Lip syncing with shape keys in Blender

Sdílet
Vložit
  • čas přidán 24. 07. 2024
  • This video goes through the process of setting up a character for lip syncing with shape keys. Shape keys give you more control over facial shapes than bone driven techniques and are preferred by many animators.
    Get Parrot Lipsync addon on Blender Market:
    blendermarket.com/products/pa...
    Help support my videos!
    Ko-fi://ko-fi.com/Y8Y43J6OB
    Patreon: / markmckay
    0:00 Intro
    0:28 Weight Painting the skin
    8:15 Binding the tongue and teeth
    10:58 Creating eyebrow blend shapes
    16:05 Creating blend shapes for the mouth
    22:46 Creating control bones
    34:50 Creating the shape key bone control panel
    47:19 Creating pose library assets
    55:26 Lip syncing manually to an audio track
    1:07:33 Using Parrot to lip sync automatically
    1:11:45 Final render
  • Hry

Komentáře • 6

  • @shamgartruth1449
    @shamgartruth1449 Před 29 dny

    Your tutorial is outstanding! It gave me just the workflow I needed for my custom characters. I’ll show you the animation when it’s done. Thanks again!

  • @debasiskavlog4023
    @debasiskavlog4023 Před měsícem +1

    Thanks🙏

  • @maxfallout
    @maxfallout Před 2 měsíci +1

    Thank you bro, ur tutorial is amazing!

  • @kanandave-dh4js
    @kanandave-dh4js Před 12 hodinami

    When I am pressing R to rotate whole head is roatating please guide me...

    • @GalaxyPedlar
      @GalaxyPedlar  Před 5 hodinami

      What are you trying to rotate? Make sure you are in edit mode if you're only trying to rotate some vertices.

    • @GalaxyPedlar
      @GalaxyPedlar  Před 5 hodinami

      If you're at the skin binding step, make sure that you've bound the mesh and painted he vertex weights properly. You might want to go through the video and try doing that step again.