Lip syncing with shape keys in Blender
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- čas přidán 24. 07. 2024
- This video goes through the process of setting up a character for lip syncing with shape keys. Shape keys give you more control over facial shapes than bone driven techniques and are preferred by many animators.
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0:00 Intro
0:28 Weight Painting the skin
8:15 Binding the tongue and teeth
10:58 Creating eyebrow blend shapes
16:05 Creating blend shapes for the mouth
22:46 Creating control bones
34:50 Creating the shape key bone control panel
47:19 Creating pose library assets
55:26 Lip syncing manually to an audio track
1:07:33 Using Parrot to lip sync automatically
1:11:45 Final render - Hry
Your tutorial is outstanding! It gave me just the workflow I needed for my custom characters. I’ll show you the animation when it’s done. Thanks again!
Thanks🙏
Thank you bro, ur tutorial is amazing!
When I am pressing R to rotate whole head is roatating please guide me...
What are you trying to rotate? Make sure you are in edit mode if you're only trying to rotate some vertices.
If you're at the skin binding step, make sure that you've bound the mesh and painted he vertex weights properly. You might want to go through the video and try doing that step again.