.e. in one place. But changing every "new Class" instantiation to a factory can be a huge a breaking change.

  • @giladbr
    @giladbr Před rokem +1

    Amazing video. Love the quick, straightforward, clear, honest and self-humorous explanations. :-)

  • @rajeshkanna9502
    @rajeshkanna9502 Před 2 lety +3

    This guy is Eminem of programming

  • @ALXG
    @ALXG Před 2 lety +5

    Spaghetti 🍝 design is still the most common. Whole internet is relying on it. It is like PHP among patterns.

  • @Max-bf9lm
    @Max-bf9lm Před 2 lety

    Holy guac, you sped through my past 2 years of development in 11 minutes.

  • @optmstpessmst
    @optmstpessmst Před 2 lety

    this video is amazing, i'm relatively new to programming and now experimenting with functions and processes is easier and projects is easier with the patterns

  • @jonasstrabel
    @jonasstrabel Před 2 lety +3

    Generally I don't like when youtubers ask for a subscription, but this was well done!
    (8:40)

  • @GiacomoMiola
    @GiacomoMiola Před 2 lety +3

    I hate when people talk fast on purpose not letting the other follow their reasoning, so that they feel smarter

  • @imawizardfools5934
    @imawizardfools5934 Před 2 lety +1

    Thankyou! This was extremely helpful, I would love to see more like this.
    Fundamentals that everyone should have in their toolbelt.

  • @oszi7058
    @oszi7058 Před 2 lety +5

    First

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    @Alejandro-fn6yu Před 2 lety +18

    Despite the economic downturn, I have been earning $50,000 returns from my $10,000 investment every 14 days.

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      @mccarthylauren6816 Před 2 lety

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      @yamahayua4802 Před 2 lety

      I’ve heard a lot about investments with Mrs Christine Martin and how good she is, please how safe are the profits?

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      @antoniojeffery9541 Před 2 lety

      On what’ spp⤵️

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      @antoniojeffery9541 Před 2 lety

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      @Eric_311 Před 2 lety

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  • @thebrpob
    @thebrpob Před 2 lety +2

    I literally just did a class presentation about Software Design Patterns. You are a mind reader

    • @eli0uz
      @eli0uz Před 2 lety +1

      Same, but last semester. I almost failed that class because we had to memorise every design pattern out there which was absolute hell.

  • @CTFlink
    @CTFlink Před 2 lety +1

    Usually I have tutorials on 1.5x speed, but this is so information rich I need to be on 0.75. Thank you!

  • @piascopivaso3317
    @piascopivaso3317 Před 2 lety +8

    They're based in Ukraine 😥☹️ sorry guys hope you survive..what are the odds of not loosing staff😭 impossible

  • @xarunoba3894
    @xarunoba3894 Před 2 lety

    Thanks for showing this! This video fell on my recommendations when I wanted to check about design patterns since I am mostly fumbling by myself with regards to programming.

  • @nonono9700
    @nonono9700 Před 2 lety +1

    I have read some, but I'm glad now I get better understanding of it, thanks to you teaching skills

  • @bluntman2k6
    @bluntman2k6 Před rokem

    Thanks you for talking about language specific features related to design patterns. This is what many websites are missing.

  • @thebaconbreadful
    @thebaconbreadful Před 2 lety

    Wow. I really like how you expand your content. This is one of your best videos yet I think.

  • @radovansurlak7445
    @radovansurlak7445 Před 2 lety

    plain, simple and entertaining, thank you!

  • @tomaszmarszaek3391
    @tomaszmarszaek3391 Před rokem

    This video helps me a lot understand design patterns. Thank you for your work, I really appreciate it!

  • @samuelmontypython8381
    @samuelmontypython8381 Před rokem +1

    I'm a copy/paste warrior and after looking at their site, I'm definitely a "Template"-type design user. I'm not so creative on my own, but I'm usually pretty good at having code up in one window and then completely rewriting it to be better on a second window.

  • @nirajgautam403
    @nirajgautam403 Před rokem

    Thanks for covering my subject , and fun fact we have same book as our main book for reference, and you did it in 10 min , hats off to you

  • @Alex-bc3xe
    @Alex-bc3xe Před 2 lety

    the fact that you explained it in TypeScript (best language) is even more valuable

  • @linjiafu8546
    @linjiafu8546 Před 2 lety

    Shout out to Refactoring Guru. It really helps me understand the design pattern more clearly!

  • @ahmadjz2550
    @ahmadjz2550 Před 2 lety

    as a junior developer this is really helpful, thank you

  • @volver5451
    @volver5451 Před 2 lety

    This is like one of the best videos you've done so far

  • @arhabersham
    @arhabersham Před 2 lety +1

    This video (like many Fireship ones) is simply MASTERFUL ♥️ ! Thank you so much for making

  • @deeppanchal1332
    @deeppanchal1332 Před 2 lety +1

    This is exactly what I was looking for. Thanks for making a video on it 🔥

  • @davidolaboye5549
    @davidolaboye5549 Před 2 lety

    This is the best video 🔥🔥🔥 I have watched explaining design patterns in an elegant way. Thanks

  • @ToastyS4
    @ToastyS4 Před 2 lety

    Funny
    I had an exam at my university last week about exactly these design patterns. Knowing the basics of these patterns is actually really good

  • @Canemahue
    @Canemahue Před rokem

    after almost three years working with programining I started to understand this concepts.

  • @mrcookie97
    @mrcookie97 Před 2 lety

    Thanks man, the explanations are short yet explicit. Great video

  • @JosephLuklukkyjoe
    @JosephLuklukkyjoe Před 2 lety

    You need to do a video on how you select your video topics. You are like the perfect algorithm. Every video is slam dunk

  • @urban8499
    @urban8499 Před 7 měsíci

    Dude I love this channel. His jokes always hit with me and there’s always great information. Truly one of a kind channel

  • @AaronAsherRandall
    @AaronAsherRandall Před 2 lety

    Oh man, I need this video but with C# examples! The singleton pattern is so powerful and useful in C# and Unity.

  • @NOBODY-ri2pl
    @NOBODY-ri2pl Před rokem +2

    Singleton: This is a creational pattern that allows creating only one instance of a class throughout the application. This pattern is useful when we want to limit the number of instances of a particular class in the program.
    Prototype: This pattern involves creating a new object based on an existing object, also known as cloning. This pattern is useful when we need to create many objects with similar attributes or functionality.
    Builder: This is another creational pattern that separates the construction of a complex object from its representation. This pattern is useful when we need to create an object that requires several steps to be constructed.
    Factory: This pattern involves creating objects without specifying the exact class of the object that will be created. This pattern is useful when we need to create objects based on a certain condition or logic.
    Facade: This is a structural pattern that provides a simple interface to a complex system of classes. This pattern is useful when we want to simplify the use of a complex system by providing a high-level interface.
    Proxy: This pattern involves creating a placeholder object that represents another object. This pattern is useful when we want to control the access to an object, add extra functionality
    Iterator Pattern: The Iterator Pattern provides a way to access the elements of an object sequentially without exposing its underlying representation. It defines an object that encapsulates the collection of elements and an interface for accessing them one by one in a specific order.
    Observer Pattern: The Observer Pattern defines a one-to-many dependency between objects so that when one object changes state, all its dependents are notified and updated automatically. It provides a way for objects to communicate and stay in sync with each other.
    Mediator Pattern: The Mediator Pattern defines an object that encapsulates how a set of objects interact with each other. It promotes loose coupling by keeping objects from referring to each other explicitly and allows them to communicate through the mediator.
    State Pattern: The State Pattern allows an object to alter its behavior when its internal state changes. It encapsulates state-specific behavior into separate classes and delegates to the object representing the current state to handle requests.

  • @JohnDoe-oo9ll
    @JohnDoe-oo9ll Před 9 měsíci +1

    Man, this was brain-opening! Cool to be understanding such complex topics thanks to Fireship's skillful explanations

  • @robertwallace5498
    @robertwallace5498 Před 2 lety

    Such an awesome resource, thank you very much. Love experimenting with the observer pattern ;)

  • @gecko499
    @gecko499 Před 2 lety +1

    🤯We need a part 2 and possibly a dependency injection vid to boot!

  • @xyz-ey7ul
    @xyz-ey7ul Před rokem

    I think you are King. I have saved days of learning "design patterns" by watching this video.

  • @ethannoble8821
    @ethannoble8821 Před 2 lety

    Perfect! I'm learning design patterns in college right now.

  • @sneckie
    @sneckie Před 2 lety

    Great overview! I just went through a design patterns book for work and this video would have been a good introduction.

  • @laurentpicquet5451
    @laurentpicquet5451 Před rokem

    I always find it amazing how you can talk for 11 minutes and 3 seconds without ever breathing. I have to say it makes following along harder than it needs to be (I think it's ok if you're videos are a bit longer: the power of the pause in public speaking)

  • @kensou2828
    @kensou2828 Před 8 měsíci

    simple and easy to understand! keep up the great work!

  • @nachum800
    @nachum800 Před 2 lety

    Awesome video, clear and easy to follow!

  • @shykitten55
    @shykitten55 Před 2 lety +1

    Thanks very much. I am very much a "noob" at programming and am cursed with knowing a little of a lot of those examples and so find it difficult to get my head into a fixed pattern of writing codes.
    After watching that I take some solace knowing this is common.
    On a higher level I get what you are saying, and your examples are good, but my brain goes into overload as I am not familiar with the terms used and you are going at it fairly fast.
    (luckily I can "rewind" and watch things again and again.